| justsayinbro July 19 2012 12:42. Posts 307 | Profile Blog # |
why not? few positives I can think of are 1) makes it easier for players to get what they truly deserve through competition with public info. 2) generates more news. results and interviews are fun but one of the best things about sports, at least for me, is what happens off field.
for those who think this may lead to poaching. I think this is a fair game if the poached team gets a chance to negotiate to either match the offer+. Also poaching imo can be prevented by contracts. |
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| Megakenny Canada. July 19 2012 13:58. Posts 790 | Profile Blog # |
| Eh, it would be cool but I don't think it should be required. |
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| kamkerx July 19 2012 14:01. Posts 239 | Profile Blog # |
| well it would be cool i dont think you understand how it would effect people. I mean think about if your salary was known by everyone and up on websites, and if you lose a game and have a high salary you will be heavily criticized... feel me dawgg? |
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| Thaniri Canada. July 19 2012 14:05. Posts 557 | Profile Blog # |
No. Because teams are all on a budget, some with more money than others.
HuK is not as good as say, Creator, but I would bet a hefty sum that HuK doubles or even better his salary based on his teams financial status.
Incontrol is quite a low ranking pro player, and there is NO DOUBT in my mind he makes a butt tonne more than Nerchio.
Arbitrary examples, but you get the point how the money is just not floating around for people to even demand pay rises. |
| | Thaniri.336 NA, Thaniri.207 TW, SteamID boblepoh. |
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| hypercube Hungary. July 19 2012 14:16. Posts 1924 | Profile # |
You're asking the wrong question. The right question is "should we have a say?". And my answer to that is no.
If a team wants to reveal salaries that's fine. If not, it's their decision. |
| | "[...] you wanna have a future where you're expecting things to be better, not one where you're expecting things to be worse." |
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thrawn2112 United States. July 19 2012 14:23. Posts 3599 | Profile Blog # |
| should it be? idc. i'm thinking you think the community has the authority to make that call? |
| | "People think they know all these things about other people, and if you ask them why they think they know that, it'd be hard for them to be convincing." ES |
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| Torte de Lini Canada. July 19 2012 14:30. Posts 27046 | Profile Blog # |
1) makes it easier for players to get what they truly deserve through competition with public info.
Most already know what most are getting. |
| | https://twitter.com/#!/TorteDeLini (@TorteDeLini) | |
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| tests United States. July 19 2012 15:10. Posts 159 | Profile Blog # |
| Question is...how much is IDRA making?! |
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| Newbistic China. July 19 2012 15:13. Posts 2911 | Profile Blog # |
On July 19 2012 15:10 tests wrote: Question is...how much is IDRA making?!
Questions like these are the exact reason why progamer incomes should never, ever be made public. The gaming community can be great but there are enough rotten apples to spoil the entire barrel many times over. |
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| AC3 Canada. July 19 2012 15:24. Posts 274 | Profile # |
| Most of the figureheads in the community, team managers, and people who DO know the salaries have all stated that now is not the time to release what players make, and the the scene as a whole is not ready for it. I believe that one day the eSports industry will be at a point where these salaries are public, however now doesn't seem like the time. |
| | Raise a glass to mend all the broken hearts of all my wrecked up friends ||| NonY : HuK : HerO : iNcontroL : Parting : MC : Genius ||| |
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| SnipedSoul Canada. July 19 2012 15:28. Posts 1691 | Profile # |
| The last thing we need is billions of spam threads full of whiners complaining that their favorite player makes less than the guy he just beat. |
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| seiferoth10 July 19 2012 15:32. Posts 2673 | Profile # |
On July 19 2012 15:10 tests wrote: Question is...how much is IDRA making?!
You're a perfect example of why they shouldn't be revealed. |
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| Azzur Australia. July 19 2012 16:00. Posts 5840 | Profile Blog # |
In the real world, salaries are not revealed, although the employee has a fair guess as to what others in similar positions are earning.
Should they be revealed? This will be up to the individual team and player. The public should have 0 say in the matter.
Will it be positive? I think it'll be fairly ok and it'll be a real eye opener as to how little money is involved in the industry. |
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| zOula... United States. July 19 2012 16:12. Posts 898 | Profile Blog # |
| i dont really care. every other sport tells their salaries. it would probably just cause alot of drama around these parts tho |
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| dartoo India. July 19 2012 16:41. Posts 2211 | Profile # |
| I dont really see the reason. The only thing I see coming out of it is player bashing based on their salary..in LR threads, much like in real sports when an expensive player is bought by a team and he fails to deliver there are guys who calculate the amount money per statistic in the game just to make fun of them. |
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T.O.P. Hong Kong. July 19 2012 17:02. Posts 4444 | Profile Blog # |
| It's not revealed because it's really low lol. |
| | Oracle comes in, Scvs go down, never a miscommunication. |
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EnE July 19 2012 17:09. Posts 417 | Profile Blog # |
No.
Who cares, just watch their games. |
| | I'm embarrased by my past actions and even more ashamed of my present thoughts and future endeavors to clear my name. |
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| N.geNuity United States. July 19 2012 17:16. Posts 3208 | Profile # |
not for the income model of most teams (western teams mainly). But I do think teams that have contracts with a team house or whatever should have some legal legitimacy to them, and that may involve disclosure to a government body and in some countries that might make the salaries public. Most western sc2 progamers live at home and such and interact with teams online, so I don't really care what they do legally at all.
Very relevant article to read here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=126075
which is on korean progaming and I think it is relevant if any teams have sponsors/are under a larger corporation name (where a company "owns" a team and aren't just giving some money, like how Slayers retains the Slayers name but has sponsorship from idk razer or whatever). Basically, article talked about how B teamers sometimes don't even make minimum wage despite practice hours being enforced pretty much like labor (but don't have labor contracts and have civil contracts or something). It's kind of a weird situation though, but I agree with the sentiment that teams with teamhouses that enforce things like a law should be paying minimum wage salaries to contracted players (for example, there's some fluff in sc2 scene about "contracts" teams have, like TSL or Slayers or whatever).
Also would be relevant for things like various dota teams that are more "full-time" with team houses (chinese dota teams, na'vi dota team), LoL teams, a couple counterstrike teams, etc. However they probably all make minimum wage and aren't like starcraft team houses where there are a ton of B teamers; a dota team wouldn't have 20 trainees.
edit- I know it's a bit of a tangent, but I do think some teams should be pressured to be more legally legitimate with how salaries (or "wages") and earnings are payed out. Because a lot of esports teams probably don't actually have that (even though 99% of the time it's not a problem, but if a problem occurred players would get screwed over).Last edit: 2012-07-19 17:23:45 |
| | iu, seungah, yura, taeyeon, hyosung, lizzy, suji, sojin, jia, ji eun, eunji, soya, younha, jiyeon, jung myung hoon godtier. BW FOREVER |
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| divito Canada. July 19 2012 22:51. Posts 1135 | Profile Blog # |
The main reason that organizations/teams are against disclosing salaries and such is because they want to keep their players in the dark about the rest of the scene. We're not in a place where teams are on equal or even similar grounds financially, so for some of the "smaller market" teams/organizations we'll call them, they'd be at an even greater disadvantage; similar to how it is in regular sports.
Now, that's not to say that players or managers don't talk to each other, as we've seen tons of players always trying to get to the greener grass of the bigger and more mainstream teams.
The other reason that this information isn't readily available is that the average is abysmal to publicize. That, and the variance in what some are paid compared to others would completely overshadow and distract from a lot of other issues within the scene.
All told, I'm still for the release of financial details regarding teams and players, and it's a solid step forward to a much more professional atmosphere in our hobby. |
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| HeeroFX United States. July 19 2012 22:51. Posts 1915 | Profile Blog # |
| I think that releasing how much a player is signed for would actually be a good thing. Not only would it kill curosity, but if you see a headline on TL "EG resigns idra for $20,000 for next 2 years" (I made that up 100% btw) that would be cool as fans of teams to see how much they are seeing players signed for. I also think it could be a pro for players. If for example stephano sees idra got signed for that much, then Nerchio can say hey, its public knowledge that idra is getting that contract, and I have won more than him so I want $40,000. (again just a random number.) The bottom line is it puts more information out there and I think we all can handle it. Next player agents! (which i call dibs on haha) |
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