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HotS Balance Update #3 [9/20/2012]

Forum Index > StarCraft 2 HotS 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 All
 
 mythandier   United States. September 21 2012 04:46. Posts 465
Profile # 
Another balance update has just been announced for the HotS Beta that will take place tonight. The incoming changes are below:


Protoss

Mothership Core
The cost of Purify is now 100. The duration of Purify has been lowered to 25 seconds. The damage of Purify has been increased from 25 to 45.

Oracle
Entomb’s duration has increased to 30 seconds. The health of Entombed nodes has increased from 100 to 130. The duration of Revelation has increased from 30 to 45 seconds. We fixed a bug where the oracle was not correctly classified as a Psionic unit.

Terran

Battle Hellion
While in Battle mode, the hellion is now classified as a Biological unit.

Widow Mine
Splash damage has increased from 35 to 60.

Zerg

Viper
We fixed a bug where the viper was not correctly classified as a Psionic unit.

Cheers.

Source:
http://us.battle.net/sc2/en/forum/topic/6606902604
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Last edit: 2012-09-21 05:45:21
 
Old Post

 
 y0su   September 21 2012 04:48. Posts 1769
Profile # 
So battle hellions will can now be healed... but take more damage from archons.

Edit: Widow mine splash damage increase :D
Last edit: 2012-09-21 04:50:17
Old Post

 
 Plansix   United States. September 21 2012 04:49. Posts 5380
Profile Blog # 

On September 21 2012 04:48 y0su wrote:
So battle hellions will can now be healed... but take more damage from archons.


That first part is way more awesome. It makes them kill zealots even more.
Nony on PvT: "It's not imbalanced, the protoss wins and then there is a five minute death animation for the Terran"
Old Post

 
 Torte de Lini   Canada. September 21 2012 04:50. Posts 27051
Profile Blog # 
Biological? So do baneling do more damage to them?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Old Post

 
 mythandier   United States. September 21 2012 04:51. Posts 465
Profile # 

On September 21 2012 04:49 Plansix wrote:

Show nested quote +



That first part is way more awesome. It makes them kill zealots even more.

If you like the idea feel free to thank me as I posted it as a feedback/suggestion on the Bnet forum a week ago. If you hate the idea then...I had nothing to do with it. All Activision's fault. ^^


Biological? So do baneling do more damage to them?

They already take extra damage from banelings but will take extra from Archons. It should also means Ghosts can snipe them, a̶n̶d̶ ̶Q̶u̶e̶e̶n̶s̶ ̶c̶a̶n̶ ̶s̶p̶a̶w̶n̶ ̶b̶r̶o̶o̶d̶l̶i̶n̶g̶ ̶t̶h̶e̶m̶.
Last edit: 2012-09-21 04:54:43
 
Old Post

 
 y0su   September 21 2012 04:51. Posts 1769
Profile # 

On September 21 2012 04:50 Torte de Lini wrote:
Biological? So do baneling do more damage to them?

They already do :D (light, not bio)
Old Post

 
 Code   Canada. September 21 2012 04:52. Posts 441
Profile Blog # 

On September 21 2012 04:50 Torte de Lini wrote:
Biological? So do baneling do more damage to them?

No, they already did max damage to Hellions because they are Light. Archons do bonus damage to Bio though
Old Post

 
 Crawdad   September 21 2012 04:52. Posts 612
Profile # 
BTW, the Widow mine can now one-shot all workers and marines in the splash radius, and two-shot all Mutalisks in the splash radius...
Last edit: 2012-09-21 04:53:31
Old Post

 
 HelloSon   United States. September 21 2012 04:52. Posts 387
Profile # 
Nice, I like the widow mine changes. Makes dropping widow mines on workers more viable.
yo
Old Post

 
 Gumbotwins   Netherlands. September 21 2012 04:52. Posts 250
Profile # 
Owwww yeah! Battlehellions as bio !

the splash damage increase was required for it the be 2 supply

Edit: Typo
Last edit: 2012-09-21 04:53:41
Polt, MMA, MVP. Terran triforce!
Old Post

 
 Plansix   United States. September 21 2012 04:53. Posts 5380
Profile Blog # 

On September 21 2012 04:51 mythandier wrote:

Show nested quote +


If you like the idea feel free to thank me as I posted it as a feedback/suggestion on the Bnet forum a week ago. If you hate the idea then...I had nothing to do with it. All Activision's fault. ^^


Well done sir. The medivac had no place in the current factorty based builds and it is one of the strongest abilities terran has. It being used with a factory based unit will just make the entire style of play more robust.
Nony on PvT: "It's not imbalanced, the protoss wins and then there is a five minute death animation for the Terran"
Old Post

 
 SiNKami   United States. September 21 2012 04:53. Posts 1763
Profile Blog # 
hopefully mech players will be happy wit these changes. all mech needs now is a slight tank buff and thor energy removed.
Im black. TrainerRedNA.382 "It's not about how many fights you've won, it's about who you've fought"
Old Post

 
 ant-1   Canada. September 21 2012 04:53. Posts 139
Profile Blog # 
Healing battle helions is quite ridiculous.
Purify changes mean it will take a while after the MC pops to be able to use it. It will be tremendously efficient against terran (one-shot marines!). But with the high cost and low duration, it will not deter ennemies from attacking, seeing they just have to wait a little bit outside of range. Not sure I like that.
Entomb seems to be able to do real damage without combat units around.
The Days Run Away Like Wild Horses Over the Hills
Old Post

 
 BookII   Australia. September 21 2012 04:54. Posts 399
Profile Blog # 
So, It's officially a firebat?
Old Post

 
 Garmer   September 21 2012 04:54. Posts 1126
Profile # 
i told you that miners needed an increase in splash damage, was obvious like the sun

it's about time!
Last edit: 2012-09-21 04:57:44
Old Post

 
 MCDayC   United Kingdom. September 21 2012 04:54. Posts 11815
Profile # 
O.o not sure If I'm a fan of the biological change, if only cause it doesn't make much sense for it to apply to the battehellion and not the real hellion. Also, medivac + BFBH vs Zergling.... The most cost efficient trade in the game?

The widow mine buff is pretty damn cool, I was really expecting them to be 1 supply, but making them just insanely high damaging is also a cool way to go
VERY FRAGILE, LIKE A BABY PANDA EGG
Old Post

 
 Code   Canada. September 21 2012 04:55. Posts 441
Profile Blog # 

On September 21 2012 04:54 BookII wrote:
So, It's officially a firebat?

not until it gets stimpack
Old Post

 
 Crawdad   September 21 2012 04:55. Posts 612
Profile # 

On September 21 2012 04:54 BookII wrote:
So, It's officially a firebat?


A Firebat that can also be healed by SCVs, and eventually become as fast as a Vulture.
Old Post

 
 Qikz   United Kingdom. September 21 2012 04:55. Posts 6732
Profile # 

Widow Mine
Splash damage has increased from 35 to 60.


awesome. Still needs to be 1 supply though :/
Last edit: 2012-09-21 04:57:07
 
Old Post

 
 MCDayC   United Kingdom. September 21 2012 04:56. Posts 11815
Profile # 
Also yeah, its basically a firebat now, LOL, but yeah, these changes seem pretty cool.
VERY FRAGILE, LIKE A BABY PANDA EGG
Old Post

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