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Day Z: Persistant world zombie survival mod - Page 30

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We have a Dayz channel on the TL Teamspeak Server. Come play with us!
 
 deathpie   United States. May 31 2012 01:39. Posts 30
Profile # 
I get such low fps on this game/mod even though my computer should definatley be able to run it. Anyone else encounter this and if so know of any ways to improve fps other than turn the graphics down (which I already did)? I'm looking to more of like console/game file edit stuff to get some fps improvement. Thanks.
Old Post

 
 enigamI   Canada. May 31 2012 02:01. Posts 380
Profile # 

On May 31 2012 01:39 deathpie wrote:
I get such low fps on this game/mod even though my computer should definatley be able to run it. Anyone else encounter this and if so know of any ways to improve fps other than turn the graphics down (which I already did)? I'm looking to more of like console/game file edit stuff to get some fps improvement. Thanks.


If you haven't already, try using the new "test" patch 1.7. It significantly reduces dayz specific fps drop.
http://cdn.armafiles.info/test_SE3-6/
obviously connect to servers using 1.7.0.0 when you install this code.
Old Post

 
 Enki   United States. May 31 2012 02:08. Posts 2012
Profile Blog # 
Been watching streams and videos for the last couple days of it, looks pretty cool although really buggy. I imagine on a better game engine with super good graphics and more accurate gunplay, it would be fucking amazing.
"Practice, practice, practice. And when you're not practicing you should be practicing. It's the only way to get better. The only way." I run the Smix Fanclub!
Old Post

 
 ToT)OjKa(   United Kingdom. May 31 2012 02:15. Posts 2053
Profile Blog # 
The FPS drop is annoying. Usually relaunching the game solves it but then you gotta get back into a server which can be a hassle.
OjKa OjKa OjKa!
Old Post

  Kojak21   Canada. May 31 2012 02:56. Posts 977Profile Blog # 
This is stupid. i just wanna have a little play time before i go out and every server it says trying to reauthenticate.
¯\_(☺)_/¯
Old Post

 
 tyr   France. May 31 2012 03:30. Posts 1352
Profile Blog # 

On May 31 2012 02:08 Enki wrote:
Been watching streams and videos for the last couple days of it, looks pretty cool although really buggy. I imagine on a better game engine with super good graphics and more accurate gunplay, it would be fucking amazing.


"accurate gunplay" ? I hope you're not talking about CoD or something ...

Yeah, the Operation Flashpoint/ArmA engine has always been buggy, but I think it's almost inevitable. To my knowledge, no other game has this much playable terrain modeled in 3D. The simple fact that it works is already quite remarkable imo.
"I'm always reminded of how manly Jaedong is every time I see him." -Bisu
Old Post

 
 ToT)OjKa(   United Kingdom. May 31 2012 04:01. Posts 2053
Profile Blog # 
In the UK SAS server in one of the power stations (one near the church) spawned 2 fucking AKs.

So I'm busting one then a couple minutes later I come back and 2 more have spawned with the addition of a shotgun.
Seeing as no one was in Elektro, I left server and went to fuck over some guys in some other server. Shame I'm lagging though so murdering may have to wait a little.
OjKa OjKa OjKa!
Old Post

 
 RoosterSamurai   United States. May 31 2012 05:04. Posts 2101
Profile Blog # 

On May 31 2012 04:01 ToT)OjKa( wrote:
In the UK SAS server in one of the power stations (one near the church) spawned 2 fucking AKs.

So I'm busting one then a couple minutes later I come back and 2 more have spawned with the addition of a shotgun.
Seeing as no one was in Elektro, I left server and went to fuck over some guys in some other server. Shame I'm lagging though so murdering may have to wait a little.

Gonna share?
Old Post

 
 deathpie   United States. May 31 2012 05:14. Posts 30
Profile # 

On May 31 2012 02:01 enigamI wrote:
If you haven't already, try using the new "test" patch 1.7. It significantly reduces dayz specific fps drop.
http://cdn.armafiles.info/test_SE3-6/
obviously connect to servers using 1.7.0.0 when you install this code.



Thanks, will check out when I get home from work. One more question, are a decent amount of servers running this version or is it going to be impossible to find one?
Old Post

 
 MGN   France. May 31 2012 05:30. Posts 271
Profile # 
I know this is certainly a frequently asked question, but is there a chance that the zombies' movement will be... "fixed", with the actual engine ? I mean it sure looks hard and fun to kill a zombie, but as the same time completly weird and non immersive (to me) :/
Old Post

 
 Fontong   United States. May 31 2012 06:22. Posts 6453
Profile Blog # 
Once you have the game figured out, zombies are no longer a threat. The only real threat is other players. You can kill hundreds of zombies as long as you have the ammunition for it, but if you walk around the wrong corner without paying attention someone will pop you with their pea-shooter.


On May 31 2012 05:14 deathpie wrote:

Show nested quote +
On May 31 2012 02:01 enigamI wrote:
If you haven't already, try using the new "test" patch 1.7. It significantly reduces dayz specific fps drop.
http://cdn.armafiles.info/test_SE3-6/
obviously connect to servers using 1.7.0.0 when you install this code.



Thanks, will check out when I get home from work. One more question, are a decent amount of servers running this version or is it going to be impossible to find one?

I haven't seen any running that patch...but you can filter for '1.7.' in the server title to help you find them easier.
Last edit: 2012-05-31 06:27:18
[SECRET FONT] "Dragoon bunker"
Old Post

 
 ranshaked   United States. May 31 2012 07:27. Posts 812
Profile Blog # 

On May 31 2012 03:30 tyr wrote:

Show nested quote +
On May 31 2012 02:08 Enki wrote:
Been watching streams and videos for the last couple days of it, looks pretty cool although really buggy. I imagine on a better game engine with super good graphics and more accurate gunplay, it would be fucking amazing.



"accurate gunplay" ? I hope you're not talking about CoD or something ...

Yeah, the Operation Flashpoint/ArmA engine has always been buggy, but I think it's almost inevitable. To my knowledge, no other game has this much playable terrain modeled in 3D. The simple fact that it works is already quite remarkable imo.

WWIIonline has a larger gameplay map by ten fold. They are also more realistic when it comes to weapons etc. I would love to see this mod in ww2ol
http://www.battlegroundeurope.com/

I can't wait til this game isn't as buggy so I can play!
Old Post

 
 Westerhound   Finland. May 31 2012 09:48. Posts 58
Profile # 

On May 31 2012 01:39 deathpie wrote:
I get such low fps on this game/mod even though my computer should definatley be able to run it. Anyone else encounter this and if so know of any ways to improve fps other than turn the graphics down (which I already did)? I'm looking to more of like console/game file edit stuff to get some fps improvement. Thanks.


Could always try adding -maxMem=2047 -cpuCount=4 (or whatever your values for RAM and CPU cores are obviously) to the launch options if you havent, gave me some extra fps.
Last edit: 2012-05-31 09:48:41
Old Post

 
 Trozz   Canada. May 31 2012 11:48. Posts 2227
Profile Blog # 
Just died of blood loss.
How do you use bandages?
I was mashing keys.
☆+・゚*。・.ヽ( ゚ヮ゚)ノ.・゚*。・+☆
Old Post

 
 PassiveAce   United States. May 31 2012 11:56. Posts 4678
Profile Blog # 
G right click icon
extremely steep learning curve
haikus arnt easy
Last edit: 2012-06-01 00:14:58
"I'm gonna wring your pants" || Official FireboltGamer (1 of around 9)
Old Post

 
 icystorage   Philippines. May 31 2012 15:44. Posts 4555
Profile Blog # 

On May 31 2012 11:56 PassiveAce wrote:
G then right click icon
extremely steep learning curve
haikus arnt easy

1st line has 6 syllables
Leta for bonjwa | Forever Iris fan | BuGzlToOnl is my hero
Old Post

 
 deathpie   United States. May 31 2012 22:59. Posts 30
Profile # 
The 1.7 patch seemed to help a little bit, game is slightly less buggy feeling too which is nice. From the little more than 2 hours of playing I've done I think night time is way more fun in game. It just feels generally more scary not being able to tell what is lurking around and having to take your time.
Old Post

 
 ToT)OjKa(   United Kingdom. May 31 2012 23:04. Posts 2053
Profile Blog # 
Yeah, I was playing last night and hopped on two UK servers but both were in the day. LAAAAAAAAAAME. Night time is so much better, really is tense. Every flare, every gunshot.

Hunt or be hunted.

Or leave that idiot that's running with a flare in his hand alone...
OjKa OjKa OjKa!
Old Post

 
 Coriolis   United States. May 31 2012 23:06. Posts 1056
Profile Blog # 
My love of the night dramatically increased when I discovered the video options to make it like a grayscale day.
Descolada in everything not TL/Starcraft
Old Post

 
 PaqMan   United States. May 31 2012 23:16. Posts 1404
Profile Blog # 
I want some NV goggles so I can go "hunting"
Last edit: 2012-05-31 23:17:07
Etre fort pour être utile
Old Post

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