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| [Crimson]Bason China. June 16 2012 07:01. Posts 137 | Profile # |
On June 16 2012 06:55 FairForever wrote: Show nested quote +On June 16 2012 06:36 [Crimson]Bason wrote: On June 16 2012 06:30 dAPhREAk wrote: On June 16 2012 06:28 [Crimson]Bason wrote: On June 16 2012 06:22 Logo wrote: On June 16 2012 06:12 [Crimson]Bason wrote: On June 16 2012 06:04 Logo wrote: On June 16 2012 05:26 [Crimson]Bason wrote: On June 16 2012 05:05 Enox wrote: On June 16 2012 04:01 Exigaet wrote: [quote]
I doubt Paypal gets all of the 15%.. Especially when items can sell for $250.. That would be $1 for Blizzard and $37.35 to Paypal.
and what do you think sells more often? items for 250$ or items for 2-10$? 1$ for blizz is pretty massive if you consider that most of the sales will be very cheap
it just says 15% transfer fee ... most likely blizzard getting at least 12% out of that 15% ontop of the $1 dollard listing fee. This is for items only. for coomodities like gold its 15% + another 15%. Dont know who came up with the 15% to paypal because clearly blizzard is profiting. blizzard isnt stupid so i would say they will not let you buy new releases using that virtual money.
It's not virtual money. If I spend $39.99 on HotS with "blizzard money" that's $39.99 that someone else put into the system using real money. Either way Blizzard gets $39.99 for the game. They could still restrict it, but the only reason would be "because they're dicks." If anything they make more by letting you buy a game via their money. Otherwise the money is leaving their system when someone eventually uses it to buy an item on RMAH that goes to Paypal and may never return.
its not virtual money before you injected into the blizzard system. true. it was real money someone else deposited into his blizzard account. also true. But after it is deposited and turned into blizzard buck. It is no longer "real" money because it is like a gift card you are limited to what you can do with it. Real money you have no restrictions. And im sure blizzard isnt stupid and would want to keep that virtual money circulating instead of destroying this real money by allowing you to purchase new releases... If you think blizzard isnt greedy well good luck with that. All the things they implemented into D3 has been for greed and collecting money. The more they keep this virtual money the more they can tax it with fees that $100 that someone injected into this never ending loop by the end of 4-5 rounds of buying/selling 80-90% of that money will be in blizzard's hands. As I said they are not stupid and will find any way possible to profit from us players. Not letting you buy new releases with their virtual money is very profitable.
You're just looking for reasons to bitch. Blizzard has done tons of things to make them less profit in D3 (like removing skill runes as an item). They want as much money as they can get, but part of that is not pissing off your users.
Its not like they havent already pissed off a lot of players. Removing runes system was because their shity linear skill with linear stat use didnt allow a space for runes/rune words. It wasnt about profit. Are you dumb? The online only, the game revolving around the AH and now the RMAH? the incredibly random rng with items? These are the most obvious decisions they made in order to profit from us. They wont be getting any more money from alot of users because of their greed. That is already a fact by shoving this crappy game down our throat and limiting us on how we want to play it.
blizzard is smart. they make less money off the people you describe, but maximize their profits off the people who you apparently dont agree with. blizzard +1
Im just frustrated when people dont see blizzard's motives behind their decisions and still blindly support them thinking what they are doing is for the profit of us the players. I guess there are plenty of stupid people in the world so no reason I have to argue with those people who cant seem to understand economics and the logic behind blizzard's decisions.
blah blah blah... no shit Blizzard is a subsidiary of a public corp, of course their first intention is for money. But a lot of us support them because the enjoyment we get is worth more than the $60 we put into the game. Benefits both sides, don't you think? Sure the game could've been better but if I derived more than $60 of value from the $60 I invested, that seems like a fine trade.
Everyone's value are different if you are happy with 40hrs of playtime for $60 then Im fine with that. But to others $60 is worth alot more and are expecting a lot more. I think there are lot more people who thinkgs for $60 D3 should have been much better. That is apart from all the constraints they put on us players. |
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| dAPhREAk Nauru. June 16 2012 07:02. Posts 8698 | Profile Blog # |
On June 16 2012 06:59 [Crimson]Bason wrote: Show nested quote +On June 16 2012 06:53 dAPhREAk wrote: On June 16 2012 06:50 [Crimson]Bason wrote: On June 16 2012 06:42 dAPhREAk wrote: On June 16 2012 06:36 [Crimson]Bason wrote: On June 16 2012 06:30 dAPhREAk wrote: On June 16 2012 06:28 [Crimson]Bason wrote: On June 16 2012 06:22 Logo wrote: On June 16 2012 06:12 [Crimson]Bason wrote: On June 16 2012 06:04 Logo wrote: [quote]
It's not virtual money.
If I spend $39.99 on HotS with "blizzard money" that's $39.99 that someone else put into the system using real money.
Either way Blizzard gets $39.99 for the game. They could still restrict it, but the only reason would be "because they're dicks." If anything they make more by letting you buy a game via their money. Otherwise the money is leaving their system when someone eventually uses it to buy an item on RMAH that goes to Paypal and may never return.
its not virtual money before you injected into the blizzard system. true. it was real money someone else deposited into his blizzard account. also true. But after it is deposited and turned into blizzard buck. It is no longer "real" money because it is like a gift card you are limited to what you can do with it. Real money you have no restrictions. And im sure blizzard isnt stupid and would want to keep that virtual money circulating instead of destroying this real money by allowing you to purchase new releases... If you think blizzard isnt greedy well good luck with that. All the things they implemented into D3 has been for greed and collecting money. The more they keep this virtual money the more they can tax it with fees that $100 that someone injected into this never ending loop by the end of 4-5 rounds of buying/selling 80-90% of that money will be in blizzard's hands. As I said they are not stupid and will find any way possible to profit from us players. Not letting you buy new releases with their virtual money is very profitable.
You're just looking for reasons to bitch. Blizzard has done tons of things to make them less profit in D3 (like removing skill runes as an item). They want as much money as they can get, but part of that is not pissing off your users.
Its not like they havent already pissed off a lot of players. Removing runes system was because their shity linear skill with linear stat use didnt allow a space for runes/rune words. It wasnt about profit. Are you dumb? The online only, the game revolving around the AH and now the RMAH? the incredibly random rng with items? These are the most obvious decisions they made in order to profit from us. They wont be getting any more money from alot of users because of their greed. That is already a fact by shoving this crappy game down our throat and limiting us on how we want to play it.
blizzard is smart. they make less money off the people you describe, but maximize their profits off the people who you apparently dont agree with. blizzard +1
Im just frustrated when people dont see blizzard's motives behind their decisions and still blindly support them thinking what they are doing is for the profit of us the players. I guess there are plenty of stupid people in the world so no reason I have to argue with those people who cant seem to understand economics and the logic behind blizzard's decisions.
anyone who thinks a publicly-owned game developer is investing money to develop games out of the goodness of their hearts is silly. its always about profit. usually the most profit is made from the best developed game though. i am curious how d3 will turn out, but predict it will be a huge success.
They already made profit! $60 for the game (a hefty price for any computer games) and even more $100+ for CE eddition. with over 6 million copies sold thats enough profit i would say. But they still want more and their greed turn into the rmah and milking us players for more money. Not only that they balanced/tuned the game around this rmah (I dont think anyone can argue with the fact that all the things they implemented was to revolve around their auction house). Im sure if people could go into the future and play diablo 3 before pre-ordering that sale number would be drastically lower (by maybe as much as 50%) but D3 rode on the fame of diablo 1 and 2 to get this many pre-orders and sales.
i agree with you that they are making AH/RMAH a huge priority in the game (and a lot of people appear to be enjoying it immensely). i see no problem with that. i think blizzard should be able to capitalize off their game, not ebay (which was the forum of choice for d2 and $250+ items now).
its not about proffitable or not... The system they are using to revolve around the AH and RMAH isnt fun for the players. They are limiting the way we want to play the game. They are monitoring the loot and drop rates (some even suspect their servers controls the drop rate of legendaries, sets, and rares based on the market which is easy to do and they would profit immensely). thats the part where I think most of players are furious about. Its not my game even after I buy it because they are putting constraint on how I want to play the game. All this because of their greed.
i agree its not fun, so i dont use AH/RMAH to build my character--cant fucking afford it anyways. it doesnt affect me if others use it because there is no pvp. i also dont find inferno fun because of the whole grinding/item thing. so i just start over with new characters and play in groups of friends. much more fun. |
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| Exigaet Canada. June 16 2012 07:03. Posts 319 | Profile # |
On June 16 2012 07:00 Vise wrote: There is a 3-day waiting period before digitally purchased versions of DIABLO III can access the Real Money Auction House. Anyone has this too? Whats up with this...
You need to attach a cell phone to recieve text messages from Blizzard. After you do that, it'll open up.
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| BurningSera United Kingdom. June 16 2012 07:06. Posts 5222 | Profile Blog # |
On June 16 2012 07:02 dAPhREAk wrote: Show nested quote +On June 16 2012 06:59 [Crimson]Bason wrote: On June 16 2012 06:53 dAPhREAk wrote: On June 16 2012 06:50 [Crimson]Bason wrote: On June 16 2012 06:42 dAPhREAk wrote: On June 16 2012 06:36 [Crimson]Bason wrote: On June 16 2012 06:30 dAPhREAk wrote: On June 16 2012 06:28 [Crimson]Bason wrote: On June 16 2012 06:22 Logo wrote: On June 16 2012 06:12 [Crimson]Bason wrote: [quote]
its not virtual money before you injected into the blizzard system. true. it was real money someone else deposited into his blizzard account. also true. But after it is deposited and turned into blizzard buck. It is no longer "real" money because it is like a gift card you are limited to what you can do with it. Real money you have no restrictions. And im sure blizzard isnt stupid and would want to keep that virtual money circulating instead of destroying this real money by allowing you to purchase new releases... If you think blizzard isnt greedy well good luck with that. All the things they implemented into D3 has been for greed and collecting money. The more they keep this virtual money the more they can tax it with fees that $100 that someone injected into this never ending loop by the end of 4-5 rounds of buying/selling 80-90% of that money will be in blizzard's hands. As I said they are not stupid and will find any way possible to profit from us players. Not letting you buy new releases with their virtual money is very profitable.
You're just looking for reasons to bitch. Blizzard has done tons of things to make them less profit in D3 (like removing skill runes as an item). They want as much money as they can get, but part of that is not pissing off your users.
Its not like they havent already pissed off a lot of players. Removing runes system was because their shity linear skill with linear stat use didnt allow a space for runes/rune words. It wasnt about profit. Are you dumb? The online only, the game revolving around the AH and now the RMAH? the incredibly random rng with items? These are the most obvious decisions they made in order to profit from us. They wont be getting any more money from alot of users because of their greed. That is already a fact by shoving this crappy game down our throat and limiting us on how we want to play it.
blizzard is smart. they make less money off the people you describe, but maximize their profits off the people who you apparently dont agree with. blizzard +1
Im just frustrated when people dont see blizzard's motives behind their decisions and still blindly support them thinking what they are doing is for the profit of us the players. I guess there are plenty of stupid people in the world so no reason I have to argue with those people who cant seem to understand economics and the logic behind blizzard's decisions.
anyone who thinks a publicly-owned game developer is investing money to develop games out of the goodness of their hearts is silly. its always about profit. usually the most profit is made from the best developed game though. i am curious how d3 will turn out, but predict it will be a huge success.
They already made profit! $60 for the game (a hefty price for any computer games) and even more $100+ for CE eddition. with over 6 million copies sold thats enough profit i would say. But they still want more and their greed turn into the rmah and milking us players for more money. Not only that they balanced/tuned the game around this rmah (I dont think anyone can argue with the fact that all the things they implemented was to revolve around their auction house). Im sure if people could go into the future and play diablo 3 before pre-ordering that sale number would be drastically lower (by maybe as much as 50%) but D3 rode on the fame of diablo 1 and 2 to get this many pre-orders and sales.
i agree with you that they are making AH/RMAH a huge priority in the game (and a lot of people appear to be enjoying it immensely). i see no problem with that. i think blizzard should be able to capitalize off their game, not ebay (which was the forum of choice for d2 and $250+ items now).
its not about proffitable or not... The system they are using to revolve around the AH and RMAH isnt fun for the players. They are limiting the way we want to play the game. They are monitoring the loot and drop rates (some even suspect their servers controls the drop rate of legendaries, sets, and rares based on the market which is easy to do and they would profit immensely). thats the part where I think most of players are furious about. Its not my game even after I buy it because they are putting constraint on how I want to play the game. All this because of their greed.
i agree its not fun, so i dont use AH/RMAH to build my character--cant fucking afford it anyways. it doesnt affect me if others use it because there is no pvp. i also dont find inferno fun because of the whole grinding/item thing. so i just start over with new characters and play in groups of friends. much more fun.
thats exactly the problem, even if you didnt use AH, your item drop rate is affected by other players. item drop rate is directly regulated by AH. |
| | Spawn more Overlords - Zerg player at heart. 2009, 820, Yaphets, YamateH <3 |
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| dAPhREAk Nauru. June 16 2012 07:07. Posts 8698 | Profile Blog # |
On June 16 2012 07:06 BurningSera wrote: Show nested quote +On June 16 2012 07:02 dAPhREAk wrote: On June 16 2012 06:59 [Crimson]Bason wrote: On June 16 2012 06:53 dAPhREAk wrote: On June 16 2012 06:50 [Crimson]Bason wrote: On June 16 2012 06:42 dAPhREAk wrote: On June 16 2012 06:36 [Crimson]Bason wrote: On June 16 2012 06:30 dAPhREAk wrote: On June 16 2012 06:28 [Crimson]Bason wrote: On June 16 2012 06:22 Logo wrote: [quote]
You're just looking for reasons to bitch. Blizzard has done tons of things to make them less profit in D3 (like removing skill runes as an item). They want as much money as they can get, but part of that is not pissing off your users.
Its not like they havent already pissed off a lot of players. Removing runes system was because their shity linear skill with linear stat use didnt allow a space for runes/rune words. It wasnt about profit. Are you dumb? The online only, the game revolving around the AH and now the RMAH? the incredibly random rng with items? These are the most obvious decisions they made in order to profit from us. They wont be getting any more money from alot of users because of their greed. That is already a fact by shoving this crappy game down our throat and limiting us on how we want to play it.
blizzard is smart. they make less money off the people you describe, but maximize their profits off the people who you apparently dont agree with. blizzard +1
Im just frustrated when people dont see blizzard's motives behind their decisions and still blindly support them thinking what they are doing is for the profit of us the players. I guess there are plenty of stupid people in the world so no reason I have to argue with those people who cant seem to understand economics and the logic behind blizzard's decisions.
anyone who thinks a publicly-owned game developer is investing money to develop games out of the goodness of their hearts is silly. its always about profit. usually the most profit is made from the best developed game though. i am curious how d3 will turn out, but predict it will be a huge success.
They already made profit! $60 for the game (a hefty price for any computer games) and even more $100+ for CE eddition. with over 6 million copies sold thats enough profit i would say. But they still want more and their greed turn into the rmah and milking us players for more money. Not only that they balanced/tuned the game around this rmah (I dont think anyone can argue with the fact that all the things they implemented was to revolve around their auction house). Im sure if people could go into the future and play diablo 3 before pre-ordering that sale number would be drastically lower (by maybe as much as 50%) but D3 rode on the fame of diablo 1 and 2 to get this many pre-orders and sales.
i agree with you that they are making AH/RMAH a huge priority in the game (and a lot of people appear to be enjoying it immensely). i see no problem with that. i think blizzard should be able to capitalize off their game, not ebay (which was the forum of choice for d2 and $250+ items now).
its not about proffitable or not... The system they are using to revolve around the AH and RMAH isnt fun for the players. They are limiting the way we want to play the game. They are monitoring the loot and drop rates (some even suspect their servers controls the drop rate of legendaries, sets, and rares based on the market which is easy to do and they would profit immensely). thats the part where I think most of players are furious about. Its not my game even after I buy it because they are putting constraint on how I want to play the game. All this because of their greed.
i agree its not fun, so i dont use AH/RMAH to build my character--cant fucking afford it anyways. it doesnt affect me if others use it because there is no pvp. i also dont find inferno fun because of the whole grinding/item thing. so i just start over with new characters and play in groups of friends. much more fun.
thats exactly the problem, even if you didnt use AH, your item drop rate is affected by other players. item drop rate is directly regulated by AH.
i got all the way to act 3, inferno with their standard drop rate. its not as big of a deal as you guys make it. also, they said that they are going to make drops better, so.... |
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| Exigaet Canada. June 16 2012 07:11. Posts 319 | Profile # |
On June 16 2012 07:07 dAPhREAk wrote: Show nested quote +On June 16 2012 07:06 BurningSera wrote: On June 16 2012 07:02 dAPhREAk wrote: On June 16 2012 06:59 [Crimson]Bason wrote: On June 16 2012 06:53 dAPhREAk wrote: On June 16 2012 06:50 [Crimson]Bason wrote: On June 16 2012 06:42 dAPhREAk wrote: On June 16 2012 06:36 [Crimson]Bason wrote: On June 16 2012 06:30 dAPhREAk wrote: On June 16 2012 06:28 [Crimson]Bason wrote: [quote]
Its not like they havent already pissed off a lot of players. Removing runes system was because their shity linear skill with linear stat use didnt allow a space for runes/rune words. It wasnt about profit. Are you dumb? The online only, the game revolving around the AH and now the RMAH? the incredibly random rng with items? These are the most obvious decisions they made in order to profit from us. They wont be getting any more money from alot of users because of their greed. That is already a fact by shoving this crappy game down our throat and limiting us on how we want to play it.
blizzard is smart. they make less money off the people you describe, but maximize their profits off the people who you apparently dont agree with. blizzard +1
Im just frustrated when people dont see blizzard's motives behind their decisions and still blindly support them thinking what they are doing is for the profit of us the players. I guess there are plenty of stupid people in the world so no reason I have to argue with those people who cant seem to understand economics and the logic behind blizzard's decisions.
anyone who thinks a publicly-owned game developer is investing money to develop games out of the goodness of their hearts is silly. its always about profit. usually the most profit is made from the best developed game though. i am curious how d3 will turn out, but predict it will be a huge success.
They already made profit! $60 for the game (a hefty price for any computer games) and even more $100+ for CE eddition. with over 6 million copies sold thats enough profit i would say. But they still want more and their greed turn into the rmah and milking us players for more money. Not only that they balanced/tuned the game around this rmah (I dont think anyone can argue with the fact that all the things they implemented was to revolve around their auction house). Im sure if people could go into the future and play diablo 3 before pre-ordering that sale number would be drastically lower (by maybe as much as 50%) but D3 rode on the fame of diablo 1 and 2 to get this many pre-orders and sales.
i agree with you that they are making AH/RMAH a huge priority in the game (and a lot of people appear to be enjoying it immensely). i see no problem with that. i think blizzard should be able to capitalize off their game, not ebay (which was the forum of choice for d2 and $250+ items now).
its not about proffitable or not... The system they are using to revolve around the AH and RMAH isnt fun for the players. They are limiting the way we want to play the game. They are monitoring the loot and drop rates (some even suspect their servers controls the drop rate of legendaries, sets, and rares based on the market which is easy to do and they would profit immensely). thats the part where I think most of players are furious about. Its not my game even after I buy it because they are putting constraint on how I want to play the game. All this because of their greed.
i agree its not fun, so i dont use AH/RMAH to build my character--cant fucking afford it anyways. it doesnt affect me if others use it because there is no pvp. i also dont find inferno fun because of the whole grinding/item thing. so i just start over with new characters and play in groups of friends. much more fun.
thats exactly the problem, even if you didnt use AH, your item drop rate is affected by other players. item drop rate is directly regulated by AH.
i got all the way to act 3, inferno with their standard drop rate. its not as big of a deal as you guys make it. also, they said that they are going to make drops better, so....
I'm also farming act 3 inferno solo and I've been getting a couple good drops a day. Haven't got any legendaries lately but the rares have made up for it. |
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| [Crimson]Bason China. June 16 2012 07:11. Posts 137 | Profile # |
On June 16 2012 07:06 BurningSera wrote: Show nested quote +On June 16 2012 07:02 dAPhREAk wrote: On June 16 2012 06:59 [Crimson]Bason wrote: On June 16 2012 06:53 dAPhREAk wrote: On June 16 2012 06:50 [Crimson]Bason wrote: On June 16 2012 06:42 dAPhREAk wrote: On June 16 2012 06:36 [Crimson]Bason wrote: On June 16 2012 06:30 dAPhREAk wrote: On June 16 2012 06:28 [Crimson]Bason wrote: On June 16 2012 06:22 Logo wrote: [quote]
You're just looking for reasons to bitch. Blizzard has done tons of things to make them less profit in D3 (like removing skill runes as an item). They want as much money as they can get, but part of that is not pissing off your users.
Its not like they havent already pissed off a lot of players. Removing runes system was because their shity linear skill with linear stat use didnt allow a space for runes/rune words. It wasnt about profit. Are you dumb? The online only, the game revolving around the AH and now the RMAH? the incredibly random rng with items? These are the most obvious decisions they made in order to profit from us. They wont be getting any more money from alot of users because of their greed. That is already a fact by shoving this crappy game down our throat and limiting us on how we want to play it.
blizzard is smart. they make less money off the people you describe, but maximize their profits off the people who you apparently dont agree with. blizzard +1
Im just frustrated when people dont see blizzard's motives behind their decisions and still blindly support them thinking what they are doing is for the profit of us the players. I guess there are plenty of stupid people in the world so no reason I have to argue with those people who cant seem to understand economics and the logic behind blizzard's decisions.
anyone who thinks a publicly-owned game developer is investing money to develop games out of the goodness of their hearts is silly. its always about profit. usually the most profit is made from the best developed game though. i am curious how d3 will turn out, but predict it will be a huge success.
They already made profit! $60 for the game (a hefty price for any computer games) and even more $100+ for CE eddition. with over 6 million copies sold thats enough profit i would say. But they still want more and their greed turn into the rmah and milking us players for more money. Not only that they balanced/tuned the game around this rmah (I dont think anyone can argue with the fact that all the things they implemented was to revolve around their auction house). Im sure if people could go into the future and play diablo 3 before pre-ordering that sale number would be drastically lower (by maybe as much as 50%) but D3 rode on the fame of diablo 1 and 2 to get this many pre-orders and sales.
i agree with you that they are making AH/RMAH a huge priority in the game (and a lot of people appear to be enjoying it immensely). i see no problem with that. i think blizzard should be able to capitalize off their game, not ebay (which was the forum of choice for d2 and $250+ items now).
its not about proffitable or not... The system they are using to revolve around the AH and RMAH isnt fun for the players. They are limiting the way we want to play the game. They are monitoring the loot and drop rates (some even suspect their servers controls the drop rate of legendaries, sets, and rares based on the market which is easy to do and they would profit immensely). thats the part where I think most of players are furious about. Its not my game even after I buy it because they are putting constraint on how I want to play the game. All this because of their greed.
i agree its not fun, so i dont use AH/RMAH to build my character--cant fucking afford it anyways. it doesnt affect me if others use it because there is no pvp. i also dont find inferno fun because of the whole grinding/item thing. so i just start over with new characters and play in groups of friends. much more fun.
thats exactly the problem, even if you didnt use AH, your item drop rate is affected by other players. item drop rate is directly regulated by AH.
therefore you can hunt for days and days without a legendary or set ... because someone else already found it and it will never drop for you...which forces you to go on the AH or RMAH and buy those legendaries/sets others found..Pretty smart concept on blizzard's part (one reason they want everything controlled in their database/server). BUT massively screwing us players. |
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| Medrea June 16 2012 07:13. Posts 9999 | Profile # |
| There hasnt been an alteration in any drop rates. Ive been keeping tabs and ive been averaging the same 80 or so rares an hour since the second week of the game. |
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| dAPhREAk Nauru. June 16 2012 07:14. Posts 8698 | Profile Blog # |
On June 16 2012 07:13 Medrea wrote: There hasnt been an alteration in any drop rates. Ive been keeping tabs and ive been averaging the same 80 or so rares an hour since the second week of the game.
how are you getting 80 rares an hour? |
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| Amui Canada. June 16 2012 07:14. Posts 3155 | Profile Blog # |
| Halfway to paying for D3 through playing D3. Thing is the stuff I've sold hasn't even been good for the most part. It boggles the mind what some people pay for various pieces of gear that aren't even good though. |
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| Exigaet Canada. June 16 2012 07:15. Posts 319 | Profile # |
On June 16 2012 07:14 dAPhREAk wrote: Show nested quote +On June 16 2012 07:13 Medrea wrote: There hasnt been an alteration in any drop rates. Ive been keeping tabs and ive been averaging the same 80 or so rares an hour since the second week of the game.
how are you getting 80 rares an hour?
Depending on how fast you can run Siegebreaker, 80 rares an hour is feasible. Would have to run in under like 15 mins per run though. |
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| Exigaet Canada. June 16 2012 07:16. Posts 319 | Profile # |
On June 16 2012 07:14 Amui wrote: Halfway to paying for D3 through playing D3. Thing is the stuff I've sold hasn't even been good for the most part. It boggles the mind what some people pay for various pieces of gear that aren't even good though.
I've already made back what I paid for the game then some, and I'll continue playing and selling items until Guild Wars 2 comes out. |
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| Medrea June 16 2012 07:19. Posts 9999 | Profile # |
Seigebreaker is awful for farming rares imo.
I play a Demon hunter. Mystery solved. Demon hunters get rich off of D3. Glad I switched from Monk.
Regardless, drop rates have been consistent. |
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| CubEdIn Romania. June 16 2012 07:19. Posts 5128 | Profile Blog # |
On June 16 2012 07:14 dAPhREAk wrote: Show nested quote +On June 16 2012 07:13 Medrea wrote: There hasnt been an alteration in any drop rates. Ive been keeping tabs and ive been averaging the same 80 or so rares an hour since the second week of the game.
how are you getting 80 rares an hour?
With butch runs, I can get about 25rares in 30 mins, which means about 50 in 1h. But that's a high limit not an average, if you find packs fast, and with 240 magic gear (without stacks). I think a well-dressed wizard can do it even faster, so they COULD average 50-60 in 1 hour, in act 1. 80 must be a bit of an exaggeration, but could be doable I think.
The way I do it is halls of agony lvl 2 -> to warden, then back to a few waypoints where there are easily found packs such as crypts and first one after drowned temple. With a bit of luck you will get 10+ packs in 30 minutes. Plus warden/butch that are guaranteed 2 yellows min. |
| | Im not a n00b, I just play like one. |
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| BurningSera United Kingdom. June 16 2012 07:21. Posts 5222 | Profile Blog # |
On June 16 2012 07:07 dAPhREAk wrote: Show nested quote +On June 16 2012 07:06 BurningSera wrote: On June 16 2012 07:02 dAPhREAk wrote: On June 16 2012 06:59 [Crimson]Bason wrote: On June 16 2012 06:53 dAPhREAk wrote: On June 16 2012 06:50 [Crimson]Bason wrote: On June 16 2012 06:42 dAPhREAk wrote: On June 16 2012 06:36 [Crimson]Bason wrote: On June 16 2012 06:30 dAPhREAk wrote: On June 16 2012 06:28 [Crimson]Bason wrote: [quote]
Its not like they havent already pissed off a lot of players. Removing runes system was because their shity linear skill with linear stat use didnt allow a space for runes/rune words. It wasnt about profit. Are you dumb? The online only, the game revolving around the AH and now the RMAH? the incredibly random rng with items? These are the most obvious decisions they made in order to profit from us. They wont be getting any more money from alot of users because of their greed. That is already a fact by shoving this crappy game down our throat and limiting us on how we want to play it.
blizzard is smart. they make less money off the people you describe, but maximize their profits off the people who you apparently dont agree with. blizzard +1
Im just frustrated when people dont see blizzard's motives behind their decisions and still blindly support them thinking what they are doing is for the profit of us the players. I guess there are plenty of stupid people in the world so no reason I have to argue with those people who cant seem to understand economics and the logic behind blizzard's decisions.
anyone who thinks a publicly-owned game developer is investing money to develop games out of the goodness of their hearts is silly. its always about profit. usually the most profit is made from the best developed game though. i am curious how d3 will turn out, but predict it will be a huge success.
They already made profit! $60 for the game (a hefty price for any computer games) and even more $100+ for CE eddition. with over 6 million copies sold thats enough profit i would say. But they still want more and their greed turn into the rmah and milking us players for more money. Not only that they balanced/tuned the game around this rmah (I dont think anyone can argue with the fact that all the things they implemented was to revolve around their auction house). Im sure if people could go into the future and play diablo 3 before pre-ordering that sale number would be drastically lower (by maybe as much as 50%) but D3 rode on the fame of diablo 1 and 2 to get this many pre-orders and sales.
i agree with you that they are making AH/RMAH a huge priority in the game (and a lot of people appear to be enjoying it immensely). i see no problem with that. i think blizzard should be able to capitalize off their game, not ebay (which was the forum of choice for d2 and $250+ items now).
its not about proffitable or not... The system they are using to revolve around the AH and RMAH isnt fun for the players. They are limiting the way we want to play the game. They are monitoring the loot and drop rates (some even suspect their servers controls the drop rate of legendaries, sets, and rares based on the market which is easy to do and they would profit immensely). thats the part where I think most of players are furious about. Its not my game even after I buy it because they are putting constraint on how I want to play the game. All this because of their greed.
i agree its not fun, so i dont use AH/RMAH to build my character--cant fucking afford it anyways. it doesnt affect me if others use it because there is no pvp. i also dont find inferno fun because of the whole grinding/item thing. so i just start over with new characters and play in groups of friends. much more fun.
thats exactly the problem, even if you didnt use AH, your item drop rate is affected by other players. item drop rate is directly regulated by AH.
i got all the way to act 3, inferno with their standard drop rate. its not as big of a deal as you guys make it. also, they said that they are going to make drops better, so....
of course it is not too bad tbh but it is confirmed by Bishiok that AH affected the drop rate at some point. Compare to the days when i played d2 offline and farming gears is my own business, farming in d3 just doesnt feel the same (where i would think that someone's good luck is giving me bad drop rate lol). Is all in the brain i know but i just don't enjoy farming gears in d3 that much in contrast to d2. |
| | Spawn more Overlords - Zerg player at heart. 2009, 820, Yaphets, YamateH <3 |
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| [Crimson]Bason China. June 16 2012 07:22. Posts 137 | Profile # |
On June 16 2012 07:15 Exigaet wrote: Show nested quote +On June 16 2012 07:14 dAPhREAk wrote: On June 16 2012 07:13 Medrea wrote: There hasnt been an alteration in any drop rates. Ive been keeping tabs and ive been averaging the same 80 or so rares an hour since the second week of the game.
how are you getting 80 rares an hour?
Depending on how fast you can run Siegebreaker, 80 rares an hour is feasible. Would have to run in under like 15 mins per run though.
right.... just blantly trying to lie/impress others with ur lies. LOL siegebreaker only dropes rares with 5 stack NV (only then garantee to get 2-3 rares) but finding/killing those 5 pack elites will take u more time than killing siege breaker. Even if you get 1 rare per pack killed which isnt garanteed you ll get 8 rares per run (optimal) for 80 rares thats 10 runs in an hour... i dont think u can kill 5 elite packs and siegebreak in under 6 mins... complete bullshitsLast edit: 2012-06-16 07:23:00 |
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| dAPhREAk Nauru. June 16 2012 07:23. Posts 8698 | Profile Blog # |
On June 16 2012 07:21 BurningSera wrote: Show nested quote +On June 16 2012 07:07 dAPhREAk wrote: On June 16 2012 07:06 BurningSera wrote: On June 16 2012 07:02 dAPhREAk wrote: On June 16 2012 06:59 [Crimson]Bason wrote: On June 16 2012 06:53 dAPhREAk wrote: On June 16 2012 06:50 [Crimson]Bason wrote: On June 16 2012 06:42 dAPhREAk wrote: On June 16 2012 06:36 [Crimson]Bason wrote: On June 16 2012 06:30 dAPhREAk wrote: [quote] blizzard is smart. they make less money off the people you describe, but maximize their profits off the people who you apparently dont agree with.
blizzard +1
Im just frustrated when people dont see blizzard's motives behind their decisions and still blindly support them thinking what they are doing is for the profit of us the players. I guess there are plenty of stupid people in the world so no reason I have to argue with those people who cant seem to understand economics and the logic behind blizzard's decisions.
anyone who thinks a publicly-owned game developer is investing money to develop games out of the goodness of their hearts is silly. its always about profit. usually the most profit is made from the best developed game though. i am curious how d3 will turn out, but predict it will be a huge success.
They already made profit! $60 for the game (a hefty price for any computer games) and even more $100+ for CE eddition. with over 6 million copies sold thats enough profit i would say. But they still want more and their greed turn into the rmah and milking us players for more money. Not only that they balanced/tuned the game around this rmah (I dont think anyone can argue with the fact that all the things they implemented was to revolve around their auction house). Im sure if people could go into the future and play diablo 3 before pre-ordering that sale number would be drastically lower (by maybe as much as 50%) but D3 rode on the fame of diablo 1 and 2 to get this many pre-orders and sales.
i agree with you that they are making AH/RMAH a huge priority in the game (and a lot of people appear to be enjoying it immensely). i see no problem with that. i think blizzard should be able to capitalize off their game, not ebay (which was the forum of choice for d2 and $250+ items now).
its not about proffitable or not... The system they are using to revolve around the AH and RMAH isnt fun for the players. They are limiting the way we want to play the game. They are monitoring the loot and drop rates (some even suspect their servers controls the drop rate of legendaries, sets, and rares based on the market which is easy to do and they would profit immensely). thats the part where I think most of players are furious about. Its not my game even after I buy it because they are putting constraint on how I want to play the game. All this because of their greed.
i agree its not fun, so i dont use AH/RMAH to build my character--cant fucking afford it anyways. it doesnt affect me if others use it because there is no pvp. i also dont find inferno fun because of the whole grinding/item thing. so i just start over with new characters and play in groups of friends. much more fun.
thats exactly the problem, even if you didnt use AH, your item drop rate is affected by other players. item drop rate is directly regulated by AH.
i got all the way to act 3, inferno with their standard drop rate. its not as big of a deal as you guys make it. also, they said that they are going to make drops better, so....
of course it is not too bad tbh but it is confirmed by Bishiok that AH affected the drop rate at some point. Compare to the days when i played d2 offline and farming gears is my own business, farming in d3 just doesnt feel the same (where i would think that someone's good luck is giving me bad drop rate lol). Is all in the brain i know but i just don't enjoy farming gears in d3 that much in contrast to d2.
i dont think blizzard wants people to farm anymore. they have done everything they can to prevent it. they want people to actually play the game. i actually prefer it better this way. |
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| dAPhREAk Nauru. June 16 2012 07:24. Posts 8698 | Profile Blog # |
On June 16 2012 07:19 CubEdIn wrote: Show nested quote +On June 16 2012 07:14 dAPhREAk wrote: On June 16 2012 07:13 Medrea wrote: There hasnt been an alteration in any drop rates. Ive been keeping tabs and ive been averaging the same 80 or so rares an hour since the second week of the game.
how are you getting 80 rares an hour?
With butch runs, I can get about 25rares in 30 mins, which means about 50 in 1h. But that's a high limit not an average, if you find packs fast, and with 240 magic gear (without stacks). I think a well-dressed wizard can do it even faster, so they COULD average 50-60 in 1 hour, in act 1. 80 must be a bit of an exaggeration, but could be doable I think. The way I do it is halls of agony lvl 2 -> to warden, then back to a few waypoints where there are easily found packs such as crypts and first one after drowned temple. With a bit of luck you will get 10+ packs in 30 minutes. Plus warden/butch that are guaranteed 2 yellows min.
when you say rares, you mean only yellow? or are you including blues? |
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turdburgler England. June 16 2012 07:25. Posts 4662 | Profile Blog # |
On June 16 2012 06:29 sotaporo wrote: lol so people actually buy items for 10$+??? i have played mmo's for 10+years and it still amazes me that some people actually pay real money for items. sure i would use 5$ for sick 1,3k dps 1hander but 100$ for absolutely crap items cmon
if you would pay $5, why is it wrong for someone who earns 50x more than you to pay 100? |
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| [Crimson]Bason China. June 16 2012 07:26. Posts 137 | Profile # |
On June 16 2012 07:23 dAPhREAk wrote: Show nested quote +On June 16 2012 07:21 BurningSera wrote: On June 16 2012 07:07 dAPhREAk wrote: On June 16 2012 07:06 BurningSera wrote: On June 16 2012 07:02 dAPhREAk wrote: On June 16 2012 06:59 [Crimson]Bason wrote: On June 16 2012 06:53 dAPhREAk wrote: On June 16 2012 06:50 [Crimson]Bason wrote: On June 16 2012 06:42 dAPhREAk wrote: On June 16 2012 06:36 [Crimson]Bason wrote: [quote]
Im just frustrated when people dont see blizzard's motives behind their decisions and still blindly support them thinking what they are doing is for the profit of us the players. I guess there are plenty of stupid people in the world so no reason I have to argue with those people who cant seem to understand economics and the logic behind blizzard's decisions.
anyone who thinks a publicly-owned game developer is investing money to develop games out of the goodness of their hearts is silly. its always about profit. usually the most profit is made from the best developed game though. i am curious how d3 will turn out, but predict it will be a huge success.
They already made profit! $60 for the game (a hefty price for any computer games) and even more $100+ for CE eddition. with over 6 million copies sold thats enough profit i would say. But they still want more and their greed turn into the rmah and milking us players for more money. Not only that they balanced/tuned the game around this rmah (I dont think anyone can argue with the fact that all the things they implemented was to revolve around their auction house). Im sure if people could go into the future and play diablo 3 before pre-ordering that sale number would be drastically lower (by maybe as much as 50%) but D3 rode on the fame of diablo 1 and 2 to get this many pre-orders and sales.
i agree with you that they are making AH/RMAH a huge priority in the game (and a lot of people appear to be enjoying it immensely). i see no problem with that. i think blizzard should be able to capitalize off their game, not ebay (which was the forum of choice for d2 and $250+ items now).
its not about proffitable or not... The system they are using to revolve around the AH and RMAH isnt fun for the players. They are limiting the way we want to play the game. They are monitoring the loot and drop rates (some even suspect their servers controls the drop rate of legendaries, sets, and rares based on the market which is easy to do and they would profit immensely). thats the part where I think most of players are furious about. Its not my game even after I buy it because they are putting constraint on how I want to play the game. All this because of their greed.
i agree its not fun, so i dont use AH/RMAH to build my character--cant fucking afford it anyways. it doesnt affect me if others use it because there is no pvp. i also dont find inferno fun because of the whole grinding/item thing. so i just start over with new characters and play in groups of friends. much more fun.
thats exactly the problem, even if you didnt use AH, your item drop rate is affected by other players. item drop rate is directly regulated by AH.
i got all the way to act 3, inferno with their standard drop rate. its not as big of a deal as you guys make it. also, they said that they are going to make drops better, so....
of course it is not too bad tbh but it is confirmed by Bishiok that AH affected the drop rate at some point. Compare to the days when i played d2 offline and farming gears is my own business, farming in d3 just doesnt feel the same (where i would think that someone's good luck is giving me bad drop rate lol). Is all in the brain i know but i just don't enjoy farming gears in d3 that much in contrast to d2.
i dont think blizzard wants people to farm anymore. they have done everything they can to prevent it. they want people to actually play the game. i actually prefer it better this way.
DIABLO IS ALL ABOUT FARMING! that is what diablo is about! why do you play the game? for better loot and gear which is called farming since everyone is lvl 60. You either farm gear or farm gold after u reach lvl 60 and beat the game... that is why everything blizzard is doing is wrong and pissing off players. They are limiting farming and speed of farming and loot drop rates.
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