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Hello everybody,
Welcome to TheJaKaTaK.
I create tools for Sc2.
I stream every day at: http://www.twitch.tv/thejakatak
Recorded episodes and tool tutorials are on http://www.youtube.com/thejakatakshow
TheStaircase is a training tool to help make the learning and improving at Sc2 more fun and less frustrating.
TheCore is a custom hotkey layout based on research and data that will make every action you perform faster and more ergonomic.
If you are looking for a friendly space to train with noobs like yourself. Just join TheJaKaChaT group on Sc2.
Please give me constructive criticisms so that we can help make Starcraft less frustrating and more fun.
For those of you interested about me: About a month ago, after saving up enough money to survive with no income for a year, I quit my job, minimized all of my expenses and began a year of complete dedication to the expansion of esports.
It is my belief that Starcraft 2 will become the "Football(Soccer) of eSports" Parents will be watching Sc2 with their kids and teaching them to play around the world. Everyone will at least know what it is and most people will play. I want to help move Starcraft 2 in that direction by teaching people the most efficient way to learn the game.
I especially believe that Sc2 is a game that can not only be enjoyed by people of all genders, sexes, and ages, but that it is a mentally beneficial exercise, just as soccer can be enjoyed by almost anyone and is a physically beneficial exercise. I want to bring in female gamers, I want to bring in older and younger gamers, and anyone else outside the standard 13-30 male demographic that is so often found in gaming. This not only broadens the viability of sponsoring Sc2 but it also makes it so people speaking different languages, and living in different cultures can find something in common with people that they would often otherwise write-off as weird or stupid; Starcraft 2.
Gheed I was reading through Gheed's Worker Rush Series and there was a point where he said something along the lines of "Who will help these people" or "No one can help these people" when referring to the lowest of the low on the ladder. With years of teaching introductory voice, guitar and piano lessons, I decided that the person who would help "these people" would be me.
After worker rushing countless lower level bronze players for a week, (but not informing them of what to do beforehand) I was very stabilized at a 50% win ratio. After some simple math with the help of Sc2 Ranks I found out that 19% of Sc2 players could not properly execute an Attack Move command! This was a clear indicator for me that a space for people to go to start learning Starcraft 2 was needed.
Macro>Micro>Strategy Many players were trying to execute MC, Nestea, MVP strategies they saw on the GSL or various other strategies without having the ability to keep the money low, constantly build workers, inject, or keep their idle larva count down. Another thing I noticed is stutter step micro. Many struggling players will micro their heart out in an engagement and end up with 2-5k resources in the bank! Talking about Strategy or micro in Sc2 before you can do the very basic things (or even know what the very basic things in Sc2 are) is like talking about strategy or trick moves in football(soccer) when you can't accurately pass shoot or even have the endurance to run for a 30 minute game.
The LAN experiment At some point during this process I remember a LAN party I had when Sc2 came out, everyone was really excited about the game and some people there had never even played the game before. To help one of my friends, I told him to only build probes, zealots, gateways, pylons and nexuses. Focus on spending all of his money and build pylons ahead of time. On his first day of playing Sc2 he was beating friends of mine that had been playing since the beta. He won without Build Orders; he won without Strategy; he won without tatics, tech units, or tricks; he won with the most basic elements of any RTS game, macro and mechanics.
To be sure that this wasn't a fluke and he was just a natural at the game I repeated the process with other friends of mine, and they began climbing the ladder and improving faster than they ever had before. I was convinced that this method was one of the fastest, if not the fastest way to improve at sc2. So I designed my improvement program around these principles, got everything set up, and went live with TheJaKaTaK on May 1st, 2012.
I am very receptive to constructive criticism, and would appreciate anyone's ideas regardless of how experienced they are in Sc2, because I believe that a good idea, is a good idea, and judging that idea by the person who said it is a silly thing.
Thanks. See you around, JaK
What community members think about TheJaKaTaK:
Andre (Gretorp) Hengchua, Professional Sc2 Caster for the North American Starleague: + Show Spoiler +Really love what you're doing. I'm a big fan of the way that you teach; i've been actually trying to enforce that since the beta days. But you're taking it to another level, and i'm glad to hear that William, co-founder GLHF Magazine: + Show Spoiler +I really dig what you're doing. Trump, Featured Sc2 Streamer / TL community member: + Show Spoiler + Infinity Seven's Sanddbox, Professional Gamer + Show Spoiler +I totally agree with what the show is doing; approaching sc2 in terms of gradually ramping up difficulty is the way to go. Ask any expert from any discipline (music, sports, etc) and they'll tell you fundamentals are the most important. You gotta start from the ground up
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You sir are a true hero.
*tears* *salute*
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On June 01 2012 03:52 Demicore wrote: You sir are a true hero.
*tears* *salute*
Thank you :D I really appreciate your support.
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I gotta say, that's commitment right there. Good luck in your quest!
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You are a true inspiration for everyone! Hope that you are doing well!!!!!!!!!!! :D
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Good luck in your endeavours!
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On June 01 2012 03:41 JaKaTaK wrote:After worker rushing countless lower level bronze players for a week, (but not informing them of what to do beforehand) I was very stabilized at a 50% win ratio. After some simple math with the help of Sc2 Ranks I found out that 19% of Sc2 players could not properly execute an Attack Move command! This was a clear indicator for me that a space for people to go to start learning Starcraft 2 was needed.
Nice initiative, though these numbers may be misinterpreted. Sc2ranks shows your position in relation to others in that league, not all sc2. So if it says there are 19% of players with lower rank than you, that means 19% of bronze players, not all sc2 population. But anyone up to masters can grow immensely with better macro, and that certainly is even more than 19% of population, so gl!
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I like your spirit! I fully agree with your teaching methods, but the toughest part will be to motivate newbies to stick with this basic "macro and mechanics" style, instead of copying MVP or Nestea. Efficient is rarely interesting, and after a few games people want to try something "cool" ...and fail miserably at it.
Nevertheless, keep up the good work!
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Good luck with this, hope everything goes well for you
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The community needs more people like you. What you do is nice
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Good luck with your endeavours!
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dude im a silver protoss and I will definitely tune in! I don't participating myself either =]
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this is really cool, props to you for actually quitting your job :o very impressive
good luck with your endeavors
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Really like your commitment to esports.
I'll be helping all of the new and struggling lower level players to improve as quickly as possible EVERY DAY at 02:00 CEST (+02:00). What is your background? Why do you think you can help other people? Do you play in Masters or what legitimates do you have?
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Good look, hopefully your project will succeed !
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On June 01 2012 05:33 ulfryc wrote:Really like your commitment to esports. Show nested quote +I'll be helping all of the new and struggling lower level players to improve as quickly as possible EVERY DAY at 02:00 CEST (+02:00). What is your background? Why do you think you can help other people? Do you play in Masters or what legitimates do you have?
I have studied education in college, and have taught music individually for 10 years. When teaching the very basics to new players, it is more beneficial to understand educational psychology and have the ability to get to the core of the matter rather than to understand the most complex aspects of a subject. Probably the most important qualification I have is that I have spent more time thinking about this particular aspect of Sc2 whereas more skilled and experienced players spend more or most of their time thinking about strategy, which is nearly useless to someone just starting out.
Unfortunately I can't yet prove that my method of teaching works because I have just started. But I believe it will work and have seen it work on a small scale. When people have been using my method for a longer amount of time it will be possible to say: "here's a guy who was bronze for 2 years of playing starcraft, once he started focusing on his mechanics and macro he rose to Diamond within 3 months." And other things like that. I believe that this method will show bigger results than it already has (gotten players from bronze to silver in 2 weeks) I am excited to show how well this method works.
Finally, no one has taken it upon themselves to do what I am doing, and that is a big part of why I am doing it. It would be silly to start a show that does high level analysis of pro-games with casting of tournaments and one day a week dedicated for newbies. Day9 already does that. This show chronologically orders lessons so that the things to learn with the biggest payoffs are first, and those with the smaller payoffs are last, or left to others. People give advice like, "work on your macro" or "you need better mechanics" but to the new or struggling player, these words mean nothing. If i can tell someone that if you build only marines, scvs, barracks, supply depots, and command centers, keep your money low, attack move, and build supply depos in advance, you can take games off of platinum players on NA. (which can be done) It is a much more helpful suggestion.
Awesome question. I hope I answered it completely.
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Make sure they train their eyes (side to side, up and down, corner to corner, fast and accurate!) and know how to relieve eyestrain.
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On June 01 2012 06:05 JaKaTaK wrote:Show nested quote +On June 01 2012 05:33 ulfryc wrote:Really like your commitment to esports. I'll be helping all of the new and struggling lower level players to improve as quickly as possible EVERY DAY at 02:00 CEST (+02:00). What is your background? Why do you think you can help other people? Do you play in Masters or what legitimates do you have? I have studied education in college, and have taught music individually for 10 years. When teaching the very basics to new players, it is more beneficial to understand educational psychology and have the ability to get to the core of the matter rather than to understand the most complex aspects of a subject. Probably the most important qualification I have is that I have spent more time thinking about this particular aspect of Sc2 whereas more skilled and experienced players spend more or most of their time thinking about strategy, which is nearly useless to someone just starting out. Unfortunately I can't yet prove that my method of teaching works because I have just started. But I believe it will work and have seen it work on a small scale. When people have been using my method for a longer amount of time it will be possible to say: "here's a guy who was bronze for 2 years of playing starcraft, once he started focusing on his mechanics and macro he rose to Diamond within 3 months." And other things like that. I believe that this method will show bigger results than it already has (gotten players from bronze to silver in 2 weeks) I am excited to show how well this method works. Finally, no one has taken it upon themselves to do what I am doing, and that is a big part of why I am doing it. It would be silly to start a show that does high level analysis of pro-games with casting of tournaments and one day a week dedicated for newbies. Day9 already does that. This show chronologically orders lessons so that the things to learn with the biggest payoffs are first, and those with the smaller payoffs are last, or left to others. People give advice like, "work on your macro" or "you need better mechanics" but to the new or struggling player, these words mean nothing. If i can tell someone that if you build only marines, scvs, barracks, supply depots, and command centers, keep your money low, attack move, and build supply depos in advance, you can take games off of platinum players on NA. (which can be done) It is a much more helpful suggestion. Awesome question. I hope I answered it completely. Nice!
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