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[T] MTG Mini Mafia - Page 44

Forum Index > TL Mafia 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88
 
 Oberyn   United Kingdom. July 01 2012 06:26. Posts 379
Profile # 

On July 01 2012 06:18 strongandbig wrote:
This is ridiculous.

Zealos is scum, how can you guys not realize this?

Oberyn, you're missing something. If grey and I were really the last mafia, would we really let you kill us both and win the game? Herpderp.

And what is it that greymist said that suddenly makes you think mattchew is more likely to be scum than zealos?


I don't think Zealos is scum..
I don't think Prome/WBG/Nova/Fulla are scum.
I'm not sure about Mattchew.
So yeah, I could believe him saying Mattchew is scum.


If grey and I were really the last mafia, would we really let you kill us both and win the game? Herpderp.


Wut? You are not letting us kill you, you can't do shit to prevent us killing you, so you can't let us do anything.

Although I'm having my doubts about Grey now (yeah, unless he already thought he lost as scum or something I wouldn't see him acting like this if both of you were scum......although maybe it's a trap.....but then again I already made my intentions of reconsidering killing him and he's not "jumping on to the opportunity" which he would have as scum I believe).
Old Post

 
 GreYMisT   United States. July 01 2012 06:26. Posts 4666
Profile Blog # 

On July 01 2012 06:23 strongandbig wrote:
And greymist will you fucking answer my case? Anyone who has played enough magic should know instantly upon reading this setup that town loses if it's played as a normal multiplayer magic game. Why the fuck didn't you see that or if you did why did you still push it?


Because its terrible.

I said a normal magic game with a subgroup of allied players, and then even put a (lol) in parentheses.

The fact that you consider that evidence is shocking to me.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Old Post

 
 Oberyn   United Kingdom. July 01 2012 06:27. Posts 379
Profile # 

On July 01 2012 06:23 strongandbig wrote:
And greymist will you fucking answer my case? Anyone who has played enough magic should know instantly upon reading this setup that town loses if it's played as a normal multiplayer magic game. Why the fuck didn't you see that or if you did why did you still push it?


Omg you are still going on about this, I can't believe it.
Stop please...just stop.
Old Post

 
 Oberyn   United Kingdom. July 01 2012 06:30. Posts 379
Profile # 
GreYMisT, you plan on saving us tomorrow when its 8 + 12 right?
Old Post

 
 strongandbig   United States. July 01 2012 06:32. Posts 3185
Profile Blog # 

On July 01 2012 06:30 Oberyn wrote:
GreYMisT, you plan on saving us tomorrow when its 8 + 12 right?


Why would he do this if he's scum?
[QUOTE][B]On March 20 2013 14:51 WaveofShadow wrote:[/B] I don't know much about Coag, but he doesn't seem like the type of guy who goes against the grain just for kicks. [/QUOTE]
Old Post

 
 strongandbig   United States. July 01 2012 06:36. Posts 3185
Profile Blog # 

On July 01 2012 06:26 GreYMisT wrote:

Show nested quote +



Because its terrible.

I said a normal magic game with a subgroup of allied players, and then even put a (lol) in parentheses.

The fact that you consider that evidence is shocking to me.


That is a dramatic oversimplification of my case. It was in no way based on only that post. I'll repost it here:


On June 30 2012 02:24 strongandbig wrote:
...
That said: I still think Greymist is scummy. Here are some examples from his filter:

He comes right out of the gate and says this:


Show nested quote +



He even continues pushing this paradigm later:


Show nested quote +



And he also uses this logic when he's trying to rebut my everyone attack everyone plan.

The thing is, if we treat this like a multiplayer magic game, we will lose. As I've said above, multiplayer magic games tend to be defensive. Greymist even acknowledges this, when he says that he will get attacked by too many other players if he gets too aggressive. That's how multiplayer magic games often go, for you who don't play much magic: when there's a lot of people they tend to gang up on whoever looks like they are "winning," and they try and build alliances by attacking people who initiate aggression on other players. That's a winning strategy when only one person can win; try and get the majority on your side and slowly whittle down the number of players. That's not a winning strategy when there's a time limit on the game, which the mafia monster effectively is. It's also not good strategy when you can win despite dying in the magic game, which is the case here.

I also think this post is suspicious, but not for the reasons that you guys found it suspicious:


Show nested quote +



First bolded: His reason for building up and playing a sliver each turn is "to not keep information from town." That's bullshit. What is in our decks or hands doesn't tell us crap about alignments, since decks were submitted before knowing alignments.
The real town reason for building up and playing creatures each turn would be "I want to build up my power because I'm town and I want to fucking kill scum." It's that simple. That's why I have been playing and will continue to play zombies.

Second bolded: also BS. Cautery sliver is freaking terrible. It sacs a sliver, thus removing an ability from all his other slivers, to prevent one single damage. That doesn't do crap for town, but it makes it easy to seem town because you're sacrificing your own power to help others. I'll say it again: giving up your own powers to help other townies is NOT automatically a town action. It is ONLY town when the power you help other people gain is GREATER than the power you're giving up to do so. That's because the whole town has the same objective (to kill scum) and is equally confirmed / non-confirmed at this point. It's the total power that matters, more than the distribution.


[QUOTE][B]On March 20 2013 14:51 WaveofShadow wrote:[/B] I don't know much about Coag, but he doesn't seem like the type of guy who goes against the grain just for kicks. [/QUOTE]
Old Post

 
 GreYMisT   United States. July 01 2012 06:36. Posts 4666
Profile Blog # 

On July 01 2012 06:30 Oberyn wrote:
GreYMisT, you plan on saving us tomorrow when its 8 + 12 right?


You'll have to not use abbreviations at the moment. Im tired and frustrated (other things besides this game).
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Old Post

 
 strongandbig   United States. July 01 2012 06:37. Posts 3185
Profile Blog # 
And where is nova? And where in the hell is marvellosity?
[QUOTE][B]On March 20 2013 14:51 WaveofShadow wrote:[/B] I don't know much about Coag, but he doesn't seem like the type of guy who goes against the grain just for kicks. [/QUOTE]
Old Post

 
 Oberyn   United Kingdom. July 01 2012 06:38. Posts 379
Profile # 

On July 01 2012 06:36 GreYMisT wrote:

Show nested quote +



You'll have to not use abbreviations at the moment. Im tired and frustrated (other things besides this game).


The two attacks from the mafia creature. You have the ability to prevent 1 damage with your sliver, right?
Old Post

 
 GreYMisT   United States. July 01 2012 06:41. Posts 4666
Profile Blog # 

On July 01 2012 06:36 strongandbig wrote:

Show nested quote +



That is a dramatic oversimplification of my case. It was in no way based on only that post. I'll repost it here:


Show nested quote +




The rest isn't worth responding to.

I know that what is in my hand does not make me town or scum. But not hiding it does not make me scum.

You case is very, very, very weak. and it is mostly based on everyone's "ideal" strategy and decks in multiplayer magic to be the same. I am running slivers. It is better for me personally to be defensive because I can give myself life. I don't beleive in Defense and waiting in multiplayer magic. I believe in control. I have said before that waiting is bad for town.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Old Post

 
 GreYMisT   United States. July 01 2012 06:42. Posts 4666
Profile Blog # 

On July 01 2012 06:38 Oberyn wrote:

Show nested quote +



The two attacks from the mafia creature. You have the ability to prevent 1 damage with your sliver, right?


If I had it yea, but Cautery sliver is not in my hand. I couldn't even play it if I drew it this turn because it costs a mountain. assuming perfect draws it would take 2 turns to get it.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Old Post

 
 Oberyn   United Kingdom. July 01 2012 06:49. Posts 379
Profile # 
S&B that "case" based on the "Magic Multiplayer" stuff is obviously bullshit and anyone can see it, here:


  • Even if Grey was scum, at that point he wouldn't have made such an analysis like you said that determines that playing like Magic Multiplayer would increase their chances of winning
  • Even if he was scum and figured that out, he wouldn't have possibly hoped that town would actually follow that plan, since it obviously wouldn't work at all (what, every townie would just say "Okay from now on I'll 100% play this like a Magic Multiplayer game without taking anything else into account, see you later!" and let scum win?)
  • You said that it was "not a winning strategy", and well, imagine you are right....how does that make him scum? This is the 1st time this type of game is played, and it's a very complex one and nobody knows shit about it, how do you expect Greymist to know every single strategy about this game and which one is better for scum and which one is better for town?



This should be obvious to anyone...yet it's the only reason you are "pushing" Greymist.
Every other reason people have used against Greymist you brushed off as "He's just frustrated, he could have easily done that as town", yet you find him suspicious for an obviously shitty reason.
So you brush off good reasons for thinking he's scum, but FoS him for shitty ones...

Grey may be right, you "defend" Grey against the "heavy accusations", but find him suspicious for shitty ones. That way if he flips town you'll just say "I guess I was wrong about my reason...yeah in hindsight it was pretty shitty!" but end up with town cred since you were "right" about the "heavy accusations" against Greymist

Damn, although I'll wait for other people's opinion on it.



On July 01 2012 06:32 strongandbig wrote:

Show nested quote +



Why would he do this if he's scum?


That was kita

Kita was under the impression that Grey had that "Prevent 1 damage" Sliver card in play >_>

/gonzaw
Old Post

 
 strongandbig   United States. July 01 2012 06:51. Posts 3185
Profile Blog # 

On July 01 2012 06:49 Oberyn wrote:
S&B that "case" based on the "Magic Multiplayer" stuff is obviously bullshit and anyone can see it, here:


  • Even if Grey was scum, at that point he wouldn't have made such an analysis like you said that determines that playing like Magic Multiplayer would increase their chances of winning
  • Even if he was scum and figured that out, he wouldn't have possibly hoped that town would actually follow that plan, since it obviously wouldn't work at all (what, every townie would just say "Okay from now on I'll 100% play this like a Magic Multiplayer game without taking anything else into account, see you later!" and let scum win?)
  • You said that it was "not a winning strategy", and well, imagine you are right....how does that make him scum? This is the 1st time this type of game is played, and it's a very complex one and nobody knows shit about it, how do you expect Greymist to know every single strategy about this game and which one is better for scum and which one is better for town?



This should be obvious to anyone...yet it's the only reason you are "pushing" Greymist.
Every other reason people have used against Greymist you brushed off as "He's just frustrated, he could have easily done that as town", yet you find him suspicious for an obviously shitty reason.
So you brush off good reasons for thinking he's scum, but FoS him for shitty ones...

Grey may be right, you "defend" Grey against the "heavy accusations", but find him suspicious for shitty ones. That way if he flips town you'll just say "I guess I was wrong about my reason...yeah in hindsight it was pretty shitty!" but end up with town cred since you were "right" about the "heavy accusations" against Greymist

Damn, although I'll wait for other people's opinion on it.



Show nested quote +



That was kita

Kita was under the impression that Grey had that "Prevent 1 damage" Sliver card in play >_>

/gonzaw


Well it didn't help that greymist completely refused to address the point in any way shape or form. When someone tries to ignore a point and hope it goes away it makes me feel better about the point, not worse.
[QUOTE][B]On March 20 2013 14:51 WaveofShadow wrote:[/B] I don't know much about Coag, but he doesn't seem like the type of guy who goes against the grain just for kicks. [/QUOTE]
Old Post

 
 Oberyn   United Kingdom. July 01 2012 06:51. Posts 379
Profile # 

On July 01 2012 06:37 strongandbig wrote:
And where is nova? And where in the hell is marvellosity?


Who's the 2nd scum?

Tell me what you think about Mattchew, do you think he could be the 2nd scum?
Old Post

 
 GreYMisT   United States. July 01 2012 06:51. Posts 4666
Profile Blog # 

On July 01 2012 06:08 Oberyn wrote:
We could win the game next turn! Come on guys!



....damn I'm getting overexcited again



hmm is like we are missing something here.... oh yea that's right, if your wrong you lose the game next turn.
just thought i would bring that to light
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Old Post

 
 Oberyn   United Kingdom. July 01 2012 06:54. Posts 379
Profile # 

On July 01 2012 06:51 GreYMisT wrote:

Show nested quote +



hmm is like we are missing something here.... oh yea that's right, if your wrong you lose the game next turn.
just thought i would bring that to light



You think S&B is scum, I plan on attacking S&B tomorrow.....

...I'm actually giving you the benefit of the doubt so we don't kill you tomorrow as well

Really Grey, I don't get what you are doing

Are you not confident on your S&B+Mattchew read?
Hell I don't know, you haven't even mentioned Mattchew yet or why he could be scum.
Old Post

 
 strongandbig   United States. July 01 2012 06:59. Posts 3185
Profile Blog # 

On July 01 2012 06:51 Oberyn wrote:

Show nested quote +



Who's the 2nd scum?

Tell me what you think about Mattchew, do you think he could be the 2nd scum?


Maybe. The game has basically consisted of you obsessing over greymist and later me, and everyone else sheeping you, with a few attacks on fulla and zealos thrown in. There hasn't been any pressure on mattchew to do anything but lurk. Same is true for fulla pretty much (I guess everyone thinks he's town because he told us he has burn spells?) and some other players.

Zealos is scum. And Oberyn I think you have a good chance of being scum. If the mafia don't kill you when their monster has 12 power I think you are 100% scum.

Here's a little list of things you've been doing this game that make me think you are scum:

Major things:

- ridiculous overposting despite being well aware that it's damaging both the town atmosphere and the ability to find scum
- ridiculous overconfidence in your reads for unjustified reasons
- changing reads for no reason on Zealos despite Zealos not having done jack shit except say "your case on me is dumb" to both me and greymist
- total willingness to accept people who sheep him as town for little to no reason (examples: promethelax, mattchew, fulla)
- flip-flopping on the "town beast" plan - it's no longer controlled by everyone in the game, just by the people that he "thinks are town" - this is completely contrary to the logic he used to get town to go along with the plan

Minor things:
- tap lurkers' mana plan on day 1, despite not knowing anything about their alignment (odds are good that this will hurt town)
- opposition to my plan for having people attack
[QUOTE][B]On March 20 2013 14:51 WaveofShadow wrote:[/B] I don't know much about Coag, but he doesn't seem like the type of guy who goes against the grain just for kicks. [/QUOTE]
Old Post

 
 strongandbig   United States. July 01 2012 07:00. Posts 3185
Profile Blog # 
If you get killed by the mafia and flip town then I think the last scum is probably one of mattchew, greymist, fulla, or promethelax - but none of them have really ever been under pressure so it's harder to say.
[QUOTE][B]On March 20 2013 14:51 WaveofShadow wrote:[/B] I don't know much about Coag, but he doesn't seem like the type of guy who goes against the grain just for kicks. [/QUOTE]
Old Post

 
 strongandbig   United States. July 01 2012 07:00. Posts 3185
Profile Blog # 
ebwop well obviously greymist has been under pressure, i meant the other three
[QUOTE][B]On March 20 2013 14:51 WaveofShadow wrote:[/B] I don't know much about Coag, but he doesn't seem like the type of guy who goes against the grain just for kicks. [/QUOTE]
Old Post

 
 Oberyn   United Kingdom. July 01 2012 07:07. Posts 379
Profile # 
There is another "strategy" we can make tomorrow, which is bringing people's HP down depending on their chance to be scum. That way if we fuck up pretty bad and "lynch" 1 or 2 townies, then the other scummy guy we didn't notice will still have his HP down.

For instance, if we have 48 damage, we can do something like this:

Damage received:

Oberyn: 0 (I already have 12 HP why would you want me to have less?)
WBG: 2
Nova: 3
Promethelax: 4
Fulla: 5
Zealos: 6
Greymist: 8
Mattchew: 10
S&B: 10

Or something like that, that way the people we think is scum all have 10 or less HP so we can easily get them killed in a next turn, but the people we think are town but are not really sure about still have 14-15 HP so if we are absolutely wrong and they are scum....at least they have less HP.

If we do this every turn it could work right? I mean, this turn nobody will die since Mafia's KP is 10, next turn me+kita, or the guy they attack today (if they don't attack us) can die, but that will be 1 less townie, but 2 turns to make the above strategy and maybe even kill both scum.
Old Post

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