| KingofGods Canada. July 28 2012 10:16. Posts 347 | Profile # |
Poll: Which race produces the most base races?Zerg (129) 69% Terran (42) 23% Protoss (15) 8% 186 total votes Your vote: Which race produces the most base races? (Vote): Protoss (Vote): Terran (Vote): Zerg
I say zerg because the speed of their units allow them to backstab while still being able to come back to defend their base. There is also the fact that their zergling/roach/mutalisk base armies can rarely ever win in a straight out engagement. For me personally, as terran, I often get frustrated with defending against muta harass that I eventually say, "**** it, I'm attacking".
Terrans get a lot of base race scenarios too because of their slow speed that once you cross the map, you just have to keep going. This happens a lot in TvT, especially when tanks are involved, and sometimes in TvP too. |
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ThePlayer33 Australia. July 28 2012 10:18. Posts 2377 | Profile # | |
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| The Final Boss United States. July 28 2012 10:25. Posts 1813 | Profile # |
| I feel like base races happen more in TvT than any other match-up. Maybe it's just that TvT creates the most memorable base races like MarineKingPrime vs NaDa on Shakuras way back in the day. TvT base races are certainly the craziest and overall least fun to play. |
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| Northern_iight Canada. July 28 2012 10:26. Posts 337 | Profile # |
terran because they can lift up buildings so it encourages base race.
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| DifuntO Greece. July 28 2012 10:28. Posts 1216 | Profile # |
| Zerg,mostly when they go muta and cannot win in a straight fight. |
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| DyEnasTy United States. July 28 2012 10:29. Posts 3421 | Profile Blog # |
On July 28 2012 10:26 Northern_iight wrote: terran because they can lift up buildings so it encourages base race.
Id say the exact opposite. Its foolish to engage a terran in a base race because they can lift key buildings and float them to safety long enough to kill your base. |
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| figq July 28 2012 10:31. Posts 9634 | Profile Blog # |
| I'd say protoss, because they still use recall too rarely. It often comes to a point when they have the death ball, which actually can't be killed, so they move on to attack and leave their base for grabs / delay some with defensive warp-ins and force fields. Their opponents choose base trade instead of trying to kill the death ball. |
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opterown Australia. July 28 2012 10:39. Posts 27756 | Profile Blog # | |
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| Oneiros United States. July 28 2012 10:41. Posts 10 | Profile # |
| It really depends on how you play. If you're a zerg player that turtles into a broodlord infestor deathball, you're going to base race a lot more than if you go for more roaches. Protoss will base race more if they go for a robo heavy comp as opposed to gateway comp etc... |
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CursOr United States. July 28 2012 10:45. Posts 5524 | Profile Blog # |
The base racing is more of a result of the pathing and the infinite unit selection. Holding a few units back to control space is pretty useless, because 100 marines or roaches could go up a ramp in about 3 seconds. So... players keep their units in one big ball- both because its easy and because small groups are so ineffective... and it's easy to just pass like 2 ships in the night and not want to turn around.
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| Zambrah United States. July 28 2012 10:46. Posts 1404 | Profile # |
| That one race that has those fast, flying bounce damage units. |
| | "Did you just.. are you.. is this... what? Bitch please, I am iNcontroL." |
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| The Final Boss United States. July 28 2012 14:55. Posts 1813 | Profile # |
On July 28 2012 10:29 DyEnasTy wrote: Show nested quote +On July 28 2012 10:26 Northern_iight wrote: terran because they can lift up buildings so it encourages base race.
Id say the exact opposite. Its foolish to engage a terran in a base race because they can lift key buildings and float them to safety long enough to kill your base.
Yes but a Terran player knowing that they have the advantage in a base race can force a base race and therefore they are producing the base race. Terrans have the best reasons to base trade and that is simply because of Siege Tanks and lift-able buildings. |
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| DangerAl Australia. July 28 2012 18:16. Posts 88 | Profile # |
| I play terran and without a doubt find that most of my base races occur in TvT. I believe this is due to exactly what you said... once you're both across the map it's too late for either player to turn back, while it is a reasonable option for a zerg player. I also find that tanks can often be the cause of base races. Tank lines are so difficult to break that it is often a good idea to walk around it or to do a doom drop at your opponent's relatively undefended base (assuming the tank line is out in the middle or at your front door), but such a tactic also leaves you quite vulnerable to a counterattack |
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| Adreme United States. July 28 2012 18:25. Posts 3950 | Profile # |
On July 28 2012 10:45 CursOr wrote: The base racing is more of a result of the pathing and the infinite unit selection. Holding a few units back to control space is pretty useless, because 100 marines or roaches could go up a ramp in about 3 seconds. So... players keep their units in one big ball- both because its easy and because small groups are so ineffective... and it's easy to just pass like 2 ships in the night and not want to turn around.
Thats rarely the cause of a baserase. Im not saying it doesnt happen, MVP vs Squirtle is proof that it can with certain builds, but the majority of base rases are forced by one side either intentionally (like mutas in ZvP) or are a logical follow up to a big move (doom drop is easiest example of this). |
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| JacobShock Denmark. July 28 2012 18:33. Posts 977 | Profile # |
| I used to base race muta/ling style against Protoss almost every single game. Was my best match up for awhile |
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| ICA July 28 2012 18:35. Posts 498 | Profile # |
Zerg, definitely. Like others have pointed out Mutas end up in base race situations a lot, just as late game roach compositions. That is, anything that cannot engage in a direct fight easily; and Zerg appears to be that race. Also the late game with slow Brood Lords appears to be prone to bace races.
I like the mass recall base race idea for Protoss though. Didn't Kiwikaki use this blink stalker/ kill all bases/ recall strategy?? Liked that a lot. |
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| LuckyMacro United States. July 28 2012 18:42. Posts 1357 | Profile # |
| I feel it happens more vZ but I'm personally more scared of base-trading vT :[ |
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| slam United States. July 28 2012 18:45. Posts 879 | Profile # |
That's racist.
Generally a poll and QQ isn't exactly thread worthy ):
Sometimes people are eager to blame another race on a base race when it is in actuality their own style which allows a base race to occur. Of course certain builds are meant for hit and run tactics which may promote bases races from a frustrated opponent but in my opinion it's a stupid question due to the face that any race can produce base races with different styles of play. |
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| bGr.MetHiX Bulgaria. July 28 2012 18:46. Posts 373 | Profile # |
| Zerg of course...30% of the zergs i face just go baserace... |
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| S_SienZ July 28 2012 18:48. Posts 1798 | Profile # |
On July 28 2012 18:45 slam wrote: That's racist.
Generally a poll and QQ isn't exactly thread worthy ):
Sometimes people are eager to blame another race on a base race when it is in actuality their own style which allows a base race to occur. Of course certain builds are meant for hit and run tactics which may promote bases races from a frustrated opponent but in my opinion it's a stupid question due to the face that any race can produce base races with different styles of play.
The problem is NOTHING base races better than Muta-speedling. AND Zerg is the only race that will never get supply blocked by a base race.
There are no equivalents to these for other races.
Zerg > Terran > Protoss in a base race. |
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