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TLPD Winrates May 2012 - Page 60

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  CtrlShiftAltGrrrrrrr   June 18 2012 17:22. Posts 544Profile # 

On June 18 2012 16:41 PotatoJunior wrote:

Show nested quote +



That is a blatant strawman. Many of the people in this post probably speak from experience in TvZ, and not just from concluding purely from the statistics. The statistics do give people a broader view at concluding with the general trend of the matchup.

For now, it is safe to say that there are more evidence concluding that TvZ is in favor of zerg than it being even or in favor of terran, and it can be backed up by some, more or less, pro players.

I also watched a game recently (Golden vs MVP member), where the terran took down 3 zerg bases one after another, had favorable engagements as he split his terran bio army to minimize the sacrifice against banelings, but still lost in the end because the late game terran army could not stop a combination of corrupters, broodlords, infestors, zerglings, and I think there were some roaches. The terran did not lose a single base during the entire fight might I add, only the zerg, who had lost 3. Even if terran could take out the zerg army, zerg could remax easier than a terran, and sometimes faster than the terrans can remax half their army.

Infestors is also one of the reasons why sky terran, or the upper tier terran units, are almost useless. Mass infestors can counter a max battlecruiser and raven army. Just fungal and spawn infested marines and run, fungal and spawn infested marines and run, then gg. Even if you can get a few infestor with yamato cannon, they can remake that infestor faster than you can remake that battlecruiser.

I have seen others where the zerg lost more resources, but because zerg can remax so easily with late game composition, the terran still lost.


no sky terran is strong but u need 1h30 min to get it fully operationnal u cant base a gameplan on it unless its metropolis+ ull never have the money on normal maps if u take fights and need to repop, the problem with tvz isnt super lategame its everything else
awaiting the return of the space cowboy
Old Post

 
 zezamer   Finland. June 18 2012 17:27. Posts 1805
Profile # 

On June 18 2012 17:17 Veriol wrote:

Show nested quote +



just fyi in all the major tournaments (mlg,gsl,dh) top 4 finishers are mostly terrans.


[image loading]

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 beatitudes   United States. June 18 2012 17:39. Posts 163
Profile # 

On June 18 2012 14:43 The_Stampede wrote:

Show nested quote +


I just love these threads full of non pros discussing balance. It's extremely funny, clearly skill takes a back seat to numbers in this game.



To be honest, if you are not a pro player, then your opinion on balance doesn't matter.


comments like these make me so confused. what you are basically saying is that blizzards entire balancing staff are pro players right? right .........
Last edit: 2012-06-18 17:42:46
<3
Old Post

 
 Orracle   United States. June 18 2012 17:44. Posts 309
Profile Blog # 

On June 18 2012 17:39 beatitudes wrote:

Show nested quote +


comments like this make me so confused. what you are basically saying is that blizzards entire balancing staff are pro players right? right .........


Ironically, Blizzard bases the majority of their balance of statistics. The community manager on the battle.net forums said they have a couple resident PHD staticians. He actually e-mailed them for the forum and asked how the numbers are taken into affect. I can possibly find the link. Whether or not they balance at a top level, the game as a whole, etc, I do not remember.

That being said, it's really time people start voting with their wallets. People purchasing HOTS when there are so many issues with this current game is mind boggling. Blizzard will do nothing to change their current system if people don't protest against it.
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 Veriol   Czech Republic. June 18 2012 17:46. Posts 400
Profile # 

On June 18 2012 17:27 zezamer wrote:

Show nested quote +



[image loading]

[image loading]

[image loading]


Yeah not as of last month but whats so wrong with that? Terran was absolutely dominating the game for year and half last two months are first when its not as true but terran is still having strong results.
And what i ment by top 4 finishers are mostly terrans is that overall terran is still the most top 4 finisher race.
Last edit: 2012-06-18 17:47:01
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Old Post

 
 beatitudes   United States. June 18 2012 17:50. Posts 163
Profile # 

On June 18 2012 17:46 Veriol wrote:

Show nested quote +



Yeah not as of last month but whats so wrong with that? Terran was absolutely dominating the game for year and half last two months are first when its not as true but terran is still having strong results.
And what i ment by top 4 finishers are mostly terrans is that overall terran is still the most top 4 finisher race.

since it was imbalanced in the past it's ok to be imbalanced now? I don't play sc2 so i dont have bias towards race, just my favorite players. But i certainly would like balance in the game right now, regardless of what it was like 6 to 12 months ago
<3
Old Post

 
 zezamer   Finland. June 18 2012 17:52. Posts 1805
Profile # 

On June 18 2012 17:44 Orracle wrote:
Ironically, Blizzard bases the majority of their balance of statistics. The community manager on the battle.net forums said they have a couple resident PHD staticians. He actually e-mailed them for the forum and asked how the numbers are taken into affect. I can possibly find the link. Whether or not they balance at a top level, the game as a whole, etc, I do not remember.



You should watch the Davik Kim interview where he explains how they balance the game

http://www.teamliquid.net/forum/viewmessage.php?topic_id=344574
 
Old Post

 
 zezamer   Finland. June 18 2012 17:53. Posts 1805
Profile # 

On June 18 2012 17:46 Veriol wrote:
Yeah not as of last month but whats so wrong with that? Terran was absolutely dominating the game for year and half last two months are first when its not as true but terran is still having strong results.
And what i ment by top 4 finishers are mostly terrans is that overall terran is still the most top 4 finisher race.


So do you think the game should be balanced so that every race has their turn to be OP ?
 
Old Post

 
 Veriol   Czech Republic. June 18 2012 17:57. Posts 400
Profile # 

On June 18 2012 17:53 zezamer wrote:

Show nested quote +



So do you think the game should be balanced so that every race has their turn to be OP ?



I think i got completely misunderstood here. What Im saying is the game is finnaly getting to be abit balance after terran dominating it for so long.
... and it got balanced in the end. Although currently it might be tipped in zerg favour. But we dont know yet ..
Last edit: 2012-06-18 17:58:03
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Old Post

 
 Orracle   United States. June 18 2012 17:58. Posts 309
Profile Blog # 

On June 18 2012 17:52 zezamer wrote:

Show nested quote +



You should watch the Davik Kim interview where he explains how they balance the game

http://www.teamliquid.net/forum/viewmessage.php?topic_id=344574


I saw it. I'm really curious how many pro's advice they have implemented. He specifically states it's biased, some I'm assuming nearly none. Very quick to change the subject from pros to internal/external people being the main source of balance.
Old Post

 
 Coffee Zombie   Finland. June 18 2012 18:17. Posts 149
Profile Blog # 

On June 18 2012 17:57 Veriol wrote:

Show nested quote +



I think i got completely misunderstood here. What Im saying is the game is finnaly getting to be abit balance after terran dominating it for so long.
... and it got balanced in the end. Although currently it might be tipped in zerg favour. But we dont know yet ..


It is tipped in Z favour. TvZ was pretty damn balanced during the latest patch (after the overkill snipe nerfs) if you handled the Zerg endgame MMA style aka multitasked a ton and basically just dropped everywhere and ignored the deathball itself until the Zerg's production and mining were dead. The Hellion Expand could be handled with minimal risk by a semi-wall and either inching a spine forward little by little or investing in units. Either way, the build's purpose was to act as a speedbump - not to deal damage but to force us bugs to play fair, not just press sdddddddd all day as can be done now with the super Queens.

It's disturbingly common for Zerg players here to think of anything that forces them to not drone as being wrong, when it is precisely the way the game should function - fair units backed by a broken production model that can be kept in check by forcing the Zerg to make units. Now we don't because Queens handle everything and don't cost larva. Hello, safe superfast thirds and half-a-map creep spread by 10 minute mark as standard play. Not healthy if you ask me. Yet many people are claiming this insanity is balanced. Please be better than the fanboy hordes and recognize that there is indeed a problem and that a brilliant matchup has been made substantially worse. (Myself, I'd rather watch TvP than TvZ nowadays)
SC2 needs more solid basics, less OMG gimmickry. (Hello, Oracle...). Superfrequent sledgehammer patches need to die.
Old Post

 
 Veriol   Czech Republic. June 18 2012 18:35. Posts 400
Profile # 

On June 18 2012 18:17 Coffee Zombie wrote:

Show nested quote +



It is tipped in Z favour. TvZ was pretty damn balanced during the latest patch (after the overkill snipe nerfs) if you handled the Zerg endgame MMA style aka multitasked a ton and basically just dropped everywhere and ignored the deathball itself until the Zerg's production and mining were dead. The Hellion Expand could be handled with minimal risk by a semi-wall and either inching a spine forward little by little or investing in units. Either way, the build's purpose was to act as a speedbump - not to deal damage but to force us bugs to play fair, not just press sdddddddd all day as can be done now with the super Queens.

It's disturbingly common for Zerg players here to think of anything that forces them to not drone as being wrong, when it is precisely the way the game should function - fair units backed by a broken production model that can be kept in check by forcing the Zerg to make units. Now we don't because Queens handle everything and don't cost larva. Hello, safe superfast thirds and half-a-map creep spread by 10 minute mark as standard play. Not healthy if you ask me. Yet many people are claiming this insanity is balanced. Please be better than the fanboy hordes and recognize that there is indeed a problem and that a brilliant matchup has been made substantially worse. (Myself, I'd rather watch TvP than TvZ nowadays)


I dont see the problem in early game for TvZ. I think terran needs unit that is capable of dealing with zerg T3(old ghost).
Late game zerg basically forces terran into wierd compostion that is bad troughout whole game and might not be enogh in the end anyway. Currently with exceptional control nothing beats BL/corruptor/infestor in late game. We might say but terran is supposed to deal damage during whole game with drops and pushes but that forces him into composition he cant really utilize late game but its vital to survive anything but late game.
I think old ghost would be just fine with maybe slightly increased mana cost on snipe. OR slightly adjust current units to effectively fight zerg T3
Edit: meaning buff tanks, vikings (maybe something like anti air attack - so it doesnt affect colossus)

The fact terran cant put enough pressure early game is fine I think because its still very micro dependant.
Last edit: 2012-06-18 18:39:08
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Old Post

 
 SolidMoose   United States. June 18 2012 18:45. Posts 1100
Profile # 

On June 18 2012 17:46 Veriol wrote:

Show nested quote +



Yeah not as of last month but whats so wrong with that? Terran was absolutely dominating the game for year and half last two months are first when its not as true but terran is still having strong results.
And what i ment by top 4 finishers are mostly terrans is that overall terran is still the most top 4 finisher race.


Please stop justifying imbalance with past imbalance. That makes no sense.
 
Old Post

 
 Enzymatic   Canada. June 18 2012 18:47. Posts 853
Profile # 
lol @ Terran players raging about not being able to pressure Zerg enough early-game.

You obviously haven't played Protoss yet.
"Who hired this awful fountain gunner? He can't hit shit." - Yiss
Old Post

 
 SnipedSoul   Canada. June 18 2012 19:00. Posts 1686
Profile # 

On June 18 2012 18:47 Enzymatic wrote:
lol @ Terran players raging about not being able to pressure Zerg enough early-game.

You obviously haven't played Protoss yet.


Sadly, Terran has no ultimate deathball army or archon toilet to work towards.
 
Old Post

 
 rd   United States. June 18 2012 19:06. Posts 2064
Profile # 

On June 18 2012 17:53 zezamer wrote:

Show nested quote +



So do you think the game should be balanced so that every race has their turn to be OP ?



Yes, it should. Theres no way to account for players discovering new strategies with units unique to a race vs other races, and thus changing the meta game into their favor for a while. The game was DESIGNED for this to happen, otherwise all races would be symmetrical in design.

I don't agree with Blizzard's knee jerk balance changes, but, seriously, the game can't be balanced every freaking month.
Old Post

 
 Ghanburighan   Estonia. June 18 2012 19:21. Posts 3412
Profile # 
God damn it. Wrong thread. Sorry!
Last edit: 2012-06-18 19:23:07
Cry 'havoc' and let slip the dogs of war
Old Post

 
 beatitudes   United States. June 18 2012 19:22. Posts 163
Profile # 

On June 18 2012 19:21 Ghanburighan wrote:
I wonder if the Learn Korean clips will be on youtube. Loved the Mule ^^

haha wrong thread!
<3
Old Post

 
 Toadvine   Poland. June 18 2012 20:14. Posts 2182
Profile # 

On June 18 2012 18:35 Veriol wrote:

Show nested quote +



I dont see the problem in early game for TvZ. I think terran needs unit that is capable of dealing with zerg T3(old ghost).
Late game zerg basically forces terran into wierd compostion that is bad troughout whole game and might not be enogh in the end anyway. Currently with exceptional control nothing beats BL/corruptor/infestor in late game. We might say but terran is supposed to deal damage during whole game with drops and pushes but that forces him into composition he cant really utilize late game but its vital to survive anything but late game.
I think old ghost would be just fine with maybe slightly increased mana cost on snipe. OR slightly adjust current units to effectively fight zerg T3
Edit: meaning buff tanks, vikings (maybe something like anti air attack - so it doesnt affect colossus)

The fact terran cant put enough pressure early game is fine I think because its still very micro dependant.


See, this is the problem with continuing to balance the game around Zerg greed, TvZ was in a great place before the patch, because Terran could actually pressure Zerg and delay their third without being all-in. Now TvZ has turned into PvZ, where it's standard for Zerg to get to 70 drones with no units on the field, and then immediately tech to Hive when he confirms no all-in coming. I'm sorry, but this is just fucking retarded. In PvZ, the early and mid game basically don't exist unless either side all-ins. In a standard game, you go straight to late game, and that's just nonsensical.

And the solution is not to give Terran a lategame unit capable of handling Hive tech, that just makes the game even more boring. Blizzard really need to man up and nerf Spawn Larvae in HotS, so Zerg can actually play more reasonably.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Old Post

  scypio   Poland. June 18 2012 20:30. Posts 861Profile # 

On June 18 2012 20:14 Toadvine wrote:
See, this is the problem with continuing to balance the game around Zerg greed, TvZ was in a great place before the patch, because Terran could actually pressure Zerg and delay their third without being all-in. Now TvZ has turned into PvZ, where it's standard for Zerg to get to 70 drones with no units on the field, and then immediately tech to Hive when he confirms no all-in coming. I'm sorry, but this is just fucking retarded. In PvZ, the early and mid game basically don't exist unless either side all-ins. In a standard game, you go straight to late game, and that's just nonsensical.

And the solution is not to give Terran a lategame unit capable of handling Hive tech, that just makes the game even more boring. Blizzard really need to man up and nerf Spawn Larvae in HotS, so Zerg can actually play more reasonably.


Yeah, I agree with the above. And, with the current state of meta there is one more thing that concerns me...

SC2 nowadays is so horribly dull to watch. It started some time ago at the master/gm level, when Playhem daily cups become a ZvZ / ZvP fest. Now it's starting to take over major tournaments (look, there are 3 terrans in ro16 DHS, stacked in the same part of bracket!)... and probably GSL will be next.

For me TvZ was the best matchup to watch before the make-ghosts-in-tvz-extinct nerf. And it's been going downhill from there, now it has more of TvP feeling then ever. There's one composition to rule them all (and a bit of horribly inefficient cheese) - and this is not a good thing.
TLception: balance-whining-whining... and don't comment football games unless your in Champions League!
Old Post

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