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[Show] Fundamentals of Starcraft 2

Forum Index > StarCraft 2
 
 ButterMeUp   England. August 07 2012 00:47. Posts 73
Profile # 
Hello ladies and gentlemen,

I've started a show to focus on the fundamentals of Starcraft 2, The how's and why's behind your standard strategy's and goals. It will include adjustments to meta (Like greedy 3rd because zerg are passive now), adjustments and optimising for new maps, new strategy's, common all ins etc, and how to properly adjust and optimise your play based on the latest trends.

The reason for doing this show is to help newer and sometimes better players understand the thought processes behind their play and to help them improve in areas they didnt really think about before.

So,
Without further babbling here is Episode 1 - Taeja vs MC - Optimising a build, based on map.

+ Show Spoiler +

Episode 2 - WWSortof vs Liquid'HerO - Army positioning and map awareness
+ Show Spoiler +

Episode 3 - SKMC vs Naama - Timings and 'Anti-timings'
+ Show Spoiler +

Episode 4 - Adding Aggression to your play


I hope you guys enjoy this series, If you have any feedback please leave it here or PM me directly, Going to try and get an episode a week if this is met with a decent response.

Thanks all!
Last edit: 2012-08-18 04:54:27
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Old Post

 
 ButterMeUp   England. August 07 2012 00:47. Posts 73
Profile # 
Reserved!
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Old Post

 
 nanaoei   August 07 2012 01:23. Posts 985
Profile # 
hi there!

i've been looking for a video series or a detailed set of posts/pictures/combination highlights that would be helpful and engaging for some of my friends who are particularly new and are interested in learning to get better.

they don't have this initiative to go through an incredible number of event vods or look through teamliquid themselves. it's understandable to me because getting into the community aspect of it, or even grasping the spectator side of it (and why it can be so awesome) can take a lot of time.

so i just wanted to offer a tiny bit of feedback just based on my own observations~
first of all, the title of the thread and video drew me in as someone looking for the above.

i appreciate that your introduction is simple and part of your own style of speaking/thinking.
i think it could be nice to get some way of gripping your viewer in the first opening moments in order to give them a sense of continuity with your show (if that makes any sense!)---meaning, they will get into the habit of watching your show from an early point and from there, begin to understand your points in the order of your choosing... rather than watching any lessons in part, or intermittently.
what comes to mind for me is simply... some catchy or opening video that helps you introduce who you are (like an opening to a show on television or netcast) or helps you introduce your material for the video. i know that this is a sort of ideal for almost anyone further down the line though!

explaining things out to the very meaning of a word is fairly important for me when i make a statement to a friend who is learning the game--this includes event-names, casters, players that are mentioned, or even simple terminology that starcrafters use--it is because it can get confusing really quick, and it is just nice to make sure that they are on the exact same page//are interested the same. for example, asus ROG: what significance does this name hold? you could go on to say that ROG is part of asus' brand in their gaming unit, and they even sponsor a few well-known gamers along with this large offline event they're holding with significant prize-pool.

again there are all just silly suggestions from what i feel is important at some point.

.. a little bit off-topic from here, but do you remember watching OSL, MSL, proleague for broodwar?
the game music was very much part of the foreground experience for the viewers. each track is played on and on and is experienced as you practice and play the game on your own time.

i have always felt that that was one of the ways of hitting home with what starcraft is. rather than just a caster's voice or barely audible background music, the korean leagues made sure that the music blasted alongside... why this was done was i guess was because of the mood and rhythm the music provided as the game went on. i'd argue that the sound that scv's made while the game observer drew focus on them made a big impact also.

i honestly haven't played starcraft 2 for a while but on my break i've still been watching everything i can and i feel that i understand the difficulty of some of the things that a player does (eg. hiding a worker at various points in the game).
how is it that you can make these moves feel siginificant to your viewers?
well, day9 proves that it can be as simple as mentioning it as part of the cast. sometimes he will even go back to point out things that he remembers and realizes on the spot.

haha anway, my post is getting far too long, so i'll leave it at this for now and i hope you have a good time with your new show!
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
Old Post

 
 ButterMeUp   England. August 07 2012 02:16. Posts 73
Profile # 
Incredible feedback!

Thank you so much, going to take your advice
Really appreciate it
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Old Post

 
 ButterMeUp   England. August 07 2012 04:50. Posts 73
Profile # 
Just want to say a massive thank you to everyone who has left me feedback so far.

This community really is amazing
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 NexCa   Germany. August 07 2012 04:56. Posts 841
Profile # 
seems good so far, keep on doing that
Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
Old Post

 
 SunTurtle   August 07 2012 05:23. Posts 147
Profile Blog # 
You're obviously recording with Xsplit, I can tell from the weird color thing that happens to everyone when they record with Xsplit. It always happens, no way to change that, so next time start the record button, then wait a few seconds before starting. Then you can cut out the ugly looking bit, and gg.
Old Post

 
 ButterMeUp   England. August 07 2012 05:25. Posts 73
Profile # 

On August 07 2012 05:23 SunTurtle wrote:
You're obviously recording with Xsplit, I can tell from the weird color thing that happens to everyone when they record with Xsplit. It always happens, no way to change that, so next time start the record button, then wait a few seconds before starting. Then you can cut out the ugly looking bit, and gg.


Thanks man,
Yeah it looks like the codec for xsplits mp4 is a little unstable.
Will get that sorted :D
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Old Post

 
 Wakerius   Sweden. August 07 2012 05:34. Posts 84
Profile Blog # 
Love your initative man! Keep it up!


On August 07 2012 00:47 ButterMeUp wrote:
Going to try and get an episode a week if this is met with a decent response.

The most important thing is that you keep going, and keep wanting to improve, even though the general audience isn't showing the best of interest at the beginning. If one wants to win, one has to try. If one does not try at all, one does not have a chance to win!
StarCraft II Team Manager for Mousesports || @mouzWAKE
Old Post

 
 ButterMeUp   England. August 07 2012 07:09. Posts 73
Profile # 

On August 07 2012 05:34 Wakerius wrote:
Love your initative man! Keep it up!


Show nested quote +


The most important thing is that you keep going, and keep wanting to improve, even though the general audience isn't showing the best of interest at the beginning. If one wants to win, one has to try. If one does not try at all, one does not have a chance to win!


Thanks man, taking all the feedback I can get.
Appreciate it!
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Old Post

 
 ButterMeUp   England. August 08 2012 21:00. Posts 73
Profile # 
Added Episode 2!
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Old Post

 
 Ultrablue   Finland. August 08 2012 22:30. Posts 28
Profile # 
Subscribed! Just the kind of show I've been looking for.
Old Post

 
 ButterMeUp   England. August 08 2012 22:49. Posts 73
Profile # 

On August 08 2012 22:30 Ultrablue wrote:
Subscribed! Just the kind of show I've been looking for.


Thanks
Really appreciate it
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Old Post

 
 ButterMeUp   England. August 09 2012 02:58. Posts 73
Profile # 
Any ideas for show number 3?
Looking for what the public wants!
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Old Post

 
 ButterMeUp   England. August 10 2012 23:48. Posts 73
Profile # 
Added episode 3
Timings and anti-timings
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Old Post

 
 phiinix   United States. August 11 2012 05:16. Posts 1124
Profile Blog # 
Since you're looking for feedback, I got the time. I just watched episode 3.

Lets look at what your general take away points are for this video, starting with broad concepts and roughly in chronological order:

1. Timing attacks can improve your game play
2. There are many different kinds of timing attacks: Literal timings based on a minute mark, based off of upgrades, a building being complete, to make sure your opponent is playing safe, and/or anti-timings based off of hitting before your opponent does x
3. Mc is really good
4. G1 on DB- MC does a 2 base timing with colossus
5. MC knows a lot of stuff about what Naama is doing, not sure how.
6. Put up gateways 1 minute before your timing
7. G2 on CK-Naama does a failed 1 base all-in, MC knows it's a 1/1/1 and prepares accordingly; wins the game shortly after.

To be critical, you're all over the place. What exactly is it that you're aiming to do? Who is this video for?

If this is about explaining what a timing attack is and the different kinds of timing attacks, the video should have been over in 5 minutes. If this about showing MC's 2 base timing, you didn't need the second replay.
As a side note, + Show Spoiler +If you're trying to show me how to incorporate timing attacks into my own game, you haven't sold me. The only thing I took away from this video was that if I'm going for a 2 base colossus timing, I should add gateways about a minute before I attack. I haven't learned when to get a robo should I be trying this build, or any reliable build order for that matter. I haven't learned how to scout for this as terran. I don't know how many units I should have. I don't know the follow up. MC knows how to scout for a 1/11, but I haven't learned how. I haven't heard the word zerg at all. I don't even know how to get the replays.

As it all boils down, here's my problem with your video. It would take 5 minutes, 7 minutes tops, to explain what a timing is and to show the daybreak game if you prepared the replay. It would take about 45 minutes to an hour to go over the basic 1 base and 2 base timings for all 3 races (after all, if I'm going to use anti-timings, I should be aware of the other races' timings). Why then, is your video 26 minutes? It's too long to be a simple tip and thought that players should keep in mind, and too short for me to learn anything really concrete as it pertains to numbers.

Imagine. I just watched your video and I want to use timing attacks. How? You haven't given me any tools to find them on my own. If I'm smart enough to come up with timing attacks myself, chances are I'm too smart to find any value in your video. If I'm going to listen to your spoon feed me what a timing attack is in 26 minutes, I'm going to want you to spoon feed me timing attacks and build orders I should try too. Would I really be the kind of person who doesn't know what a timing attack is previous to your video, yet smart enough to come up with my own timings and anti-timings? I'm willing to bet that any player plat or higher knows what a timing attack is. I'm also willing to bet that for any player gold and below, they win and lose games because of army size, expansions, and upgrades, not timings. You're offering me a tip to improve? In 26 minutes? What kind of player am I? Again I ask, who is this video for?


As far as your series goes, everyone that I have seen comment negatively about you has said something along the lines of you being a not-as-good-day9. Your response is that day[9] doesn't have to be the sole creator of content designed to help people improve their game play (true), but you really do need to answer the fundamental question behind the inquiry: Why should someone watch you over day[9]? What do you offer that isn't available anywhere else? I can come up with some things myself: you're offering shorter segments. No fillers. No breaks. Aimed at (at least right now) a very specific demographic (people learning the fundamentals). But this isn't just about show comparison, this is about product comparison. It's not just about why should I watch you over the daily, it's why should I watch you over:

1. D.Apollo's Bronze up series for all 3 races
2. Filtersc's tutorials
3. HalbyStarcraft
4. The free coaching thread
Any other alternative?

If the answer is "nothing, I just want to put more stuff out there", then good. I'm grateful that people who are learning sc2 these days have such a large library to learn from. Imo, if you're expecting compensation for this, you need to step it up or quit. To bring up Day[9] again, the daily went on for a long long time before he got anything out of it. He didn't do it "solely based on how popular" it was, he just did it because he's a huge sc nerd. If you're fine with ~100 views, which is what I think you'll end up averaging at this rate, then good for you. But if you're expecting thousands of views for every video, I don't think this series is worth it for you.
 
Old Post

 
 ButterMeUp   England. August 11 2012 06:39. Posts 73
Profile # 

On August 11 2012 05:16 phiinix wrote:
Since you're looking for feedback, I got the time. I just watched episode 3.

Lets look at what your general take away points are for this video, starting with broad concepts and roughly in chronological order:

1. Timing attacks can improve your game play
2. There are many different kinds of timing attacks: Literal timings based on a minute mark, based off of upgrades, a building being complete, to make sure your opponent is playing safe, and/or anti-timings based off of hitting before your opponent does x
3. Mc is really good
4. G1 on DB- MC does a 2 base timing with colossus
5. MC knows a lot of stuff about what Naama is doing, not sure how.
6. Put up gateways 1 minute before your timing
7. G2 on CK-Naama does a failed 1 base all-in, MC knows it's a 1/1/1 and prepares accordingly; wins the game shortly after.

To be critical, you're all over the place. What exactly is it that you're aiming to do? Who is this video for?

If this is about explaining what a timing attack is and the different kinds of timing attacks, the video should have been over in 5 minutes. If this about showing MC's 2 base timing, you didn't need the second replay.
As a side note, + Show Spoiler +If you're trying to show me how to incorporate timing attacks into my own game, you haven't sold me. The only thing I took away from this video was that if I'm going for a 2 base colossus timing, I should add gateways about a minute before I attack. I haven't learned when to get a robo should I be trying this build, or any reliable build order for that matter. I haven't learned how to scout for this as terran. I don't know how many units I should have. I don't know the follow up. MC knows how to scout for a 1/11, but I haven't learned how. I haven't heard the word zerg at all. I don't even know how to get the replays.

As it all boils down, here's my problem with your video. It would take 5 minutes, 7 minutes tops, to explain what a timing is and to show the daybreak game if you prepared the replay. It would take about 45 minutes to an hour to go over the basic 1 base and 2 base timings for all 3 races (after all, if I'm going to use anti-timings, I should be aware of the other races' timings). Why then, is your video 26 minutes? It's too long to be a simple tip and thought that players should keep in mind, and too short for me to learn anything really concrete as it pertains to numbers.

Imagine. I just watched your video and I want to use timing attacks. How? You haven't given me any tools to find them on my own. If I'm smart enough to come up with timing attacks myself, chances are I'm too smart to find any value in your video. If I'm going to listen to your spoon feed me what a timing attack is in 26 minutes, I'm going to want you to spoon feed me timing attacks and build orders I should try too. Would I really be the kind of person who doesn't know what a timing attack is previous to your video, yet smart enough to come up with my own timings and anti-timings? I'm willing to bet that any player plat or higher knows what a timing attack is. I'm also willing to bet that for any player gold and below, they win and lose games because of army size, expansions, and upgrades, not timings. You're offering me a tip to improve? In 26 minutes? What kind of player am I? Again I ask, who is this video for?


As far as your series goes, everyone that I have seen comment negatively about you has said something along the lines of you being a not-as-good-day9. Your response is that day[9] doesn't have to be the sole creator of content designed to help people improve their game play (true), but you really do need to answer the fundamental question behind the inquiry: Why should someone watch you over day[9]? What do you offer that isn't available anywhere else? I can come up with some things myself: you're offering shorter segments. No fillers. No breaks. Aimed at (at least right now) a very specific demographic (people learning the fundamentals). But this isn't just about show comparison, this is about product comparison. It's not just about why should I watch you over the daily, it's why should I watch you over:

1. D.Apollo's Bronze up series for all 3 races
2. Filtersc's tutorials
3. HalbyStarcraft
4. The free coaching thread
Any other alternative?

If the answer is "nothing, I just want to put more stuff out there", then good. I'm grateful that people who are learning sc2 these days have such a large library to learn from. Imo, if you're expecting compensation for this, you need to step it up or quit. To bring up Day[9] again, the daily went on for a long long time before he got anything out of it. He didn't do it "solely based on how popular" it was, he just did it because he's a huge sc nerd. If you're fine with ~100 views, which is what I think you'll end up averaging at this rate, then good for you. But if you're expecting thousands of views for every video, I don't think this series is worth it for you.


Thanks for the amazing feedback. I have the entire weekend to refine the idea and really think it through.
Will take a good read of your feedback and see if i can truly make a product worth watching,

Thanks very much
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 ButterMeUp   England. August 18 2012 04:55. Posts 73
Profile # 
Hey guys,
Just added episode 4
This is going to be a lot shorter, a lot more refined, let me know if you like the new format!

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