I think this map would be a whole lot more exciting with some interesting aesthetics. Its a floating ice world - pretty neat. what textures did you use?
This has a lot of potential in my mind, one concern I'm sure others might bring up is the ease of defending a 3rd - I'd be interested to hear someone else's take on that. The other interesting feature of this map is the proximity of the 4th base thats in a somewhat precarious low ground position. this is interesting, but I'm asking myself if its too close.
EatThePath makes some really good suggestions above. I knew others would have more insight than myself! The stuff he suggests would also make potential engagements at the 3rd a heck of a lot more interesting.Last edit: 2012-05-31 04:31:48 |