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Bad 1.0.4 Investment Tip

Forum Index > Diablo 3 1 2 3 4 5 6 7 All
 
 Barrin   United States. August 13 2012 22:09. Posts 4196
Profile Blog # 
Hail!

Thought I'd throw this together real fast to give a heads-up.

I was reading the 1.0.4 Systems Preview blog, and I noticed something intriguing between the lines. Something important is going to happen to itemization... a certain kind of items is going to rise in value at least significantly.

No, I am not talking about Fiery Brimstones...

I am talking about MF gear ---> with stats <---

MF YOU SAY?
Yes, MF. Let's get one thing clear: MF is really, really good. I will not explain why here.

STORY SO FAR
To farm act3 requires a lot of good stats. But as just established, you really want MF too. Gear with both (1) a lot of stats and (2) a lot of MF is incredibly is expensive... So expensive, in fact, that most people do not play enough to make the investment worth it (and the prices on these items aren't dropping any time soon).

It's simply very difficult to afford act3-worthy gear that also has MF... (take note on that "act3-worthy" part)

As it stands, most people do one of two things; either (A) have two sets of gear, one for killing and an MF set to swap to on kills, or (B) have as much MF as possible on their main set with enough stats to farm act1 or act2. While the A players are probably more common, the B players should rejoice in 1.0.4.

WHY?
Fun time.


"... The first change we’re making in 1.0.4 for co-op is to remove averaging in multiplayer games of Magic Find and Gold Find..."

This mostly only helps those who can afford really good MF+stat sets. Pretend you are one of these people right now...

Right now with MF averaged, people who have high MF but low stats want to group with other similar people, while people who have low MF but high stats also want to group with other similar people. These two styles of MF'ers avoid each other. So where does that leave the rich person who can afford a set with both high MF and good stats? Alone, that's where.

Except... now, in 1.0.4, they can group with people with high stats, not slow them down (so they're actually accepted) AND get a lot more gear.

This is a buff to high-end MF+stat gear.



"... we’re going to be lowering the health multiplier for monsters per additional player in co-op games. It’s going to be a flat 75% in 1.0.4 for all difficulty levels, as opposed to the scaling 75/85/95/110% it is now..."

This lowers the ideal stat threshold of act3-worthy gear... making a great deal of MF+stat gear that wasn't acceptable in groups before now acceptable.



"... in 1.0.4 we’re going to shrink the gap between normal monsters and Elite packs (Champions and Rares)... we’re increasing the health of normal monsters by approximately 5%-10% in Inferno, but also increasing the likelihood they drop magic or rare items by a factor of four. We’re correspondingly lowering the health of Champions and Rares by 10-25% and editing specific affixes to shrink the difficulty gap..."

This is my favorite one. Probably because it's the most obvious. Think about this for a bit... they want you to kill everything. They are increasing the likelihood of magic/rare on white monsters by a factor of four!, which is indeed as good as it sounds. They want you to keep your MF gear on for this...

And they want you to keep your MF gear on when you get to a hero pack too, so they're making those easier. Pretty straightforward when you think about it, IMO.



"... in 1.0.4 we’re going to be reducing repair costs of high-end items by 25%..."

While it is other things too, this makes death-prone gear (..like MF gear..) more viable.



"We have improvements coming to Legendary items..."

How many legendary items have you found in your low MF set? Like none.

Trust me, you find a lot more with MF gear on. And you know what? You don't only find them from hero packs... not at all. Legendary drops from white monsters are not increasing, BUT you will [want to be] killing more of them anyway. Keep your MF gear on.


CONCLUSION
While some of the arguments (given in chronological order) may seem a tad weak, all of them together are quite strong. MF gear that also has decent stats is going to jump in value after 1.0.4 - disregard at your own peril.

Only tell your friends.

"... [Patch 1.0.4] is currently targeted for the fourth week of August."

- Barrin
"It is dangerous to be right in matters where established men are wrong." -Voltaire
Old Post

 
 C[h]ili   Germany. August 13 2012 22:20. Posts 83
Profile # 
Looks like somebody has hoarded a lot of mf items, lol.
Old Post

 
 HyunA   Romania. August 13 2012 22:22. Posts 358
Profile # 
too bad i haven't played d3 in over a month and i just have 2m gold to invest. i won't play before the patch goes live, but it's good to know tho.

all hail Barrin.
Old Post

 
 Arachne   South Africa. August 13 2012 22:41. Posts 391
Profile Blog # 
I won't say I hoarded it, but glad my current gear can probably be sold for more than I got it for ^^.

Don't think I will sell it tho. Maybe once I see what they go for... ;D
If I were a rich man, I wouldn't be here
Old Post

 
 Derrida   August 13 2012 22:46. Posts 2194
Profile # 
On the contrary, I would argue that selling your MF items right before patch hits would be more profitable because nerf to inferno = more items looted = lower prices in the medium-long term.
Last edit: 2012-08-13 22:50:10
#1 Grubby Fan.
Old Post

 
 Douillos   France. August 13 2012 22:50. Posts 2214
Profile # 
Could someone please tell me what MF stands for. And please forgive my noobness, but i really had to ask

edit: fixed


Edit2: Money finding?
Last edit: 2012-08-13 22:51:49
Look a giraffe! Look a fist!!
Old Post

 
 Trang   Australia. August 13 2012 22:53. Posts 323
Profile # 

On August 13 2012 22:50 Douillos wrote:
Could someone please tell me what MF stands for. And please forgive my noobness, but i really had to ask

edit: fixed


Edit2: Money finding?


Magic Find
Old Post

 
 Burrfoot   August 13 2012 23:08. Posts 845
Profile Blog # 
I have 230 base MF ATM ad can solo farm ACT 2 fairly easily. So you're saying the plan is to join public games and leech away? I clearly can't handle 1.03 act 3 in MF gear and don't expect to in 1.04 unless some miracle happens and a new FotM OP build results. ( http://us.battle.net/d3/en/profile/Davlok-1847/hero/1205254 ) i don't think I could put up with the random retardness even a 25% bonus to mob hp vs dealing with them myself. I'd only group with people on my friends list.

Random tidbit, added a SOJ to my MF set for 500k. Just needs to be your class and have an ok random affix and is pretty affordable so far. Maybe you will be able to wear a 1.03 and 1.04 SOJ :-)
Last edit: 2012-08-13 23:10:12
http://us.battle.net/d3/en/profile/Davlok-1847/hero/1205254 I'm chinese and I farm!
Old Post

 
 Barrin   United States. August 13 2012 23:22. Posts 4196
Profile Blog # 
Oh no, I don't encourage leeching at all. But it will now be much easier to pull your weight while simultaneously having high MF.

Like the difference between unfeasible and commonplace, tbh.
Last edit: 2012-08-13 23:22:53
"It is dangerous to be right in matters where established men are wrong." -Voltaire
Old Post

 
 zylog   Canada. August 13 2012 23:22. Posts 941
Profile # 
Well, everyone knew that legit MF gear would be going up in value ever since they talked about nerfing MF swapping over a month ago. As for these particular change you're talking about, I actually think it's the opposite. Players in team games can have 1 super-geared character running around killing everything for up to 3 pure MF characterswhose role is to buff the main guy.
Old Post

 
 Barrin   United States. August 13 2012 23:28. Posts 4196
Profile Blog # 

On August 13 2012 23:22 zylog wrote:
Well, everyone knew that legit MF gear would be going up in value ever since they talked about nerfing MF swapping over a month ago.

They didn't really tell us what they're going to do yet, they only asked us what we want them to do. But judging from what I've gathered here, I don't really think they need to do much more with it (but they prbly will anyway, and now we see their path fairly clearly beforehand).


As for these particular change you're talking about, I actually think it's the opposite. Players in team games can have 1 super-geared character running around killing everything for up to 3 pure MF characterswhose role is to buff the main guy.

I don't think super-geared characters are particularly common TBH, so perhaps this has only relatively minor effect on pricing.

(reserving judgement on whether or not it's overall efficient anyway, not sure)



On August 13 2012 22:46 Derrida wrote:
On the contrary, I would argue that selling your MF items right before patch hits would be more profitable because nerf to inferno = more items looted = lower prices in the medium-long term.

This is mostly a long-term effect, not so much a short-term effect. And if it is, then the first stage has already taken place, as people are quite aware of it now.

On the contrary, people are not so aware about what's gonna happen with MF gear in general.

I mean I'm not like some sort of Blizzard insider myself. Whatever they talk about in the actual MF blog might be totally against all this. But honestly balancing MF and Stats on your gear is quite interesting (an element present in D2), and even before I saw the 1.0.4 preview blog I was sure they recognized as much - they heavily implied it IMO. Quite frankly these are impressively elegant changes to encourage MF+stats if you ask me, couldn't have done better myself. I've been playing their games for 15 years and I've made plenty of correct predictions - I wanted to share this one with you guys, one I am most sure of, take it or leave it :DD
Last edit: 2012-08-13 23:46:36
"It is dangerous to be right in matters where established men are wrong." -Voltaire
Old Post

 
 unkkz   Sweden. August 13 2012 23:55. Posts 1261
Profile Blog # 
MF items with all res, vit and mainstat are stupidly expensive on HC AH and has been for a while. Like a really good pair of legs go for like 30mil, and i cant ell you that 99,9999% of HC players dont even have 30mil, and even those who do wouldn't spend that huge sum on one piece of armor, it´s gotten quite ridicilous really.

But yes, MF is amazing. I realized it maybe a week too late before the prices really soared. But im rocking 38k(w/o SS) dps, 45k hp, 510ish all res and 120% something MF on my DH now. Still need a pair of decent rings and shoulders.

If you are a WD however you can skimp alot of the stats such as all res and DPS stats in general. I have WD friends rocking 200% MF and farming act 1 inferno with like 17k dps on paper, along with like 200 all res. I guess the same devaluation could apply to act 3 gear. Thisn simply because zombie bears are so freaking amazing.
Last edit: 2012-08-14 00:00:13
Old Post

 
 Reasonable   Ukraine. August 14 2012 00:09. Posts 1331
Profile # 
It is really hard to find worthy MF gear even now. There isn't anything below 30mil that has decent stats and MF.

But thanks for the well summarized information. It will certainly consider it if an opportune item shows up
Old Post

 
 vol_   Australia. August 14 2012 00:19. Posts 1539
Profile # 
I felt the day would come were main stat + vit + mf gear and some decent act 2 worthy gear with low MF might jump in value so I have a bunch stashed on an alt, lets see how it goes
Old Post

 
 KimJongChill   United States. August 14 2012 00:25. Posts 6424
Profile # 
Do you think star+ topaz gems will increase in price too? Enough to make a profit?
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Old Post

 
 wkk6813   August 14 2012 01:50. Posts 30
Profile # 
MF Gears with good stats are already priced in before the patch 1.0.4, check out amulets with 30% MF and average stats are all above 30mn+...
Last edit: 2012-08-14 01:51:05
Old Post

  NeoIllusions   United States. August 14 2012 02:04. Posts 17815Profile Blog # 
Read thread
Thought of Mango
For the Glory that is TeamLiquid (-9 | 155) | Twitter: @NeoIllusions | Jinteki
Old Post

 
 TBO   Germany. August 14 2012 02:15. Posts 1220
Profile # 
lets see what happens , I am ready:

http://eu.battle.net/d3/en/profile/TheBigOne-2563/hero/5527253

I also stashed around 600k tears when they were below 100 each ... . They reduced the salvage chance for legendaries (from non legendary items)in a previous patch so they might also reduce the salvage chance for tears from magic items in a further patch. I am not sure blizzard likes that the rare crafting material costs 1/10 of the magic one... right now they are a non-factor in crafting costs.

And even if they don't legendary items need a higher ratio of tears than uniques ... and crafting in general will be in higher demand at start of 1.04.

I am really sad I missed patch preview by 10 minutes and all the cheap 6 slot weapon recipes were bought out already though.
Last edit: 2012-08-14 02:21:20
Old Post

 
 Durak   Canada. August 14 2012 04:29. Posts 3221
Profile Blog # 
Well, my comment was already mentioned, but basically the market is efficient enough to have priced this in weeks ago when the MF blog came out. It's not a tip if it's already been priced into the market.
Old Post

  kafkaesque   Germany. August 14 2012 04:34. Posts 2000Profile Blog # 

On August 14 2012 02:15 TBO wrote:
lets see what happens , I am ready:

http://eu.battle.net/d3/en/profile/TheBigOne-2563/hero/5527253

I also stashed around 600k tears when they were below 100 each ... .



You have 3 pages of stash, that's 210 spaces.
Also you have up to 10 characters, that have 60 spaces.

They stack to 100, so you'd need 600 out of 810 spaces. That's seems rather exhaustive.

Sick Barb, though. I'm quite jelly.
Last edit: 2012-08-14 04:34:31
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
Old Post

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