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[L][H] TvZ worst game I've had .-.

Forum Index > StarCraft 2 Strategy
 
 Damcen   United Kingdom. August 05 2012 21:57. Posts 4
Profile # 
Replay Here

Analysis:
Okay, for starters, my macro in this game was just horrific, kept forgetting SCVs, marines and just general training. Gas and Expo and E-bays were all late and it just fell apart, and when the Zerg player pushed, was nothing I could do and I haven't seemed to improve at all since I started playing sc2 .-.

so any help and pointers on where I went wrong would be greatly appreciated
I care not about what it looks like to others, just that I enjoy it or feel that it helps me express who I am, Me.
Old Post

 
 naggerNZ   New Zealand. August 05 2012 22:12. Posts 700
Profile # 
It seems to me you already have identified why you lost.

Spend you money more effectively, morph you CCs into Orbital Commands as soon as you can, don't get so greedy with the third timing, especially when your SCV count isn't even enough to saturate 2bases, let alone three and you are already floating a ton of resources.
Old Post

 
 Damcen   United Kingdom. August 05 2012 22:17. Posts 4
Profile # 
Okay, thanks
is there like a method to remembering SCVs or is it just simply remembering?
I care not about what it looks like to others, just that I enjoy it or feel that it helps me express who I am, Me.
Old Post

 
 MstrJinbo   United States. August 05 2012 22:19. Posts 780
Profile # 
I was noticing something really strange when watching the replay in your vision and it took me a while to figure out what it was. Are you using hotkeys at all? You are moving your screen around and clicking on every building. You need to stop that right now. Figure out how you are going to hotkey your buildings and play 20 games against the very easy AI to get the habit of hotkeying your production structures and using those to check when scvs and marines and upgrades need to start.
Old Post

 
 Willzzz   United Kingdom. August 05 2012 22:21. Posts 684
Profile # 
As above, you know why you lost, you don't need help identifying why.

What you need to do is to improve your execution of your build order. Try to establish 'triggers' for you to build certain things so that it becomes easier to remember. Try to 'chain' together actions for the same reason, eg 1 SCV might build rax -> factory -> ebay -> starport. For me that just makes builds a lot easier to remember and to execute.
Old Post

 
 Damcen   United Kingdom. August 05 2012 22:27. Posts 4
Profile # 
Jinbo, I will do that this afternoon then
I am actually new to Starcraft and only bought it last wednesday or thursday so I have not had much playtime or experience.
at the moment I haver like 2 wins out of 24 games :/
I care not about what it looks like to others, just that I enjoy it or feel that it helps me express who I am, Me.
Old Post

 
 MstrJinbo   United States. August 05 2012 22:29. Posts 780
Profile # 

On August 05 2012 22:17 Damcen wrote:
Okay, thanks
is there like a method to remembering SCVs or is it just simply remembering?


There is a method, it's called tapping. Hotkey your command center and periodically call up the hotkey to check the progress of your SCV. When the scv is almost done, start a new one.

Here are some things you can watch to learn about mechanics in SC2

http://day9.tv/d/Day9/day9-daily-252-secrets-of-hotkeys-apm-and-mouse-movement/
http://day9.tv/d/Day9/day9-daily-360-mental-checklist-exercises/
Old Post

 
 EnderSword   Canada. August 07 2012 10:45. Posts 547
Profile # 
Hello There,

Took a look at the replay, and here's some thoughts:

1. No control group usage, you've got to be hotkeying buildings and units. It's going to let you control your army much better, and you'll be able to quickly rotate through buildings to see if you're not building.

2. In terms of remembering things...get into patterns of associated actions. Whenever you check your money, let that remind you to build more SCvs to get more money. When you build SCVs, check your production facilities to build more units, everytime you build any type of unit glance at your supply count and build more depots if you need to. Let one thing constantly remind you of the next because its all essentially linked.

3. You've got to be more aware of what is going on with your opponent, scout not just at the beginning of the game, but often and always.

4. Make more production facilities to keep stuff rolling out. When you died, you could have afforded 50 more marines than you had built. Get Barracks so you can build them.

5. Don't just wait, You've got to sieze on advantages and attack. You killed a big pack of lings with no losses....go threaten your opponent at those moments...if he's defended, go home.

I made a little video of your game, hope it helps, its geared to both this game in specific, but also just in general beginning basics.




www.youtube.com/EnderSword

Bronze/Silver/Gold level Guides - www.youtube.com/user/EnderSword
Old Post

 
 monk   United States. August 07 2012 10:58. Posts 6831
Profile Blog # 
Welcome to TL! For future reference, [H] threads require more self-analysis. No biggie this time though.
Last edit: 2012-08-07 10:59:34
@TL_monk
Old Post

 
 ETisME   Hong Kong. August 07 2012 14:28. Posts 4902
Profile Blog # 
don't post replays that you think doesn't really represent your usual level of play.

As for remembering scv production, personally I learn to listen to music with strong tempo and lower the volume of SC2 (and off the SC2 music). It helps me to do the "tabbing" better, rather than just spamming, also I rely less on the in game sound and thus improving my minimap awareness.

Try to play with hotkeys, force it to work. Eventually you will get used to it quickly. It's much easier than trying to pick it up later.
Where to put what on which control group is quite personally and extremely important. generally army is at 1 and some put production facilities in 2 to 5, while some put them to others like 6 and have more control groups for different army units.
Generally when I play P, I put all nexus on 4, 1 for main army, 2 for HTs or warp prism, 3 for robo. 5 stargate (which I rarely use). the tabbing cycle is then:
4eee to make probe
1 and 2 walk around. (for harassment, pressure, scouting, breaking down rocks, or just simply moving the army position)
Check base with ~ button (changed the backspace hotkey to ~) and chrono/place buildings/transfer probes etc.
make units and re rally the 3 and 5 and set control group
4eee
1 and 2 walk around repeat

Other than that, mostly to do with macroing hard. you just need much more production facilities and much more constant production. there is no reason not to put down 3 to 5 CCs or barracks when you see your minerals going up so high
Old Post

 
 kochanfe   August 07 2012 15:23. Posts 877
Profile # 
There's no point in analyzing a game where your mechanics were terrible. Just assume that's why you lost.
"Rarely is the question asked – 'Is our children learning'" – George W. Bush
Old Post

 
 DarKcS   Australia. August 07 2012 16:19. Posts 1181
Profile Blog # 
^ Never worry about why you're losing based on what your opponent is doing for quite a while, just focus on macro and mechanics.
Die tomorrow - Live today
Old Post

 
 EnderSword   Canada. August 07 2012 21:09. Posts 547
Profile # 

On August 07 2012 15:23 kochanfe wrote:
There's no point in analyzing a game where your mechanics were terrible. Just assume that's why you lost.


When it's a Bronze game, I think it's world looking at what Mechanics even are and letting them know what they should be doing.

His assessment of what he did wrong isn't really accurate, people at this level of play often aren't aware of what they're doing wrong.
Bronze/Silver/Gold level Guides - www.youtube.com/user/EnderSword
Old Post

 
 CTSChao   United States. August 07 2012 23:12. Posts 44
Profile # 
have you played the tutorials? or campaign? Did you play in the practice league or have you just leapt straight into ladder play?
Because when i jumped into sc2 ladder i was placed into bronze and i really sucked, yet after playing the tutorials and challenges i was quickly promoted to gold
Last edit: 2012-08-07 23:15:58
MMA!!! Scarlett <3
Old Post

 
 djtopa   United Kingdom. August 07 2012 23:24. Posts 58
Profile # 
My personal opinion would be to find a build order and practice it over and over again.

The build you do is not very optimal at all. 2nd gas at 16 ? double ebay with only one upgrading.
I would recommend picking one build and practice it 10 times up to the 10 minute mark or whatever, that also helps you not to forget to build stuff like SCVs etc. There are tons of good ones for TvZ here on liquipedia.
I would do something agressive like 2 rax or reactor hellion FE, because that will improve your early game multitasking the most.

Apart from this there are general macro issues but this is bronze so you have a lot room to improve. You pile up a lot of money so a good idea would be to build more production buildings when you take your nat, and 3rd. If I remember correctly you had 3 barracks on 3 base, that's not enough.

I wouldn't even worry about scouting and reacting to what the opponent is doing at this point. Just practice one thing consistently.

Hope this helped.
Old Post

 
 EnderSword   Canada. August 08 2012 08:40. Posts 547
Profile # 
I'd agree to a point, but I find the issue with lower leagued people doing a 'build' is because macro does slip and the timings aren't good is they have less facilities than they could actually 'support' given that they miss units on them.

So you can start with a build to like 30-40 supply, but the idea that a bronze would follow a reactor Heliion FE build to the 10th minute, just isn't very reasonable, they'll stray from it so much by 5 minutes it won't look much like it. So I'd say more try and open cleanly, but then just be macroing as you see fit, just spend your money somehow and be active with your army.

I would still try and scout your opponent, you won't necessarily change your build or unit comp based on it, but get used to scouting and you can say decide to hit a 3rd, or know if you need to worry about like, DTs or Mutas or whatever.

Bronze/Silver/Gold level Guides - www.youtube.com/user/EnderSword
Old Post

 
 NoisyNinja   United States. August 08 2012 09:01. Posts 982
Profile # 

On August 05 2012 22:17 Damcen wrote:
Okay, thanks
is there like a method to remembering SCVs or is it just simply remembering?


Either double queue them (even pros do this) or listen carefully for that "SCV ready". You could also sticky note it on the side of your monitor that says "MAKE WORKERS".
The world can go fuck itself. I'm not taking out my headphones.
Old Post

 
 Damcen   United Kingdom. August 08 2012 19:40. Posts 4
Profile # 

On August 07 2012 14:28 ETisME wrote:
don't post replays that you think doesn't really represent your usual level of play.



unfortunately this is my usual level of play,
2/3 wins out of about 30 games


but cheers everyone for the help, when i have time i will do all this practicing
I care not about what it looks like to others, just that I enjoy it or feel that it helps me express who I am, Me.
Old Post

 
 Kommatiazo   United States. August 08 2012 20:04. Posts 352
Profile Blog # 
There's already great videos/links posted here for you to check out, but might as well show you Filter's thread too. Its such a great help with EXACTLY what you're struggling with. If you really WANT to improve and aren't just looking for a way to win a little more, Filter's thread/YouTube channel will be great places to go. GLHF to you improving!!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=330787

In line with some of the other advice I see in this thread, until you go gold/plat+, worrying about anything more than your mechanics/macro is wasted effort, take care of that, then you'll be much more solid and won't have any more "Worst games you ever played". If you lose, assume its your macro. From Bronze-Gold, you can have terrible strategies, never upgrade, have bad control, slip up constantly, but as long as you have more workers and more units, it won't matter. Trust me, watch the Bronze league stuff in ^that thread and you'll see how potent "bad strategy" with solid macro can be. Macro>all.
"You must enemy don't know, and very good micro" - Bosstoss #Wet4Ret
Old Post

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