EDT 07:44 CEST 13:44 KST 20:44

Streams: 92 live
297590 total viewers

Active: 7064
Pizza Meter
[GSTL] Week 10 - Prime Tim…
[WCS KR] Innovation vs. Sy…
[WCS AM] Ro16 Group D Prev…
G-1 Champions League LAN F…
[WCS KR] Ro4 Preview / Cod…
[WCS EU] Grubby, MMA, Ret …
Pizza: All Tiers Reached
Vici and RisingStars Advan…
Up&Down groups for 2013 WC…
HerO, Revival Interviews -…
[SPL] Round 5 Week 4 Start…
viOLet forfeits WCS AM due…
Get 50% off Papa John's pi…
TL Advertising Features
UK Soldier beheaded in L…
Australian General Elect…
Korean Music Discussion
YouTube Thread
The Big Programming Thread
The Automated Ban List
TL.net Ten Commandments
Calgary Barcraft - MLG Spr…
Seoul LoL allstars Meetup …
[BarCraft] Irvine - WCS Am…
The Avenge Fanclub
FXO_Leenock Fanclub!
[Stream] Kane
[Stream] Saiton
"Display Driver has stoppe…
Gomtv vods won't load
Any fix for Twitch tv lag?
Computer Build Resource Th…
Chosing a laptop for SC2 h…
IdrA signs with eMG
Pizza: All Tiers Reached
Designated Balance Discu…
[WCS EU] Grubby, MMA, Re…
Still no location for GS…
Bronze to Plat Clan Recr…
[WCS AM] RO16 Group D Prem…
[GSTL] FXO vs. StarTale 20…
Betamaxx eSports SC2 HOTS …
WCG Wild Card Tournament (…
Revive Your Energy Starlea…
Simple Questions Simple An…
[H] ZvP - 2base Colossus/I…
The HotS Terran Help Me Th…
[G] Zest's 4 immortal / ar…
[G] TheStaircase - An Alte…
[A] Starbow
OneGoal: A better SC2 [Pro…
Simple Questions/Answers
TeamLiquid Map Contest Fin…
[A] HotS Unit Tester
Dota 2 QQ thread
General Discussion
G-1 Champions League LAN…
The International Intera…
Dota2 Hero Spreadsheet
Bruno Community Q&A
[G-1] LAN Finals
[D2L] EG vs. Na'Vi & VP
Perfect World's Dota 2 Su…
Dota 2 Canada Cup - Featur…
[The International] Easter…
[G] In-Game Dota Guide for…
[G] Clockwerk, The Offlani…
[H] Night Stalker
Simple Questions, Simple A…
[G]uide to Lifestealer
[SOSPA] Event Matches
[D] New BW Server
2 Artificial Intelligenc…
DES Sonic Interview 5/18…
Nada's Body
iCCup Area Bans? (why n…
[GC S3] Gambit's Cup Semif…
C Ranks Teamleague Season 1
Gem League II
D Ranks Teamleague Season 4
[SRT] Ro16 Group B
Simple Questions, Simple A…
Increasing APM/EAPM
Practice Partner Thread
Challenger map on Starcraf…
2012 - 2013 Football Thr…
Steam Trading Cards
Champions League/Europa …
World Of Darkness MMO
Metro 2033 / Metro: Last…
[LoL Stream] Entenzwerg
[Patch 3.07: Nerf Everythi…
The Shikyo Memorial for QQ…
[LCS] All-Star Tournament
[OGN] Olympus The Champion…
[LoL] General Stream Thread
[Champion] Cho'Gath
[Champion] Nidalee
[Champion] Nunu
Barbarian - Builds/Discuss…
The: What is my item worth?
[G] Hardcore
Doctor Who Mafia
[T] Bastard "Mini" Mafia!
[M][N] Les Mafia
The Injuries Thread
The 2013 Weightlifting Pro…
Olympic Weightlifting Thread
Leta - Movie
Michael - skyline
Anytime - Beast
By.Hero - Shuttle
Anytime - Pusan

Website Feedback

Closed Threads

IRC Chat
irc.quakenet.org #teamliquid

IRC Web Client

TeamSpeak 3 (45 users)

[M] (4) Natural Presence

Forum Index > StarCraft 2 Maps & Custom Games
 
 Infidler   Norway. August 19 2012 22:53. Posts 43
Profile # 
Name: Natural Presence
Author: Infidler
Playable bounds: 157x157
[image loading]

More pics
+ Show Spoiler +
Yes it is forced cross positions
analyzer did not work
please leave your feedback
Goal; get one of my maps on the ladder.
Old Post

 
 The_Templar   United States. August 19 2012 23:00. Posts 4039
Profile Blog # 
I do not believe those center bases are completely necessary. Everyone will focus on controlling the middle since you have 2 gold bases right next to each other.
REALLLY pretty though O_O
I am the 4% http://www.teamliquid.net/forum/viewpost.php?post_id=17208214 ||| Improvement of posts underway.
Old Post

 
 killy666   France. August 20 2012 00:06. Posts 157
Profile # 
The center is interesting, it's antiga-shipyard-y and the battle in the middle for positions are always interesting imho on antiga shipyard. One thing i don't really like though is the fact that the 4th is pretty easy to take once you get the 3rd. It'd bad thing because it favors split map / ultra late game play, and defensive deathball play too much, and would prolly favor zerg a bit too much too.
My life is sicker than your band
Old Post

 
 a176   Canada. August 20 2012 00:35. Posts 5429
Profile Blog # 
how do you ffe?
starleague forever
Old Post

 
 NewSunshine   United States. August 20 2012 01:02. Posts 1021
Profile # 

On August 20 2012 00:35 a176 wrote:
how do you ffe?

With the ramp...?
[ESV mapmaking team member] [Former DF map team founder] [@ESVNewSunshine]
Old Post

 
 monitor   United States. August 20 2012 01:30. Posts 2280
Profile Blog # 

On August 20 2012 01:02 NewSunshine wrote:

Show nested quote +


With the ramp...?


Yeah basically you put down a pylon at 9, then to be safe, throw down your forge at 14. I like a 16 or 17 nexus, and placing the cannon depends on when the opponent put down their pool and if you got pylon blocks.
Starcraft 2 Mapmaker for TPW || Author of Korhal Compound
Old Post

 
 Infidler   Norway. August 20 2012 02:55. Posts 43
Profile # 

On August 20 2012 00:35 a176 wrote:
how do you ffe?

haha:D
Goal; get one of my maps on the ladder.
Old Post

 
 Glexarn   United States. August 20 2012 04:29. Posts 40
Profile # 

On August 20 2012 00:35 a176 wrote:
how do you ffe?

Exactly the same way you FFE on Shakuras - that is, one of the easiest FFEs ever.
"I am greatful for the sharpest criticism, as long as it is factual." -Otto von Bismarck
Old Post

 
 FlaShFTW   United States. August 20 2012 05:31. Posts 4961
Profile Blog # 
3rd/4th are too close imo.
Never Surrender. Never GG. Always Fighting. BW4LYF. Woo Jung Ho Never Forget.
Old Post

 
 a176   Canada. August 20 2012 05:58. Posts 5429
Profile Blog # 

On August 20 2012 02:55 Infidler wrote:

Show nested quote +


haha:D



yes

right

wasnt thinking straight when i posted that,
starleague forever
Old Post

 
 killy666   France. August 20 2012 06:00. Posts 157
Profile # 

On August 20 2012 05:31 FlaShFTW wrote:
3rd/4th are too close imo.



Completely agree.
My life is sicker than your band
Old Post

 
 Callynn   Netherlands. August 20 2012 20:45. Posts 877
Profile # 

On August 20 2012 00:06 killy666 wrote:
One thing i don't really like though is the fact that the 4th is pretty easy to take once you get the 3rd. Its a bad thing because it favors split map / ultra late game play, and defensive deathball play too much, and would prolly favor zerg a bit too much too.


Totally agree, simply put impassable terrain between the 3rd and the fourth to make it harder to take and defend, then this map is ready for playing.

I actually think the middle is fine, because it has no high ground + XWT. The high ground + XWT on antiga is what makes that map slightly favoring terran (until we get Tempests and Vipers of course )
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Old Post

 
 Zrana   United Kingdom. August 20 2012 22:38. Posts 675
Profile Blog # 
I really like the look of this map, though maybe it's a little too easy to take and hold 4 bases quickly.

Maybe remove these rocks to open up the 4ths to attack a little more: -
[image loading]

What do you think?
Old Post

 
 Infidler   Norway. August 20 2012 22:42. Posts 43
Profile # 

On August 20 2012 22:38 Zrana wrote:
I really like the look of this map, though maybe it's a little too easy to take and hold 4 bases quickly.

Maybe remove these rocks to open up the 4ths to attack a little more: -
[image loading]

What do you think?

I will try that later today, thanks for all the feedback guys
Goal; get one of my maps on the ladder.
Old Post

 
 FlaShFTW   United States. August 21 2012 01:50. Posts 4961
Profile Blog # 
as a matter of fact, id like to see the 4th moves more to a taldarim styled, where its like right underneath the other base's natural. this will allow for an optional 3rd instead of the usual one to counter act spawn imbalances.
Never Surrender. Never GG. Always Fighting. BW4LYF. Woo Jung Ho Never Forget.
Old Post

 
 OxyGenesis   United Kingdom. August 21 2012 02:12. Posts 278
Profile # 
I dislike forced cross 4p maps. If you are going to make it forced cross, why not just do a 2p map instead? I guess the middle plays out slightly differently depending on spawn locations but on this map I don't see it making very much of a difference.

That said, if you just move the 4th round towards the nat like FlashFTW suggests then this map might actually work with all spawns enabled. You might have to rejig the nat a bit so that the 3rds are equidistant and the minerals can't be sieged from the low ground.

18 bases is too many for a map imo. If you want to keep the bases in the middle I would suggest making all the other low ground bases 6m1g. The middle bases right now aren't really viable unless you are already way ahead (known as winner bases) If you imagine how hard Antiga's centre bases are to take, these are bordering on impossible. I would suggest either turning them round (so they face outwards rather than inwards) or moving them closer to the edges of the map (probably so they are out of range of the XNT.

Also right now there is a lot of space behind the mains and nats, I would suggest changing their shape a bit to better utilise the space (unless there is some specific reason they are like that?)

I like the aesthetics. Might be nicer if there was a bit more green in the grassy bits.

Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Old Post

 
 Fatam   August 21 2012 15:20. Posts 941
Profile # 
Oxy you touched on the reason why I don't really see the point of 4 player maps in 1v1. There has yet to be one made in SC2 that is balanced for anything but forced-cross spawn (a few are --sort of-- balanced for certain non-cross spawns, but not quite), yet if you're going to force cross-spawns then it's just a 2 player map with (likely) less flavor.

That isn't a bash on this map though, it is super solid and seems like it would be a fun play. Aesthetics are good. Just me going on a slight tangent.
Mapmaker for Galaxy | galaxyesports.com | Search for "galaxy" in-game on any region to find all the Galaxy maps
Old Post

Please log in or register to reply.
 
Refresh
FEATURED ON AIR:
[G-1] LAN - Day 1
ON AIR:
WCG CN
[LoL] All Star
Upcoming events:  [ More ]
16m[SRT] Ro16 Group C
2h 16mRitmix RSL EU vs KR
3h 16mKaspersky Arena
4h 46mXilence Cup 6
6h 16mFnatic vs NaVi - K…
Refresh
StarCraft: Brood War
StarCraft 2
Dota 2
Other Notable Streams
[ Show 71 non-featured ]

» Recent SC2 Results
» Premier SC2 Tournaments
Sidebar Settings...

The Little App Factory



The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.

Advertising | Jobs | Privacy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren. Ad tag: TF_US.
The contents of this webpage are copyright © 2002-2013 Teamliquid.net. All Rights Reserved