On May 09 2012 11:14 FlaShFTW wrote: omnomnomnom delicious map.
really good, but the only problem is how is the 3rd person going to take their expo?
They'll just have to stay on 1 base a couple minutes longer, get a few more units out, and then take the 1 or 7 o'clock expo (which are actually easier to defend than the real natural). This is 3v3, so I'm not too worried about people having to play slightly non-standard. Obviously you'd let the zerg(s) on your team take the close natural first.
On May 09 2012 16:48 EchOne wrote: My friends and I played some of the Twilight 3v3 map you released (Ascend) a couple nights ago and one concern we encountered was a general lack of building space for production buildings in the main. We ended up building more production in the nats and deeper into the map, but it seems that might be difficult on this map since the area right outside the nats is unbuildable.
The mains on this map are larger than on Ascend, so it shouldn't be as big of a problem. If you play this map and still run into problems, let me know and I'll try to enlarge the mains or add some other buildable area. Also I did enlarge the mains on Ascend - the new version is downloadable, you should try it out! |