On August 02 2012 23:50 talontromper wrote: You haven't looked very hard at how to fix the change of the look have you.
19. "Low" texture setting looks much nicer, results in lower performance As described here, "Low" texture settings now load prerendered static bumpmaps, whereas the previous "low" setting had no bumpmapping at all. The result is (arguably) a nicer-looking picture, but some people are reporting performance problems that may have something to do with this.
Fix: You can restore the old "low" texture behavior by setting "alternateLowTextures=0" in variables.txt.
Is on like three threads on how to get the old settings back.
That does not answer his question, read it again.
I'm not 100% sure, but I think that it is not against the rules. Recently they even told us to edit it to fix the wrong language files  |