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In game delay (<250ms)

Forum Index > Tech Support
 
 AKomrade   United States. August 02 2012 04:57. Posts 557
Profile Blog # 
I live in Virginia with a 30/20 mb connection (FIOS) and still experience what feels like a delay of twice my latency. The delay is quite noticable and it seems regardless of what I ports I open on my computer or router or what AV program I disable, this latency is constantly present.

My tracert prompt says my latency to the battle.net servers is between 85ms and 112 ms, with an average of about 100. I realize that bnet also has built in latency, but the delay is far more significant than 140ms.

My computer specs are

965 AMD processor (OC to 3.6)
Gigabyte 560Ti WC (or whatever the designation is for the overlocked double cfac card is) downclocked to factory settings
10 GB of RAM

I also use a powerline connector as opposed to a wireless connection since my router is a floor above me and I had the connectors previously. The speed(?) is 200mbs max. I use the full version of Malwarebytes and the free version of Avira AV.


I don't experience this delay in any other game I play, though I have the same latency to servers in the same region (West Coast) as I do to battle.net.

Does anyone else have this problem on the East Coast? Or with FIOS? Is there a fix or something I can do to to mitigate it?
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
Old Post

 
 Medrea   August 02 2012 04:59. Posts 9999
Profile # 
Do you have Vsync enabled?

If so disable it.
twitch.tv/medrea
Old Post

 
 Wabbit   United States. August 02 2012 05:02. Posts 1007
Profile # 
http://www.teamliquid.net/forum/viewmessage.php?topic_id=267518

From section 2:

"As we can see there is a minimal in-game latency of about 200 on top of which your ping to the server is added in almost 1:1 ratio."

Add your ping of ~100ms on average and that probably explains why you have this delay in SC2 only.
[QUOTE][B]On July 29 2011 13:35 R1CH wrote:[/B] 575W PSU for $25? ಠ_ಠ[/QUOTE]
Old Post

 
 Medrea   August 02 2012 06:48. Posts 9999
Profile # 
They reduced the fixed latency from 200 to 100 or so can't remember.
twitch.tv/medrea
Old Post

 
 Wabbit   United States. August 02 2012 07:01. Posts 1007
Profile # 
That's encouranging. I think this could still be the case though, as ~100ms on top of his other typical online-gaming delay is almost certainly noticeable, considering SC2 is pretty much the only game I can think of that has this additional in-built delay.
Last edit: 2012-08-02 07:27:20
[QUOTE][B]On July 29 2011 13:35 R1CH wrote:[/B] 575W PSU for $25? ಠ_ಠ[/QUOTE]
Old Post

 
 SiNKami   United States. August 02 2012 07:06. Posts 1765
Profile Blog # 

On August 02 2012 04:57 AKomrade wrote:
I live in Virginia with a 30/20 mb connection (FIOS) and still experience what feels like a delay of twice my latency. The delay is quite noticable and it seems regardless of what I ports I open on my computer or router or what AV program I disable, this latency is constantly present.

My tracert prompt says my latency to the battle.net servers is between 85ms and 112 ms, with an average of about 100. I realize that bnet also has built in latency, but the delay is far more significant than 140ms.

My computer specs are

965 AMD processor (OC to 3.6)
Gigabyte 560Ti WC (or whatever the designation is for the overlocked double cfac card is) downclocked to factory settings
10 GB of RAM

I also use a powerline connector as opposed to a wireless connection since my router is a floor above me and I had the connectors previously. The speed(?) is 200mbs max. I use the full version of Malwarebytes and the free version of Avira AV.


I don't experience this delay in any other game I play, though I have the same latency to servers in the same region (West Coast) as I do to battle.net.

Does anyone else have this problem on the East Coast? Or with FIOS? Is there a fix or something I can do to to mitigate it?

im having the same problem as well. east coast has the shittiest isp's. its stupid.
Im black. TrainerRedNA.382 "It's not about how many fights you've won, it's about who you've fought"
Old Post

 
 AKomrade   United States. August 02 2012 13:18. Posts 557
Profile Blog # 
Are there any solutions? Does anyone on the East Coast NOT have this problem? I knew that bnet had a delay but 100ms?! Thats pretty damn high.

Are the EU servers actually in Europe or are they hosted on the East Coast? (I think Riot does it for EU West).
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
Old Post

 
 Medrea   August 03 2012 05:01. Posts 9999
Profile # 
I live on the east coast. There is definitely unit delay but I understand that what I see my units doing is what is actually happening according to Bnet.

Its an important competitive element that the player sees reality for what it really is.

If you think 100ms is high, well it kinda is. I come from Counterstrike where above 25ms was a mediocre connection.

Hence all the hub bub about wanting LAN play. It would also allow us to configure our connections better. But Blizzard games have 0 net configuration utilities.

Also to clarify. Battle.net has a floor of 100ms. If you normally get 98ms, your getting 100ms. 20ms means 100ms. 200 ms means a total of 200ms, not 300.

But what you are witnessing is probably some roundtrip effect.

The big issue is that Blizzard has poor support for east coast. No one yet has explained exactly why.
Last edit: 2012-08-03 05:14:49
twitch.tv/medrea
Old Post

 
 AKomrade   United States. August 06 2012 08:39. Posts 557
Profile Blog # 
There are a lot of things that really depend on latency, like the difference between losing an entire drop or mashing a part of your army into your opponent and losing it. Maybe its just the way I play, but a quarter of a second is really gamebreaking sometimes.


I also DON'T have this problem with WoW, but I'm assuming thats because they actually have servers near me, instead of all collected in CA.
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
Old Post

 
 Medrea   August 06 2012 09:07. Posts 9999
Profile # 
Its the same structure everywhere for Bnet. Different games use the same datacenters.

Im not sure you understood what i said though. WoW client is presenting you information immediately based on your input. Which is why you died in that fire you totally ran out of a half second ago.

SC2 Client is presenting you the information as battle.net sees it, hence why your units have really stable firing distances and AoE interactions in general. But everything takes a moment to respond.
Last edit: 2012-08-06 09:57:53
twitch.tv/medrea
Old Post

 
 AKomrade   United States. August 07 2012 08:01. Posts 557
Profile Blog # 
OH. I get it now.

I'm pretty used to low ms too (I started in FPS too), so this is frustrating as hell to me.

Also checked to make sure I had v sync off because before 1.5, I was having bad frame tearing. I saw it was checked so, I'ma play some games now and check, but I think the real problem is my latency. Vsync might be compunding it. i'll let you know.

And thanks.
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
Old Post

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