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GSTL Map Pool Announced - Page 3

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 All
 
 Tommylew   Wales. May 24 2012 18:27. Posts 2701
Profile Blog # 
how come i look at these new maps and striaght away think I wouldnt like to play zergs as protoss on these map lol real openn third bases
Lets get it on!!! All UK Players go to www.starcrafthub.net // uk on Battle.net!!!
Old Post

 
 mastergriggy   United States. May 24 2012 18:27. Posts 1297
Profile Blog # 
Whirlwind looks really big. I like the design of it though, and 3rd and 4th don't look too hard to defend since you can shuffle your forces back and fourth. It should make for some awesome games, not to mention it's a very pretty map. Muspelheim looks a bit linear though. Guess I'll see how it plays out.

Edit: Is Whirlwind a spiritual remake of a Brood War map?
Last edit: 2012-05-24 18:28:51
Write your own song!
Old Post

 
 thezanursic   Slovenia. May 24 2012 18:27. Posts 2806
Profile Blog # 

On May 24 2012 18:17 Asha` wrote:

Show nested quote +



It's team league, big map pools are fine.

Jacky's just trolling casters by calling his new map Muspelheim right? =p

Looks like we finally lose Bel'Shir and Dual Sight, farewell to both, you each gave us some great games but you'd run your course.


*COUGH*4 gate*COUGH*
*COUGH*1/1/1*COUGH*
Last edit: 2012-05-24 18:28:37
Do not mess with Slovenes - http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Old Post

 
 Aximil   Norway. May 24 2012 18:28. Posts 5
Profile # 
Good map pool
livestream.com/aagaming
Old Post

 
 thezanursic   Slovenia. May 24 2012 18:35. Posts 2806
Profile Blog # 

On May 24 2012 18:25 opterown wrote:
GSL starts two weeks after GSTL, so if reception is good, I could see some of the new maps next season maybe.



Show nested quote +




GSTL is bo9, so it needs 9 maps lol

9 maps to practice... Thats a lot for a pro. If we want intelligent strategies that revolve around the map pool we need to reduce our map pools to at least 5 or 6
Do not mess with Slovenes - http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Old Post

 
 KoBlades   Austria. May 24 2012 18:37. Posts 248
Profile # 
YES, I knew they were gonna pick Whirlwind at some point, played it like three months ago I think, its a freaking huge map, the biggest I have ever seen!
"What do you know about fear?" -"Everything."
Old Post

 
 dronefarm   United States. May 24 2012 18:37. Posts 260
Profile Blog # 
Too many maps. As for the new maps, the one has a really fucked up name :/ I'll call it MSH. The highground pods are kind of weird. I don't really feel they have as much of a function in the map design, as holding them probably isn't going to give you a big benifit. For instance holding the pods on a map like Match POint was really critical. The high ground here seems just more of a random little bit.

Whirlwind looks cool. The thirds are reasonable, not to hard to take and not to easy. IT seems like its going to be super easy to get a 4th gas though, so this map may be pretty protoss favored.

I would like to see some maps taken out of the pool

Entombed is a bad map and pretty imbalanced and way too good for protoss
Cloud kingdom is a cool map, but PvT balance is really bad there.
Atlantis is zerg favored, so might be a good candidate to go.
If you can chill, chill
Old Post

 
 Diamond   United States. May 24 2012 18:38. Posts 9014
Profile Blog # 
I ain't gonna lie, I have no idea in hell how to pronounce Jacky's map, I just call it "Jacky's new 2p map".


On May 24 2012 18:20 thezanursic wrote:
GSL_Ohana
GSL_Cloud Kingdom
Atlantis Spaceship
GSL_Antiga Shipyard
GSL_Daybreak
GSL_Entombed Valley
GSL_Metropolis
ESV Muspelheim
Crux Whirlwind

I like it. Getting rid of the old maps is always good. It would be great if they could remove Entombed Valley and maybe add another ESV or TPW map.


ESV Ohana
ESV Cloud Kingdom
Crux Atlantis Spaceship
GSL Antiga Shipyard
Crux Daybreak
GSL Entombed Valley
Crux Metropolis
ESV Muspelheim
Crux Whirlwind

Fixed that for ya !
Last edit: 2012-05-24 18:40:00
Check out ESV TV at http://www.esvtv.com ****** TaeJa, he's pretty good.
Old Post

 
 SoLuTioN.   Sweden. May 24 2012 18:39. Posts 21
Profile # 
Looks like 2 good mech maps, me like!
Old Post

 
 ManicMarine   Australia. May 24 2012 18:40. Posts 316
Profile # 
Whirlwind looks really really big, I hope it doesn't turn every single game into an 'everyone go town hall first' game.
Manic by name, Manic by nature.
Old Post

 
 Yoshi Kirishima   United States. May 24 2012 18:47. Posts 9002
Profile Blog # 
why don't people like atlantis spaceship? i thought it was a pretty epic map


On May 24 2012 18:39 SoLuTioN. wrote:
Looks like 2 good mech maps, me like!


i haven't looked into it too deeply but i'll take your word for it! yay :D

Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Old Post

 
 Frankon   May 24 2012 18:50. Posts 2950
Profile # 

On May 24 2012 18:47 Yoshi Kirishima wrote:
why don't people like atlantis spaceship? i thought it was a pretty epic map


Cause one player always decides to cheese on it.
 
Old Post

 
 RaiKageRyu   Canada. May 24 2012 18:51. Posts 3949
Profile # 
Excited to see Whirlwind.
Someone call down the Thunder?
Old Post

 
 Jinsho   United Kingdom. May 24 2012 18:52. Posts 3023
Profile # 
Both new maps look a bit ridiculous. What happened to open maps? Whirlwind close spawns favour strong 2 base pushes excessively on a map full of choke points, and the second map has ramps fucking everywhere.
Old Post

 
 cablesc   United States. May 24 2012 18:53. Posts 1432
Profile Blog # 

On May 24 2012 18:35 thezanursic wrote:

Show nested quote +


9 maps to practice... Thats a lot for a pro. If we want intelligent strategies that revolve around the map pool we need to reduce our map pools to at least 5 or 6


This is a team league. This is why you have snipers practice certain maps/matchups.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Old Post

 
 Sorathez   Australia. May 24 2012 18:56. Posts 102
Profile # 
Hm... I'm thinking Whirlwind needs to be cross only, it seems as though you can (in TvT) siege the 7 and 1 o' clock third (at from the fourth in horizontal positions). Maybe not, it just looks that way.
There's no sense crying over every mistake. You just keep trying till you run out of cake.
Old Post

 
 Superouman   France. May 24 2012 18:56. Posts 1493
Profile Blog # 

On May 24 2012 18:52 Jinsho wrote:
Both new maps look a bit ridiculous. What happened to open maps? Whirlwind close spawns favour strong 2 base pushes excessively on a map full of choke points, and the second map has ramps fucking everywhere.

stop trolling, whirlwing is one of the most open maps ever and muspelheim has only few chokes
Check out for the Next-Gen RTS game with battles on planetary scales: Planetary Annihilation! http://www.planetaryannihilation.com/
Old Post

 
 Jenia6109   Russian Federation. May 24 2012 18:57. Posts 1040
Profile Blog # 

On May 24 2012 18:47 Yoshi Kirishima wrote:
why don't people like atlantis spaceship? i thought it was a pretty epic map


Agree, Atlantis is awesome and so young map.
I'd rather wanted to see Antiga and Entombed go, they are so straight and simple. Other maps are so good!
INoVation Flash FanTaSy | sOs Rain PartinG
Old Post

 
 Asha`   United Kingdom. May 24 2012 19:00. Posts 26575
Profile Blog # 

On May 24 2012 18:27 thezanursic wrote:

Show nested quote +


*COUGH*4 gate*COUGH*
*COUGH*1/1/1*COUGH*


*COUGH*All the good games we got on both over the course of their existences*COUGH*

They had flaws, no one disagrees, but they gave us a lot of very good games too ^^


On May 24 2012 18:35 thezanursic wrote:

Show nested quote +


9 maps to practice... Thats a lot for a pro. If we want intelligent strategies that revolve around the map pool we need to reduce our map pools to at least 5 or 6


Please don't treat team leagues like individual ones. Players train and practice to be sent out on certain maps or against certain opponents. You aren't practicing for every single possible scenario, you approach it as a team.



On May 24 2012 18:47 Yoshi Kirishima wrote:
why don't people like atlantis spaceship? i thought it was a pretty epic map




Too big and open mostly, certainly Terrans just toss the coin and proxy a lot on it so far
Last edit: 2012-05-24 19:02:01
 
Old Post

 
 Zorgaz   Sweden. May 24 2012 19:01. Posts 2715
Profile # 
I think the new maps look really good. I like the look on the thirds!

Seems like Mech will be good on the maps! :D
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random) Guineapigs <3
Old Post

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