on the arcade search for "HOTS Unit Tester Online"
[A] HotS Unit Tester
Forum Index > SC2 Maps & Custom Games |
Brandhor
482 Posts
on the arcade search for "HOTS Unit Tester Online" | ||
Torte de Lini
Germany38463 Posts
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Brandhor
482 Posts
On September 05 2012 22:53 Torte de Lini wrote: I have access to the beta if there's any way I can help. I think you can try to replace the dependencies with the real one from file->dependencies in the editor, swarm and swarmmulti should be under add standard and if it works you can publish it on the beta server so everyone can easily use it | ||
wrj
219 Posts
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Brandhor
482 Posts
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larse
1611 Posts
Edit: ok got it going. Only need to turn off all other user slot | ||
Brandhor
482 Posts
On September 07 2012 00:25 larse wrote: Hi Brandhor, I tried both the editor and starcraft all-in-one, but when I started the map I got this "The launch of this game makes reference to mod or map dependencies which are no longer available." are you sure you are opening the file with the sc2 editor from the beta? it should say that you don't have a license for heart of the swarm but it works anyway when you test it you need to do pretty much the same stuff as this one except the player properties and game speed things http://www.teamliquid.net/forum/viewmessage.php?topic_id=366548 | ||
overloadrages
United States2 Posts
On September 07 2012 00:33 Brandhor wrote: are you sure you are opening the file with the sc2 editor from the beta? it should say that you don't have a license for heart of the swarm but it works anyway when you test it you need to do pretty much the same stuff as this one except the player properties and game speed things http://www.teamliquid.net/forum/viewmessage.php?topic_id=366548 Says that for me too :/ the other thing works fine. Edit* Got rid of all other players and now it works fine. | ||
TangledAvatar
United States2 Posts
Edit: Hmm. Played around with it and still can't get it to work. How is the Player Properties supposed to look like? Edit: I got it! I just deleted all the players, kept neutral, and then added one player for user and one player for computer. One more question tho, how do I make the AI cast storm and stuff like that? I tried using options but it doesn't work. | ||
Brandhor
482 Posts
On September 08 2012 08:52 TangledAvatar wrote: I had the "The launch of this game makes reference to mod or map dependencies which are no longer available." error too. In player properties, select all other players and under control, select none. I'm having another problem. The game launches, but I none of the buttons respond. I can't make units, I can't start, I can't look at options... But the workers on the right work, which is weird. Do I make both of them user controled? I tried one and both and either way I wasn't able to get it to work. I feel like I'm making a silly mistake. Edit: Hmm. Played around with it and still can't get it to work. How is the Player Properties supposed to look like? Edit: I got it! I just deleted all the players, kept neutral, and then added one player for user and one player for computer. One more question tho, how do I make the AI cast storm and stuff like that? I tried using options but it doesn't work. that error is weird, make sure you are using the hots editor and not the wol one and that you are using the latest version of the map with the dependencies set to swarm and swarmmulti MD5: abd9270d6da5329040d36dc1efe943a9 file->dependencies should look like this for storm you need to control both armies, if you are not fast enough you can shift queue the storm | ||
Grapefruit
Germany439 Posts
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Brandhor
482 Posts
On September 09 2012 09:44 Grapefruit wrote: Any way to update this with the first balance patch? not that I know of, I think the patch is downloaded after you log into the game | ||
hitsuyosi
9 Posts
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Brandhor
482 Posts
On September 09 2012 22:37 hitsuyosi wrote: Can we mannually editor this map in the editor to fit the balance updates? I tried to change the Warhound fire rate, but I cannot find the Warhound in the data editer. There is only Liberty.SC2mod in the data source, how can i add the Swarm.SC2mod? that's because the map is linked to the official swarm and swarmmulti sc2mod, when you open it in the editor it will warn you that you don't have a license for hots so they won't be loaded but when you launch the game it works, if you want to edit the units you need to open the files inside swarm and swarmulti folders with mpqeditor and extract them and copy the files in a new mod created with the editor(I made 1 mod for each files otherwise texture and other stuff don't work) then you need to change the dependencies in the editor from swarm and swarmmulti to your custom mod files | ||
Brandhor
482 Posts
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TangledAvatar
United States2 Posts
On September 08 2012 20:13 Brandhor wrote: for storm you need to control both armies, if you are not fast enough you can shift queue the storm Hmm, is there any way for the computer to cast automatically, or is that not possible? Also, my ultra charge isn't working I don't even get an icon for it. | ||
Brandhor
482 Posts
On September 10 2012 10:18 TangledAvatar wrote: Hmm, is there any way for the computer to cast automatically, or is that not possible? Also, my ultra charge isn't working I don't even get an icon for it. I've updated the map to fix the missing burrow charge, it was a dependency order problem I don't think there is a way to automatically cast storm because there is no AI, a second player can control the units but you need access to the beta to play online, your best chance is to shift queue storms | ||
Brandhor
482 Posts
I don't have access to the beta so I can't fully test it but it should work | ||
Brandhor
482 Posts
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