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[M] (2) Virtual Battle RE

Forum Index > StarCraft 2 Maps & Custom Games 1 2 3 4 5 All
 
 Semmo   Korea (South). August 06 2012 13:57. Posts 394
Profile # 
[M] (2) Virtual Battle RE Work in Progress
Playable 136x136
Published in NA and EU and KR


[image loading]

[image loading]
Can you spot all the chess pieces?
Pics:
+ Show Spoiler +
Last edit: 2012-08-31 03:46:18
Team Crux | teamcrux.tistory.com
Old Post

  X3GoldDot   Malaysia. August 06 2012 14:00. Posts 3840Profile # 
lol crazy design, i like it!! the overview pic is too big to see fully tho.
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Old Post

 
 DYEAlabaster   Canada. August 06 2012 14:15. Posts 992
Profile Blog # 
One of the most beautiful maps I've ever seen. Hands down.

Balance wise:

Will be interesting to see how the low-ground by main pans out, and how accessible the third is. It seems highly succesibtible to circle syndrome, and the by-main "fourth" base is pretty useless imo.
 
Old Post

 
 eviltomahawk   United States. August 06 2012 15:53. Posts 8879
Profile Blog # 
The aesthetics kinda remind me of Blizzard DotA, especially the checkerboard pattern.
<3 <3 IU Ailee Minzi Gain <3 <3 ㅇㅅㅌㅅ
Old Post

 
 DYEAlabaster   Canada. August 06 2012 16:01. Posts 992
Profile Blog # 
Played the map, it plays out pretty standard, very easy to hold 3 base. The "middle" base is relatively close by too, so it would be a good place for a terran PF I feel. Overall thumbs up
 
Old Post

 
 RFDaemoniac   United States. August 06 2012 16:08. Posts 321
Profile # 
This looks awesome, but I would still encourage you to add some variation in the texturing outside the chess board. Outside of the center the aesthetic touches look too far apart from each other (as in it is too plain between them).

I'm definitely going to be giving this a play.
Old Post

 
 Fatam   August 06 2012 16:17. Posts 922
Profile # 
Very cool map, hope this gets some attention.
Mapmaker for Galaxy | galaxyesports.com | Search for "galaxy" in-game on any region to find all the Galaxy maps
Old Post

 
 PandaZerg   Canada. August 06 2012 18:16. Posts 148
Profile # 
@DYEAlabaster

How you did? I am not able to find it on NA. Maybe he have removed it ftm...
Last edit: 2012-08-06 18:17:10
Old Post

 
 Semmo   Korea (South). August 06 2012 18:18. Posts 394
Profile # 

On August 06 2012 18:16 PandaZerg wrote:
@DYEAlabaster

How you did? I am not able to find it on NA. Maybe he have removed it ftm...

Type virtual, and it comes out.
If you type the whole thing, it doesn't come out for some reason

It's in the melee section.
Team Crux | teamcrux.tistory.com
Old Post

 
 Existor   Russian Federation. August 06 2012 19:26. Posts 3122
Profile # 
Want High-settings screenshots
Old Post

 
 CruxEWPrime   Korea (South). August 06 2012 21:43. Posts 10
Profile # 
I think this map's out line is not so "very" good, But concept is so cool. nice texture, and good doodad. but i think u must have time that learn build map tighted. This map have none using area is there.
Team Crux EastWindy Prime
Old Post

 
 Semmo   Korea (South). August 06 2012 22:44. Posts 394
Profile # 

On August 06 2012 16:08 RFDaemoniac wrote:
This looks awesome, but I would still encourage you to add some variation in the texturing outside the chess board. Outside of the center the aesthetic touches look too far apart from each other (as in it is too plain between them).

I'm definitely going to be giving this a play.

Well it's still WIP, but I'm not sure which textures fit the virtual theme. I really can't find ones that fit


On August 06 2012 16:17 Fatam wrote:
Very cool map, hope this gets some attention.

Thanks


On August 06 2012 19:26 Existor wrote:
Want High-settings screenshots

After 1.5, even on editor I can't get over low settings.


On August 06 2012 14:00 X3GoldDot wrote:
lol crazy design, i like it!! the overview pic is too big to see fully tho.

You can see the parts on the other side, it's perfectly symmetrical.


On August 06 2012 21:43 CruxEWPrime wrote:
I think this map's out line is not so "very" good, But concept is so cool. nice texture, and good doodad. but i think u must have time that learn build map tighted. This map have none using area is there.


Which part of the map is not used? I tried my best to be as space efficient as possible while having original ideas.
Team Crux | teamcrux.tistory.com
Old Post

 
 U_G_L_Y   United States. August 06 2012 23:14. Posts 458
Profile Blog # 
This is perhaps the coolest-looking map ever. Too bad taking a third base is literally impossible.

Seriously people. Knock it off.
I'm older than NesTea and slower than GoOdy
Old Post

 
 Semmo   Korea (South). August 06 2012 23:17. Posts 394
Profile # 

On August 06 2012 23:14 U_G_L_Y wrote:
This is perhaps the coolest-looking map ever. Too bad taking a third base is literally impossible.

Seriously people. Knock it off.



!?!?!?!??!?!?!?? Who said third is impossible? are you saying it? It's one of the easier thirds..
Team Crux | teamcrux.tistory.com
Old Post

 
 U_G_L_Y   United States. August 06 2012 23:40. Posts 458
Profile Blog # 

On August 06 2012 23:17 Semmo wrote:

Show nested quote +



!?!?!?!??!?!?!?? Who said third is impossible? are you saying it? It's one of the easier thirds..

Impossible for Terran. You can't move tanks that far back and forth between your natural and any of the potential third bases. In case you didn't know, tanks take a bit longer to reposition than zerglings...
I'm older than NesTea and slower than GoOdy
Old Post

 
 NewSunshine   United States. August 07 2012 02:18. Posts 1007
Profile # 

On August 06 2012 23:40 U_G_L_Y wrote:

Show nested quote +


Impossible for Terran. You can't move tanks that far back and forth between your natural and any of the potential third bases. In case you didn't know, tanks take a bit longer to reposition than zerglings...


I think perhaps you've been spoiled into easy 3rd bases. How would you position your tanks, for instance, on Daybreak? Tal'Darim Altar? Thirds aren't free, a handful of tanks shouldn't be able to effortlessly secure them. Oh, and sieged tanks are terrible against zerglings anyway.
[ESV mapmaking team member] [Former DF map team founder] [@ESVNewSunshine]
Old Post

 
 U_G_L_Y   United States. August 07 2012 03:12. Posts 458
Profile Blog # 
Haha, I vetoed Taldarim ever since I switched from random and Daybreak is the shittiest map in the pool for TvT and TvZ until / unless you get 4 bases.

Why does the entire TL mapping community think the game is balanced around tanks and sentries not existing?

ZvZ is the worst matchup to watch and play, that is the only reason I don't play Zerg. Your theory on map design where Terran is forced to make 90% marines is basically the same thing. Whoever loses a clump first loses.

Maps that box you into 1 composition are bad. That is why TvP is a bad matchup. Terran, for all intents and purposes, is forced to play essentially 1 build with 1 army composition that only varies slightly. It is bad game design. Tvp is my best matchup, I am not whining about balance, only the poor design that you play the matchup robotically.

Thirds that make you autolose if you make tanks are the same damn thing. You have defenders DISadvantage.
I'm older than NesTea and slower than GoOdy
Old Post

  Aunvilgod   August 07 2012 03:55. Posts 2031Profile # 
This is madness.

I am impressed.
Last edit: 2012-08-07 03:55:36
Incredible Miracle
Old Post

 
 Blazinghand   United States. August 07 2012 04:02. Posts 11933
Profile Blog # 
I think the third on this map is fine, not any harder than Korhal Compound or Daybreak. This map is very beautiful also.
When you stare into the iCCup, the iCCup stares back.
Old Post

 
 U_G_L_Y   United States. August 07 2012 04:28. Posts 458
Profile Blog # 

On August 07 2012 04:02 Blazinghand wrote:
I think the third on this map is fine, not any harder than Korhal Compound or Daybreak. This map is very beautiful also.

That is why Korhal is not in the pool anymore. Daybreak's redeeming featrue is that the speed of Zerg units can be dealt with if you can ever take a 4th. Both are terrible
I'm older than NesTea and slower than GoOdy
Old Post

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