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SC2 confirmed as a WCG 2012 title - Page 8

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 10 11 All
 
 ZAiNs   United Kingdom. July 20 2012 05:43. Posts 3467
Profile # 

On July 20 2012 05:40 eviltomahawk wrote:

Show nested quote +


Except that Flash and Kal almost drowned if it weren't for help from Slog and Jaedong @_@

Flash was the one doing the saving, not drowning .
 
Old Post

 
 BoggieMan   July 20 2012 05:46. Posts 463
Profile Blog # 
rofl would be so cool if the good ol' wc3 guys like grubby played wc3 at a tournament again :D unfortunately they probably won't since they don't practice it anymore.
 
Old Post

 
 Yoshi-   Germany. July 20 2012 05:55. Posts 4067
Profile # 

On July 20 2012 05:21 aintz wrote:
bw/sc2 takes much much more effort and practise.

That statement is just bullshit. srsly.
both game are based on completely different things, such a statement just shows that you never played both games.
Old Post

 
 Jedclark   United Kingdom. July 20 2012 06:13. Posts 847
Profile Blog # 

On July 19 2012 18:01 SimDawg wrote:
WCS is the new WCG


In the SC2 community, maybe. However, there are other gaming communities who probably still enjoy WCG.
"They make it so scrubnubs can PM me. They make it so I can't ignore scrubnubs!" - "I'm gonna show you how great I am." MKP fan since GSL Open Season 2 #hipsternerd
Old Post

 
 Cinquedea   Canada. July 20 2012 06:15. Posts 142
Profile # 
haha people seem to be happier about no LoL than SC2 being confirmed.
Too strange to live, too rare to die.
Old Post

 
 Cinquedea   Canada. July 20 2012 06:21. Posts 142
Profile # 

On July 20 2012 03:43 Chloroplaste wrote:
WARCRAFT 3, DOTA 2, SC2, finally i LOVE U WCS !!!


WCS LOVES YOU BACK
Too strange to live, too rare to die.
Old Post

  NonY   July 20 2012 06:29. Posts 6923Profile Blog # 

On July 20 2012 05:55 Yoshi- wrote:

Show nested quote +


That statement is just bullshit. srsly.
both game are based on completely different things, such a statement just shows that you never played both games.

Do you have an argument for LoL/DOTA taking equal or more effort than BW/SC2? As far as I can tell, BW/SC2 players are far more busy and far more often overwhelmed by tasks during a game than LoL/DOTA players. If I observe how often a BW/SC2 player isn't busy during a game and do the same for LoL/DOTA, I see massive differences. If I try to count how many things a BW/SC2 player wanted to do but didn't have time to, it's nearly impossible because there are so many. When I do the same for LoL/DOTA, it's nearly always zero. Are these not reasons to believe BW/SC2 takes more effort?
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ------ Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Old Post

 
 Guamshin   Netherlands. July 20 2012 06:35. Posts 293
Profile # 
Which WC3 servers are actually still active? I've tried to search for some place in that game to hang out and have some games(kinda like op teamliquid in bw) but the european and american ones are dead, not sure about the asian one. Also channel names would be nice.
Weeeee
Old Post

 
 Dexington   Canada. July 20 2012 06:37. Posts 5873
Profile Blog # 
WC3 still? Damn that game has staying power somewhere.
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
Old Post

 
 IMoperator   July 20 2012 07:17. Posts 1657
Profile # 
Why no LoL?
terran
Old Post

 
 Rebs   Pakistan. July 20 2012 07:30. Posts 3245
Profile Blog # 

On July 20 2012 06:29 Liquid`NonY wrote:

Show nested quote +


Do you have an argument for LoL/DOTA taking equal or more effort than BW/SC2? As far as I can tell, BW/SC2 players are far more busy and far more often overwhelmed by tasks during a game than LoL/DOTA players. If I observe how often a BW/SC2 player isn't busy during a game and do the same for LoL/DOTA, I see massive differences. If I try to count how many things a BW/SC2 player wanted to do but didn't have time to, it's nearly impossible because there are so many. When I do the same for LoL/DOTA, it's nearly always zero. Are these not reasons to believe BW/SC2 takes more effort?


Mechanics arent the only thing that define competitive games. Sc2 BW are mechanically harder games. LOL Dota are team games that add a flavour to competition SC2 cannot and isnt designed to provide. So no they dont take less "effort". Atleast not in the general sense of the word. Any game takes as much effort as you put into it. Executing fights as a team requires just as much practice. Are they harder to play for the individual ? Probably not, no. So what ? If how hard a game is mechanically is all that mattered that would pretty much suck for competitive gaming in general and it would die pretty fast.

Although to be fair LOL is absurdly easy even mechanically to be taken seriously personally. Dota not so much. Theres certainly things you wish you could do ingame and cant manage. Maybe not mechanically taxing but again thats not all there is to games for people to be bad or good at them.

But its an apples to oranges comparison, 1 game relies just as heavily if not more on the team than the individual. Blanket statements that mean either or the other requires less effort purely of mechanics is kinda presumptuous.
Last edit: 2012-07-20 07:55:57
Old Post

  Sc2ttyl   United States. July 20 2012 07:40. Posts 245Profile # 

On July 20 2012 06:29 Liquid`NonY wrote:

Show nested quote +


Do you have an argument for LoL/DOTA taking equal or more effort than BW/SC2? As far as I can tell, BW/SC2 players are far more busy and far more often overwhelmed by tasks during a game than LoL/DOTA players. If I observe how often a BW/SC2 player isn't busy during a game and do the same for LoL/DOTA, I see massive differences. If I try to count how many things a BW/SC2 player wanted to do but didn't have time to, it's nearly impossible because there are so many. When I do the same for LoL/DOTA, it's nearly always zero. Are these not reasons to believe BW/SC2 takes more effort?

Tyler dropping the truth bombs, i love it when someone prominent says something like this because if someone like me did I would get laughed outta town. Thankyou Tyler for speaking up it really shows that you are a true to your character and yourself and not gutless!

Even Athene said on his stream that starcraft is much much much much more mechanical than LoL/dota thats why he doesnt play it and wishes they would dumb down the mechanics and focus more on strategy.
yo
Old Post

  aintz   Canada. July 20 2012 07:57. Posts 2909Profile # 

On July 20 2012 05:55 Yoshi- wrote:

Show nested quote +


That statement is just bullshit. srsly.
both game are based on completely different things, such a statement just shows that you never played both games.


i played dota 6 years ago in htgn pro. scrim daily and had over 500 tda games played. after i stopped playing dota hardcore i played hon casually, played in high rate pubs with 2nd tier players like sk.testie.

i use to play sc2 when my wrists werent so bad and im master league. sc2 takes much more attention and effort to be good. i dont play it alot because i found it stressful lol

other gaming experience include css cal-m and top tier 2v2 and 3v3 arena in wow in s4-s6 (we played against mlg teams all the time)


sc2 by far takes the most attention/practise to be good at.
Last edit: 2012-07-20 07:58:19
 
Old Post

 
 TR   July 20 2012 07:58. Posts 1283
Profile # 
SC2 and WC3 yay!
RIP 우정호 1988 - 2012
Old Post

 
 NexCa   Germany. July 20 2012 08:11. Posts 841
Profile # 
would have loved to see Broodwar instead of WC3 !!!

Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
Old Post

 
 Valikyr   Sweden. July 20 2012 08:19. Posts 2224
Profile # 
Would love if BW was there but happy to see WC3!
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -Bertrand Russell- --- Team Property Member - Property-clan.com
Old Post

  scintilliaSD   United States. July 20 2012 08:44. Posts 2194Profile Blog # 
Players in China compete in DotA 1 still, and Dota 2's scene is far more international. I'm not surprised they added both games, as DotA 1 and Dota 2 are the biggest eSports in China by quite a large margin.
真面目に生きる。Dota 2. LoL.
Old Post

  NonY   July 20 2012 09:05. Posts 6923Profile Blog # 

On July 20 2012 07:30 Rebs wrote:

Show nested quote +



Mechanics arent the only thing that define competitive games. Sc2 BW are mechanically harder games. LOL Dota are team games that add a flavour to competition SC2 cannot and isnt designed to provide. So no they dont take less "effort". Atleast not in the general sense of the word. Any game takes as much effort as you put into it. Executing fights as a team requires just as much practice. Are they harder to play for the individual ? Probably not, no. So what ? If how hard a game is mechanically is all that mattered that would pretty much suck for competitive gaming in general and it would die pretty fast.

Although to be fair LOL is absurdly easy even mechanically to be taken seriously personally. Dota not so much. Theres certainly things you wish you could do ingame and cant manage. Maybe not mechanically taxing but again thats not all there is to games for people to be bad or good at them.

But its an apples to oranges comparison, 1 game relies just as heavily if not more on the team than the individual. Blanket statements that mean either or the other requires less effort purely of mechanics is kinda presumptuous.

Your argument from your first four sentences:

1. Competitive games are defined by mechanics, team play and other things.
2. Different competitive games emphasize different components of competitive games.
Therefore,
3. Different competitive games take the same amount of effort.

As far as I can tell, (1) and (2) are not relevant to (3).

I proposed to measure how much effort playing a game takes by measuring how much time during play is spent expending zero effort and how much time during play a player's maximum effort is insufficient to accomplish helpful tasks in game. I don't claim that these measurements provide an unquestionable conclusion but I do believe the measurements to be relevant to the issue and I'd prefer that when they are questioned, the questions be intelligent and backed by relevant argument.

You haven't made a connection between different games requiring different skills and different games requiring the same amount of effort. I don't know what to make of what you've written.


Any game takes as much effort as you put into it.

There are games simple enough and easy enough to play, such as tic tac toe, that can be played perfectly with a limited amount of effort. It is possible to become a perfect tic tac toe player and any effort to improve beyond that will go to waste.

Similarly, there are parts of more complex games that can be perfected. For example in LoL, when a player dies and can do nothing but shop, he can shop perfectly with very little effort. The player can also formulate strategy and tactics, check cooldowns and oversee teammates, but cannot actually do anything in the game. The player can't put effort into a game that the game won't accept. If a LoL player tried to do more than shop while dead, he'd be wasting effort.


Executing fights as a team requires just as much practice.

This is something you'd have to support with argument but it's not something worth supporting. I think it's wiser (but still not a certainty) to say that with the theoretical maximum amount of practice possible, a team could still not execute fights perfectly.

A LoL/DOTA team can put as much effort into practicing as possible and benefit from that effort. But this is a different matter than putting as much effort into playing the game as possible. Effort on maximizing and optimizing practice is different than effort on playing. I believe both LoL/DOTA and BW/SC2 benefit from a maximum effort on practice. In other words, there's never a time for these games when proper practice is unable to improve a player's abilities.


Although to be fair LOL is absurdly easy even mechanically to be taken seriously personally.

If this is true, then shouldn't the 1000th best player be indistinguishable from the best player? There are enough people playing LoL and enough people trying to be the best they can at LoL and yet there's a very small group of players who distinguish themselves from everyone else. You say the game is absurdly easy mechanically and in other ways. I'd have to think that implies the skill ceiling is low and an awful should be hitting it. But the fact is that the skill ceiling isn't low and nobody has hit it and I'm wondering why it matters where the skill ceiling is at if nobody can hit it anyway.


Theres certainly things you wish you could do ingame and cant manage.

What do you mean by "can't manage"? There's a difference between doing something and not succeeding and not being able to do anything at all. We can talk about two kinds of effort. If it's possible to put more or less effort into a single act, and putting more effort raises the chance of the act being successful, then I'm assuming players are always giving a maximum effort. That's one kind of effort. Another kind of effort is simply that it takes more effort to do two things than it takes to do one thing. It takes less effort to do nothing than it takes to do something. This is the kind of effort I was measuring.

I don't know what kind of effort you refer to with "can't manage" but I consider the first kind irrelevant to the discussion because it is practically ubiquitous in both games. Almost everything in both types of games has a chance of being messed up and half-assing actions increases the chance of failure. If you mean the second kind, then I agree with you that it happens sometimes in LoL/DOTA (probably more often in DOTA) that a player can't manage to do everything he wants to do. But I stay firm with my belief that this happens far more often to the BW/SC2 player. So it still seems to me that the BW/SC2 player expends more effort.


Blanket statements that mean either or the other requires less effort purely of mechanics is kinda presumptuous.

They aren't blanket statements and they aren't presumptuous. A definitive measurement of effort is beyond our means but we can take the steps that we can take without presuming much at all. I believe Chess and Go take a hell of a lot of effort to play and are extremely exhausting and yet they require no mechanical skill at all. The question of effort is obviously complicated and we have to take it one step at a time. You haven't attempted to take any steps so what the fuck are you doing here?
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ------ Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Old Post

 
 GoonFFS   Denmark. July 20 2012 09:26. Posts 269
Profile # 
another nerd, picked apart by tyler ;/
TeamYAO EU -> @GoonYAO @TeamYAO on TWITTER! ~ www.TeamYAO.com
Old Post

 
 Rebs   Pakistan. July 20 2012 09:54. Posts 3245
Profile Blog # 

On July 20 2012 09:05 Liquid`NonY wrote:
+ Show Spoiler +


I think we have different understandings of what effort is here. By effort and practice I just figured we were about talking how much time you spend preparing to play competitively not the competitive setting itself. But to reach a certain level of ability as a team the effort (which can mean anything between exterting power or just making a concsious attempt at something, I went with the latter.) required is not really that less.

I at no point argued that SC2 is not a more taxing game mentally and physically. There is absolutely no question of that. I dont even see that as a point of discussion.

What I will say is that that doesnt neccesarily mean that the skill ceiling is lower because when we talk skill were not just talking mechanics, ofcourse thats important but moba's are not mechanically taxing games. So all that wall of text trying to tell me how buying is so easy when your dead and so on is rather irrelevant. I know that, everyone knows that. You can make it sound as clever you want but its rather obvious to everyone. Rather moot to discuss it and I wasnt even arguing that. Perhaps I worded myself poorly I dont know, made sense to me.

Theres a number of factors unique to those LOL/Dota that dont require an SC2 players skillset. Playing as a team foremost. And thats just one of many things which i really dont have an interest in listing because this isnt really that important.

So yes any game that is mechanically harder will require more "effort" to play. But I did point out I was considering it more generally then "just the pure exertion of energy". You kept harping on the effort part and completely chose to ignore practice which frankly I was taking as rather overlapping from what was my understanding of the point that guy was making.

+ Show Spoiler +
Last edit: 2012-07-20 10:05:43
Old Post

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