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[D] Overlord Scouting Pattern

Forum Index > StarCraft 2 Strategy
 
 cosmo.6792   June 17 2012 06:54. Posts 154
Profile # 
Overlord Scouting Pattern on 4-player maps.

I notice that most pros send their first overlord(s) towards one of the 3 corners of the map. Presumably, they're thinking that each overlord has a 1 out of 3 chance of arriving at the right location. But then they also send a drone scout... which kind of makes the guesswork unnecessary.

I always send my first 2 overlords towards the middle of the map. By the time they arrive at the middle of the map, my drone scout will already have discovered the spawn location of my opponent. From the middle of the map, the two OL head straight towards their optimal positions relative to the opponent base. In the past, there was a risk that the OL will get sniped by the first marine. But with the recent speed buff, this is no longer the case.

This seems more efficient than sending the OLs randomly to the corners, and having them circumnavigate the edges of the map to the opponent's location. I'm wondering why pros don't do it the way I do?


Old Post

 
 Qiyamah   United States. June 17 2012 07:00. Posts 5
Profile # 
Because you are pro? jk. I usually don't drone scout till 1st spawn location is scouted by ov. If opponent is there, i save my drone, and if not i send drone.
Old Post

 
 Starseed   Canada. June 17 2012 07:06. Posts 5
Profile # 
What i do and most pros do is you send first ovie to one corner of the map and second to the other corner (some put ovie over natural and then move to other corner once lings are out). Then drone scout or not, you have to send your ovies around the corners of the map anyways so you can get one out side his main and one outside his natural for scouting later on. Even with the speed increase they will still get sniped by first marine spawning a little after 3 mins unless the map is small but most 4 player maps are big. But either way no mater where he spawns you'll have ovies already on there path to scout later :D
keep calm and drone.
Old Post

 
 NoisyNinja   United States. June 17 2012 07:08. Posts 982
Profile # 
Well, your overlords are sitting ducks if the Terran sends a few Marines into the middle of the map.
The world can go fuck itself. I'm not taking out my headphones.
Old Post

 
 ThatGuyDoMo   Australia. June 17 2012 07:48. Posts 492
Profile Blog # 
I only send my ovies to the middle when doing ZvZ :S Too risky vs terran to fly up through the middle imo. I could be wrong.
Old Post

 
 Jaegeru   United Kingdom. June 17 2012 07:58. Posts 651
Profile # 
Sending overlords to middle of the map is far to risky vs terran it's easily sniped by a single marine or two.
MVP on winning his Fourth GSL - "Yeah I know the routine, take the flowers and cheque, I will kiss the trophy for the photo"
Old Post

 
 Stil   United Kingdom. June 17 2012 08:00. Posts 206
Profile # 
I wouldn't want to give away free overlords early game - later on those corner ovies can scout hidden expos and drops way pointed to the edges of the map, so no harm in letting them camp there even if you don't find the opponent.
Old Post

 
 nojok   France. June 17 2012 08:31. Posts 2173
Profile # 
From a terran perspective, it's a great idea :D
Old Post

 
 philipov   United States. June 17 2012 08:31. Posts 81
Profile # 
When deciding where to send my overlords, I use the principle that I should send earlier overlords to spots that require longer travel times to get there safely. The corners of the map seem like natural locations to send your first overlords.
Any hive cluster that would trade a little economy to gain a little security deserves neither and will lose both
Old Post

 
 decaf   Austria. June 17 2012 08:57. Posts 1724
Profile # 

On June 17 2012 07:58 Jaegeru wrote:
Sending overlords to middle of the map is far to risky vs terran it's easily sniped by a single marine or two.

Not as easy anymore, though. They're real fast now.
"Caffeine is ridiculous right now" -RZA
Old Post

 
 cosmo.6792   June 17 2012 09:27. Posts 154
Profile # 

On June 17 2012 08:57 decaf wrote:
Not as easy anymore, though. They're real fast now.



I'm not sure why so many people in this thread were saying that the scouting OL will get sniped if it goes through the middle. Did I overestimate the OL speed buff? Or are these people still working under the premise of the pre-buff OL?

Old Post

  Belial88   United States. June 17 2012 14:26. Posts 5217Profile Blog # 
cant do this in zvt, or zvp if they go gateway opener (rare, but can happen).

If you drone scout, it's better to send your overlord to the closest air spawn, and then recorrect it when drone sees another base.

In ZvZ, you generally send your overlord toward close air, as your opponent, if he's at close air, will do the same thing. if you haven't met an overlord half way, you redirect the overlord to the other base.

I used to do what the OP is saying for a LONG, LONG time. I stopped doing it because well i never did it in zvt because that's a bad idea, in zvp i drone scout so i just send it close air, and in zvz i drone scout as well as well and everyone sends it close air and i want to see where they spawned (if they want to know where I spawned, like if they are early pooling, they will need to send it that way too) as they want to see where I spawned to avoid build order losses.

If you go 14/14 though you can do it since your build is super safe as it is and you dont care what the opponent is doing.
Last edit: 2012-06-17 14:27:35
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