No communication for mafia, right?
DBZ Mini Mafia
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HiroPro
United States2624 Posts
No communication for mafia, right? | ||
HiroPro
United States2624 Posts
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HiroPro
United States2624 Posts
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HiroPro
United States2624 Posts
I dont think i have time to play bureaucracy and this. Setup looks awesome though Edit: actually screw it. Staying in. Ill make time to play. | ||
HiroPro
United States2624 Posts
Does everyone start at the same power level or do we not know anything about that? | ||
HiroPro
United States2624 Posts
On July 24 2012 10:27 Kenpachi wrote: oh this games gonna replace champloo? a pm would have been nice >_> w/e its still the same concept so its all cool Booo, I wanted to see "guys guys I'm townie" | ||
HiroPro
United States2624 Posts
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HiroPro
United States2624 Posts
On July 24 2012 21:22 Sinensis wrote: Here is a plan I have. We all role claim; sequentially; one at a time. If someone duplicate claims, we can post mod PMs for verification (since we can this game). The only chance scum have is if they gamble on a role that isn't in the game and odds are in our favor at least one of them will mess up. Cons would be scum know who's who. But they still wouldn't be able to learn our power levels without putting themselves in serious danger by duplicate claiming. What does everyone think of my plan? Its not a good idea. Scum will almost certainly have been given fakeclaims for the characters not in the game. | ||
HiroPro
United States2624 Posts
I have a very simple way to ensure that lynches happen the way they should: if you are not voting for the candidate with the most votes, then right before the deadline you must switch your vote to this candidate. Effectively, this then becomes a plurality lynch. | ||
HiroPro
United States2624 Posts
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HiroPro
United States2624 Posts
On July 25 2012 00:58 MajuGarzett wrote: That just discourages different viewpoints. How would that be good while trying to scum hunt? How does it discourage different viewpoints. You still push for whoever you want, make reads on whoever you want, and vote for whoever you want. The only difference is that instead of say having a 6-5 voting and not knowing who'll get lynched, you ensure that the person with the most votes gets lynched (by moving all votes to them at say 5 minutes before the deadline). | ||
HiroPro
United States2624 Posts
On July 25 2012 01:05 ghost_403 wrote: Except So now, you've introduced a new mechanic where we have no idea who's really controlling the lynch. It's not quite kingmaker, but it still introduces a lot of chaos into the lynch. I would rather have more information with a high amount of accountability, even if that does give the scum team more to work with. The power levels don't matter at all though, with the plan I'm describing. Who controls the lynch? The majority does. Accountability? You still get that by seeing who people vote for and make cases on before the final consolidation. | ||
HiroPro
United States2624 Posts
On July 25 2012 01:12 ghost_403 wrote: Player A has a BPL of 5k. Player B has a BPL of 2k. Player C has a BPL of 1k. Players B and C vote to lynch Player A, Player A votes to lynch Player B. Hammer swings, and Player B flips. Right now, while we have everyone playing, that's not nearly as much of an issue. However, I don't believe that we can truly make this a plurality lynch. No plan can prevent A from getting what they want there lol. It doesn't matter how you decide to vote. Besides, what happens when one player decides not to sign up for your plan? Suddenly, the rest of the town is at a disadvantage, because we were planning to vote at the last minute, while the other player(s) have more influence since they started voting much earlier in the day. Not everyone is switching at the last minute though. Only the people who weren't on the leading candidate. You'll still have players who have been voting for that candidate for a long time and have powered up. 1 or 2 players are not going to be able to stop the lynch. | ||
HiroPro
United States2624 Posts
On July 25 2012 03:21 Sinensis wrote: Will you point out where in the OP it says the scum team knows which Ginyu Squad roles aren't in the game? I still don't see it and thought I read everything... http://www.teamliquid.net/forum/viewpost.php?post_id=15420479 | ||
HiroPro
United States2624 Posts
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HiroPro
United States2624 Posts
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HiroPro
United States2624 Posts
How exatly does michaelthe defending grush lead you to think that grush is suspicious? | ||
HiroPro
United States2624 Posts
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HiroPro
United States2624 Posts
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HiroPro
United States2624 Posts
On July 26 2012 00:07 ghost_403 wrote: In that case, I'm declaring myself the Minister of War, and I'm thinking we should start with BioSC, because of stuff like this: This is a really empty post. I can certainly understand being lost or disoriented with this kind of vote mechanic, but that's not what I'm seeing here. Instead, he's just stating the obvious, and taking a long time to do it. And look at how he ends this post: completely neutral and unhelpful. He's not trying to figure out what's going on in this game, he's trying to blend in. @hiro: What do you think about going to war with him? I don't see really anything scummy with that post. It'd be nice to hear him talk about some of the people in this game, though. I'm more interested in MajuGarzett. On July 25 2012 00:58 MajuGarzett wrote: That just discourages different viewpoints. How would that be good while trying to scum hunt? He comes in and asks a question, which is useless and then proceeds to afk. He doesn't offer his opinion on either of the plans suggested in the thread or stick around to make any responses. This is the same type of empty posting that he showed in Bastard 2 as mafia - remember how the only thing he did night 0 was ask what benefits he could gain and cast some light doubt. Contrast to something like LVI as town, where he has no problem making opinions or saying what he thinks personally. Also, I'm ditching my plan. There's no way it can get implemented when we have 3 people not posting and another 3 who said they won't follow it. | ||
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