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[G] StimmedProbe's Postpatch TvZ Build #2 4xThor

Forum Index > StarCraft 2 Strategy 1 2 3 4 5 6 All
 
 StimmedProbe   Hong Kong. July 12 2012 06:19. Posts 63
Profile Blog # 
StimmedProbe's Postpatch TvZ Build #2 4 Thor Rush
Last Update: July 12th, 2012

Build #2 of 3: 4 Thor Rush

[image loading][image loading][image loading][image loading]

Basic Idea:
This build opens with a very fast command center followed up by 3 gas and tech. SCVs and hellions scout for incoming heavy aggression or all-ins from the Zerg. The Terran pushes out a bit before 10 minutes with a dozen marines, 4 thors and 16 scvs. If the zerg cannot win the first battle, the thors snowball out of control. An extremely strong build scouted or unscouted. I have a 90%+ win rate at GM level as long as I am not sloppy with my scouting or micro.

Build Order:
10 - Supply Depot
12 - Barracks
15 - Orbital Command + Marine (Cut marine production till 2nd supply depot is finished)
16 - Command Center @ natural
16 - SCV + Mule
17 - Refinery x2
18 - SCV
18 - Supply Depot
21 - 3rd gas
21 - Factory (~4:30)
27 - Hellion
~30 - 2nd Factory
~30 - Armory (@100% armormy +1vehicle plating)
~32 - Tech lab on 1st factory (@100% tech lab -> lift and make another tech lab)
~32 - Reactor on Barracks
@60% armory -> add 1 or 2 supply depots depending on your supply situation

Pump SCVs/Marines/Thors/Depots
Push at 9:40 with 12 marines, 4 thors, 16 scvs + your faithful hellion!

Visual Build:
http://www.sc2planner.com/#TaaaaoEaaoFaaaoCjdoAoDfaoDaoEcacaoDoIajcafoCajanafjaaaoIoLoRaafoQoEoEaaoRaauMfrriZoEoEafaaiZroEoErfiZaaaaaafiZ

Scouting Zerg Aggression/All-ins

You have 4 marines for a long portion of the game and as such we need to be actively scouting if we do not want to die to all-ins. The following are some important things to consider:
  • If the zerg has taken an early gas (Before 4 minutes) consider getting a bunker, definitely do a follow up scout
  • Check for a fast 3rd base, since this is what many zergs do in response to 1rax FE -> around 5-6 minutes
  • Use your hellion to scout for an abnormal ammount of lings (more than 6)
  • Control the watch tower with your marines if possible
  • Try not to use a scan, learn to read the zerg better (most of their all ins are not too hard to scout with scvs/hellions as long as you are diligent)

Executing the attack/Microing the Army
  • Marines + thors in a control group -> attack move across the map
  • 16 scvs in another control group -> turn on auto repair -> right click on a thor -> deselect 4 scvs -> right click on another thor -> repeat until each thor has 4 scvs
  • vs pure ling -> tight formation -> 1a + laugh
  • vs ling bane -> split your 4 thors up, control marines manually and split if possible -> tight formation once banes are dead
  • vs ling roach -> tight formation -> manually control thors to focus fire roaches -> the lings wont do much dmg compared to the roaches
  • vs ling bane roach -> combo of the above
  • vs mutas -> drop mules and tell him to get out

Tips and Tricks:
  • Hide the armory and factories if possible.
  • Use the hellion actively if you can to clear watchtowers prior to your push
  • Make some sort of simcity at your natural to protect against all-ins
  • Micro your marines behind your tanky thors
  • Thors sometimes shoot overlords, if one of them is stupid enough to do that manually control him into the fight
  • Make sure you have setup your control groups properly, use atleast 2 control groups
  • Scout ahead with the hellion to see what unit composition you are facing
  • 2 thors cost 12 supply, so plan ahead, getting supply blocked even for a bit will delay your push quite a bit so practice this build in single player a few times
  • Queens pop at roughly 4:45 so scout for gas and gtfo
  • Buy the collectors edition for extra intimidation

[image loading]
You're doing it right!


Replays:
http://drop.sc/218772
The most normal situation you will face. 4 queen opening from zerg into fast 3rd base and +1/+1 from the zerg with heavy drones and a defensive baneling nest. I recommend watching this replay first.

http://drop.sc/218774
Moderately fast 3rd from my opponent and heaving droning, he tries to defend with ling bane roach but gets crushed with a little micro.

http://drop.sc/218775
This guy attempted an econ baneling bust against me. However I sniffed it out with my scv/hellion and had enough sim city to defend reasonably well. The follow up push with 7 thors crushed his spine + roach defense.

http://drop.sc/218776
My opponent this game goes for the 8:45 DRG style ling/bane/roach all in on antiga. I was able to scout a fast gas and had some sim city prepared for him. My first 2 thors pop out to save the day right as the depots/bunkers came crashing down.

http://drop.sc/218777
My opponent misreads my opening as a 1rax FE into hellion + cloak banshee (polt style). He takes a relatively slow 3rd as a result and spends alot of money on static defenses. He is crushed as a result of his misread.

http://drop.sc/218773
In this game I skip the hellion because I know my opponent's style is heavy macro, my push hits 20 seconds faster and is brutally effective.

Questions and Answers *New*
+ Show Spoiler +
Last edit: 2012-07-13 17:24:44
 
Old Post

 
 CFCryptos   United States. July 12 2012 06:34. Posts 61
Profile # 
sounds pretty sick bro, I cant wait to try this out. High master terran here struggling with TvZ but I think this could be the answer we need ^^ ty for your hard work
<3Spread the Love<3
Old Post

 
 triforks   United States. July 12 2012 07:02. Posts 225
Profile # 
sounds sick. and the best part is i find tons of z on ladder
Old Post

 
 ajkayken   July 12 2012 07:28. Posts 77
Profile # 
holy hell this build is incredibly powerful. its insane

ive always thought thors were in a strange place they are incredibly powerful and youve found a way to hit with them right before zerg can really get his 3base production cranking.

only suggestion id make is maybe forget the reactor on the rax and just make a second rax. could help you by sealing your front with depot+2raxes faster and 50gas/50min is roughly as expensive as 150min
Old Post

 
 ProfSc   United States. July 12 2012 07:29. Posts 51
Profile # 
I've been working on a fast thor versus TvT build. Now here's a fast thor push vs. zerg. So awesome!
"War is a matter of vital importance to the state."
Old Post

 
 ajkayken   July 12 2012 07:31. Posts 77
Profile # 
this build is absolutely insane because thors cost for cost rape queens silly, and you hit at a time before he really has production turn all of his minerals into zerglings. and thors with repair pwn roaches. what is he gonna have roaches and banelings in time?

lol my god i can understand why this has 90% winrate in gm

not only that cuz it only works off 2factory, 1rax, you pull lots of scv's but who cares while attacking you can drop mules and make more scv's and probably go into lategame with this
Last edit: 2012-07-12 07:33:07
Old Post

  chaosftw   July 12 2012 07:43. Posts 24Profile # 
any suggestion on zerg dealing with this?

mass baneling maybe?
Last edit: 2012-07-12 07:43:31
Old Post

 
 Dark.EX   United States. July 12 2012 07:52. Posts 1504
Profile Blog # 

On July 12 2012 07:43 chaosftw wrote:
any suggestion on zerg dealing with this?

mass baneling maybe?
Judging from the composition and my own experience, I'd say to stay on hatch tech and two base Drone count and get 6-10 Banelings and then Roach/Ling. Use the Banelings to take out the SCV's and then Roach/Ling to kill everything else. This is just theory though, you'd have to try in a unit tester or in-game.
Old Post

 
 Aulisemia   United States. July 12 2012 08:11. Posts 112
Profile # 
I like it. Quick question though, I see your core buildings are 2 tech lab factories and 1 reactor rax - why not drop a factory on the reactor for hellions to fight the zerglings? Do you just not have the gas income early on for that 3rd factory?
The ponciest ponce that ever ponced past a poncing palour.
Old Post

 
 RyuChus   Canada. July 12 2012 08:28. Posts 438
Profile Blog # 
Few questions here. If he does all-in what should I do? Having only 4 marines at the prime time for a baneling bust doesn't sound fun to me. What happens when I lose my hellion, should I reproduce, scan, or continue to scout with scvs? If the push fails and is not effective, do I transition to a Marine Tank midgame, or will I just lose outright? Thanks.

EDIT: One more.. If I can't hide my armory from the zerg, will the zerg just know what's going on, and be able to defend it easier, or is the push still just as effective?
Last edit: 2012-07-12 08:29:56
I have an announcement to make, "Moo!" That is all.
Old Post

 
 Blazinghand   United States. July 12 2012 09:10. Posts 12119
Profile Blog # 
Four thors and seven years ago...

this looks like a lot of fun! I'm a big fan of thor all-ins, and they are fun early game units in TvZ.

You mention scouting for zerg all-ins during that initial vulnerable period, and I was wondering what an appropriate reaction to a baneling allin or something would be using this build.
When you stare into the iCCup, the iCCup stares back.
Old Post

 
 Ph0sph0r   July 12 2012 09:12. Posts 1
Profile # 
I tried it out and what happened? Finally my Zerg Opponents are saying "terran op" again :D.
Even if they scout the armory it works great. Thanks
Old Post

 
 DougJDempsey   July 12 2012 10:10. Posts 447
Profile # 
great strategy, great guide. time to reap zerg tears?
"why are you trying to eyefuck me? im worried im gonna DIE this is not the right time to hit on me." - day9
Old Post

 
 Th1rdEye   United States. July 12 2012 10:15. Posts 809
Profile Blog # 
Good strategy but it banks on the fact that most zerg think that mech terran will not be aggressive early on.

It's not hard for zerg to make roach ling to beat this, or banelings for AOE and extra damage.
high masters (NA,EU,KR) zerg stream: http://www.twitch.tv/galaxyzerg !
Old Post

 
 101toss   July 12 2012 10:45. Posts 2293
Profile Blog # 
Is zerg able to get NP within 10 minutes?
I'm in masters (also diamond I) so obviously I know what I'm talking about
Old Post

 
 DougJDempsey   July 12 2012 10:50. Posts 447
Profile # 

On July 12 2012 10:45 101toss wrote:
Is zerg able to get NP within 10 minutes?


if they 1base yeah. 2base.... maybe if they rush for it. 3base saturated.... no.
"why are you trying to eyefuck me? im worried im gonna DIE this is not the right time to hit on me." - day9
Old Post

 
 triforks   United States. July 12 2012 11:12. Posts 225
Profile # 
well i think if you scouted the earlyish extra roach ling just make a third and continue into mech or bio mech and play it out.
Old Post

 
 MetalGear   Australia. July 12 2012 11:16. Posts 44
Profile # 
This actually looks like one of the best counters to the 6 queen build i have seen i will have to try it.
Old Post

 
 plogamer   Canada. July 12 2012 11:36. Posts 855
Profile Blog # 
Terran innovation hits the galaxy again!

Can't wait to try it out. So much props to the OP.
<3 Polt <3 Stephano <3 Hero <3 DeMuslim <3 Scarlett
Old Post

 
 dynwar7   July 12 2012 11:39. Posts 1945
Profile # 
Yeah I love how thors damage is so huge vs queens but....is this considered all in? I guess so since it brings what, 15-20 scvs?

I love the build but i dont really like doing allins... =/

Nice guide tho should help many terrans out there
Regarding the imbalance, hilarious to see Zergs defending themselves....
Old Post

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