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| thurst0n United States. June 04 2012 05:42. Posts 573 | Profile Blog # |
Posted from Change.org http://www.change.org/petitions/blizzard-entertainment-diablo-3-offline-single-player-patch#
Twenty years have passed since the Prime Evils were defeated and banished from the world of Sanctuary. Now you must return to Tristram and investigate rumors of a fallen star, an omen that the End Times have begun. This is Diablo 3.
Why this petition is important: http://www.metacritic.com/game/pc/diablo-iii The Meta-critic and worldwide Diablo Hardcore fans want an Offline Single Player Patch.
Reasons are as follows:
Always Online Requirement (DRM)
Want to play anytime and anywhere without having the worry of an internet connection.
Some fans can't afford a great internet connection.
Bandwidth Caps
$60 Price tag should warrant you play the game how you want.
Our Fellow Armed forces who baught the game can't play it. The reasons being is that when they are deplaoyed to various outposts the internet connection is terrible and are not able to play the game they purchased.
Solutions Create Two Accounts: Online Player/Offline Player
Offline Supports Gold Auction House, while online supports real money aution house. (Microtransactions)
** Please Email me at nickdefina@gmail.com so I can add your concerns to this Petition. I will be bringing this and creating awareness to all PC Gaming websites, with more signatures , hopefully Blizzard will finally listen.
The Petition Letter + Show Spoiler +Diablo 3 Offline Single Player Patch Greetings, I just signed the following petition addressed to: Blizzard Entertainment: Diablo 3. ---------------- Diablo 3 Offline Single Player Patch Twenty years have passed since the Prime Evils were defeated and banished from the world of Sanctuary. Now you must return to Tristram and investigate rumors of a fallen star, an omen that the End Times have begun. This is Diablo 3. Why this petition is important: http://www.metacritic.com/game/pc/diablo-iiiThe Meta-critic and worldwide Diablo Hardcore fans want an Offline Single Player Patch. Reasons are as follows: Always Online Requirement (DRM) Want to play anytime and anywhere without having the worry of an internet connection. Some fans can't afford a great internet connection. Bandwidth Caps $60 Price tag should warrant you play the game how you want. Our Fellow Armed forces who baught the game can't play it. The reasons being is that when they are deplaoyed to various outposts the internet connection is terrible and are not able to play the game they purchased. Solutions Create Two Accounts: Online Player/Offline Player Offline Supports Gold Auction House, while online supports real money aution house. (Microtransactions) ** Please Email me at nickdefina@gmail.com so I can add your concerns to this Petition. I will be bringing this and creating awareness to all PC Gaming websites, with more signatures , hopefully Blizzard will finally listen. ---------------- Sincerely, [Your name]
Let's get this done guys. There is really no reason blizzard can't do this the same as they have for SC2. |
| | P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest |
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| mordk June 04 2012 05:47. Posts 7016 | Profile Blog # |
Why are people always so worried about armed forces? I'm just curious, I never really thought it was important.
On topic: I don't really care about this but I think it's a fine request, I guess I'll sign |
| | "I haven't prepared anything in particular. I'm naturally good at everything. I'm good at eating too, so that's why I can't lose weight. I'm thinking maybe I'll dance as a ceremony, a dance that's popular lately" MC - discussing GSL grand finals |
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| Seiniyta Belgium. June 04 2012 05:48. Posts 1456 | Profile # |
| *Rolleyes* It won't happen, both from a technical point of view and a business point of view. |
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| Grovbolle Denmark. June 04 2012 05:49. Posts 2580 | Profile Blog # |
Actually there is a pretty big reason as to why they can't do this. Since most of the game is server side. But good luck
Also: Bought, not baughtLast edit: 2012-06-04 05:53:19 |
| | GIVE ME COMMAND - Lies, damned lies and statistics: http://aligulac.com - @Sc2Aligulac - "I don't want Losira to go through because he is Zerg, but because he is Losira, he transcends all race" - TheBB | |
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| Tobberoth Sweden. June 04 2012 05:52. Posts 4518 | Profile # |
The amount of work Blizzard would have to do to make this happen is insane. The game is built from the ground up to require a connection, a HUGE part of the game is implemented on the server. A lot of people think they just need to flip a switch and you can play without logging it, but that's just not how it works. It's more similar to an MMO, without a server handing the logic, you simply have the graphics and data, nothing does anything.
If Blizzard could actually be persuaded to do this, it would definitely not happen until the expansion. |
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| thurst0n United States. June 04 2012 05:52. Posts 573 | Profile Blog # |
On June 04 2012 05:49 Grovbolle wrote: Actually there is a pretty big reason as to why they can't do this. Since most of the game is server side. But good luck
It doesn't have to be mostly server side.
On June 04 2012 05:48 Seiniyta wrote: *Rolleyes* It won't happen, both from a technical point of view and a business point of view.
It won't happen from a technical point of view makes no sense. As far as a business point of view you'll have to elaborate. I really don't think that they're making any less money if they offer offline mode. I've already paid my 60 dollars. It's actually cheaper for me to be playing offline at this point. They don't need that server overhead for me if I don't connect to their server.. |
| | P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest |
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| HolydaKing Germany. June 04 2012 05:53. Posts 8000 | Profile # |
On June 04 2012 05:48 Seiniyta wrote: *Rolleyes* It won't happen, both from a technical point of view and a business point of view.
Especially the later one... gah i can't believe so many people think offline modus is something Blizzard is ever going to do anymore. I'm pretty sure not even half of their sales would've been there if they had an offline modus in D3. Illegal downloads & access to games are pretty fast spreading these days and always a problem no matter what... even if it takes a while sometimes.Last edit: 2012-06-04 05:57:52 |
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| thurst0n United States. June 04 2012 05:53. Posts 573 | Profile Blog # |
On June 04 2012 05:52 Tobberoth wrote: The amount of work Blizzard would have to do to make this happen is insane. The game is built from the ground up to require a connection, a HUGE part of the game is implemented on the server. A lot of people think they just need to flip a switch and you can play without logging it, but that's just not how it works. It's more similar to an MMO, without a server handing the logic, you simply have the graphics and data, nothing does anything.
If Blizzard could actually be persuaded to do this, it would definitely not happen until the expansion.
All the more reason to persuade them ASAP. The point is, they have the resources to do this. Lets give them the incentive. That's my view on that. We can agree to disagree. |
| | P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest |
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| Kambing United States. June 04 2012 05:54. Posts 1084 | Profile # |
I respect the armed forces, but this will never happen. The game was designed from the ground up to be online-only evident in what we know about the architecture of the game (the client has no ability to run a local/offline copy of the game) and blizzard's business strategy (pthe AH/RMAH).
I don't know the exact internals of the game, but based on the above information, it is very likely that it is technically infeasible (read: without a complete multi-year rewrite) to give the game an offline component. |
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| schimmetje Netherlands. June 04 2012 05:55. Posts 1045 | Profile # |
Ah internet petitions, wacky fun. I especially liked the armed forces touch, bet that goes down well in some parts, though I kind of doubt they'd have a lot of time for gaming anyway.
That said, people really need to stop saying things like this:
> $60 Price tag should warrant you play the game how you want.
It really doesn't. The price tag is for a game with an online mode. I paid the price, I wanted Crazy Cain Kart Racing in there, but no such luck. Why should you get yours?
I mean.. Crazy. Cain. Kart Racing. Seriously Blizzard 
Edit:
Also
> Let's get this done guys. There is really no reason blizzard can't do this the same as they have for SC2.
..Last edit: 2012-06-04 05:57:35 |
| | Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw! |
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| Draekan Canada. June 04 2012 05:55. Posts 211 | Profile # |
Remember Diablo 2? Whitez? The gear... that all came from open battle.net which all came from single player.
I remember reading somewhere that they wanted it to be purely online to cut down on dupes, hacks, and stuff like that. I have no problem with online only. |
| | Draekan, COO of UR Gaming |
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| Grovbolle Denmark. June 04 2012 05:55. Posts 2580 | Profile Blog # |
I like your enthusiasm, but why would they do it? As soon as the game becomes non-online. Noone will buy the expansions, and the game isn't made for not being played with server. Your idea means they have to develop an entire new game. With the same old content, which you have already bought.. What are their incentive to do so??? |
| | GIVE ME COMMAND - Lies, damned lies and statistics: http://aligulac.com - @Sc2Aligulac - "I don't want Losira to go through because he is Zerg, but because he is Losira, he transcends all race" - TheBB | |
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| Tobberoth Sweden. June 04 2012 05:57. Posts 4518 | Profile # |
| Letting Blizzard know it sucks that there's no offline mode is one thing, expecting them to implement this however is just crazy, it's a massive amount of work. Remember SC2 lacking a LAN mode? Adding LAN mode to SC2 is something Blizzard could do in a week for pretty much no money at all. Everyone wants it and has been complaining for over a year. Progress? None. And this is FAR less feasible for Blizzard to do. |
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| Ahzz Finland. June 04 2012 06:03. Posts 560 | Profile # |
| I respect your enthusiasm, but I don't feel like going after something that has less than 0% chance of happening. They wont do it. |
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| Battleaxe United States. June 04 2012 06:42. Posts 746 | Profile Blog # |
I'd like to start off by saying I don't disagree with what you're trying to do. One of the main gripes I have about d3 is that launch day issues may have possibly been avoided had they implemented offline mode, as well as the in game latency I've heard people complain about, some of which I've experienced myself. Roughly 80% of the people I knew who bought d3 played their first few hours solo and wanted to do it this way. Having an offline mode would have meant less stress on the servers for people such as myself who could have given two shits about playing over battle.net with people at launch.
With that said, most of the reasons you have listed here aren't really that great, and really isn't enough to warrant such a huge change be implemented.
Always Online Requirement (DRM) - This is more or less standard for any multiplayer online game. Using a reason like this on something like a petition is essentially a moot point when trying to argue industry standard.
Want to play anytime and anywhere without having the worry of an internet connection - Valid. It would be nice if my internet connection was down during a storm or if I was somewhere without a connection I could still login and play.
Some fans can't afford a great internet connection - Semi-valid. With this point, let's take a look at the game requirements. The game requirements for d3 located at http://us.battle.net/support/en/article/diablo-iii-system-requirements specify that in order to play d3 you need broadband internet. Generally speaking, broadband is defined as the uninterrupted, fast access to the internet when speaking in reference to internet connection. Essentially, this points to anything that isn't dial-up. So right in the requirements it basically says, if you don't have a decent connection, don't buy this game. Anyone complaining about this due to a bad connection seems to just have buyer's remorse for not being able to read the requirements.
Bandwidth Caps - Silly. As mentioned above, d3 requires broadband. Any company offering broadband service will in most causes supply you with enough bandwidth to be able to game for a substantial amount of time without going anywhere near the bandwidth cap. Additionally, Blizzard is generally very good about creating their games with low bandwidth usage. Do a search on internetbandwidth usage, or even d3 bandwidth usage. Going with the numbers from WoW (which in theory should use much more bandwidth then d3 ever would), Blizzard suggests bandwidth usage roughly around 44mb per hour. Even at 10 hours a day, 5 days a week, you're still using under 10gb of bandwidth. And even running this 24 hours a day for an entire month would still yield under 30gb for a month. So unless you have extremely low bandwidth, or a connection less then what is required, this is not an issue.
$60 Price tag should warrant you play the game how you want. - False. $60 is the price Blizzard is asking you to pay for how THEY want you to play the game. Who's to say Blizzard can't come out next week and say "Offline players, we've heard you! We will be offering an offline only d3 at a price of $1000 to cover potantial intellectual property loses". Again, this would be the price is asking you to pay to play how they want based on the price.
Our Fellow Armed forces who baught the game can't play it. The reasons being is that when they are deplaoyed to various outposts the internet connection is terrible and are not able to play the game they purchased. - Valid. It does suck that with games like this it does hinder the ability of armed forces member and other service men and women who may not have access to the internet. However, as easy as it is to argue they deserve the ability to play the game, you can make the same arguement that they knew what they were getting themselves into when they signed up. So while a valid reason, still not necessarily the strongest point.
Solutions Create Two Accounts: Online Player/Offline Player - OK
Offline Supports Gold Auction House, while online supports real money aution house. (Microtransactions) - No way. There is absolutely no way an offline game can support an auction house. Having an auction house implies internet connectivity. How can you monitor the time left on an auction, other people bidding on the auction, or even more so, bid on an item in the first place if you aren't connected to the internet. Either I'm misunderstanding what you mean by offline, or you're misunderstanding what offline means. Unless you're proposing that your "offline" account can still access the gold AH if you have an active connection, then I guess that's fine, but it kinda defeats the purpose of asking for offline in the first place. And really, do the people wanting to play offline care about having an AH? I don't think this is a huge selling point.
So from my perspective, you've got 2 valid reasons sitting there, 1 semi-valid, and 2 reasons that aren't really correct in the scope of what you're trying to accomplish. Additionally, the solutions you've proposed are simplistic and not very thought out, aside from the fact that having the gold AH available to some sort of offline player is pretty contradictory in the first place.
Like I said when I started the post, I agree there should be an offline mode, I would LOVE to see something like that patched in, but as with many, I just don't think it's feasable at this point in the development cycle. Even if it were, and even if Blizzard would consider it if a good enough petition were brought to them, this is not the petition I would want to associate myself with. Maybe try refining the reasons a bit more, bring some solid evidence, and have a better idea for a soution, you might get some more sigs and an actual glance from Blizzard.
Edit: also the last sentence of your post, "Let's get this done guys. There is really no reason blizzard can't do this the same as they have for SC2". What are you talking about? SC2 has no offline mode. You can't even play the single player offline without having achievements disabled. Spoiler below taking directly from battle.net on offine capability of sc2. + Show Spoiler + StarCraft II: Wings of Liberty multiplayer and singleplayer modes require an active Internet connection. However, offline play for singleplayer is available as long as your copy of StarCraft II has been logged into Battle.net within the last few weeks. There are two ways to play offline with StarCraft II.
Guest Play Guest play is accessed by clicking the "Play as Guest" button on the login screen. This gives you access to three accounts local to that computer that will let you play the single-player portions of the game, including the campaign, challenge missions, and skirmish mode versus the AI. Note that achievements and online progress are only enabled while logged in to Battle.net.
Offline Play If no connection to Battle.net is available, StarCraft II offers offline play on your StarCraft II character. A prompt will appear upon attempting to login, stating that Battle.net is not able to be reached. By selecting "Play Offline," you can continue your campaign or play single-player skirmishes and challenges, including those unlocked on your registered StarCraft II character. As with Guest Play, achievements and other online functionality are not available in offline play. Note: Guest passes will not allow access to offline mode in either way.
Might want to avoid throwing that last bit in your post if you plan on going to other websites before you get that thrown back at you as well. Last edit: 2012-06-04 06:50:17 |
| | Without a community, we're all just a bunch of geeks. |
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| Assault_1 Canada. June 04 2012 06:49. Posts 1346 | Profile # |
| who cares about offline play, theres so many bigger issues with d3 right now |
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| Shikyo Finland. June 04 2012 06:50. Posts 20126 | Profile Blog # |
On June 04 2012 06:49 Assault_1 wrote: who cares about offline play, theres so many bigger issues with d3 right now
Which of them isnt caused by lack of offline play again? |
| | "I shall wait for you in death's halls, my Love (love love love love~)" |
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| FliedLice Germany. June 04 2012 06:55. Posts 6476 | Profile Blog # |
On June 04 2012 06:50 Shikyo wrote: Show nested quote +On June 04 2012 06:49 Assault_1 wrote: who cares about offline play, theres so many bigger issues with d3 right now
Which of them isnt caused by lack of offline play again?
Every one of them except the occasional disconnect. |
| | "I don't really understand why someone would focus so much on what they don't like, instead of putting their energy toward what they enjoy. Music is not politics. It is meant to be listened to and felt, there is no point talking it to death." |
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| SKC Brazil. June 04 2012 06:56. Posts 3257 | Profile # |
People seem to believe offline mode would also allow them to play their character on battle.net? That's insane.
For offline mode to be possible, everything would have to be stored locally, so everything would be a lot easier to hack/modify. Insanely easy to modify. You would never be able to play a character you created offline on the official servers, and that's actually an issue. This was actually one of the reasons they gave for online only, people created character offline because they wanted to play by themselfs and never realised that would mean they would not be able to play online until they tried.
You would end up with D2's system, offline and Open Bnet, shitty as it was, and online Bnet. And since everything is stored locally as well, even online Bnet would probally be less secure. |
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| Shikyo Finland. June 04 2012 07:00. Posts 20126 | Profile Blog # |
On June 04 2012 06:55 FliedLice wrote: Show nested quote +On June 04 2012 06:50 Shikyo wrote: On June 04 2012 06:49 Assault_1 wrote: who cares about offline play, theres so many bigger issues with d3 right now
Which of them isnt caused by lack of offline play again?
Every one of them except the occasional disconnect.
Oh so error 37s, hackings, spammers, delay and such aren't problems? Okay sorry I've been misinformed |
| | "I shall wait for you in death's halls, my Love (love love love love~)" |
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