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[GSTL] 2012 S2 R1 Group A Match 1 - Page 84

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 Shellshock1122   United States. May 28 2012 21:27. Posts 38963
Profile Blog # 
Seal needs big maps so he can spread his creep further
"Holy fuck, no wonder the guy above me has 27k posts. Guy's a fucking speedyass ninja." -Roffles | COLIN CORAN CORN QOLIN CORINNE | #1 TL WORLD OF TANKS FAN AMONG SC2 FANS > FIONN
Old Post

 
 monk   United States. May 28 2012 21:27. Posts 6782
Profile Blog # 
Puzzle's doing his robo expand described here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=327905
@TL_monk
Old Post

 
 SarcasmMonster   May 28 2012 21:27. Posts 2897
Profile # 

On May 28 2012 21:25 Adreme wrote:

Show nested quote +



http://www.teamliquid.net/forum/viewmessage.php?topic_id=328391


That article mostly says "we're thinking about this and that." Nothing is certain except for the removal of the Shredder and Replicant.
MMA: The true King of Wings
Old Post

 
 bittman   Australia. May 28 2012 21:28. Posts 7258
Profile # 
I like these neutral structures. I'm with Wolf.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC || LG-IM - MVP - FXO
Old Post

  SpecFire   United States. May 28 2012 21:29. Posts 1681Profile # 
I don't like Puzzle's position.
•|SlayerS_MMA| • Ryung • Fin • Puzzle •
Old Post

 
 -Celestial-   United Kingdom. May 28 2012 21:29. Posts 789
Profile # 

On May 28 2012 21:21 acejem wrote:

Show nested quote +



Another protoss playing saying terran should go mech... no just no...

Tanks that are garbage compared to their BW counterparts and the absence of spider mines means mech is pretty much unviable as a standard composition. Sure, throw in a mech game to catch ur opponet off guard, but if it ever became standard, protoss will know that the lack of spider mines means that they can just either use blink stalkers and/or warp prisms to abuse mobility like hell whilst mass expanding (placing 2 cannons per base to prevent BFH hellions) and terran cant do shit.
MMMVG is the only answer till HoTs till shredders come out and give back terran "spider mines" like board control.



Honestly I think a lot could be fixed by buffing tanks a little. The biggest issue seems to be that Zealots just get in amongst tanks way too easily with Terran not able to do much about it.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Old Post

 
 Ktk   Korea (South). May 28 2012 21:29. Posts 708
Profile Blog # 

On May 28 2012 21:25 Lightspeaker wrote:

Show nested quote +



I have eyes, kid. And a working brain.

If sitting Vikings on top of Archons is seriously "pro terran play" nowadays then no wonder people keep dying to Protoss. Here's a tip: don't do it and you won't lose them all instantly.


If you have a working brain you should be able to understand. It's the GSL and he has 3 games on the stage, his nice showings are online, he's still KR masters and you're not, etc. etc.

T had to in a split second determine whether he wanted to 1) focus fire colossi and die or 2) spread vikings and die, since T was so far behind anyways.

Moving on.
Last edit: 2012-05-28 21:30:01
Old Post

 
 Femari   United States. May 28 2012 21:29. Posts 2836
Profile # 

On May 28 2012 21:27 SarcasmMonster wrote:

Show nested quote +



That article mostly says "we're thinking about this and that." Nothing is certain except for the removal of the Shredder and Replicant.

Still hoping for them to remove the idea of burrow move banelings.

That unit does not need a buff.
Mvp | BoxeR | MarineKing | MC | viOlet | Scarlett | Flash | Bisu | XellOs | Sea | Fantasy | By.Sun
Old Post

 
 Hassybaby   United Kingdom. May 28 2012 21:30. Posts 8392
Profile Blog # 

On May 28 2012 21:26 Thrillz wrote:

Show nested quote +



As much as I like and think they are BCs are underrated... saying feedback isn't effective against BCs..?


Did you watch he finals? Or were you looking away when MVP's 6 BC's rolled an entire Toss army when they were feedbacked and stormed, and there were a lot of stalkers?
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Old Post

 
 BlindKill   Australia. May 28 2012 21:30. Posts 1179
Profile # 
dat forcefields
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
Old Post

 
 Zeroxk   Norway. May 28 2012 21:30. Posts 1167
Profile # 
Wasting too many ffs?
 
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 31415926535   Switzerland. May 28 2012 21:30. Posts 270
Profile # 
dat ramps :-D
Old Post

 
 KristofferAG   Norway. May 28 2012 21:31. Posts 9806
Profile Blog # 
With that Colo out Puzzle should hold.
Writer for sc2.no| ST_Bomber #1 fan on Wednesdays| BW VoDs from snipealot - http://www.youtube.com/user/KAGBWVoDs
Old Post

 
 HeroMystic   United States. May 28 2012 21:31. Posts 894
Profile # 
First time seeing this map.

Holy fuck.
 
Old Post

 
 bittman   Australia. May 28 2012 21:32. Posts 7258
Profile # 

On May 28 2012 21:29 Lightspeaker wrote:

Show nested quote +



Honestly I think a lot could be fixed by buffing tanks a little. The biggest issue seems to be that Zealots just get in amongst tanks way too easily with Terran not able to do much about it.


Sure, if 'mech' means only making tanks. Zealots aren't the issue with mech at all.

As mentioned in the quoted post, the mobility of terran mech is the major issue. Requires fantastic placement of sensor towers and smart reactions to an army that tries to go around yours. It's thus very map specific, but it definitely can work.

Not sure about at the GSL level. Seems to work well in Masters level from the guides I've seen though.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC || LG-IM - MVP - FXO
Old Post

 
 Serinox   Germany. May 28 2012 21:32. Posts 3196
Profile # 
That last fight was bad for Seal after all.
ThorZaIN | MMA | HerO | Life | Seed | Mvp | MKP | Jjakji | Ryung | Team Liquid | SlayerS | LG-IM | mousesports | Germans fighting!!!~~
Old Post

 
 Roxor9999   Netherlands. May 28 2012 21:32. Posts 725
Profile # 
These spawn positions look bad why isn't this forced cross like all the other rotational symmetric maps.
 
Old Post

 
 aznball123   May 28 2012 21:32. Posts 2720
Profile # 
Yes!! Now mass up and finish him!
Mmm, what to watch.
Old Post

 
 Tobblish   Sweden. May 28 2012 21:32. Posts 3333
Profile # 
I don't like this map at all, going to be hell for protoss to defend attacks like Seal is doing.
EG: Ok we can't have Naniwa in EG because he is so much better than our players so lets get him his own team! "The Alliance" is born.
Old Post

  SpecFire   United States. May 28 2012 21:33. Posts 1681Profile # 
Jesus, I do NOT like that 3rd base. What the fuck why is the ramp so big
•|SlayerS_MMA| • Ryung • Fin • Puzzle •
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