| Diamond United States. July 27 2012 13:21. Posts 9014 | Profile Blog # |
![[image loading]](http://i.imgur.com/0YnSh.png)
![[image loading]](http://i.imgur.com/ag7va.png)
Today is a very special day for Starcraft II. Two years ago today was the release of Starcraft II to the world. In that two years so much has changed about how the game is played, and maps are no exception. Maps have evolved from the original maps like Steppes of War and Kulas Ravine into the beautiful and complex maps you see now like Cloud Kingdom and Daybreak, among with many others. It's this time last year the ESV map team took a look back at this history and see what lessons we can take from it moving forward.
For this year we have decided to continue this tradition and going back even further than just Starcraft II. As a team we have decided to take 5 different Brood War maps and bring them up to date with Starcraft II. In the process the idea was not to make another standard Starcraft II map (highground main, choked nat, easy 3rd base, etc) and instead look at new innovative thinking to bring in the best of both worlds from Brood War and Starcraft II. Keep in mind, these are not simply ports with updated graphics, but complete overhauls of the maps keeping the core concepts intact, and in the case of two maps, breaking the barrier on what can and cannot be done with a Starcraft II map.
This is our celebration of the game we all love and spend endless hours being involved in, and I hope you like what we have came up with! All maps are currently being published across all the servers (except China) so make sure and check them out!
![[image loading]](http://i.imgur.com/0YnSh.png) |
| | Check out ESV TV at http://www.esvtv.com ****** TaeJa, he's pretty good. |  |
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Plexa Administrator July 27 2012 13:24. | Profile Blog # |
| Props for making a reworked version of Gauntlet :D |
| | ~ Spirit will set you free ~ |  |
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| PH United States. July 27 2012 13:24. Posts 6082 | Profile Blog # |
| Nice! Most of those maps actually look pretty good for SC2 with all the changes you guys made. |
| | Hello |  |
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| Looms United States. July 27 2012 13:24. Posts 3985 | Profile # |
wow nice job guys. they really look nice and i like that you decided to adapt them to SC2 as much as possible.
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| DRob United States. July 27 2012 13:27. Posts 25 | Profile # |
| I actually have been thinking about this recently how so many SC2 maps have a lot of similar features. Part of what made BW battles great came out of smart map design. I think these maps will bring about new ways of playing SC2 that will reward smart, tactical, and creative play. Well done! |
| | "Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clarke |
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| Diamond United States. July 27 2012 13:31. Posts 9014 | Profile Blog # |
On July 27 2012 13:27 DRob wrote: I actually have been thinking about this recently how so many SC2 maps have a lot of similar features. Part of what made BW battles great came out of smart map design. I think these maps will bring about new ways of playing SC2 that will reward smart, tactical, and creative play. Well done!
Thanks!  |
| | Check out ESV TV at http://www.esvtv.com ****** TaeJa, he's pretty good. |  |
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| Bibbit Canada. July 27 2012 13:37. Posts 4511 | Profile Blog # |
Forgive me for being dumb about maps, but which barriers did you break and where? :D
They're certainly nice in any case, nicely done ESV! |
| | See my profile for things I've written. Samsung's Shine has developed a sick new tactic called "Pick a building you don't want the other guy to have, right click it with everything you own, then run away" |  |
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| Diamond United States. July 27 2012 13:38. Posts 9014 | Profile Blog # |
On July 27 2012 13:37 Bibbit wrote: Forgive me for being dumb about maps, but which barriers did you break and where? :D
They're certainly nice in any case, nicely done ESV!
Can't 4 gate those rampless mains PvP on Colosseum and Bloody Ridge.Last edit: 2012-07-27 13:39:39 |
| | Check out ESV TV at http://www.esvtv.com ****** TaeJa, he's pretty good. |  |
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| ExO_ United States. July 27 2012 13:38. Posts 481 | Profile Blog # | |
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| Blazinghand United States. July 27 2012 13:39. Posts 12224 | Profile Blog # |
| Awesome map pack! Check out the bridges on Gauntlet <3 |
| | When you stare into the iCCup, the iCCup stares back. |  |
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| Torte de Lini Canada. July 27 2012 13:40. Posts 27065 | Profile Blog # |
| Congratulations on your anniversary. |
| | https://twitter.com/#!/TorteDeLini (@TorteDeLini) |  |
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| Looms United States. July 27 2012 13:42. Posts 3985 | Profile # |
On July 27 2012 13:40 Torte de Lini wrote: Congratulations on your anniversary.
its SC2's second anniversary, but congrats nonetheless  Last edit: 2012-07-27 13:42:29 |
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| prodiG Canada. July 27 2012 13:46. Posts 1993 | Profile Blog # |
| Woohoo! :D Play the maps guys~ |
| | ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir |  |
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| Vindicare605 United States. July 27 2012 13:46. Posts 6502 | Profile Blog # | |
| | Official Caster for .SCA @KTVindicare: twitter, twitch.tv/ktvindicare: stream, ktvindicare@hotmail.com |  |
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NoGasfOu United States. July 27 2012 13:46. Posts 986 | Profile # |
Incoming MLG maps:
MLG Odd-Eye AE MLG Bloody Ridge AE MLG Gauntlet AE MLG Colosseum AE MLG God's Garden AE
With giant "MLG" logo on the loading screen of each map. |
| | NSHoSeo_Tassadar/FXOTheBest/NSHJjakji |  |
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| Lumi United States. July 27 2012 13:47. Posts 1026 | Profile # |
| Sweet, and nicely presented post man. Gonna see if some friends want to play around on these before the Code S finals tonight. |
| | KT_Violet 1988 - 2012 | n.Die_aSam 1992 - 2012 |  |
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| lazyitachi July 27 2012 13:55. Posts 513 | Profile Blog # |
GG GJ. The maps look good. Hopefully you can get some tourney hookup to use as exclusive maps and get more recognition! |
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| Golbat United States. July 27 2012 14:02. Posts 497 | Profile Blog # |
| Three player maps are the shit! My favorite map of all time is Testbug, and I really hope that Colosseum takes off as a competitive map, just because of how exciting watching games on three player maps are. |
| | Like why do u use an oven instead of a fire? Coz its fucking better at cooking, that doesnt mean you want the shit to burn. |  |
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0neder United States. July 27 2012 14:14. Posts 3732 | Profile # |
| Glad to see game innovation efforts. The mapmaking community needs them and less maps for arts sake. |
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| sunnata Russian Federation. July 27 2012 14:29. Posts 226 | Profile # |
| Nice work! God's Garden looks sick! |
| | Only way to know the future is to make it. |  |
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