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[Patch 1.0.0.143: MidJuly-Zyra] General Discussion

Forum Index > League of Legends 1 2 3 4 5 6 7 8 9 10 11 100 127 128 129 130 131 132 133 134 135 136 137
  NeoIllusions   United States. July 19 2012 09:45. Posts 17958Profile Blog # 
Welcome to the General Discussion thread for the League of Legends subforum. Free feel to talk about anything LoL related here that does not already have its own thread. While posting standards tend to be rather lax in this thread, pointless spam will not be tolerated.

The newest champion for this patch is Zyra, Rise of the Thorns.

Patch 1.0.0.143: Live on Jul 19th, 2012
+ Show Spoiler [Patch Notes] +

+ Show Spoiler [Previous GD Threads & Patch Notes] +
Last edit: 2012-07-19 09:55:38
For the Glory that is TeamLiquid (-9 | 155) | Twitter: @NeoIllusions | Jinteki
Old Post

 
 OutlaW-   Czech Republic. July 19 2012 09:49. Posts 3228
Profile Blog # 
Thank god for the urgot nerf
I don't quite understand the kassadin changes, nerf to his early and earlymid game but buff to his late game? Why?
Last edit: 2012-07-19 09:50:14
Old Post

 
 Archas   United States. July 19 2012 09:51. Posts 5638
Profile Blog # 
I posted this in the other thread right before it got locked:

I know pretty nothing about League of Legends, but I noticed that there's an experience-gain system tied to player accounts. Surprisingly, I can't find any website or video that explains why there's a need for experience. What benefits does one receive from leveling up their account?
"i was watching dolphins leap out of the pavement next to my car, and the moon melted into the trees. fuckin tits" - QuanticHawk
Old Post

 
 little fancy   Germany. July 19 2012 09:51. Posts 1002
Profile # 
I LOVE the Sona buffs even though I have no clue how to play her correctly, but it was about time to get her back into the spotlight (as an AD lover a well played Sona is SO MUCH FUN to play with).

I have mixed feelings regarding the 3 champ reworks. Time will tell, but I'm not quite sure that we won't see some of them being banned regularly.
Old Post

 
 OutlaW-   Czech Republic. July 19 2012 09:53. Posts 3228
Profile Blog # 

On July 19 2012 09:51 Archas wrote:
I posted this in the other thread right before it got locked:

I know pretty nothing about League of Legends, but I noticed that there's an experience-gain system tied to player accounts. Surprisingly, I can't find any website or video that explains why there's a need for experience. What benefits does one receive from leveling up their account?

You can only play ranked games (games to tryhard in, pro players play on them also) once you reach the max level (30), you get stuff like summoner spells and masteries with levels, and low levels play other low levels. Basically it's so that bad people start off by playing bad people (if why Riot implemented this feature was your question)
Old Post

 
 WaveofShadow   Canada. July 19 2012 09:54. Posts 5271
Profile Blog # 
Kassadin and Urgot changes are supposedly (partially) because of their popularity in high-level Dominion games.
I don't pretend to understand it.

(I posted this in the other thread right before Overlord Neo locked it so....)
I also noticed even though they list the changes to Twitch's stats, they don't list Evelynn's.
I imagine it's because Riot will hope people won't notice because they're barely changing her nerfed to hell base stats at all.

Supposedly they'll do another pass on her if she still feels to weak but ugh. Her stats are so weird for a melee champ. Her mana and armor are basically the lowest of any champ out there (great for a melee who spams spells) yet her attack speed is the highest of any champion. Wish they'd just normalize her a little better rather than balance her 'potential' around what stats she has.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast!! GG Soniv!
Old Post

 
 Archas   United States. July 19 2012 09:54. Posts 5638
Profile Blog # 
So it's a way to ease new players into the game without overwhelming them with a bunch of different spells and/or skilled opponents?
"i was watching dolphins leap out of the pavement next to my car, and the moon melted into the trees. fuckin tits" - QuanticHawk
Old Post

 
 nosliw   United States. July 19 2012 09:56. Posts 1824
Profile Blog # 
aww i thought patch was live already
Old Post

 
 OutlaW-   Czech Republic. July 19 2012 09:56. Posts 3228
Profile Blog # 
I guess. Also you want to play more to unlock the masteries and new, exciting spells
For most of the community, it's a slight hassle if you want to have smurfs, but it's good for newer people i guess
(in practice, today, low levels are pretty much infested with good people smurfing anyway, so i cant speak for it in that sense)
Old Post

 
 Seuss   United States. July 19 2012 10:00. Posts 2983
Profile Blog # 

On July 19 2012 09:54 Archas wrote:
So it's a way to ease new players into the game without overwhelming them with a bunch of different spells and/or skilled opponents?


That and a way to appeal to the same psychological hooks that entrap MMO players.
Last edit: 2012-07-19 10:01:25
Mondays with Monte: http://www.teamliquid.net/forum/viewmessage.php?topic_id=384187 | Schrödinger's Elo
Old Post

 
 snow2.0   Germany. July 19 2012 10:00. Posts 778
Profile # 
huge gp farm buff.

Thats like, infinity q spam farm if you start gp10gp with mana reg
Last edit: 2012-07-19 10:00:39
Old Post

 
 GreenManalishi   Canada. July 19 2012 10:01. Posts 570
Profile # 

On July 19 2012 09:51 Archas wrote:
I posted this in the other thread right before it got locked:

I know pretty nothing about League of Legends, but I noticed that there's an experience-gain system tied to player accounts. Surprisingly, I can't find any website or video that explains why there's a need for experience. What benefits does one receive from leveling up their account?

You get access to more 'mastery points' which can be placed into 3 trees, letting you specialize your champion before each game with bonus stats and improved skills. Masteries can be set in the pregame chat, and once you are familiar with the your favourite builds it only takes a couple seconds.

You also get more 'rune slots' unlocked, 1 with each level to a maximum of 30. 9 marks, 9 seals, 9 glyphs, and 3 quintessences. There are 3 'tiers' of runes, which must be purchased with IP, the 3rd tier being the most expensive and the 1st tier the least. Each role has a variety of optimal rune pages, but you are only given 2 pages to play with by default. This means that to play every role you need to invest some serious IP in runes and rune pages. At level 10 you gain access to tier 2 runes, and at level 20 you can buy tier 3 runes. Runes created through the rune combiner are accessible at all levels (tier 3 runes on a level 1 summoner is possible). Generally saving a great deal of IP for level 20 is advised for new summoners.

Look up guides on your favourite champions to see what the pros use for their runes and masteries. Runes have to be set up before queuing for a game while masteries can be done during champion select. Runes, like masteries, provide stat bonuses and some utility.

At certain levels you also gain access to new summoner spells. These are common skills that can be used on any champ to enhance their overall kit. Some of the later level summoner spells (Flash at level 12) are very important and change the way the game is played.

New game modes are also available, including ranked ladders, at higher summoner levels.
Old Post

 
 MooMooMugi   United States. July 19 2012 10:02. Posts 4463
Profile Blog # 
Everyone enjoy Eve, Twitch, and WIN NAO in every game tomorrow!
www.twitch.tv/moomoomugi |LoL & SC2 IGN both my username| Just livin' the baylife|FREE 0123456789
Old Post

 
 wei2coolman   United States. July 19 2012 10:09. Posts 9767
Profile # 
Does anyone know how closely riot is working with OGN? Also, is riot putting up that money for that tourney?
Curse & Doublelift fanboi.
Old Post

 
 OutlaW-   Czech Republic. July 19 2012 10:17. Posts 3228
Profile Blog # 

On July 19 2012 10:00 snow2.0 wrote:
huge gp farm buff.

Thats like, infinity q spam farm if you start gp10gp with mana reg

i don't think there are many lanes where you can completely forgo armor for mana regen, in most cases i think an early philo would be the best choice
Old Post

 
 snow2.0   Germany. July 19 2012 10:21. Posts 778
Profile # 

On July 19 2012 10:17 OutlaW- wrote:

Show nested quote +


i don't think there are many lanes where you can completely forgo armor for mana regen, in most cases i think an early philo would be the best choice


Just philo is enough. Gp10 GP, start with it.
Old Post

 
 OutlaW-   Czech Republic. July 19 2012 10:24. Posts 3228
Profile Blog # 

On July 19 2012 10:21 snow2.0 wrote:

Show nested quote +


Just philo is enough. Gp10 GP, start with it.

i've been playing it for a few months now, but yes; now it's even better
i was just saying that having manaregen runes is pretty unrealistic and also fairly redundant
Old Post

 
 Goragoth   New Zealand. July 19 2012 10:25. Posts 689
Profile Blog # 
Nice looking patch. Hopefully the matchmaking changes really improve things for those of us still leveling up to 30. Good to hear the improvements to the reconnection logic. Ghost minions after a reconnect were really distracting. Looking forward to this patch.
Old Post

 
 Requizen   United States. July 19 2012 10:35. Posts 7335
Profile Blog # 
No immediate changes to Jayce? Win for me.
Vi + Caitlyn = OTP
Old Post

  UniversalSnip   July 19 2012 10:37. Posts 4820Profile Blog # 

On July 19 2012 09:51 little fancy wrote:
I LOVE the Sona buffs even though I have no clue how to play her correctly, but it was about time to get her back into the spotlight (as an AD lover a well played Sona is SO MUCH FUN to play with).

I have mixed feelings regarding the 3 champ reworks. Time will tell, but I'm not quite sure that we won't see some of them being banned regularly.


it's not really clear to me that she got buffed
Had you ever considered that all this is your fault? Your presence creates these animals...
Old Post

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