| mythandier United States. September 21 2012 04:46. Posts 465 | Profile # |
Another balance update has just been announced for the HotS Beta that will take place tonight. The incoming changes are below:
Protoss
Mothership Core The cost of Purify is now 100. The duration of Purify has been lowered to 25 seconds. The damage of Purify has been increased from 25 to 45.
Oracle Entomb’s duration has increased to 30 seconds. The health of Entombed nodes has increased from 100 to 130. The duration of Revelation has increased from 30 to 45 seconds. We fixed a bug where the oracle was not correctly classified as a Psionic unit.
Terran
Battle Hellion While in Battle mode, the hellion is now classified as a Biological unit.
Widow Mine Splash damage has increased from 35 to 60.
Zerg
Viper We fixed a bug where the viper was not correctly classified as a Psionic unit.
Cheers.
Source: http://us.battle.net/sc2/en/forum/topic/6606902604Last edit: 2012-09-21 05:45:21 |
| |
|
| y0su September 21 2012 04:48. Posts 1769 | Profile # |
So battle hellions will can now be healed... but take more damage from archons.
Edit: Widow mine splash damage increase :D Last edit: 2012-09-21 04:50:17 |
|
|
| Plansix United States. September 21 2012 04:49. Posts 5380 | Profile Blog # |
On September 21 2012 04:48 y0su wrote: So battle hellions will can now be healed... but take more damage from archons.
That first part is way more awesome. It makes them kill zealots even more. |
| | Nony on PvT: "It's not imbalanced, the protoss wins and then there is a five minute death animation for the Terran" |  |
|
|
| Torte de Lini Canada. September 21 2012 04:50. Posts 27051 | Profile Blog # |
| Biological? So do baneling do more damage to them? |
| | https://twitter.com/#!/TorteDeLini (@TorteDeLini) |  |
|
|
| mythandier United States. September 21 2012 04:51. Posts 465 | Profile # |
On September 21 2012 04:49 Plansix wrote: Show nested quote +On September 21 2012 04:48 y0su wrote: So battle hellions will can now be healed... but take more damage from archons.
That first part is way more awesome. It makes them kill zealots even more.
If you like the idea feel free to thank me as I posted it as a feedback/suggestion on the Bnet forum a week ago. If you hate the idea then...I had nothing to do with it. All Activision's fault. ^^
Biological? So do baneling do more damage to them?
They already take extra damage from banelings but will take extra from Archons. It should also means Ghosts can snipe them, a̶n̶d̶ ̶Q̶u̶e̶e̶n̶s̶ ̶c̶a̶n̶ ̶s̶p̶a̶w̶n̶ ̶b̶r̶o̶o̶d̶l̶i̶n̶g̶ ̶t̶h̶e̶m̶.Last edit: 2012-09-21 04:54:43 |
| |
|
| y0su September 21 2012 04:51. Posts 1769 | Profile # |
On September 21 2012 04:50 Torte de Lini wrote: Biological? So do baneling do more damage to them?
They already do :D (light, not bio) |
|
|
| Code Canada. September 21 2012 04:52. Posts 441 | Profile Blog # |
On September 21 2012 04:50 Torte de Lini wrote: Biological? So do baneling do more damage to them?
No, they already did max damage to Hellions because they are Light. Archons do bonus damage to Bio though |
|
|
| Crawdad September 21 2012 04:52. Posts 612 | Profile # |
| BTW, the Widow mine can now one-shot all workers and marines in the splash radius, and two-shot all Mutalisks in the splash radius... Last edit: 2012-09-21 04:53:31 |
|
|
| HelloSon United States. September 21 2012 04:52. Posts 387 | Profile # |
| Nice, I like the widow mine changes. Makes dropping widow mines on workers more viable. |
| |
|
| Gumbotwins Netherlands. September 21 2012 04:52. Posts 250 | Profile # |
Owwww yeah! Battlehellions as bio !
the splash damage increase was required for it the be 2 supply
Edit: TypoLast edit: 2012-09-21 04:53:41 |
| | Polt, MMA, MVP. Terran triforce! |  |
|
|
| Plansix United States. September 21 2012 04:53. Posts 5380 | Profile Blog # |
On September 21 2012 04:51 mythandier wrote: Show nested quote +On September 21 2012 04:49 Plansix wrote: On September 21 2012 04:48 y0su wrote: So battle hellions will can now be healed... but take more damage from archons.
That first part is way more awesome. It makes them kill zealots even more.
If you like the idea feel free to thank me as I posted it as a feedback/suggestion on the Bnet forum a week ago. If you hate the idea then...I had nothing to do with it. All Activision's fault. ^^
Well done sir. The medivac had no place in the current factorty based builds and it is one of the strongest abilities terran has. It being used with a factory based unit will just make the entire style of play more robust. |
| | Nony on PvT: "It's not imbalanced, the protoss wins and then there is a five minute death animation for the Terran" |  |
|
|
| SiNKami United States. September 21 2012 04:53. Posts 1763 | Profile Blog # |
| hopefully mech players will be happy wit these changes. all mech needs now is a slight tank buff and thor energy removed. |
| | Im black. TrainerRedNA.382 "It's not about how many fights you've won, it's about who you've fought" |  |
|
|
| ant-1 Canada. September 21 2012 04:53. Posts 139 | Profile Blog # |
Healing battle helions is quite ridiculous. Purify changes mean it will take a while after the MC pops to be able to use it. It will be tremendously efficient against terran (one-shot marines!). But with the high cost and low duration, it will not deter ennemies from attacking, seeing they just have to wait a little bit outside of range. Not sure I like that. Entomb seems to be able to do real damage without combat units around. |
| | The Days Run Away Like Wild Horses Over the Hills |  |
|
|
| BookII Australia. September 21 2012 04:54. Posts 399 | Profile Blog # |
| So, It's officially a firebat? |
|
|
| Garmer September 21 2012 04:54. Posts 1126 | Profile # |
i told you that miners needed an increase in splash damage, was obvious like the sun
it's about time!Last edit: 2012-09-21 04:57:44 |
|
|
| MCDayC United Kingdom. September 21 2012 04:54. Posts 11815 | Profile # |
O.o not sure If I'm a fan of the biological change, if only cause it doesn't make much sense for it to apply to the battehellion and not the real hellion. Also, medivac + BFBH vs Zergling.... The most cost efficient trade in the game?
The widow mine buff is pretty damn cool, I was really expecting them to be 1 supply, but making them just insanely high damaging is also a cool way to go  |
| | VERY FRAGILE, LIKE A BABY PANDA EGG |
|
|
| Code Canada. September 21 2012 04:55. Posts 441 | Profile Blog # |
On September 21 2012 04:54 BookII wrote: So, It's officially a firebat?
not until it gets stimpack |
|
|
| Crawdad September 21 2012 04:55. Posts 612 | Profile # |
On September 21 2012 04:54 BookII wrote: So, It's officially a firebat?
A Firebat that can also be healed by SCVs, and eventually become as fast as a Vulture. |
|
|
| Qikz United Kingdom. September 21 2012 04:55. Posts 6732 | Profile # |
Widow Mine Splash damage has increased from 35 to 60.
awesome. Still needs to be 1 supply though :/Last edit: 2012-09-21 04:57:07 |
| |
|
| MCDayC United Kingdom. September 21 2012 04:56. Posts 11815 | Profile # |
| Also yeah, its basically a firebat now, LOL, but yeah, these changes seem pretty cool. |
| | VERY FRAGILE, LIKE A BABY PANDA EGG |
|
|
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 Next All |
|