Code A RO48: Day One Recap
By: Waxangel
Results from Live Report Thread by SeeKeR.
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Everything in its Right Place
– Favorites cruise as Code B players fail to score a single upset
It was an 8/8 Liquibet night for many, as the more established, more accomplished players also went eight for eight on the opening day of Code A. Eight players climbed their way out of the Code B preliminaries to get their shot in the GSL studio on Monday night, and in one fell swoop, all of their hopes were dashed.
Considering the caliber of opposition they faced, it was no surprise. HerO, Bomber, Jjakji, and MMA are players who could be in championship contention, while fOrGG, Gumiho, TheStC, and Puzzle are players that would fit right in in Code S. The Code B qualifiers are tough, and players like JookTo, HongUn, and Punisher should be commended for making their way through. But the there's two more tiers on above that, and it only gets harder each step of the way.
One group of Code B'rs are out, but the next wave can breath a sigh of relief. The Code S players in the second day of RO48 are a tad bit less formidable and Suhosin and YugiOh may have to give way to the newer challengers.
– Close calls
While there were some monumental mismatches such as HerO vs JookTo, MMA vs HongUn, and TheStC vs Punisher, a few of the challengers from Code B made their more famous opponents work hard to avoid banishment to Code B. Seal played a beautiful hive management game to defeat Puzzle on Cloud Kingdom, and the interim SlayerS ace had to use two two-base timing attacks to seal his victory. TheBest was able to gain an early advantage against fOrGG with a one-base all-in in game one, and seemed to be in a good position in the final game where he put together a deadly sky Terran composition. However, fOrGG countered TheBest with his own flying force, the FXO Terran's battle micro just didn't live up to his name.
– HongUn's final match
MMA saw it coming before the spectators. "He kept talking bout Diablo III in the pre-game chat." HongUn showed a similar aura of nonchalance in his games, going for two blatant void ray all-ins in a row. Though his micro was decent, it wasn't nearly good enough as MMA thwarted both all-ins easily for a fast 2 - 0 victory. "Antiga's not a good map for void rays, I think maybe he didn't prepare builds."
The reason for HongUn's disinterested play became quickly apparent, as he sent out the following tweet soon after the match "[My last GSL is over. Thank you everyone.] thx for cheer I stoped to SCII after the match."
Game of the Night:
– Infested Korean
Anyone who watched Freaky's recent GSTL appearances for NSH knew this was one special player. In an age where players are trying to become more efficient and more standardized, Freaky was a player who truly had a style. He showed an unhealthy love of infestors that seemed to go beyond a personality quirk, to something that was more like a pathological obsession.
Did it help him win? Oddly enough, that quickly became an inconsequential question. The kid entertained, and as long as he continued to do so, he winning was a secondary concern. From a fantastic ZvZ against Life that involved infestor nydus attacks to a hilarious game against Crank where infested terrans battled mass carriers, Freaky made all of his GSTL games fun to watch, whether he won or lost. Even in a game where he was mauled by HerO before he could get his infestor play going, he somehow played the part of the punching bag perfectly against the multi-tasking happy Protoss.
When NS HoSeo defeated StartaleQ with the two man tag-team of Sculp and Jjakji, it was was almost disappointing as we were robbed of an opportunity to see Freaky play. All hopes had to be put on his upcoming Code A match against Bomber....
![[image loading]](http://www.teamliquid.net/staff/Waxangel/GSL/S3_2012/freakybomber.jpg)
The best part of this match? You knew this was coming.
There's not much to say, Watch the game!


![[image loading]](http://www.teamliquid.net/staff/shiroiusagi/drg_banelingbust.gif)


Australia. June 27 2012 08:59. Posts 27732






