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| bOneSeven Romania. June 03 2012 04:30. Posts 589 | Profile Blog # |
Blizzard showing how to work 6 years on something, overhype it and then deliver a horrible product ( compared to Diablo2 back in it's time ) ?
Man, I told all my friends : Chill out guys, don't pre-order the game, wait for stream, let's see what's up, let's read the forums and all that good stuff, and then decide as smart consumers, if the game is worth buying ( considering we almost never pay for games since being in the eastern world, we pirate almost everything due to lack of money - compare medium wage in Romania for example with the one in America and see if it's worth paying 60 Euros for a game ). But they all went out and bought it, and now they are silent about it because they know they did the wrong thing.
Why would Blizzard care about the game now anyways ( besides trying to keep the servers stable ) after they sold 7million+ copies? Will they improve it ? Sure, just a bit tho - as I see Blizzard in the last years, players feedback is not so relevant like for example how feedback in DotA is really relevant... The game is not moddable, you can only play online ( in the western world that shouldn't be a problem, but in some places, that might be, due to high ping and often dq's ).
So in the end we are left ( not me actually, I didn't buy it, but I would've totally liked to play a brilliant game just how D2LOD was back in the day... ) with nothing but cooler graffics, and maybe a bit more complex system.
I don't get it guys, 6 years for this ?
PS : Warcraft 3 survives to this day because of custom maps......Let's see Diablo3 survive a decade with no modding abilities ( Diablo2 was also kinda modable since we have some popular mods of it - even tho I'm not sure how ezy it is to mod it )
Edit: In the end, why do I write my rant here? People say, sure shut up and don't buy the game. If consumers don't ask for a good product they will NOT get a good product. So consequently I will not get a good product because of unintelligent consumers. I wanna drink a good coke here in Romania, but since people are still buying this horrible drink that tastes like old days "American Cola"( Romanian Cola brand, not the greatest taste ) we are stuck with horrible products. The decline in product is seen today because of dumbing down of consumers. Croissants have less chocolate, they taste worse, etc etc.... Just all the products are sh*t because of uneducated consumers.
Common people, demand the better product! If you don't, you won't get what you really want.Last edit: 2012-06-03 04:34:30 |
| | Planet earth is blue and there's nothing I can do |
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| Deadlyhazard United States. June 03 2012 04:43. Posts 1158 | Profile # |
To the above post, I would have thought most people were aware of Blizzard's declining quality since about '08. Ever since WoTLK, I feel their products have been really watered down. I didn't buy Cataclysm but I did play my friends account a bit and it was worse than WoTLK, which was worse than TBC and so on. That's an MMO so I figured, StarCraft 2 will be fine, its a completely different team! Of course that game came out and it's not even better than a decade old game. Neither is Diablo 3 apparently. I think Diablo 3 is a fairly average - below average game that can be patched to a 'good' game, but it will never be the quality that Blizzard used to be from the old days of WoW and before.
Remember in WC3 when we got a free 4-5 hour campaign (rexxar)? Remember how fun and unique WoW was (despite horrible server issues)? I feel like they're just not a generous company anymore and that they're more focused on making money than making games that they would even want to play. I feel Diablo 3 cut so many corners its embarassing. You can watch the old '07 trailer and see that the skeleton king had more lines and better voice acting, and for whatever reason they threw half of it out and now he's really awkward in-game. The story took a hit which makes immersion take a hit, which makes gameplay take a hit, and so on. A game is a collective piece of relative parts. If one part fails, it kills the other parts slowly. Diablo 3 has so many fundamental problems that they can't even patch the whole game up to make it a great game if they wanted to. Their designers are incompetent, so they probably won't even fix half of the issues in the game.
Where's the unique itemization? Where's the difficulty scaling in different enemy abilities rather than just flatly scaling enemy stats? Where's any semblance of good writing? What the hell happened to Blizzard after '07? TBC was a fantastic expansion to a fantastic game and it all just went downhill all of a sudden. I don't think it was Activision either. Blizzard themselves probably became greedy and sided with Activision to partake in money making schemes (RMAH, WoW store, name changes costing money in SC2). Wtf Blizzard. I wish I could take all the money I've given you over the years and years I was subscribed to WoW and all of the games I've rebought from you, and just gave it to Arena Net, Valve, or CD projekt red. At least those studios care about their fans and actually change things quickly (and much better than the slow Blizzard fixes). |
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| bigtabs Germany. June 03 2012 04:52. Posts 51 | Profile # |
Started out playing softcore coop with the missus, which was a lot of fun, but after the first week she's not been so bothered about playing it, preferring other games. So, still being keen I created a new character for solo play:
Now I've got a level 47 hardcore monk in Nightmare. Got seriously into shopping and selling on the AH for a week or so, but didn't realise that after the initial feeling of joy at getting some great items for cheap, I would sully the rest of the game by making item drops pretty irrelevant.
Haven't played in over a week. Now when I think about it I always would rather play SC2 or BF3. It doesn't have legs in it's current form for me.
The only way I could see myself getting back to it is if I could make myself ignore the AH completely (or if wifey wants to play again with our other chars), but it's a bit like a drug... you know it's spoiling your quality of life overall, but you get the instant loot gratification... What compounds the problem is hardcore mode making me want to safeguard my character. During the last few days of play I had what I could only describe as hardcore diablo 3 anxiety, akin to SC2 ladder anxiety... I actually worried a little about playing. I had to make sure I was in the right frame of mind so I didn't lose my char in an inatentive moment. Using the AH is very tempting when you consider having to replay the whole thing from scratch.Last edit: 2012-06-03 04:58:46 |
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| Durp Canada. June 03 2012 05:21. Posts 2845 | Profile Blog # |
No PvP and 6 hours to beat the first playthrough. I have no interest in grinding out items I can get on the AH. And quite honestly I didn't even find the first playthrough that enjoyable.
Much a do about not very much |
| | SOOOOOooooOOOOooooOOOOoo Many BANELINGS!! |
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| e4e5nf3 Canada. June 03 2012 07:06. Posts 557 | Profile Blog # |
| Don't want to sound like a Blizzard fanboy, but being a sc2 player and witnessing them adding things the fans have been demanding give me some hope that Blizzard will listen to the D3 complaints and will actively do something about it. Keep in mind that with sc2 they've been taking their sweet time to move on certain things, but the fact that they are moving at all is some glimmer of hope. |
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| N3rV[Green] United States. June 03 2012 10:13. Posts 1827 | Profile Blog # |
On June 03 2012 05:21 Durp wrote: No PvP and 6 hours to beat the first playthrough. I have no interest in grinding out items I can get on the AH. And quite honestly I didn't even find the first playthrough that enjoyable.
Much a do about not very much
try beating normal on hardcore in 6 hours without a care in the world, I feel like it would improve your enjoyment of the game. |
| | Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong. |
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| B.I.G. June 03 2012 10:32. Posts 2054 | Profile # |
| This game isnt as bad as anyone makes it sound... For me it just has a very strong sense of being incomplete.. Almost like its a really elaborate custome mod from SC2 or something. It just doesn't feel like it's own game... Adding some more options (like PvP arena and maybe some other new thing) would make the game a whole lot more replayable imo. Heck, why don't they add a world editor while theyre edit? Players can start making their own challenge maps or something for other players to try and beat. Sounds like something that could be fun to me... |
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| Invictus212 United Kingdom. June 03 2012 12:32. Posts 76 | Profile Blog # |
On June 03 2012 10:32 B.I.G. wrote: This game isnt as bad as anyone makes it sound... For me it just has a very strong sense of being incomplete.. Almost like its a really elaborate custome mod from SC2 or something. It just doesn't feel like it's own game... Adding some more options (like PvP arena and maybe some other new thing) would make the game a whole lot more replayable imo. Heck, why don't they add a world editor while theyre edit? Players can start making their own challenge maps or something for other players to try and beat. Sounds like something that could be fun to me...
Yeah, my opinion of D3 is similar to B.I.G. It's a really enjoyable game, but it doesn't feel complete. I don't know if PvP, and other features, would solve it. I cannot pinpoint the specific problem, but I don't derive that much satisfaction from playing this game; it's not that fun to me as D2. Or, it's just me... My personal preferences for games have also changed. Videos games are a form of entertainment for me, and D3 seems like more work than fun. The way D3 is setup (from servers, chat, etc) creates that negative environment, imo of course.Last edit: 2012-06-03 12:34:06 |
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| Holytornados United States. June 03 2012 12:35. Posts 625 | Profile # |
| I like the game and game-style that Diablo 3 is, but I don't intend on ever making it my main game. Just one that I play when I am bored. |
| | I need your love like a boy needs his mother's side. |
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| Holytornados United States. June 03 2012 12:42. Posts 625 | Profile # |
On June 01 2012 12:24 AntiGrav1ty wrote: Show nested quote +On June 01 2012 11:07 Lunchador wrote:
Actually, Diablo 3 holds me far better than Diablo 2 for this one reason: the combat is far more compelling and involved. Admit it, you guys: D2 was nothing but a frozen-orb and potfest. That's honestly how deep that game goes.
Don't know what you are talking about. Aside from frozen orb there have been tons of different builds in LoD over the years. Firewall, thundestorm, hydra and nova sorcs in the earlier patches. Fireball/meteor, blizzardsorcs and lightningsorcs later. There were rarely any spells that were never used. If some skills were less common people tried to make them work with different itembuilds i.e. meleesorc, kicksin. In D3 every single class just buys the weapon with the most dps and stacks main attribute. That's deep? Sorcs wielding axes and stacking attack speed for max dps on their spells is just wrong...
I like being able to wield a badass sword on a Wizard. I've never heard this complaint before- is it one that a lot of people hold? My friends and I all love this aspect of the game. |
| | I need your love like a boy needs his mother's side. |
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| Spicy_Curry United States. June 03 2012 12:57. Posts 2305 | Profile Blog # |
| I stopped playing after grinding out inferno diablo (SC). The game does not feel complete. It feels like the game is designed around abilities that aren't YET in the game. If you have stepped into inferno you know what im talking about. Might be a huge stretch, but it feels like diablo 3 in its entirety is a longer game. However, blizzard, for some reason decided to cut it up after seeing the success that Wings of Liberty had. Instead of designing each expansion after releasing the game, they decided to cut the game after it was completed. This would explain the delay on launch and would also explain some of the in game issues. The game lacks the polish of other blizzard games and it makes me sad that I wont be able to enjoy it as much as D2. |
| | High risk no reward - #RoadToTI3 |
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| Mysticesper United States. June 03 2012 13:02. Posts 911 | Profile # |
On June 03 2012 12:42 Holytornados wrote: Show nested quote +On June 01 2012 12:24 AntiGrav1ty wrote: On June 01 2012 11:07 Lunchador wrote:
Actually, Diablo 3 holds me far better than Diablo 2 for this one reason: the combat is far more compelling and involved. Admit it, you guys: D2 was nothing but a frozen-orb and potfest. That's honestly how deep that game goes.
Don't know what you are talking about. Aside from frozen orb there have been tons of different builds in LoD over the years. Firewall, thundestorm, hydra and nova sorcs in the earlier patches. Fireball/meteor, blizzardsorcs and lightningsorcs later. There were rarely any spells that were never used. If some skills were less common people tried to make them work with different itembuilds i.e. meleesorc, kicksin. In D3 every single class just buys the weapon with the most dps and stacks main attribute. That's deep? Sorcs wielding axes and stacking attack speed for max dps on their spells is just wrong...
I like being able to wield a badass sword on a Wizard. I've never heard this complaint before- is it one that a lot of people hold? My friends and I all love this aspect of the game.
It really isn't so much that, but it's the fact that itemization is very, very bland and monotonous.
D3 is far superior than D2 in terms of the skill system, once they get the balance tweaked, but the itemization is so bland that every item is good for everything, especially in the case of weapons.
There is no farming for a specific piece so you can try something new or enhance your current one above and beyond the norm. Some paltry amount of crit or arcane power or damage increase just does not do it, especially with the extremely low percentages they give you.
We need affixes that are truly unique and targeted. Think of runes, but in affix form on items. Combining the old rune system with the new rune system. Make these the new legendary items with stats that are 90-95% of the maximum potential for that ilvl. I guess they could have a low chance of being on rares as well.
Think about it, what if an affix allowed you to cast more than one hydra? What if an affix increased electrocute chains, allowing you to either have extreme chains with chain lightning, or simply increase the AP bonus from the AP runed skill. What if an affix split magic missile? Allowing you to cast 4 (or 6) with split, or two with everything else.
This, honestly, would save itemization. As you collect items, you can play around with different builds, make them far more unique than currently possible.
This starts to mimic diablo 2 builds, but instead of grinding (rushed) to 80 to play them on different characters with the specific gear set to do so, you can still do it all on one character, swap out gear, and make your class stand out much more than currently possible. You farmed the gear to cast 5 hydras? yay! You farmed the gear to cast 20 magic missiles with split? yay! Without grabbing the same gear, you can't "copy" that build as easily anymore, so it goes back to D2 itemization.
Auction House still makes things uber accessible, which could be another issue in it's own right, but it at least starts to build things that are truly unique.
Weapons will probably always have the DPS issue, but in all honesty, it isn't much different than D2 where you would always get the weapon with max +skills, highest damage, crit, and other affixes -> but it wasn't as bland as it is now, because each different weapon had unique affixes that weren't a paltry 1-5% chance to X on hit (lolz).
I could be wrong, but (from what I remember - 1.09) all amazons either had buriza or windforce, all javazons ended up using titan's revenge, and so forth. Within each unique, they would always try to get the "perfect" one, cause it had more damage. It's really no different, but it is just so bland in D3's current state. I guess 1.10 changed a lot though. We just don't know what a "perfect" weapon looks like yet due to D3's infancy, or a "perfect" anything.
The problem is -- they are all bland in comparison. We like uniques being the best, even if they aren't "unique". Rares with different names and the same affixes aren't any more unique than uniques were.
I hope they keep add in new items with each major patch, that should make things better too. We really need a unique for each tier of items, along with many more set pieces. On top of that, obviously a lot more ilevel 63 items.
Diablo items should be about making you feel overpowered. Right now it feels like they are treating it like an MMO with specific roles in a multiplayer environment. Diablo is free of these restrictions, so I don't know why we have these miniscule proc rates and skill bonuses.Last edit: 2012-06-03 13:21:17 |
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| udgnim United States. June 04 2012 10:31. Posts 6457 | Profile Blog # |
| Blizzard screwed up pretty badly when the best way to play for the majority of players is solo |
| | E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally. |
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Silidons United States. June 04 2012 10:53. Posts 2785 | Profile Blog # |
On June 03 2012 13:02 Mysticesper wrote: Show nested quote +On June 03 2012 12:42 Holytornados wrote: On June 01 2012 12:24 AntiGrav1ty wrote: On June 01 2012 11:07 Lunchador wrote:
Actually, Diablo 3 holds me far better than Diablo 2 for this one reason: the combat is far more compelling and involved. Admit it, you guys: D2 was nothing but a frozen-orb and potfest. That's honestly how deep that game goes.
Don't know what you are talking about. Aside from frozen orb there have been tons of different builds in LoD over the years. Firewall, thundestorm, hydra and nova sorcs in the earlier patches. Fireball/meteor, blizzardsorcs and lightningsorcs later. There were rarely any spells that were never used. If some skills were less common people tried to make them work with different itembuilds i.e. meleesorc, kicksin. In D3 every single class just buys the weapon with the most dps and stacks main attribute. That's deep? Sorcs wielding axes and stacking attack speed for max dps on their spells is just wrong...
I like being able to wield a badass sword on a Wizard. I've never heard this complaint before- is it one that a lot of people hold? My friends and I all love this aspect of the game.
It really isn't so much that, but it's the fact that itemization is very, very bland and monotonous. D3 is far superior than D2 in terms of the skill system, once they get the balance tweaked, but the itemization is so bland that every item is good for everything, especially in the case of weapons.
...you mean that part in D2 where a pally could go: hdin, auradin, charge, zeal. where a sorc could go: orb, blizzard, meteor, nova. where a necro could go: psn, summoner, bone.
you think the 1 build in D3 that every class NEEDS to use (minus 1 or 2 abilities that can be switched out for certain matchups) makes the skill system better? really?
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| | "God fights on the side with the best artillery." - Napoleon Bonaparte |
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| [Crimson]Bason China. June 04 2012 12:46. Posts 137 | Profile # |
In the current state of the game, D3 has a lot less viable options than D2 in inferno. Every class in inferno have the exact 4 or 5 skills out of 6. The only ones that can be variable is the primary or secondary attack. The rest or the constant 4 skills in the hotkeys are all defensive skills. I dont get why blizzard mentioned the "billions of different builds" when they didnt even test inferno. In inferno you basically have 1 build with one or two variable skills which really cant be distinguished as unique builds since 4/6 skills are the same. In D2 however different builds meant entirely different play style and set of skills. The current skill system in D3 way inferior to the skill system, if blizzard wanted everyone to try different things why not just provide respec options to the D2 skill system. Last edit: 2012-06-04 12:48:32 |
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| Slaughter United States. June 04 2012 12:53. Posts 8291 | Profile Blog # |
I bought D3 only as a game to play with my 2 friends (we only play our 1 set of chars with each other) and we are slowly progressing through the game. It seems like a good game from what we have seen (act 2 normal) and we are having fun. It has corrected some of the minor annoyances from D2 (That weren't as noticeable until you play D3 then your like "oh wow this is nice") and it has cool graphics/spells.
I dunno why people are all high and mighty about the game and are so negative. Just enjoy it like how you played D2 back in the day. Your perspective has changed because your older and already played all these awesome games. Guarantee if you were the same age that you started playing D2 as you were D3 you would love the SHIT out of it. |
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| BobbysBack United States. June 04 2012 13:02. Posts 61 | Profile # |
On June 04 2012 12:53 Slaughter wrote: I bought D3 only as a game to play with my 2 friends (we only play our 1 set of chars with each other) and we are slowly progressing through the game. It seems like a good game from what we have seen (act 2 normal) and we are having fun. It has corrected some of the minor annoyances from D2 (That weren't as noticeable until you play D3 then your like "oh wow this is nice") and it has cool graphics/spells.
I dunno why people are all high and mighty about the game and are so negative. Just enjoy it like how you played D2 back in the day. Your perspective has changed because your older and already played all these awesome games. Guarantee if you were the same age that you started playing D2 as you were D3 you would love the SHIT out of it.
For sure some of the minor annoyances were fixed, but that's the extent of it in my opinion. Yes, normal is extremely fun the first time through. Hell, even nm and hell were fun in a group. Inferno destroys the game, though. End game gearing and skills are boring.
I played inferno with the intent to push through for two days and proceeded to get absolutely sick of it. Some people may enjoy it, but it's nowhere near the same experience I had in d2. I just want to run meph and andy and get uniques and be happy again. If they had just changed all the items in D2 I woulda been happy to be perfectly honest.
Don't think they can fix this game for me anymore, but I'll keep check on patches and play dota in the mean time I guess. |
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| Kenpark Germany. June 04 2012 13:46. Posts 488 | Profile # |
...you mean that part in D2 where a pally could go: hdin, auradin, charge, zeal. where a sorc could go: orb, blizzard, meteor, nova. where a necro could go: psn, summoner, bone.
Don´t forget that a lot of these builds require endgame items to be "viable". Imagine if D2 just came out and you try to bring a Barb to Act4 hell. In Diablo 2 there were only a few builds even viable, if you start the game in the first place. Trapsin, Java, Sorc, Hammerdin and than it gets way way harder, for some classes even impossible solo.
You cant compare the variety of the builds from a game which is 2 weeks old to Diablo 2.
Im having tons of fun with D3. The fights are way way way more challenging and interesting and for me that is the most important part in a hack and slash game. In Diablo you just sit behind your merc and kill stuff.
Last time I had so much fun with a game, was back in the day in vanilla D2 playing my tweaker orb sorc. |
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| Slaughter United States. June 04 2012 14:12. Posts 8291 | Profile Blog # |
On June 04 2012 13:02 BobbysBack wrote: Show nested quote +On June 04 2012 12:53 Slaughter wrote: I bought D3 only as a game to play with my 2 friends (we only play our 1 set of chars with each other) and we are slowly progressing through the game. It seems like a good game from what we have seen (act 2 normal) and we are having fun. It has corrected some of the minor annoyances from D2 (That weren't as noticeable until you play D3 then your like "oh wow this is nice") and it has cool graphics/spells.
I dunno why people are all high and mighty about the game and are so negative. Just enjoy it like how you played D2 back in the day. Your perspective has changed because your older and already played all these awesome games. Guarantee if you were the same age that you started playing D2 as you were D3 you would love the SHIT out of it.
For sure some of the minor annoyances were fixed, but that's the extent of it in my opinion. Yes, normal is extremely fun the first time through. Hell, even nm and hell were fun in a group. Inferno destroys the game, though. End game gearing and skills are boring. I played inferno with the intent to push through for two days and proceeded to get absolutely sick of it. Some people may enjoy it, but it's nowhere near the same experience I had in d2. I just want to run meph and andy and get uniques and be happy again. If they had just changed all the items in D2 I woulda been happy to be perfectly honest. Don't think they can fix this game for me anymore, but I'll keep check on patches and play dota in the mean time I guess.
I can't speak to later hard modes as I have not yet attempted them but then again still trying to look at this game as if you were that age. I know for a fact that I won't play D3 the same way I played 2 I just don't have the time and frankly the patience to immerse myself in games like I did when I was young. |
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lorkac United States. June 04 2012 14:12. Posts 2297 | Profile Blog # |
Gear was much more interesting in D2 because of the stat requirements. Everyone *could* use the toughest armor--if you were willing to pump strength that much. Everyone *could* use a wind force--if you were willing to pump that much dex.
There were drawbacks and advantages to all the gear available.
Wanted a sorc with high armor and lots of defensive gear? You're gonna have to sacrifice in other stats to get it. Realized that you didn't actually care about the durability of your amazon? Cut strength an vitality and put everything into dexterity.
Maybe you wanted to focus on jab and passives on your amazon wanting to max out your valk and not use a bow? Then you could just have low dex and a higher health pool because the gear you were using didn't need it anymore.
The items were almost arbitrary. It was the stay requirements that made it cool.
As for the spell system--I love that d3 is forgiving of experimental players like me. When I want to try out a build then I can just try it out instead of having 4-5 sorceresses all at lvl 80+ with different builds just to see which buil I liked.
Didn't like that you would have access to 20+ spells (due to prerequisites) but only 3-4 of them were actually useful. |
| | By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography |
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