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| woody60707 United States. June 01 2012 06:25. Posts 1221 | Profile # |
http://www.forbes.com/sites/davidthier/2012/05/31/korean-government-raids-blizzard-offices-over-diablo-3-launch/
Blizzard can add the Korean Fair Trade Commission to the list of people who were less than pleased about the way it handled the Diablo 3 launch. The FTC raided the game company’s Seoul office on Monday following reports that it denied refunds to eligible gamers, reports the Korea Times.
“We have received many complaints from Diablo 3 users,” FTC spokesman Kim Hyung-bae told the Times. The organization is launching an investigation ...You can read the rest in the link. - copyrights and all.
So wow, this is kinda crazy. I like the idea of a government holding a corporation accountable. I wish the US was stricter on how big corporations are ran. To add to a discussion, what effects will this have on Blizzard, and just the whole genre of video games and DRM. Will this only effect blizzard, or will this hopefully have a greater impact?
EDIT: by greater impact, I mean in the in the real world and the world of gaming. Will this have any effect on how Blizzards does business in the US and how DRM is starting to be used in the video game world.Last edit: 2012-06-01 06:40:53 |
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| killerdog Denmark. June 01 2012 06:27. Posts 645 | Profile # |
Was raiding really neccesary? I would have thought protocol would make certain that there was some kind of method they could easily contact blizzard.
Also, you should probably add some more content to the op then "go read the link" such as your own opinion or something else to provoke discussion. |
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| woody60707 United States. June 01 2012 06:47. Posts 1221 | Profile # |
Blizzard apparently refused dissatisfied Korean gamers refunds based on sales contract agreements, -News article
The news article didn't say what the contact agreement is. Hopefully someone from South Korea could explain it. But maybe the FTC didn't know what that contact agreement was either, which is why they need to raid the Blizzard build to find out. ... that last bit was a joke BTW.Last edit: 2012-06-01 06:49:44 |
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| Flamingo777 United States. June 01 2012 07:11. Posts 1140 | Profile # |
| Why keep calling support in vain when you can get a government to kick corporate's doors in? Last edit: 2012-06-01 07:11:37 |
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| shabby Norway. June 01 2012 07:18. Posts 4138 | Profile # |
| They are actually breaking laws in a lot of countries. Many countries (including my own) have laws that say that they have to deliver the product they have sold, both by the agreement between them and the end user, and also by buyers reasonable expectations. When they are selling an online service it's their responsibility to have their servers up and running a reasonable amount of the time. I think the servers uptime have been around 66% in EU since launch, which is ridiculous. Since the EULA is not a legally binding document (and even if it was, it cannot trump a country's laws) they are on thin ice if people actually bother to take action. They are best off refunding everyone that wants a refund and moving on. |
| | What you want is more important than what you want right now |
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| Integra Sweden. June 01 2012 07:19. Posts 4924 | Profile Blog # |
Here is the full article from the original source at http://www.koreatimes.co.kr:
The government has launched an investigation into Blizzard Entertainment over allegations that the American computer gamemaker has refused to refund Koreans who purchased its latest real-time role-playing game Diablo 3.
The Fair Trade Commission (FTC) said the firm is suspected of having violated the country’s law on electronic commerce and commercial contracts. The FTC said Tuesday that it raided the firm’s Seoul office Monday and secured related documents and other evidence with which it will determine whether Blizzard broke the law.
The investigation comes only two weeks after the release of the game, which has sold more than 6.3 million copies worldwide. Larger-than-expected traffic to the online game’s severs made it extremely difficult for its users to access the game, particularly on weekday nights and weekends, according to Blizzard Korea.
Some buyers of the game vented frustration over server shutdowns and asked for refunds, but the company refused to do so, citing sales contract terms, which the FTC says is disadvantageous to consumers.
Blizzard said it doubled the capacity of servers Friday and pledged to improve services further in order to prevent a recurrence of the problem.
Despite the move, major portals have already been receiving messages denouncing Blizzard’s poor service. Hundreds of users have filed formal complaints with the FTC, calling for an investigation by the regulator.
“We have received many complaints from Diablo 3 users,” said Kim Hyung-bae, a spokesman for the FTC. He admitted that an investigation into Blizzard is underway, but refused to elaborate.
Other FTC officials said the probe is aimed at confirming whether the firm has sold the game based on what they describe as an “unfair” contract so that people cannot receive refunds even if they discover problems with the game. They said they are studying whether the company should be held liable for “ill-preparation” for unexpected traffic.
It’s too early to see any results of the probe but some investigators expect the regulator to issue an order mandating Blizzard to provide a full refund to all unhappy customers.
Diablo 3, out nearly 12 years after its incredibly successful predecessor Diablo 2, was one of the most anticipated releases in some time both here and abroad. According to game ranking firm Gametrics, Diablo 3 accounted for 16.16 percent of user time at PC rooms within a day of its release. The rate has increased to nearly 40 percent, it said.
Users choose one of five classes ㅡ Barbarian, Wizard, Monk, Demon Hunter or Witch Doctor ㅡ to fight the titular demon Diablo in single player quests and can level-up online in a Battle.net multiplayer platform provided by Blizzard.
The Diablo series is dubbed a “game of evil,” for its storyline and the fact that it is expected to account for many sleepless nights by avid gamers here.
Blizzard is well known for its constant patches and bug-fixes (12-year-old Diablo 2 is still very well maintained and played often), but thwarting constant hackers and illegal programs being slipped into the game is another task for the firm.
If you ask me then its about time someone tries to force Blizzard to take some responsibility.Last edit: 2012-06-01 07:20:35 |
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| CeriseCherries United States. June 01 2012 07:21. Posts 4705 | Profile Blog # |
On June 01 2012 07:18 shabby wrote: They are actually breaking laws in a lot of countries. Many countries (including my own) have laws that say that they have to deliver the product they have sold, both by the agreement between them and the end user, and also by buyers reasonable expectations. When they are selling an online service it's their responsibility to have their servers up and running a reasonable amount of the time. I think the servers uptime have been around 66% in EU since launch, which is ridiculous. Since the EULA is not a legally binding document (and even if it was, it cannot trump a country's laws) they are on thin ice if people actually bother to take action. They are best off refunding everyone that wants a refund and moving on.
well somewhere in that license agreement everyone accepts is probably a clause of "cant sue if we have shitty servers" |
| | Remember, no matter where you go, there you are. |
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| CCitrus Canada. June 01 2012 07:27. Posts 162 | Profile # |
*fighting urge to joke about the "titular demon Diablo" from koreantimes"
If Blizzard is indeed in violation of the law, then this was absolutely necessary and I applaud the government. However, I still can't shake the opinion that Blizzard has done very little wrong and the fans who are complaining of overloaded servers are acting a little spoiled, especially considering Blizzard is moving as fast as possible to fix the problem. |
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| Wala.Revolution Liechtenstein. June 01 2012 07:27. Posts 6030 | Profile Blog # |
| Doesn't raid imply "search and seizure"? Trying to find more sources but as far as I can read it wasn't a raid. |
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| Derez Netherlands. June 01 2012 07:32. Posts 4488 | Profile Blog # |
On June 01 2012 07:21 CeriseCherries wrote: Show nested quote +On June 01 2012 07:18 shabby wrote: They are actually breaking laws in a lot of countries. Many countries (including my own) have laws that say that they have to deliver the product they have sold, both by the agreement between them and the end user, and also by buyers reasonable expectations. When they are selling an online service it's their responsibility to have their servers up and running a reasonable amount of the time. I think the servers uptime have been around 66% in EU since launch, which is ridiculous. Since the EULA is not a legally binding document (and even if it was, it cannot trump a country's laws) they are on thin ice if people actually bother to take action. They are best off refunding everyone that wants a refund and moving on.
well somewhere in that license agreement everyone accepts is probably a clause of "cant sue if we have shitty servers"
EULA's aren't legally binding in countries with solid consumer protection laws. No matter what the manufacturer says, you can reasonably expect a car to work for more than 2 years and you can reasonably expect to be able to play a game that you buy, no matter what the manufacturer claims.
At least thats how consumer laws work over here. Products are expected to meet a reasonable minimum standard, and if they don't, consumers are eligible for refunds. |
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| Integra Sweden. June 01 2012 07:32. Posts 4924 | Profile Blog # |
On June 01 2012 07:27 CCitrus wrote: *fighting urge to joke about the "titular demon Diablo" from koreantimes"
If Blizzard is indeed in violation of the law, then this was absolutely necessary and I applaud the government. However, I still can't shake the opinion that Blizzard has done very little wrong and the fans who are complaining of overloaded servers are acting a little spoiled, especially considering Blizzard is moving as fast as possible to fix the problem.
spoiled? I know friends who still cannot play the game. They got the game at the day of release and they have yet to be able to play it cause of the server overload. |
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| shabby Norway. June 01 2012 07:33. Posts 4138 | Profile # |
On June 01 2012 07:21 CeriseCherries wrote: Show nested quote +On June 01 2012 07:18 shabby wrote: They are actually breaking laws in a lot of countries. Many countries (including my own) have laws that say that they have to deliver the product they have sold, both by the agreement between them and the end user, and also by buyers reasonable expectations. When they are selling an online service it's their responsibility to have their servers up and running a reasonable amount of the time. I think the servers uptime have been around 66% in EU since launch, which is ridiculous. Since the EULA is not a legally binding document (and even if it was, it cannot trump a country's laws) they are on thin ice if people actually bother to take action. They are best off refunding everyone that wants a refund and moving on.
well somewhere in that license agreement everyone accepts is probably a clause of "cant sue if we have shitty servers"
Doesn't need to be a lawsuit, but yeah, the licence agreement doesn't matter as I said. It is not a legally binding document just because it has fancy wording. It's a complicated theme and has only been to court two times or so, EULA lost both times. But either way, a law will always trump everything. They actually write in their EULA something along the lines of that they aren't required to fix any defects etc, that they aren't selling you anything - only licensing and so on. Doesn't make it true. |
| | What you want is more important than what you want right now |
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| Elegance Canada. June 01 2012 07:34. Posts 840 | Profile Blog # |
On June 01 2012 07:27 CCitrus wrote: *fighting urge to joke about the "titular demon Diablo" from koreantimes"
If Blizzard is indeed in violation of the law, then this was absolutely necessary and I applaud the government. However, I still can't shake the opinion that Blizzard has done very little wrong and the fans who are complaining of overloaded servers are acting a little spoiled, especially considering Blizzard is moving as fast as possible to fix the problem.
Have you even played diablo 3 since launch? |
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| ddrddrddrddr June 01 2012 07:36. Posts 1230 | Profile # |
| Go Korea. Blizzard should be accountable like every other company when they fuck up, it shouldn't matter how big they are. |
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| Wala.Revolution Liechtenstein. June 01 2012 07:37. Posts 6030 | Profile Blog # |
http://news1.kr/articles/683532
Says that Blizzard's Korean EULA does not allow for refunds of any kind and that is against the electronic commerce laws and regulations, said the Fair Trade Commission.
EDIT: They don't allow refunds because users "logged in".Last edit: 2012-06-01 07:38:09 |
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| Diizzy United States. June 01 2012 07:38. Posts 742 | Profile # |
| yea stupid drm. gj activblizzard |
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| Doublemint Austria. June 01 2012 07:40. Posts 2732 | Profile # |
On June 01 2012 07:32 Derez wrote: Show nested quote +On June 01 2012 07:21 CeriseCherries wrote: On June 01 2012 07:18 shabby wrote: They are actually breaking laws in a lot of countries. Many countries (including my own) have laws that say that they have to deliver the product they have sold, both by the agreement between them and the end user, and also by buyers reasonable expectations. When they are selling an online service it's their responsibility to have their servers up and running a reasonable amount of the time. I think the servers uptime have been around 66% in EU since launch, which is ridiculous. Since the EULA is not a legally binding document (and even if it was, it cannot trump a country's laws) they are on thin ice if people actually bother to take action. They are best off refunding everyone that wants a refund and moving on.
well somewhere in that license agreement everyone accepts is probably a clause of "cant sue if we have shitty servers"
EULA's aren't legally binding in countries with solid consumer protection laws. No matter what the manufacturer says, you can reasonably expect a car to work for more than 2 years and you can reasonably expect to be able to play a game that you buy, no matter what the manufacturer claims. At least thats how consumer laws work over here. Products are expected to meet a reasonable minimum standard, and if they don't, consumers are eligible for refunds.
+1
And I am also quite glad someone steps in and calls out corporations on their shit - even if it is one of my favorite gaming developers. Same rules for all. The raiding itself could be debated - though generally I agree with it.
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| teddyoojo Germany. June 01 2012 07:44. Posts 2310 | Profile Blog # |
apart from whether blizzard is guilty or not it seems like a step in the right direction that the government intervenes in such situations hi EA |
| | MKP, INnoVation, aLive, !! grubby moon khaldor xlord |
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| shabby Norway. June 01 2012 07:45. Posts 4138 | Profile # |
On June 01 2012 07:37 Wala.Revolution wrote:http://news1.kr/articles/683532Says that Blizzard's Korean EULA does not allow for refunds of any kind and that is against the electronic commerce laws and regulations, said the Fair Trade Commission. EDIT: They don't allow refunds because users "logged in".
That's hilarious. No refunds because you have actually tested the product you bought? GL sticking to that story. I do however not know the laws of south korea, so I guess that will determine it all. Maybe I'm spoiled by having a 30 day right to return anything. |
| | What you want is more important than what you want right now |
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| iamcaustic Canada. June 01 2012 07:53. Posts 794 | Profile Blog # |
Another stellar failure on the part of Battle.net 2.0, to be frank. Blizzard really needs to reconsider the platform and its intended purpose. To have people unable to play the game even on single player because servers are overloaded is nothing short of ridiculous, and colour me unsurprised when articles like this one pop up because of it. They already have it set up so you can keep playing while achievements can't be unlocked if you happen to lose internet connection, so it's not like enabling an offline mode is an impossibility.
Then again, why they hired a console platform designer to lead the project design in the first place is far and away beyond my understanding. |
| | Founder and SC2 Mapmaker for the Galaxy mapmaking team || @iamcaustic || @galaxyesports || galaxyesports.com | |
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