| Diminisherqc Canada. May 08 2012 22:41. Posts 190 | Profile # |
| am i just stupid or to me ** at or around the time of hots** means it might not be at the same time meaning you wont have to get the expansion ... i mean to all the whiners here that are on theyre high horses, do any of you even considered it might not be in the expansion but a patch of some sort just before it( blizzard always do a major patch with a lot of new feature 1 week before every expansion for world of warcraft ) seems to me like its pretty obvious |
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| Maggost Venezuela. May 08 2012 22:44. Posts 252 | Profile # |
On May 08 2012 22:40 Whitewing wrote:Um.... what?
The only reason I can think of to play unranked matches is to play an off-race. Ranked matches are pretty good at matching people up against people at around the same skill level, and for measuring progress. If you want to get better and not stay completely static in skill, ranked matches are pretty much the only way to go until you're pro...
I dont play 1v1 ranked because i rage a lot, loosing points or getting demoted it makes me rage a lot. Playing unranked with matchmaking will be nice for me =D
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| Meldrath United States. May 08 2012 22:50. Posts 616 | Profile # |
| So they do listen. It just takes them awhile to produce a universal solution. |
| | slap me I must be dreaming another "imba" arugment! fffffffffuuuuuuuuuuuuu!!!!! |  |
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| SilentchiLL Germany. May 08 2012 22:53. Posts 558 | Profile Blog # |
| Most of the stuff sounds like it should have been in Wings of Liberty already, can't really say that it's disappointing but I still think there could be more. |
| | possum, sed nolo - Real men play random. |  |
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| Sphen5117 United States. May 08 2012 22:55. Posts 412 | Profile # |
| Atleast it's a step in the right direction. Still no idea why they aren't fixing their custom game searches or getting better chat support, or adding the automated online tourneys from WC3. But that doesn't mean these aren't atleast good decisions. It's a bit bittersweet though, I'm afraid they'll stop after this, having thought they "fixed" it, when it'll still be a couple steps behind a B.net UI they ALREADY HAD in WC3. |
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| Ballack Norway. May 08 2012 22:55. Posts 707 | Profile # |
I approve! |
| | Just when I thought I was out, Blizz pulled me back in.. |  |
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| ShatterZer0 United States. May 08 2012 22:55. Posts 1832 | Profile # |
| lol, I can't wait for playing PvP on unranked and having to wait 10-15 minutes for some poor soul to accidentally choose PvP... or have a Pro player blasting out PvP's and stomp the ever living hell out of me xDDD |
| | A time to live. |  |
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| Gingerninja United Kingdom. May 08 2012 23:02. Posts 1292 | Profile Blog # |
On May 08 2012 19:57 Drowsy wrote: Show nested quote +On May 08 2012 15:48 Hider wrote: On May 08 2012 14:13 Seiniyta wrote: On May 08 2012 12:24 Liquid`Zephyr wrote: On May 08 2012 12:18 Probulous wrote: On May 08 2012 11:27 Liquid`Zephyr wrote: On May 08 2012 11:21 windsupernova wrote: How dare Blizzard re add features Grrrrrr. Should have left Bnet as it is. Its almost like they realized they screwed up and are trying to correct their mistake it makes me soooo mad.
its not that we are mad that we will now have these features. its that blizzard intentionally left out basic functionalities that previous incarnations of a ~12 year old starcraft had [or other lesser RTS games] in order to readd them later to make more money. owning WoL feels like i bought an 2012 aston martin with a tape deck and roll down windows and its just frustrating
That's a pretty big call. It is also possible that Blizzard just had completely the wrong idea about what the community valued in the previous game and have been playing catch up since then. The improvements they have made since launch suggests the latter to me. Companies make mistakes and to just assume they do them on purpose is a tad extreme. You're suggesting they intentionally sabotaged their major release product so as to provide old features during the expansion. What if WOL completely flopped? It's not impossible but I find it highly unlikely that they would do this on purpose.
admittedly its just my opinion. if, while designing the biggest and most anticipated rts sequel of all time, Multiplayer resume from replay, Global Play, Multilanguage support, Clan/group system, Unranked matchmaking and Multiplayer replay viewing seem like things that never crossed blizzards minds as things that could be added to sc2 [while most have existed in other, older, blizzard games with overwhelming positive feedback], or you believe that they believed the community would not enjoy then you are free to take the other side.
Contray to popular belief, despite the cash cow that's World of Warcraft Blizzard doesn't has an endless amounts of resources to work with when developing a game. I'm sure those things crossed Blizzard's mind during developement but their priority were elsewhere. The game engine, building the framework of battle.net 2.0, not only for SC2 but for World of Warcraft and Diablo 3. I think most of the work went into the game engine and made sure you can actually play it. They also probably looked at Battle.net 1.0 and saw what people were actually using things for, they initially scrapped chat channels in battle.net 2.0 because they found that chat channels in the first one were dominated of spammers and the like which isn't ideal. It was a bad idea to remove chat channels but I can understand their thought process. They probably went over all the stuff and cut things that they thought would speed up developement time by quite a bit. (remember, SC2 was in developement for ages). I also think that after WoW Blizzard kind of forgot that what works for a MMO doesn't always work for an RTS. (The lack of Global play) for example. Although Blizzard made some terrible decisions not including some crucial things It's probably not because of some marketing scheme. They prefer had all that stuff at launch and for HoTs come with actual new exciting changes to Battle.net instead of these overdue things.
Yeh im sure there priorities were designing cool units like the collosus and the mauruders. Developing nice maps like steppes of war and incinetation zone, and making that facebook implementation stuff that nobody cares about, while having no clue what the community reallye wanted (really want chat channels?)
hahaha.... god I remember that facebook integration shit. I don't know ANYONE on sc2 or on fb who has actually used that. What useless garbage that was.
It's because it doesn't do anything.. all it does is search for the email addresses people signed up to Facebook with. If they'd allowed you to use Facebook chat while playing SC2 without minimizing... that'd have been integration, but no... all it is, is an email search.
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| BabyToss! Czech Republic. May 08 2012 23:02. Posts 519 | Profile Blog # |
These are awesome news to return to home. <3 I cannot wait for more SC2 action.  |
| | www.youtube.com/BabyTossSC2 - My Videologs | @BabyTossSC2 - My Twitter | Playing for Awesome Gaming Team |  |
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| ZeromuS Canada. May 08 2012 23:05. Posts 8291 | Profile Blog # |
I am really really excited for this. I look forward to playing HotS for more reasons than the game itself now.
My only fear is that everyone will play on KR and then NA (and servers with less latency) will turn into ghost towns in terms of skill. Last edit: 2012-05-08 23:06:46 |
| | uOttawa SC2 Club/CSL Team join@uostarcraft.com | Will we see a hatchery this game? - Tasteless (Game 2 Naniwa vs. Leenock MLG winter Arena) |  |
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| nkr Sweden. May 08 2012 23:09. Posts 2797 | Profile Blog # |
On May 08 2012 23:05 ZeromuS wrote: I am really really excited for this. I look forward to playing HotS for more reasons than the game itself now.
My only fear is that everyone will play on KR and then NA (and servers with less latency) will turn into ghost towns in terms of skill.
Unless you're among the kings of the hill, I'm pretty sure this won't bother you much. When you see your winrates go over 70%, it might be time to prove yourself on the korean battlegrounds. |
| | Worst player to never win a Code S Championship | Mascot of mYinsanity |  |
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| Veriol Czech Republic. May 08 2012 23:12. Posts 400 | Profile # |
| If this makes it trough in somewhat reasonable form I think it will make ''second boom'' of sc2. |
| | "When you play, you have to start off with a mind to turn the game into a rape." -iloveoov |  |
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| Topin Peru. May 08 2012 23:21. Posts 1023 | Profile Blog # |
| still the same shitty popularity system in custom games?? damn... but i ♥ all the upgrades. looks like 1998 and rly close to 2003 |
| | if someone went to Sogang to learn korean pls PM me :) |
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| Lorch Germany. May 08 2012 23:22. Posts 2207 | Profile # |
On May 08 2012 23:21 Topin wrote: still the same shitty popularity system in custom games?? damn... but i ♥ all the upgrades. looks like 1998 and rly close to 2003
They are changing custom games in patch 1.5 for wol, so I guess those changes will also be part of hots. |
| | Terran kids think stutterstepping and medivacdrops are difficult skills, so everything that can't stutterstep is "A move race". Pretty funny |  |
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| Stewox. Slovenia. May 08 2012 23:23. Posts 32 | Profile # |
Multiplayer resume from replay
Finally. It was mentioned at blizzcon 2011. in QA |
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| ZeromuS Canada. May 08 2012 23:24. Posts 8291 | Profile Blog # |
On May 08 2012 23:09 nkr wrote: Show nested quote +On May 08 2012 23:05 ZeromuS wrote: I am really really excited for this. I look forward to playing HotS for more reasons than the game itself now.
My only fear is that everyone will play on KR and then NA (and servers with less latency) will turn into ghost towns in terms of skill.
Unless you're among the kings of the hill, I'm pretty sure this won't bother you much. When you see your winrates go over 70%, it might be time to prove yourself on the korean battlegrounds.
What I mean is don't want to be forced to play on the korean ladder to play a wide variety of players. I know im not the top of the food chain in SC2. What I am worried about is that others in master league will hop on kr and play there exclusively there and deal with the lag. Then I would need to deal with lag and latency which I would really prefer not to do if i want an even match at any time of the day. Oh well, wait and see I gues. Last edit: 2012-05-08 23:25:00 |
| | uOttawa SC2 Club/CSL Team join@uostarcraft.com | Will we see a hatchery this game? - Tasteless (Game 2 Naniwa vs. Leenock MLG winter Arena) |  |
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| KookyMonster United States. May 08 2012 23:31. Posts 292 | Profile # |
| It's like they fixed just about every non-balance issue about SCII in one move. I am now even more excited fro HotS than I was before! |
| | Paper is Imba. Scissors is fine. -Rock |  |
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| Euronyme Sweden. May 08 2012 23:35. Posts 3781 | Profile # |
Hahahaha omg they implemented all the things that people have been complaining about since beta. The only thing left is lan, but that's totally understandable that they won't do that. GJ blizzard. Would've wanted it earlier, but you can't have everything ^^ |
| | I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen. |  |
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| Warillions United States. May 08 2012 23:38. Posts 213 | Profile # |
| i instantly sent a txt message to my friends with the news! |
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| nkr Sweden. May 08 2012 23:39. Posts 2797 | Profile Blog # |
On May 08 2012 23:24 ZeromuS wrote: Show nested quote +On May 08 2012 23:09 nkr wrote: On May 08 2012 23:05 ZeromuS wrote: I am really really excited for this. I look forward to playing HotS for more reasons than the game itself now.
My only fear is that everyone will play on KR and then NA (and servers with less latency) will turn into ghost towns in terms of skill.
Unless you're among the kings of the hill, I'm pretty sure this won't bother you much. When you see your winrates go over 70%, it might be time to prove yourself on the korean battlegrounds.
What I mean is don't want to be forced to play on the korean ladder to play a wide variety of players. I know im not the top of the food chain in SC2. What I am worried about is that others in master league will hop on kr and play there exclusively there and deal with the lag. Then I would need to deal with lag and latency which I would really prefer not to do if i want an even match at any time of the day. Oh well, wait and see I gues.
I see what you mean, but hopefully some of the gold league koreans will play on NA/Europe to get some easy fame of being grandmaster. Personally I'm happy to be able to spend some time on the NA server, to see how things are over there; I'll probably end up playing on all the major servers.Last edit: 2012-05-08 23:42:01 |
| | Worst player to never win a Code S Championship | Mascot of mYinsanity |  |
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