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Dwarf Fortress (4) - Team Liquid Project - Page 8

Forum Index > Sports & Games 1 2 3 4 5 6 7 8 9 10 11 12 All
  ]343[   United States. August 02 2012 01:52. Posts 8153Profile Blog # 
urgh, linux is having some problems running it... hopefully should be able to play by tonight @_@

(also, I haven't played 34.11 at all; I heard the main new thing is wheelbarrows?)
move along, move along, just to make it through || RIP KT_Violet <3
Old Post

 
 Blazinghand   United States. August 02 2012 02:27. Posts 12204
Profile Blog # 

On August 02 2012 01:52 ]343[ wrote:
urgh, linux is having some problems running it... hopefully should be able to play by tonight @_@

(also, I haven't played 34.11 at all; I heard the main new thing is wheelbarrows?)


Yeah, actually wheelbarrows are sorta huge. You make them out of wood or metal, like barrels, and basically any dwarf carrying an object for Hauling moves slow depending on object weight UNLESS they are using a wheelbarrow. Wheelbarrows can carry a bunch of objects at once, sort of like bins-- highly useful. You assign 0-3 wheelbarrows per stockpile in the stockpile building options. 0 means haul by hand, 1-3 means only haul using wheelbarrows, and store that number in the stockpile for hauling. Therefore, you don't want your stockpiles to be TOO big, size-wise, because then the speed of adding and removing objects is limited by your 3 wheelbarrows.
When you stare into the iCCup, the iCCup stares back.
Old Post

  ]343[   United States. August 02 2012 04:44. Posts 8153Profile Blog # 
Ah, thanks for the tip!

Got it running... for some reason my ASCII tileset looks very different after the update T_T

Hopefully can play after work today
move along, move along, just to make it through || RIP KT_Violet <3
Old Post

 
 Dfgj   Singapore. August 02 2012 05:16. Posts 5562
Profile # 
You'd better, or I'm hijacking the save and spending an entire year building monuments to myself.
SC2: nGenXeen D3: Xeen
Old Post

 
 Obsidian   United States. August 02 2012 05:44. Posts 249
Profile # 
Wheelbarrows can take one item at a time, but they let the dwarf move at their full speed. So it could be a chuck of the heaviest stone and they'd still move fast.

The problem is, they are only used when moving material into a stockpile. Nothing else, so it's good to have them, but not all that. In addition, if a stockpile has them attached, only that number of dwarves will stock it simultaneously.

1 Wheelbarrow, 1 dwarf. 0 Wheels, unlimited # of dwarves.

Minecarts can carry up to 5 objects at a time, but I still haven't figured out how to work them. They require tracks to be engraved/carved/built and then have rules concerning them.
Luke, you are still a wanker!
Old Post

  ]343[   United States. August 02 2012 18:35. Posts 8153Profile Blog # 
k i'm almost halfway done with this turn >___>

mostly building up infrastructure... why was there never a manager previously?? and why is there no dining hall??

hopefully I can finish up this turn tomorrow and pass on the fort... probably can't do writeup until later, because I'm traveling for OSL finals this weekend :/
move along, move along, just to make it through || RIP KT_Violet <3
Old Post

 
 Kurumi   Poland. August 02 2012 18:51. Posts 5139
Profile Blog # 

On August 02 2012 05:44 Obsidian wrote:
Wheelbarrows can take one item at a time, but they let the dwarf move at their full speed. So it could be a chuck of the heaviest stone and they'd still move fast.

The problem is, they are only used when moving material into a stockpile. Nothing else, so it's good to have them, but not all that. In addition, if a stockpile has them attached, only that number of dwarves will stock it simultaneously.

1 Wheelbarrow, 1 dwarf. 0 Wheels, unlimited # of dwarves.

Minecarts can carry up to 5 objects at a time, but I still haven't figured out how to work them. They require tracks to be engraved/carved/built and then have rules concerning them.

Really? Those wheelbarrow rules suck.. Still, I think it's good to assign them to stone stockpiles. Also, you can always make a lot of stockpiles instead of one...
I work alone. // Visit TL Mafia subforum!
Old Post

 
 Blazinghand   United States. August 03 2012 02:09. Posts 12204
Profile Blog # 

On August 02 2012 18:51 Kurumi wrote:

Show nested quote +


Really? Those wheelbarrow rules suck.. Still, I think it's good to assign them to stone stockpiles. Also, you can always make a lot of stockpiles instead of one...

You can still put bins in wheelbarrows, so you can haul large numbers of stones, crafts, etc if you need to. The main thing is that stockpiles with more than, say, 50 squares in them, becomes pretty ineffecient even with a full 3 wheelbarrows assigned.
When you stare into the iCCup, the iCCup stares back.
Old Post

 
 iGrok   United States. August 03 2012 05:21. Posts 4240
Profile Blog # 
I've started organizing workrooms in new ways. Allows for specific Item-Type choice and the convenience is just so good.

X=Wall   W=Workshop   #=Material-Specific Plot  S=Stair    =Open Space (Fill if claimed and you can't fill the demands)

Top Floor

XXXXX11111XXXXX
XWWW 11111 WWWX
XWWW 11111 WWWX
XWWW 11111 WWWX
XXXXX11111XXXXX
XXXXXSSSSSXXXXX
XXXXX22222XXXXX
XWWW 22222 WWWX
XWWW 22222 WWWX
XWWW 22222 WWWX
XXXXX22222XXXXX
XXXXXSSSSSXXXXX
XXXXX33333XXXXX
XWWW 33333 WWWX
XWWW 33333 WWWX
XWWW 33333 WWWX
XXXXX33333XXXXX
XXXXXSSSSSXXXXX
XXXXX44444XXXXX
XWWW 44444 WWWX
XWWW 44444 WWWX
XWWW 44444 WWWX
XXXXX44444XXXXX

Bottom Floor

X1111111111111X
X1111111111111X
X1111111111111X
X1111111111111X
X1111111111111X
XXXXXSSSSSXXXXX
X2222222222222X
X2222222222222X
X2222222222222X
X2222222222222X
X2222222222222X
XXXXXSSSSSXXXXX
X3333333333333X
X3333333333333X
X3333333333333X
X3333333333333X
X3333333333333X
XXXXXSSSSSXXXXX
44X44444444444X
X4444444444444X
X4444444444444X
X4444444444444X
X4444444444444X
Last edit: 2012-08-03 05:22:44
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | Samurai Champloo | Maker's Mark | Gangnam Style! | Nunu
Old Post

 
 Logo   United States. August 03 2012 06:16. Posts 2644
Profile Blog # 
I do something kinda similar:

_ are workshops
D are doors
S are stairs
. are stockpiles

+ Show Spoiler +

Then usually I'll do something like put the raw materials on one side (say above) the block of workshops and the finished goods below. Depending on how many workshops of a type/group you need you can adjust the size of the blocks and/or change the way it's hooked into the rest of your fort. Just keep in mind what workshops will block off access to the stairs if put in a certain position.

Though this layout isn't designed to let you easily wall in dwarves you can't finish demand (where's the fun in that).
Last edit: 2012-08-03 06:27:00
Logo
Old Post

 
 iGrok   United States. August 03 2012 06:47. Posts 4240
Profile Blog # 

On August 03 2012 06:16 Logo wrote:
I do something kinda similar:

_ are workshops
D are doors
S are stairs
. are stockpiles

+ Show Spoiler +

Then usually I'll do something like put the raw materials on one side (say above) the block of workshops and the finished goods below. Depending on how many workshops of a type/group you need you can adjust the size of the blocks and/or change the way it's hooked into the rest of your fort. Just keep in mind what workshops will block off access to the stairs if put in a certain position.

Though this layout isn't designed to let you easily wall in dwarves you can't finish demand (where's the fun in that).

I get enough fun just from drinks and necromantic terrain.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | Samurai Champloo | Maker's Mark | Gangnam Style! | Nunu
Old Post

 
 Obsidian   United States. August 03 2012 07:56. Posts 249
Profile # 
I like to put doors on my workshops, just in case I need to lock em down.
Luke, you are still a wanker!
Old Post

 
 iGrok   United States. August 03 2012 07:58. Posts 4240
Profile Blog # 

On August 03 2012 07:56 Obsidian wrote:
I like to put doors on my workshops, just in case I need to lock em down.

Who needs doors? Just wall them in!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | Samurai Champloo | Maker's Mark | Gangnam Style! | Nunu
Old Post

  ]343[   United States. August 03 2012 07:59. Posts 8153Profile Blog # 
Ok, short summary if you're interested (just quick notes I took during the game); hopefully writeup sometime next week.

Screenshots are here (2MB).

+ Show Spoiler +

Save file is at this link.

Also, I left some 'N'otes for the next player (mostly on levers.)
Last edit: 2012-08-03 08:09:55
move along, move along, just to make it through || RIP KT_Violet <3
Old Post

 
 iGrok   United States. August 03 2012 08:07. Posts 4240
Profile Blog # 
Image Gallery from ]343['s run!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | Samurai Champloo | Maker's Mark | Gangnam Style! | Nunu
Old Post

  ]343[   United States. August 03 2012 08:10. Posts 8153Profile Blog # 
^lol thanks (though I just spent like 5 minutes cropping out my toolbars in pictures which contain them, heh)

also, if people want, I can take SSes of interesting floors of the fort too (though it's all ascii keke)
Last edit: 2012-08-03 08:16:36
move along, move along, just to make it through || RIP KT_Violet <3
Old Post

  ]343[   United States. August 03 2012 16:23. Posts 8153Profile Blog # 
lol I've been running around in adventure mode

it's pretty fun, though travel is extremely annoying (and being in a not-dungeon all the time makes things really visually cluttered)

I was doing pretty well (passed the "level 1" townspeople quests), wandered into a castle dungeon (?? though it wasn't locked), and got stabbed by a spearman, but my three followers took him out. Then I slept because I was bleeding... woke up, ate something, and another spearman appeared and stabbed me.

Fun!
move along, move along, just to make it through || RIP KT_Violet <3
Old Post

 
 Blazinghand   United States. August 03 2012 16:27. Posts 12204
Profile Blog # 
As roguelikes go, DF Adventure mode is only "ok". Most of the experience is in Legends and Fortress, though every now and then it's fun to make an Adventure game and check out your fort. If you want a fun and relatively easy-to-play roguelike, I'd check out Dungeon Crawl.
When you stare into the iCCup, the iCCup stares back.
Old Post

  ]343[   United States. August 03 2012 22:51. Posts 8153Profile Blog # 
^lol , I've been playing crawl for almost 2 years now, so most of my complaints were comparisons to crawl... (I have like the 4th most posts in the TL DCSS thread, despite still having no wins T_T)
move along, move along, just to make it through || RIP KT_Violet <3
Old Post

 
 Dfgj   Singapore. August 04 2012 01:41. Posts 5562
Profile # 
I play Adventurer mode once in awhile - I posted two short adventures (the second one stopped halfway) of trying to explore our previous forts. It's fun.
SC2: nGenXeen D3: Xeen
Old Post

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