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A legit discussion on the new queen buff

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 All
 
 ROOTT1   Canada. May 12 2012 07:34. Posts 5630
Profile Blog # 
in PvZ obviously, i cant speak for the other races. The situation im talking about is a FFE build.

Sorry i was messing around in my previous thread, i just wanted to address a huge issue that the queen buff has brought up in early game PvZ. Simply put protoss cant pressure zerg in the early game anymore(this statement obviously doesnt factor in any mistakes made from the zerg's side, i.e: making a round of drones before an attack etc., basically standard gameplay stuff). By opening with a mass queen b.o(5'ish) zergs can delay theyre gases and eco up much more than before because the new queen style is safe against any early game pressure b.o's that protoss can do, b.os such as the voidray into phoenix style or a 4gate pressure. Protoss HAS to do be able to harass zerg in the early game or else they fall behind in eco, by giving the queen a range buff blizzard has basically removed any cost-effective way for us to harass zerg's, its bad enought that stephano can max out at 11minutes while holding off early game pressure as it is, imagine what'll happen after this buff..

remember the HOTS thread i made a while back that talked about how stupid the replicator was? u might not agree with what im saying now because the patch is still new but 1-2 months down the line ull understand how ridiculously strong this buff is

EDIT: I didnt address the reason why the buff makes it extremely hard for protoss to harass zerg in the early game because i thought it was common sense, basically zerg players had to gas before in order to make roachs so they could hold off 4gate builds because queens were kit-able with zealot stalker pressure builds(if zerg didnt gas and had lings + queens), however by giving the queen 5 range zerg's now have a viable way to counter both ground + air openers because you can have queen's tank zealot shots while your lings surround them and you cant kit queens that have ling support with your stalkers anymore, you would just end up getting overrun. The combination of transfusion + a good creep spread makes any gateway pressure build very risky.. so basically zerg's can do extremely eco-orientated builds such as a 3hatch into ling speed into a 4th hatch while holding off 4gate pressures now, once they hold the attack off they can start producing drones from 4hatchs which would give them a huge econ advantage, by playing this style zerg also gains alot of flexibility because of the map control that they get by having 2-3 extra queens spreading creep around the map

EDIT2: What does this mean? IMO


On May 12 2012 08:55 mTwTT1 wrote:

Show nested quote +



it would be much stronger because your 4th hatch would be up quicker so you could drone up ALOT faster than normal, once the pressure is held off u saturate all ur bases and make extra gas's(5 or 6 gases instead of the normal 4 which was the standard thing to do for a 200/200 roach allin) to make up for not mining any gas in the early game, i didnt test it but i would assume that you would also be able to take a 4th if you were to play this style + do a 200 200 mass roach push because of the huge econ boost that u gain from the early game, makes the roach push much less allinish and theoretically it should be as fast as stephanos normal 200 200 roach push


EDIT3:

On May 13 2012 01:21 mTwTT1 wrote:

Show nested quote +



pretty much this, after testing a heavy queen style with a bunch of players i basically came to this realisation. queen ling is good but its not the most cost efficient way of dealing with 4gate pressure because its super larva intensive + queens are ubber expensive so making more than 4 hurts ur drone count/tech

i think i might have over exagerrated on this one : D, queens are obv alot better now but they wont break pvz ^.^


EDIT4:

On May 14 2012 06:07 mTwTT1 wrote:

Show nested quote +



5 queens does 4 doesnt

i think delayed gas b.os are more viable now but i dont it would be too efficient if the zerg was to roach tech after that seeing as roach speed would be heavily delayed, it makes the zerg super susceptible to 2base timings.. teching into 3 base ling infestor/ling muta(not very safe if ur not sure ur up against a 2basing toss) or bane ling makes more sense cus u could hold off timing pushs while ecoing up, even tho making lings in the early game is extremely larva intensive having a 4th hatch makes up for it and u could then power up really fast while having good creep spread + a strong eco
Last edit: 2012-05-14 06:52:08
ab = tl(i) + tl(pc), the grand answer to every tl.net debate - Remember KT.Violet 23/08/12 - ROOTMajor: "U put the tone and i add the symphony."
Old Post

  BlacKOutWTF   Germany. May 12 2012 07:38. Posts 2Profile # 
I am TT2

User was banned for this post.
Silent Farts
Old Post

 
 ZAiNs   United Kingdom. May 12 2012 07:39. Posts 3467
Profile # 
Unfortunately it's probably too late for Blizzard to change their mind.
 
Old Post

 
 MountainGoat   United States. May 12 2012 07:39. Posts 473
Profile Blog # 
What do you say to the people who argue that Zergs lack of success against Protoss in the GSL this season indicates that balance actually favors the Protoss? Not necessarily an argument I believe in but what is your take on it?
https://twitter.com/#!/mkwitzke/starcraft-2 -- Updated SC2 Players/Personalities Twitter Feed
Old Post

 
 Noocta   France. May 12 2012 07:39. Posts 8630
Profile # 
Would not be surprised if a buff made for early game ZvT create still more shit play for ZvP.
I feel TvZ is fine, just get 6 hellions instead of 4, and queens wont come bogger you.
There are no secrets to success. It is the result of preparation, hard work, and learning from failure.
Old Post

 
 Hyge   Finland. May 12 2012 07:39. Posts 134
Profile # 
TvZ is also fucked up
I play 1v1 SC2 because I've heard there are people who are currently better than I - and that pisses me off.
Old Post

 
 fisheer   Poland. May 12 2012 07:40. Posts 45
Profile # 
I hate authors style, "legit" discussion as if other ones wouldnt be and its the only valid one. Just shows the QQ attitute
Old Post

 
 GizmoPT   Portugal. May 12 2012 07:40. Posts 1438
Profile # 
isnt the range buff only in ground ?
Snipers Promod Creator - Portuguese Community Admin - www.facebook.com/SC2PT - Portugal SC2 Team Manager http://www.esl.eu/pt/sc2/team/5291565/
Old Post

 
 FnaticPink   Denmark. May 12 2012 07:41. Posts 256
Profile # 
I can't see how it affects 4 gate pressure. By the time you pressure the 3rd (for me its 7.30-7.40 7 zealots) they can max have 2 queens. And + 2 range doesnt really aid them with killing zealots.
 
Old Post

 
 inermis   May 12 2012 07:41. Posts 242
Profile # 
Poll: Is the new queen buff early game breaking for T and P ?

NO (719)
 
53%

YES (530)
 
39%

I DON'T CARE (99)
 
7%

1348 total votes

Your vote: Is the new queen buff early game breaking for T and P ?

(Vote): YES
(Vote): NO
(Vote): I DON'T CARE


play hard go pro
Old Post

 
 Eee   Sweden. May 12 2012 07:41. Posts 2709
Profile # 
how does the patch effect stargate pressure, they only changed range for ground.
 
Old Post

 
 KareKano   May 12 2012 07:42. Posts 16
Profile # 
zerg is a lot more fragile early game, with this buff it is gonna be easier for it to hold early agression.
I believe protoss players will strugle with it for a while, but not so much of a deal
they come and destroy everything we loved
Old Post

 
 Flonomenalz   Nigeria. May 12 2012 07:42. Posts 2863
Profile # 
In what way is this a legitimate discussion?

More like a "This is my opinion on a change and it's absolutely correct even though this change has only been out for a few days" thread.
I love crazymoving
Old Post

 
 GizmoPT   Portugal. May 12 2012 07:42. Posts 1438
Profile # 

On May 12 2012 07:41 Eee wrote:
how does the patch effect stargate pressure, they only changed range for ground.


this ^ i dont understand they say voids and phoenixs got worse when nothing changed in the air range lol...
Snipers Promod Creator - Portuguese Community Admin - www.facebook.com/SC2PT - Portugal SC2 Team Manager http://www.esl.eu/pt/sc2/team/5291565/
Old Post

 
 Obelisco   Peru. May 12 2012 07:42. Posts 1188
Profile # 
I would say it is also harder to scout for Protoss, queens have much higher chance of killing the probes than now cause u can go around the creep but since they have much more range it is much easier for ur probe to get killed.
KT Rolster // Flash - Jangbi - Bisu
Old Post

 
 Noocta   France. May 12 2012 07:43. Posts 8630
Profile # 

On May 12 2012 07:41 Eee wrote:
how does the patch effect stargate pressure, they only changed range for ground.


Zerg is more likely to make more Queens because they will be as good to defend ground attack.
There are no secrets to success. It is the result of preparation, hard work, and learning from failure.
Old Post

 
 sevia   United States. May 12 2012 07:43. Posts 874
Profile # 
I don't necessarily disagree with you, but could you at least post some replays or something to back up your point? A +2 range buff is a big deal, but a 5ish queen opening being able to shut down all early game pressure sounds like an exaggeration.
원이삭 PartinG || 김동환 viOLet || 고병재 GuMiho
Old Post

 
 McFeser   United States. May 12 2012 07:43. Posts 2451
Profile # 
Off topic, good job in the NASL TT1.

Would a better buff have been 4 range queens? On hand that would give protoss/terran the chance to kite again, but on the other zerg needs a little more solid defense so this buff is kind of needed in this regard. Also you can still nulify queens with phoenixes.
Last edit: 2012-05-12 07:44:47
Promethelax still hasn't changed his quote
Old Post

  BlacKOutWTF   Germany. May 12 2012 07:43. Posts 2Profile # 
where is TT3 ?
Silent Farts
Old Post

 
 Bloody101   United States. May 12 2012 07:44. Posts 13
Profile # 
How is this even going to effect void ray/phoenix openings? Wasn't the range buff only for the ground attack? Queen damage wasn't changed either so I don't see why pressures would be that much less effective. Sure the queen might get in a few extra hits, but it is highly unlikely that it would make a major difference in a fight.
Old Post

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