EDT 05:43 CEST 11:43 KST 18:43

Streams: 57 live
59772 total viewers

Active: 6279
Pizza Meter
Beyond the Summit and TL S…
[WCS KR] Code S Recap/Code…
[WCS AM] Ro16 Group B Prev…
WCS AM - Ro16 Interviews a…
AMD Premier League S1 Gran…
FXOpen acquires Seed from …
Crank, mOOnGLaDe interview…
LGD.cn and RaTtLeSnAkE Adv…
GomTV: about the gamespeed…
Papa John's explores EG, L…
TeamLiquid Map Contest Fin…
Liquid wins the Curse Invi…
New Get 50% off Papa Joh…
TL Advertising Features
Best way to "move on" af…
New XBOX reveal May 21st
Should people be allowed…
[TV] HBO Game of Thrones
Daft Punk: Random Access…
Ask TL Staff Anything
Calgary Barcraft - MLG Spr…
2013 Philadelphia Starcraf…
Barcraft Ludwigshafen
New York, NY | WCS America…
The mOOnGLaDe Fanclub!
IM_Seed Fan Club
mYinsanity's Weaklink (man…
Crayon ~ High Master
[H] Random freezing/skippi…
Streaming Dota2//General S…
Issue with browsing (Flash…
Any fix for Twitch tv lag?
Computer Build Resource Th…
Update on Papa John's ES…
FXOpen acquires Seed fro…
Never Miss An Inject? W…
TBLS on OGN's variety sh…
Crank, mOOnGLaDe intervi…
Designated Balance Discu…
[Code S] Placement Matches…
[WCS AM] RO16 Group B Prem…
[Code A] Ro24 Day 2 2013 W…
Numericable M-House Cup 2 …
Mad Catz UK Invitational F…
The HotS Zerg Help Me Thread
The HotS Protoss Help Me T…
[H][D] ZvX Timings (HotS)
[G] Fleet Keys - Refined H…
CatZ CC first counter - a …
TeamLiquid Map Contest Fin…
[A] Starbow
[M] (4) TPW Strangewood Mire
[D] Favorite Maps that Did…
OneGoal: A better SC2 [Pro…
Dota 2 QQ thread
TL's Item Trading Thread.
Inhouse Dota
Beyond the Summit and TL…
General Discussion
The Great Dota 2 Key Req…
[The International] Easter…
Perfect World's Dota 2 Su…
Liquid Pasture Community L…
[TPL S5] Demon Edge Cup
Sticky Flames Weekly Dota …
A guide to Krobelus, the D…
[H] Night Stalker
[G] Clockwerk, The Offlani…
Simple Questions, Simple A…
Learning Dota 2
[SOSPA] Event Matches
[D] New BW Server
DES Sonic Interview 5/18…
[Update] itemBay SSL Gra…
SC2 Player looking to le…
snipealots 24/7 afreeca …
D Ranks Teamleague Season 4
[GC S3] Gambit's Cup Semif…
C Ranks Teamleague Season 1
[TLS2] Qualifier #4
Gem League II
Practice Partner Thread
Challenger map on Starcraf…
Simple Questions, Simple A…
Increasing APM/EAPM
2012 - 2013 Football Thr…
Steam Sales Thread
NBA Playoffs 2013
World of Tanks
D&D Neverwinter (MMO)
[Patch 3.07: Nerf Everythi…
The Shikyo Memorial for QQ…
[HELP] i CAN'T play melee …
[LCS] All-Star Tournament
[D] Pro Scene Evolution
[OGN] Olympus The Champion…
[Champion] Nunu
[TL R&D] T.R.O.L.L.S.
[Guide] Montegomery's Supe…
The: What is my item worth?
D3 Hardcore Community
Wizard builds /discussions
Doctor Who Mafia
[T] Bastard "Mini" Mafia!
[M][N] Les Mafia
Running Thread
TL Health and Fitness Init…
The 2013 Weightlifting Pro…
Leta - Movie
Michael - skyline
Anytime - Beast
By.Hero - Shuttle
Anytime - Pusan

Website Feedback

Closed Threads

IRC Chat
irc.quakenet.org #teamliquid

IRC Web Client

TeamSpeak 3 (43 users)

[D]Nestea's Anti-Immortal/Sentry all-in build - Page 8

Forum Index > StarCraft 2 Strategy 1 2 3 4 5 6 7 8 All
 
 Moosegills   United States. July 11 2012 14:39. Posts 463
Profile # 
I only ended up watching that replay because of the chat log.

That makes me happy
teamfxo.com | @FXOMoosegills on twitter | http://www.twitch.tv/moosegills
Old Post

  Belial88   United States. July 11 2012 16:40. Posts 5217Profile Blog # 
lol
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Old Post

  Belial88   United States. July 19 2012 06:18. Posts 5217Profile Blog # 
I'd love to actually test out with someone who is good, this build with. Just PM me, I'd love to test out ways to beat immortal/sentry, and I do think this muta style is viable. This discussion maybe should be renamed to something like [D]ZvP How to handle Immortal/Sentry? or [D]ZvP Ways to beat Immortal/Sentry?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Old Post

  Mavvie   Canada. July 30 2012 05:40. Posts 850Profile Blog # 
Ok slightly newbie question, but what's a good macro hatch timing? I typically get one at 9:30, but that won't help me for shit against a sentry/immortal all-in.
By taking a gas at 4:30, I can get my spire done at 9:45 consistently, and if I was more proactive on gas timing followups, I could get 12+ mutas to pop at 10:15, which gives me time to fly to their base. However....do you really need to basetrade? If you engage before his first or second stalker warp-in, 12-15 mutas could be enough to flat out kill the push, or at least snipe most of the sentries. Then it's ~40 lings against a few immortals and stalkers...EZPZ.

Why basetrade when you can have close to 15 mutas by the time they attack? Snipe the sentries, clean up with lings...seems like a better answer than basetrading! I'd rather be in a 4base vs. 2base than 2base vs 1base...

Please tell me why you guys basetrade instead of engage/snipe sentries

Edit: After playing around and getting massively supply blocked at 70 @ 7:50, I found money for a macro hatch @ 8:30 which got me a lot more lings ~11:00. I must say I really like a 6:45 lair hahaha. Also, if they're late by only 30 seconds, I'll get ~5-6 more mutas, and 20-30 more lings, which is just fucking awesome I might add. I don't understand how this all-in is so powerful, even against this style forcing a basetrade.
Last edit: 2012-07-30 05:55:00
Mavvie.439 ~ 2500+MMR [HOTS] Masters Zerg on NA ~ part of Bronze 3v3 team uwu ~ Feel free to add me to play some games ~~ Hyunstoppable?
Old Post

  Belial88   United States. July 30 2012 10:01. Posts 5217Profile Blog # 
Most pros get it 8:00 - 8:30. 4:30, what exactly is that in supply? With a standard 3xgas at 6:30, I usually can get mutas out at 11:00, which is about when Toss has killed my third hatch, but I'll have mass spines in my nat (made so toss can't go straight to my main with his initial army) and 80+ lings.

Yea, you need to base trade if you go mutas. That's the whole point of mutas, it's to base trade if the opponent ever pushes out. But it can actually get to a point where you could use your mutas, once you have 20+, to simply straight up fight the Toss army, as long as you kept most of your lings (which you should have). I've done this before, but honestly, base trading is much more easier and much more reliable. You could attack him with the first 12-15 mutas, but the problem is that he'll barely survive, and you'll barely survive, the battle, and so he still has the same imortal/sentry army that was a problem at 9:30, and you only have ~10 mutas, which won't be enough to really solidly base trade with. It's better to engage, if at all, once you have 20+ mutas, and just go base trade instead of fight him. At least kill his economy first before deciding to engage, that way he can't remake his army, but why fly alllll the way back home to fight him when you can just finish up his bases and win the game?

So yea, you can't really engage his army cost effectively until you have 20+ mutas, so you might as well use your initial mutas to tear down his econ instead of just sitting at home doing nothing, and then if you do engage, it won't be particular cost effective, and you probably won't kill off his army, if you do it won't be cost efficient as he reinforces, and at best he'll lose his army but make cannons at home and he'll still be in the game. And it'll be you on 2 base, vs him on 2 base, and you can expand to your third, but by the time your third is up, he can maybe make enough blink stalkers to take his third, and he won't be too far behind.

So just base trade. It's a sure thing, whereas engaging is not.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Old Post

  Mavvie   Canada. July 30 2012 11:51. Posts 850Profile Blog # 
Ok, I'll aim for 8:30 macro hatches in the future.

Here's a replay vs AI
I actually got a gas at 4:20, 24 supply. I had no larvae (upon further analysis I had 1, which I spent a few seconds later), I had enough money, so I threw it down.
6:40 lair, 8:00 spire, if I didn't get MASSIVELY supply blocked at 70 at 8:00, I would've hit 76+ supply. I play a little greedy (it's vs AI come on, it's not like they're gonna attack me anytime soon), but if I managed larvae/overlords/3rd base gas timings better, I could've had 15 mutas at 10:15, and a bunch of splings. That's a lot of mutas. When a 7gate sentry/immortal push hits, doesn't it have ~6 sentries, 3 immortals, and +7 stalkers per warp in? I feel like I could run in with the lings as a meatshield, snipe the sentries, then his army dies and he loses the game.
My hatch won't be dead until closer to 11:00, which gives me time for another round of 4 mutas and some splings.

I'm sure there's a reason the god Nestea basetraded instead of engaging, but I don't see it. Yeah, it's nice to kill his bases, but following Day[9]'s advice, try to win at hive. Instead of thinking "How can I kill him now?", think "How can I win at hive?". It's better to keep your stuff alive than to kill his! ^This is just my mentality on playing to improve, if you want to win I'm sure that a basetrade is GUARANTEED to win the game, but the game will be over by 12:00, which is kind of lame IMO.

I think ideal gas timings are:
1x gas @4:20-4:30
3x gas @7:20-7:30
2x gas @8:00
or something. Please watch the replay and provide any advice! ^^

I think this build should be the new go-to build, because as you have said in this thread, with minor adaptations you can win against any build.

Thanks Belial! :D
Mavvie.439 ~ 2500+MMR [HOTS] Masters Zerg on NA ~ part of Bronze 3v3 team uwu ~ Feel free to add me to play some games ~~ Hyunstoppable?
Old Post

  Belial88   United States. July 30 2012 13:30. Posts 5217Profile Blog # 
^ Yes, you want to try to win at hive in a normal game.... btw day9's stuff is geared toward low level.

But the opponent is doing an all-in. If he's doing an all-in, then you win the game straight up if he doesn't kill you. So you need to aim to win the game at a certain point, ie by defending somehow.

Immortal/sentry is just such a strong ground army that you can't fight it straight up, and even if you go mutas, Toss can still actually win a straight up fight with lings and 15+ mutas. That's why you base trade, 15 mutas isn't going to stop immortal/sentry with reinforcing stalkers.

I get what you are saying, and if you want, you could just mass lings, let Toss kill your third, and then once you have 20+ mutas and a ton of lings, when he tries to bust up your ramp with 5-10 spines, engage there with your army, then go on to his base, but you aren't going to be ahead as if you base trade, because you'll lose most of your mutas, he'll lose his army, but he'll make reinforcing stalkers at home, and cannons, and you won't really be as ahead as if you simply base trade and restart the game.

I've actually had 2 games where I did win the game with hive tech though - we base trade, he saved enough money and made enough stalkers that I couldn't engage him with 25+ mutas, made cannons and got blink and archons and storm off 1 base, but because he never really lost any of his initial units, he actually had a decent army. I rebuilt 3 bases all the way from scratch, mining out his bases actually, and won the game with broodlords.

Lings won't 'snipe' his sentries, he'll have enough to stop lings from taking over his army. You need spines also, or else toss just goes to your main and then he'll win the game.

I don't use Nestea's build, what I do is a standard 3 hatch with 3xgas at 6:30, but if I see Toss is going robotech, I'll just not make a roach warren or roach upgrades (depends if i started roach warren or not, sometimes toss might do 4 gate +1 pressure which you kind of need roaches against, but in that case you see toss going gasless and he gets the robo later), and get 6xgas by 8:00, mass lings from 8:30+, and then some spines in natural to make toss go to my third instead of main. He'll kill my third, but I'll have 20 mutas in his base at 11:20, when he's walking up my natural, and I'll have about 60+ lings help tear it down. I prefer spire to roach/ling against immortal/sentry because roach/ling just sucks if toss goes robo expand.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Old Post

  Mavvie   Canada. August 01 2012 01:32. Posts 850Profile Blog # 
Really? Man, he always analyzes pro's styles so I figured it was geared towards diamond/masters
Ok I understand and agree. I guess I was just underestimating Toss, I figured that it would be 40 lings and 15 mutas against 7 stalkers and 6 sentries, which would be an extremely one-sided fight. Make that number 14 stalkers and not so much. Good to know, Protoss has the ability to build an unbeatable ground army by 9:30 in the game O.o

Why would you do that standard opening? Getting gas hurts your supply by probably 4 @ 8:00, and it gets you a faster lair while keeping you safe from all-ins. Also, every toss goes robo in my experience, so why not do get a faster spire? Also, 6:30 roach warren + speedlings make gateway all-ins pretty easy to hold, speedlings just eat stalkers for breakfast.

In other words, do you like 3x gas at 6:30 into spire better than 4:30 gas into fast speed/lair, or do you open with 3x gas because you normally don't go spire (ie. you scout something that isn't robo or stargate...mass archon? lol)

I just fail to see the advantage of taking such late gas if you're going mutas against almost all Protoss players anyway. Also, if you don't get all-inned, 20+ mutas by 11:00 is gonna take every Protoss by surprise haha. I can't wait to get home and ladder more!
Mavvie.439 ~ 2500+MMR [HOTS] Masters Zerg on NA ~ part of Bronze 3v3 team uwu ~ Feel free to add me to play some games ~~ Hyunstoppable?
Old Post

 
 Denzil   United Kingdom. August 05 2012 19:25. Posts 3509
Profile # 
Would you consider this build still viable?

Has any Protoss taken notice of it and made adjustments to their all in or have they ignored it?
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
Old Post

 
 ImNightmare   August 12 2012 11:38. Posts 1575
Profile # 

On August 05 2012 19:25 Denzil wrote:
Would you consider this build still viable?

Has any Protoss taken notice of it and made adjustments to their all in or have they ignored it?

Yup they have, moment mutas come out, bam, they all in anyway. Sentries are actually really good at handling mutas. Had to learn the hard way..
Last edit: 2012-08-12 11:39:31
Old Post

  Belial88   United States. August 12 2012 13:06. Posts 5217Profile Blog # 

On August 05 2012 19:25 Denzil wrote:
Would you consider this build still viable?

Has any Protoss taken notice of it and made adjustments to their all in or have they ignored it?


yes. it's my standard response when toss goes robo. If he is all-inning (pushes out around 9:30, no third taken obviously, lots of gateways in main if I care to sac an overlord, usually dont), I mass spines when toss pushes out and be ready to abandon my third. If he is taking his third (hasn't moved out by 9:30, clearly posturing towards his third), then I'll make a macro hatch instead of mass spines, take my fourth. In both cases I mass lings from 8:30 (even robo expands can do some +1 zealot pressure will which end you if you dont have either a shitton of lings or roaches, and since I dont make a roach warren if I see a robo early enough, I need a shitton of lings), and get 6xgas by 8:00 and get spire asap.

Due to NRGmonk's comment earlier in this thread, I stopped doing this build for a short while, but after seeing some stuff about 'just base trade against immortal/sentry' in regards to base racing against immortal/sentry but with the standard roach/ling, and the use of spines in the natural to make sure toss can't go straight into your main, I came back to it and realized that this does work still, and that while NrgMonk's comment is a valid concern, about toss busting up into your main and winning, the point of massing spines in your nat is to make sure that if toss tries to bust into your main before he has 2-3 more warp-ins with his immortal/sentry core, he'll lose everything to your popping mutas, lings and 15+ hatch mutas, so, it's still viable.

Toss should be about done killing your third hatch when your mutas pop if you play standard, with nestea's quick single gas you will have mutas about 30 seconds earlier, but you can still fight immortal/sentry is 11:00 mutas, as long as you made spines in the nat, which you do even with a quick lair,spire anyways.

That, and I really think it's just the logical answer - if Toss goes immortal/sentry, you aren't going to beat it with roaches, and you should logically make the counter, mutas. Plus, if toss ends up going robo expand, you are just fucked if you massed roach/ling because immortal/sentry fast third just owns mass roach/ling (it's not easy, but i think most toss have it figured out now) and you are just really behind for investing that much into roach tech. I guess nowadays you just get roach tech and only make lings and make roaches if toss pushes out, as you want to be ling heavy to hold the all-in if you plan to take it head on with roach/ling, but I am still rather uncomfortable as much as even getting roach speed and +1 missile if Toss is actually playing quick third.
Last edit: 2012-08-12 13:12:10
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Old Post

 
 Sangan   Denmark. November 21 2012 20:29. Posts 4
Profile # 

On May 21 2012 21:09 BronzeKnee wrote:

Show nested quote +



Let's say you normally do a quick 8 gate timing. Instead of getting 8 gates, get 7, then you can afford the extra Assimilators. Then take Probes off mining gas in the main, and put them on gas on the in natural (generally Zergs are scouting the gasses in the natural) and Vola!

That should hit more than hard enough to take out this kind of build.


well then you make an all in not as strong and lose gas because you have to transfer the probes BUT you can hit that muta greedy build to a death blow... HOWEVER! you have no observers, Zerg have lings out on the field (and even with speed with this build) so there is no way you are going to scout the spire or even the build in general other than knowing that it's on 3 bases without a observer or show the zerg that you have acess to loads of gateway units. If the zerg see more gateway units he knows that you do not go stargate or robo and he will in a instant throw down his roach warren.

So you can blind mind game 1 specific build that isn't even the standard meta build.

It's not that I will just shot down your idea but I think you will need to add a longer thought process with some ingame practice to come up with a better solution

Old Post

1 2 3 4 5 6 7 8 All
Please log in or register to reply.
 
Refresh
StarCraft: Brood War
StarCraft 2
League of Legends
Other Notable Streams
[ Show 45 non-featured ]

» Recent SC2 Results
» Premier SC2 Tournaments
Sidebar Settings...

The Little App Factory



The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.

Advertising | Jobs | Privacy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren. Ad tag: TF_US.
The contents of this webpage are copyright © 2002-2013 Teamliquid.net. All Rights Reserved