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[G] TheCore - Advanced Keyboard Layout (beta)

Forum Index > StarCraft 2 Strategy 1 2 3 4 5 6 7 8 9 10 11 100 200 217 218 219 220 221 222 223 224 225 226 227
 
 JaKaTaK   United States. June 03 2012 06:50. Posts 1410
Profile Blog # 
[image loading]
Version 0.7

TheCore is a completely new take on how to use a keyboard in Starcraft 2. It offers all 10 control groups, all 8 location keys, and out of 22 keys, 19 are adjacent to the resting position. All the common key combinations are planned out to flow smoothly without finger repetition. It is designed with both efficiency and ergonomics in mind so that you can enjoy the game without the keyboard getting in the way. TheCore is a pair of new running shoes: For a beginner, it will make running more comfortable. For an expert, it can make the difference between winning and losing.



The 5 Stages of TheCore



  1. Curiosity
      What is this 210 page thread on hotkeys? Hmm, looks interesting. I'll give it a try.


  2. Back to School
      So it turns out you have no natural talent. You don't naturally remember dozens of hotkeys. Your fingers don't naturally press the right thing. Your brain doesn't naturally remember the right thing in the first place. It turns out what got you to where you are now is practice. TheCore has robbed you of that practice, worse, it has robbed you of your illusion of natural talent.


  3. Don Music

  4. Inflection Point
      You have been promised a carrot. Either you are the victim of a horrible practical joke or this will get better. And it does. You build your first few structures and units faster. Then your next few. Then the learning curve decreases. The button for all the Terran transformer modes are the same, and your fingers remember. The buttons for building Zealots and Stalkers are the buttons for researching Charge and Blink and your fingers remember. The button for Zergling Speed is the same as the button for Hydralisk Speed, and your fingers remember.


  5. The Point of No Return
      You start to find new uses for Control Groups you thought would be useless. You react to drops and air harass with camera location keys that you thought you could never learn. You play for long hours and feel less tired. For fun, you try to play a game on your old hokey layout and realize that you'll never go back. You have reached the point of no return.




The Players



Poll: Do you use TheCore

Yes, I am in the Platinum League. (206)
 
19%

Yes, I am in the Gold League. (197)
 
18%

Yes, I am in the Diamond League. (159)
 
14%

Yes, I am in the Silver League. (148)
 
13%

Yes, I am in the Bronze League. (116)
 
10%

Yes, I am in the Master's League. (99)
 
9%

Yes, I am a pro/semi-pro player. (63)
 
6%

Yes, I am in the Practice League. (62)
 
6%

Yes, I am in the Grand Master's League. (60)
 
5%

1110 total votes

Your vote: Do you use TheCore

(Vote): Yes, I am a pro/semi-pro player.
(Vote): Yes, I am in the Grand Master's League.
(Vote): Yes, I am in the Master's League.
(Vote): Yes, I am in the Diamond League.
(Vote): Yes, I am in the Platinum League.
(Vote): Yes, I am in the Gold League.
(Vote): Yes, I am in the Silver League.
(Vote): Yes, I am in the Bronze League.
(Vote): Yes, I am in the Practice League.



Poll: What Hotkey Layout Do You Use?

TheCore (Zerg Layout) (117)
 
29%

TheCore (Terran Layout) (89)
 
22%

TheCore (Protoss Layout) (62)
 
15%

Standard (39)
 
10%

TheCore (Random Layout) (38)
 
9%

Grid (35)
 
9%

Darkgrid (14)
 
3%

Chameleon (8)
 
2%

Classic (5)
 
1%

407 total votes

Your vote: What Hotkey Layout Do You Use?

(Vote): TheCore (Protoss Layout)
(Vote): TheCore (Terran Layout)
(Vote): TheCore (Zerg Layout)
(Vote): TheCore (Random Layout)
(Vote): Chameleon
(Vote): Darkgrid
(Vote): Grid
(Vote): Standard
(Vote): Classic



Current List of High-Level Players Learning, Using, or Seriously Considering TheCore:

Pokebunny
ELVIS
Sanddbox
+ Show Spoiler +
Echoic
Fenn3r




Why TheCore?







Getting Started



Download and Positioning

+ Show Spoiler +

Customization

+ Show Spoiler +

Layered Inject, Cameras, and Control Group

+ Show Spoiler +

Game Start Sequence

+ Show Spoiler +




Resources



Visual Aides (NOT 100% Updated)
+ Show Spoiler +


Lesson 1: Positioning
+ Show Spoiler +

Lesson 2: Macro Control Groups
+ Show Spoiler +

Lesson 3: Army Control Groups and Enhanced Practice
+ Show Spoiler +

Advanced Lesson: Practicing layered cameras
+ Show Spoiler +

Programs and Methods to help make learning TheCore easier
+ Show Spoiler +




Frequently Asked Questions



1. How long does it take to get used to TheCore on average?
+ Show Spoiler +

2. My Ctrl+Shift+0 doesn't work / I can’t create my Control Group. How do I fix this?
+ Show Spoiler +
and I have Windows 8
+ Show Spoiler +

3. Why does my camera move every time I try to set a camera?/Why is "Center on Current Selection" bound to Alt?
+ Show Spoiler +

4. How do I do larva injects with TheCore?
+ Show Spoiler +

5. How do I get TheCore into Starcraft 2? I can’t open the hotkey file; what do I do?
+ Show Spoiler +

6. Which keys do I press with which fingers?
+ Show Spoiler +

7. Which Control Groups do you suggest I use for army, harass, macro, etc?
+ Show Spoiler +

8. Why can't SCV and Probe be on J(G)? All the other primary units/abilities are on J(G).
+ Show Spoiler +

9. Why is the "Warp In" key so far away?
+ Show Spoiler +

10. Which version do I download?
+ Show Spoiler +

11. Why isn't there an easy to press hotkey for "select all army"?
+ Show Spoiler +



The Team



TheCore is a community project. It would be next to impossible to list every person who has contributed to the ideas and changes that have resulted in what TheCore is today. These are the people who have put the most time and effort into the project.

JaKaTaK
JaKaTaK makes educational content for Starcraft 2 on his stream, YouTube Channel, SC2S, and other community threads like TL and Reddit. With FoxyMayhem, JaK created the first version of TheCore and is responsible for the final decisions regarding changes to TheCore. He also creates and maintains the seed file, documents, and answers questions and comments in the thread.

FoxyMayhem
I co-created TheCore, wielding the experience from my first 3 layout designs to push the limits with JaK. It is the culmination of all the ideas and criteria, it's great to see it's growing adoption. I'm really happy to see how many people pitched in to refine and support it, now that I'm spending all my SC2 time on the OneGoal Project!

JDublinson
Jonny "JDub" Weiss is a full-time software developer at Epic in Madison, WI, where he is captain of Epic's undefeated AHGL Team. JDub created the script that generates 44 of the 48 hotkey layouts based upon the initial 4 seed layouts that are maintained by hand. This script greatly sped up the development for TheCore, and has made it possible for the development team to support and maintain specific versions of TheCore for different races, hand-sizes, and languages. JDub's motivation for helping out was mainly personal, as he really wanted an up-to-date version of RRM 0.5 to use in season 3 of the AHGL, and maintaining 16+ versions of TheCore without a script had slowed TheCore update process to a crawl.

SixtusTheFifth
RaynorSnipe is on RaynorCommando, not Jim Raynor (Commando) but Jim Raynor (Sniper). Jim Rayor (Commando) is Raynor not RaynorCommando and does not snipe.

This is just one of the many lessons Sixtus learned when he began contributing to TheCore by adding campaign keys. Another lesson was "Do not put yourself through this again" but he must have lost that piece of paper because he came back for more with the release of HotS.

Sixtus also dabbled with writing motivational material, thankfully that was just a phase.

Ninjury
Jeremy "Ninjury" Miller is a computer science and philosophy student at McGill university. Ninjury initially became involved with TheCore because he saw an opportunity to further enhance the Zerg layouts. Specifically, he aided with the design of the 3 ability / 1 Control group split of the home keys. He also facilitated the development of a layered control group for queens in order to make the layered inject method more efficient. Ninjury also helps maintain the Reference Spreadsheet and with answering questions and comments in the thread.

Graylin Kim
Graylin Kim is a full time software developer for the New York State Senate where he works on open data projects and open source software. Graylin maintains sc2reader, a python library that gives developers and researchers open access to the detailed game play data that they need to build better tools and do better research. Graylin built sc2reader for fun over winter break in college continues to develop it thanks to fantastic projects like the TheCore and GGTracker that remind him why open data is really that awesome. sc2reader was used in conjunction with a program developed by Voltaire to analyze professional games in order to find which actions were most often executed during TheCore beta.




Download



Download the most recent stable build of TheCore on SkyDrive

You can find the absolute most recent updates on TheCore on github

TheCore Visualizer
TheCore Visualizer is the latest and greatest in hotkey visual representation. It is interactive and up to date with the latest version of TheCore. Great for getting a feel of what the layout might be like, or for practice when you can't play Starcraft.

TheCore Reference Spreadsheet
Here you can find our suggestions for Control Groups and Camera Location Keys as well as a list of all the keys for your version of TheCore.


TheCore Archive is where you can find the changelog (eventually) as well as all of the switches, gears, pulleys, and levers that make TheCore work. Its not pretty. This is where you can check out the latest work on TheCore as it progresses as well as access all of the data that made TheCore what it is today. Enter at your own risk.

File Location for Windows
+ Show Spoiler +

File Location for Mac
+ Show Spoiler +
Last edit: 2013-05-20 11:54:46
Imagination is more important than knowlege
Old Post

 
 ksert   Germany. June 03 2012 06:54. Posts 6
Profile # 
<3 yeaaaaaaaaaaaaa, i will try it out immediately! i will report, but i am only bronze..thanks guys!
Old Post

 
 chambertin   United States. June 03 2012 07:12. Posts 1032
Profile # 
So slick, can't wait to try!!!
"I know one thing, that I know nothing" - Socrates?
Old Post

 
 SupplyBlockedTV   Belgium. June 03 2012 07:14. Posts 200
Profile Blog # 
Finally, it has arrived :D Thanks alot.
PEW PEW PEW
Old Post

 
 JaKaTaK   United States. June 03 2012 07:17. Posts 1410
Profile Blog # 
Glad you guys are as pumped as we are!
Last edit: 2012-06-03 07:27:23
Imagination is more important than knowlege
Old Post

  Sergio1992   Italy. June 03 2012 07:27. Posts 521Profile Blog # 
For this release we have left and right handed layout for random players with or without 4th and 5th mouse buttons.


So there will be other releases? :D
Old Post

 
 FnaticPink   Denmark. June 03 2012 07:29. Posts 256
Profile # 
I don't understand. According to the setup if you use mouse in right hand you also have to use the right side of the keyboard only..? Isn't it supposed to be the other way around?
Old Post

 
 ksert   Germany. June 03 2012 07:46. Posts 6
Profile # 
if there are any low league guys out there, who want to test/train the new layout with me feel free to add me ingame

nick: tresk
charcode: 439
Old Post

 
 JaKaTaK   United States. June 03 2012 07:48. Posts 1410
Profile Blog # 

On June 03 2012 07:27 Sergio1992 wrote:
For this release we have left and right handed layout for random players with or without 4th and 5th mouse buttons.


So there will be other releases? :D


Our plan is to eventually have 48 different versions so that each person can pick the one that is right for them :D


On June 03 2012 07:29 EU.Pink wrote:
I don't understand. According to the setup if you use mouse in right hand you also have to use the right side of the keyboard only..? Isn't it supposed to be the other way around?


Not in this layout :D take a look at the video if you are confused about positioning.
Last edit: 2012-06-03 07:48:44
Imagination is more important than knowlege
Old Post

 
 iTzSnypah   United States. June 03 2012 08:02. Posts 1216
Profile Blog # 
I wish you would write out the hotkey binds for unit/building production. And what about the lazyman's camera hotkey, the base camera? I find I use it A LOT more than I thought (Terran, doesn't use camera binds).

Also I learned today that I'm a fingertip gripper. Yay me!
Team Liquid needs more Terrans.
Old Post

 
 FnaticPink   Denmark. June 03 2012 08:07. Posts 256
Profile # 
wow it's almost too big a step for me to use completely new keys maybe/maybe not
Last edit: 2012-06-03 08:07:58
Old Post

 
 JaKaTaK   United States. June 03 2012 08:09. Posts 1410
Profile Blog # 
Here you go!

Everything you could ever want and more (hopefully). Enjoy. As far as the base camera is concerned, feel free to change it.

EDIT: you did watch the video on how to put the file so you don't have to do anything manually, right?
Last edit: 2012-06-03 08:14:11
Imagination is more important than knowlege
Old Post

 
 BadgKat   United States. June 03 2012 08:13. Posts 155
Profile # 
I've been using a heavily modified standard for a while now. I'M going to give this a shot tonight and see how it feels. I've been Really exited to see how this would work for me. So much announcement of announcementing I wasn't sure how much longer i could take the hype
Team Emanations | EmNBadgKat | teamemanations.com
Old Post

 
 JaKaTaK   United States. June 03 2012 08:15. Posts 1410
Profile Blog # 

On June 03 2012 08:13 BadgKat wrote:
I've been using a heavily modified standard for a while now. I'M going to give this a shot tonight and see how it feels. I've been Really exited to see how this would work for me. So much announcement of announcementing I wasn't sure how much longer i could take the hype


Its going to be a weird at first, but having the shift key under my thumb feels soooo good now that I am used to it. GL HF
Imagination is more important than knowlege
Old Post

 
 bgalang92   United States. June 03 2012 08:44. Posts 155
Profile # 
Switching straight to this right away! I'm a bit confused about the camera hotkeys, unsure of how to optimally assign them. I'm hoping this"ll be released in time?

Feedback I can currently give, I find the "Cancel" command awkward. With a command that I use very frequently, having to remove my hand from the rest position and back is much more difficult the hitting the escape key then going back to my old 1-4 control groups. I've assigned it to the spacebar (EDIT:Left Arrow key), since I don't use the keyboard to scroll at all, but I may switch it back to F5 if I find it doesn't work out very well.
Last edit: 2012-06-03 08:49:47
Old Post

 
 7Sevii   United States. June 03 2012 08:45. Posts 17
Profile # 
I am having some trouble finding the accounts folder on my mac. Could someone write how to load the file on a mac?


Thanks!!

Also I saw this thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=338859 Where IM-LGMVP has his left hand on the left side of the keyboard!
Old Post

 
 JaKaTaK   United States. June 03 2012 08:49. Posts 1410
Profile Blog # 

On June 03 2012 08:45 7Sevii wrote:
I am having some trouble finding the accounts folder on my mac. Could someone write how to load the file on a mac?


Thanks!!

Also I saw this thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=338859 Where IM-LGMVP has his left hand on the left side of the keyboard!


As far as the Mac stuff goes, I am not sure where you have to put it. My best guess would be to make a really silly unique name for your dummy hotkey file and then run a search for it. Then you will have the directory it needs to go in. Macs are a bit trickier with this kind of stuff.

He didn't look like he was playing there, but I'd definitely be interested to see if he does this while he's in a game as well.



On June 03 2012 08:44 bgalang92 wrote:
Switching straight to this right away! I'm a bit confused about the camera hotkeys, unsure of how to optimally assign them. I'm hoping this"ll be released in time?

Feedback I can currently give, I find the "Cancel" command awkward. With a command that I use very frequently, having to remove my hand from the rest position and back is much more difficult the hitting the escape key then going back to my old 1-4 control groups. I've assigned it to the spacebar, since I don't use the last alert function at all, but I may switch it back to F5 if I find it doesn't work out very well.


We'll have a layered camera tutorial up as soon as we have the time. Basically the 5 layered cameras(set with alt) work best for your bases and the other 3(set with shift) can be used for whatever you feel is helpful :D

As far as Cancel goes, feel free to mess around with it until you're comfortable.
Last edit: 2012-06-03 08:53:19
Imagination is more important than knowlege
Old Post

 
 iTzSnypah   United States. June 03 2012 08:53. Posts 1216
Profile Blog # 

On June 03 2012 08:09 JaKaTaK wrote:
Here you go!

Everything you could ever want and more (hopefully). Enjoy. As far as the base camera is concerned, feel free to change it.

EDIT: you did watch the video on how to put the file so you don't have to do anything manually, right?


After reading the spreadsheet I think I'll be staying with my own custom hotkeys. Yours doesn't feel like its going to be efficient enough to get me to switch. Maybe after beta testing, when its more refined I'll come back and look.
Team Liquid needs more Terrans.
Old Post

 
 Cozzak   Canada. June 03 2012 08:54. Posts 48
Profile # 
I have to ask, why 'I' and then 'J' for spawn drone? I find that 'I' and then 'I' would be much quicker, especially because I and J are not the easiest to hit (as per your instructions its with the ring and pinky finger). Droning is a key part to Zerg, so I feel it should be an easier thing to do. For example, Darkgrid, hitting 'W' and then 'W' was so easy for making a drone, perhaps 'I' and then 'I' would be easier? I also feel like it would make sense because you make more drones than overlords, so the easier key hits should go to the more prominent units. Thats my thoughts so far for Zerg.

Still giving this a go, making adjustments as I see fit. So far its feeling very weird but thats expected, I'll get back when I test it more!

Thanks for your efforts by the way both of you ^^

EDIT: Missed bracket.
Last edit: 2012-06-03 08:55:50
Learn. Adapt. Evolve.
Old Post

 
 JaKaTaK   United States. June 03 2012 08:57. Posts 1410
Profile Blog # 

On June 03 2012 08:54 Cozzak wrote:
I have to ask, why 'I' and then 'J' for spawn drone? I find that 'I' and then 'I' would be much quicker, especially because I and J are not the easiest to hit (as per your instructions its with the ring and pinky finger. Droning is a key part to Zerg, so I feel it should be an easier thing to do. For example, Darkgrid, hitting 'W' and then 'W' was so easy for making a drone, perhaps 'I' and then 'I' would be easier? I also feel like it would make sense because you make more drones than overlords, so the easier key hits should go to the more prominent units. Thats my thoughts so far for Zerg.

Still giving this a go, making adjustments as I see fit. So far its feeling very weird but thats expected, I'll get back when I test it more!

Thanks for your efforts by the way both of you ^^


Thank you so much man. As far as not using 'I' for drone, it is faster to hit PIJ than it is to hit PII (P is the optimal CG for hatcheries. The overlord is give the PII combination because you are likely building a specific number, and usually a lower number than other units.
Imagination is more important than knowlege
Old Post

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