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Unit preloader - effect caching custom map

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 All
 
 jnkw   Canada. August 08 2012 18:47. Posts 326
Profile # 
[image loading]


(thanks to Existor for the banner)

====================================================

Update (Feb. 14, 2013):
Several HotS units and animations added (some are missing and will be added in the coming days). The primary map now requires Heart of the Swarm.

A WoL version "Unit Preloader (Wings of Liberty)" is available and will be maintained as a separate map now, for those who don't have the expansion.

Click here to launch the HotS version in-game

Click here to launch the WoL version in-game

====================================================

Since the release of patch 1.5, a large number of users have been reporting stuttering issues in-game. There is also the general issue of some stuttering occurring for some users when units are built or spells cast for the first time while the effects are cached.

I thought I would share a custom map that I created that builds every unit, casts every spell, and triggers all context-specific death animations to force the game to cache the effects. It's available under the arcade section as "Unit Preloader" and can be found by searching for "preloader".

Hopefully this helps alleviate some of the stuttering issues faced by some players. (I can also see it being useful as a tool for tournaments when setting up computers to avoid any potential lag issues -- I remember reading about one tournament using a unit tester map on each computer to build each unit in the game).

tl;dr
Caches models and effects to reduce stuttering in-game

Usage
- Search for "preloader" on the arcade section of battle.net
- Run the map once before a ladder session

I should mention that I originally got the idea for this from a unit tester replay made by Phoenixed that achieves a similar effect:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=358664

The benefits of a custom map are that it survives across patches and doesn't require the user to have a replay file on hand. It may also be faster since many actions can be performed simultaneously as opposed to a hand-created replay.

Realm availability
Note: the same map is uploaded to all realms, but version numbers differ because of varying upload dates
- NA: Available (latest)
- EU: Available (update pending)
- KR: Available (update pending)
- SEA: Available (update pending)

+ Show Spoiler +

Latest changes (update #5)
- Disabled cinematic mode at the end of the sequence to allow users to use the mouse to exit
- Fixed an issue caused by patch 2.0.4 that prevented players from starting the map automatically
- Added screenshots
Last edit: 2013-05-08 13:12:18
Old Post

 
 SomeONEx   Sweden. August 08 2012 18:57. Posts 630
Profile # 
Thanks a lot, I will check it out as soon as my computer starts running!
Gay for Losira and MarineKing <3 I EffOrt fighting!
Old Post

 
 Yoshi Kirishima   United States. August 08 2012 19:00. Posts 9002
Profile Blog # 
Awesome! Thanks for making :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Old Post

 
 AmericanUmlaut   Germany. August 08 2012 19:09. Posts 2251
Profile # 
This is a really good idea. It's unfortunate that this isn't already done by default. I can't really comprehend why the game would be startled to discover that it's going to need to load the assets related to Gateways when a Protoss player is in the game. It seems like it should even be doable to load them into memory using a forked process at the beginning so that there's no additional wait time (I assume making the loading screen go faster is the reason assets are loaded on demand). With a reasonable ordering, there's no reason you couldn't have every asset preloaded in plenty of time for its first use in-game.
The frumious Bandersnatch
Old Post

 
 Jordan_   Italy. August 08 2012 20:23. Posts 43
Profile # 
Is it only available on NA? I searched for "preloader" on EU but nothing appears.
 
Old Post

 
 jnkw   Canada. August 09 2012 04:26. Posts 326
Profile # 

On August 08 2012 20:23 Jordan_ wrote:
Is it only available on NA? I searched for "preloader" on EU but nothing appears.


Sorry I forgot to mention, it's currently only available on NA.
Old Post

 
 SpiZe   Canada. August 09 2012 04:32. Posts 2293
Profile # 
Oh god I love you thanks !
7th/8th LAN ETS 2012
Old Post

 
 501TFX   Austria. August 09 2012 04:39. Posts 323
Profile # 
Could you please upload the map to MediaFire or something, if you're not able to upload it on EU?
So the rest of the world can atleast access offline to it, would be good enough (I think)
Never let your dreams fade, run after them, run until you get them !
Old Post

 
 Barrin   United States. August 09 2012 04:47. Posts 4196
Profile Blog # 
Brilliant!

I think I might have been close to thinking of a map like this. Only close.
"It is dangerous to be right in matters where established men are wrong." -Voltaire
Old Post

 
 jnkw   Canada. August 09 2012 04:58. Posts 326
Profile # 

On August 09 2012 04:39 FeelTHeBluEZ wrote:
Could you please upload the map to MediaFire or something, if you're not able to upload it on EU?
So the rest of the world can atleast access offline to it, would be good enough (I think)


I can just generate a replay file from the map and upload that once it's confirmed to cover everything. For example, it's currently missing the corruptor's active spell (which I've since added in).
Old Post

 
 WeedRa   Germany. August 09 2012 05:03. Posts 802
Profile # 

On August 08 2012 20:23 Jordan_ wrote:
Is it only available on NA? I searched for "preloader" on EU but nothing appears.


yeah someone PLEASE upload to EU
 
Old Post

 
 501TFX   Austria. August 09 2012 05:27. Posts 323
Profile # 

On August 09 2012 04:58 jnkw wrote:

Show nested quote +



I can just generate a replay file from the map and upload that once it's confirmed to cover everything. For example, it's currently missing the corruptor's active spell (which I've since added in).


That's a possibility too! :D
Never let your dreams fade, run after them, run until you get them !
Old Post

 
 jnkw   Canada. August 09 2012 05:43. Posts 326
Profile # 

On August 09 2012 05:27 FeelTHeBluEZ wrote:

Show nested quote +



That's a possibility too! :D


Done! Updated the OP with a link to download.
Old Post

 
 WeedRa   Germany. August 09 2012 05:58. Posts 802
Profile # 

On August 09 2012 05:43 jnkw wrote:
Done! Updated the OP with a link to download.


nice but i cant open the replay file somehow...
 
Old Post

 
 jnkw   Canada. August 09 2012 06:46. Posts 326
Profile # 

On August 09 2012 05:58 WeedRa wrote:

Show nested quote +



nice but i cant open the replay file somehow...



You have to drag and drop it onto Starcraft II.exe, or copy it to [Documents folder]\Starcraft II\[Account name@#]\Replays\Challenge

Then you can access it from the replay browser under the "Challenge" tab.
Old Post

 
 MentalGNT   Denmark. August 09 2012 06:50. Posts 1046
Profile # 
I'm surprised no one has made this before... It's so simple, yet brilliant!

Nice work OP
You die so that others may cheer.
Old Post

 
 KrazyTrumpet   United States. August 09 2012 07:57. Posts 887
Profile # 
If it's still not uploaded to EU, I can do that
www.twitch.tv/krazytrumpeter05 Best Stream Quality NA
Old Post

 
 Hane   France. August 09 2012 21:23. Posts 210
Profile # 
doesn't work here
Old Post

 
 Tom Cruise   Denmark. August 09 2012 21:28. Posts 476
Profile # 
except you don't really need a custom for it to work, all you need to do is load up any melee game against a computer or replay, as these "stutter" issues only affect the first game after launch. if these "stutters" still occur, then theres no fix. it's on blizzards end, i.e., they must fix it in a patch.

back when i used a less powerful pc, i used to load up a custom game vs. an a.i. just to remove the stutter from ladder, but 1.5. has fixed that for me and for many others, so it would really not make any sense if this "custom game" should hotfix the issue, as it's a compatibility/optimization issue.

tl;dr: for eu users, just load up any custom game vs. an a.i., this will do exactly what this "custom game" does, if that doesn't fix it, then wait for a hotfix by blizzard.
Last edit: 2012-08-09 21:33:10
Old Post

  R1CH       Administrator       August 09 2012 21:35.Profile Blog # 
Actually many of the animations load on demand, so simply going into a custom game will not help. This preloader is a great way to ensure everything gets loaded. I also find it pretty funny that the map description gets censored if you have the mature language filter turned on .
Twitter: @R1CH_TL
Old Post

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