Plexa Administrator July 18 2012 20:40. | Profile Blog # | |
| | ~ Spirit will set you free ~ | |
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| ihasaKAROT Netherlands. July 18 2012 20:46. Posts 3360 | Profile Blog # |
Gz to everyone! Guess I'll never make top5 ever  |
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| Semmo Korea (South). July 18 2012 20:48. Posts 399 | Profile # |
Well, I'm just kinda sad that all the maps that were chosen were almost all boring 2 player standard maps... There were so many interesting and possible submissions. :/
Good Luck to everyone.Last edit: 2012-07-18 20:49:46 |
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| ArcticRaven France. July 18 2012 20:54. Posts 1165 | Profile # | |
| | [EatThePath] I call assassins as my faction. Please tell me we can all agree that in the version of history, Steppes of War will be Jerusalem. |
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| OxyGenesis United Kingdom. July 18 2012 21:00. Posts 278 | Profile # |
Congrats to those that were picked! Hopefully there will be another one in the future. Seems like the Pros picked the maps that were already the best rather than those that were interesting but needed the balancing skill of a seasoned map maker which imo is a little bit of a shame. But I'm not bitter, and will try even harder next time! 
Looking forward to seeing what comes out of this and what changes are made. |
| | Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net |
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| chuky500 France. July 18 2012 21:00. Posts 379 | Profile Blog # |
On July 18 2012 20:54 ArcticRaven wrote: Johanaz => Hero
IndeedLast edit: 2012-07-18 21:03:07 |
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| Infidler Norway. July 18 2012 21:04. Posts 43 | Profile # |
| Better luck next time i guess=) gratz to the chosen ones! |
| | Goal; get one of my maps on the ladder. |
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| moskonia Israel. July 18 2012 21:06. Posts 932 | Profile # |
I can understand the choice of the pro's since going for the standard boring layout is the best possibility to win, and they want to win I think if they did this without a money prize then the pro's would maybe pick the more unorthodox maps since they got nothing to lose and its more interesting but when money is involved they prefer to stick to the standard. |
| | "He who learns to walk, should never crawl again" | |
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| Semmo Korea (South). July 18 2012 21:08. Posts 399 | Profile # |
On July 18 2012 21:06 moskonia wrote:I can understand the choice of the pro's since going for the standard boring layout is the best possibility to win, and they want to win  I think if they did this without a money prize then the pro's would maybe pick the more unorthodox maps since they got nothing to lose and its more interesting but when money is involved they prefer to stick to the standard.
If that is the case, I say we should remove the price pool next time... It's just going to produce 2 player maps, which I despise. T.T Even the 4 player map is lost temple - Shakuras - Metropolis style...  |
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| Azera Singapore. July 18 2012 21:08. Posts 3367 | Profile Blog # |
| Excellent maps! They look amazing! Props to all the map makers! |
| | Trudge comfortably | Check out some glorious music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc. | |
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| OxyGenesis United Kingdom. July 18 2012 21:12. Posts 278 | Profile # |
On July 18 2012 21:08 kim9067 wrote: Show nested quote +On July 18 2012 21:06 moskonia wrote:I can understand the choice of the pro's since going for the standard boring layout is the best possibility to win, and they want to win  I think if they did this without a money prize then the pro's would maybe pick the more unorthodox maps since they got nothing to lose and its more interesting but when money is involved they prefer to stick to the standard.
If that is the case, I say we should remove the price pool next time... It's just going to produce 2 player maps, which I despise. T.T Even the 4 player map is lost temple - Shakuras - Metropolis style... 
I don't think there is anything wrong with 2 player maps, 4p maps have been mostly worked out balance-wise, and 3p maps are just goofy. 2p maps give you the most opportunity to innovate. |
| | Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net |
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| Icetoad Canada. July 18 2012 21:13. Posts 227 | Profile # |
| Seems Plexa forgot to write that I will let Rhynick pick the map he wants to work on for MoTM, I felt all his submissions were very good, so it might not be Cracked Cell that will be worked on. |
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Plexa Administrator July 18 2012 21:23. | Profile Blog # |
On July 18 2012 21:13 Icetoad wrote: Seems Plexa forgot to write that I will let Rhynick pick the map he wants to work on for MoTM, I felt all his submissions were very good, so it might not be Cracked Cell that will be worked on.
I didn't forget! I just listed a map anyway for consistencies sake :D
@kim;we had a 3p and 4p map chosen, and 8 2p maps, its just that 2p maps are significantly easier to create and do interesting things with. Whereas 4p maps have a number of difficulties which restrict innovation.Last edit: 2012-07-18 21:24:41 |
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| ArcticRaven France. July 18 2012 21:30. Posts 1165 | Profile # |
On July 18 2012 21:13 Icetoad wrote: Seems Plexa forgot to write that I will let Rhynick pick the map he wants to work on for MoTM, I felt all his submissions were very good, so it might not be Cracked Cell that will be worked on.
Win with all three and win 150 dollars ? :D |
| | [EatThePath] I call assassins as my faction. Please tell me we can all agree that in the version of history, Steppes of War will be Jerusalem. |
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| Icetoad Canada. July 18 2012 21:32. Posts 227 | Profile # |
On July 18 2012 21:30 ArcticRaven wrote: Win with all three and win 150 dollars ? :D
Seems you caught me  |
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| Johanaz Denmark. July 18 2012 21:40. Posts 363 | Profile # |
On July 18 2012 21:00 chuky500 wrote:Indeed
Now get on Skype and let's get this party started! |
| | TPW Map Maker - theplanetaryworkshop.com |
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| ScorpSCII Denmark. July 18 2012 21:47. Posts 295 | Profile # |
| All choices look good. Can't wait to see how they evolve during this. |
| | Author of Atlas | Dreamforge Mapmaking Team |
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Aunvilgod July 18 2012 21:47. Posts 2031 | Profile # |
| Ragoo, iGrok and Namrufus are lazy bastards. :D |
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| Ragoo Germany. July 18 2012 21:53. Posts 2206 | Profile # |
On July 18 2012 21:47 Aunvilgod wrote: Ragoo, iGrok and Namrufus are lazy bastards. :D
Well, it was a hard decision. I had some maps on my list that I could really improve (like TehTemplar maps for example) but then nobody chose Orbitus Brutus and I think it's such a good map and he's such a talented mapmaker that it would be kinda unfair if he couldn't participate. |
| | Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud |
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Aunvilgod July 18 2012 21:57. Posts 2031 | Profile # |
On July 18 2012 21:53 Ragoo wrote: Show nested quote +On July 18 2012 21:47 Aunvilgod wrote: Ragoo, iGrok and Namrufus are lazy bastards. :D
Well, it was a hard decision. I had some maps on my list that I could really improve (like TehTemplar maps for example) but then nobody chose Orbitus Brutus and I think it's such a good map and he's such a talented mapmaker that it would be kinda unfair if he couldn't participate.
Will you give him 80% of your money then? haha
No, really, I wrote about this time and time again, the format of this competition is really extremely unlucky.Last edit: 2012-07-18 21:57:18 |
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