On May 10 2012 11:54 DarkerThanKuro wrote: What about us guys who go bio tvz? how the hell am i supposed to open now if reapers are useless and 2 rax is esentially dead?
I don't really see a viable build now
Well since all of our openings are significantly weakened, its all uphill for terrans, even in the midgame. We cant really pressure and force units as well as we used to earlygame, so every midgame push will get crushed imo.
On May 10 2012 11:42 VincendioS wrote: Please blizzard make something to help TvP...
This Queen buff completely shut down any hellion harass and let the zerg expand his creep and take his 3rd base... I don't know if Blizzard play the same game as we play.
I think you play other game.. Queen buff is NOT VS HELLION , its vs stupid terrans allins and buker rushes. You play , or even watch some sc2 ? watch how many pro zergs , losses games to bunker rushes or stupid early game allins from terrans.
I'm sorry I'm only top Master. I think you never watched sc2 by saying zerg loose to early game allins. Tbh I think I didnt see any Zerg loose to bunker rush or hellion run by for months.
loled , then stop watch your replays and watch some streams. And sorry , you play terran right ?
Yes I play Terran and I say Queen buff is going to shut down Hellions openers and I'm not the only one who think that. But you I'm really not sure about your level. Maybe lower than Diamand if you loose to bunker rush which is kinda funny.
No , im top diamond , but its not case , you are just crying...
You all write " oh uh hellion harass is not problem for zergs.. its easy to def , why this buff...for queens?" My questions is , why then you make hellions openings anyway .. if its so easy to hold ?
Maby for map control ? , to control towers ? ,maby for def vs mass lings at early game? You try to say to me , Mr. Master player that you open with hellion to ONLY kill creep tumors ? Stop to cry..really..
If you don't go Mech you only open Helions to contain creep for nothing else . They are as useful as Reapers for Bio/Biotank strats once the early game is over. If you can't deny the creep with Helions why build them in the first place anything else can be accomplished with other stuff just as well.
Last edit: 2012-05-10 12:03:33
daredpanda United States. May 10 2012 12:01. Posts 55
On May 10 2012 11:53 LikeAG6 wrote: It actually annoys me reading all of the posts that are along the lines of;
"queen range is stupid, nOw we can't make hellions" Or "this is such a nerf to bunker/reaper rushes"
This just in, no fucking shit, part of the reason blizzard did this is because bunker rushes are ridiculous to begin with. Oh and I for one would be super pleased if terrans though hellions are useless, that way I won't have to deal with how ridiculously cost efficient they are/how much damage they can deal.
So considering terran relies on our early game strats...what do you now expect us to do? get to the late game and lose coz we werent able to do the things we used to be able to do? Because ive also got news for you...terran's late game is only good if they have an advantage from early-mid game strategies. Basically late game TvZ and TvP is going to be even more frequent and Terrans win rate from these changes will be decreased even more. Unless someone is able to figure out a genius build that can do the things that hellions did for terran vs zerg.
On May 10 2012 12:03 -Exalt- wrote: you mean those flying scouts, err overlords, that you make anyway for supply, are getting a movement speed boost? so now you can't hide ANYTHING early game vs zerg now? sweet..
Yes because hiding tech and making the zerg have to flip a coin is obviously how the game should be played!