I notice that most pros send their first overlord(s) towards one of the 3 corners of the map. Presumably, they're thinking that each overlord has a 1 out of 3 chance of arriving at the right location. But then they also send a drone scout... which kind of makes the guesswork unnecessary.
I always send my first 2 overlords towards the middle of the map. By the time they arrive at the middle of the map, my drone scout will already have discovered the spawn location of my opponent. From the middle of the map, the two OL head straight towards their optimal positions relative to the opponent base. In the past, there was a risk that the OL will get sniped by the first marine. But with the recent speed buff, this is no longer the case.
This seems more efficient than sending the OLs randomly to the corners, and having them circumnavigate the edges of the map to the opponent's location. I'm wondering why pros don't do it the way I do?
Qiyamah United States. June 17 2012 07:00. Posts 5
What i do and most pros do is you send first ovie to one corner of the map and second to the other corner (some put ovie over natural and then move to other corner once lings are out). Then drone scout or not, you have to send your ovies around the corners of the map anyways so you can get one out side his main and one outside his natural for scouting later on. Even with the speed increase they will still get sniped by first marine spawning a little after 3 mins unless the map is small but most 4 player maps are big. But either way no mater where he spawns you'll have ovies already on there path to scout later :D
keep calm and drone.
NoisyNinja United States. June 17 2012 07:08. Posts 982
I wouldn't want to give away free overlords early game - later on those corner ovies can scout hidden expos and drops way pointed to the edges of the map, so no harm in letting them camp there even if you don't find the opponent.
When deciding where to send my overlords, I use the principle that I should send earlier overlords to spots that require longer travel times to get there safely. The corners of the map seem like natural locations to send your first overlords.
Any hive cluster that would trade a little economy to gain a little security deserves neither and will lose both
On June 17 2012 08:57 decaf wrote: Not as easy anymore, though. They're real fast now.
I'm not sure why so many people in this thread were saying that the scouting OL will get sniped if it goes through the middle. Did I overestimate the OL speed buff? Or are these people still working under the premise of the pre-buff OL?
Belial88 United States. June 17 2012 14:26. Posts 5217
cant do this in zvt, or zvp if they go gateway opener (rare, but can happen).
If you drone scout, it's better to send your overlord to the closest air spawn, and then recorrect it when drone sees another base.
In ZvZ, you generally send your overlord toward close air, as your opponent, if he's at close air, will do the same thing. if you haven't met an overlord half way, you redirect the overlord to the other base.
I used to do what the OP is saying for a LONG, LONG time. I stopped doing it because well i never did it in zvt because that's a bad idea, in zvp i drone scout so i just send it close air, and in zvz i drone scout as well as well and everyone sends it close air and i want to see where they spawned (if they want to know where I spawned, like if they are early pooling, they will need to send it that way too) as they want to see where I spawned to avoid build order losses.
If you go 14/14 though you can do it since your build is super safe as it is and you dont care what the opponent is doing.
Last edit: 2012-06-17 14:27:35
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100