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DotA 6.75 Changelog - Page 17

Forum Index > Dota 2 General 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 All
 
 luckycat   United States. October 01 2012 01:26. Posts 29
Profile # 
woot! can't wait to try these changes. This is great imo, since the meta game has shuffled again, new strats, new team compositions. oh yes, The International 3 will be very different from this years.
Old Post

 
 RockIronrod   Australia. October 01 2012 01:28. Posts 637
Profile # 
I guess my problem is that the hero who's entire gimmick is "huge Agility" is pretty much equal in that regards (+-10~ agility off the top of my head) to someone else, whose strengths lie entirely somewhere else, who grows at a constant rate, without the 5-6 level stagnation of 1.9 growth before a burst.
I mean, if her weak growth is supposed to counter balance the huge Agi bursts, doesn't that kinda just defeat the entire purpose?
 
Old Post

 
 SKC   Brazil. October 01 2012 01:32. Posts 3247
Profile # 

On October 01 2012 01:28 RockIronrod wrote:
I guess my problem is that the hero who's entire gimmick is "huge Agility" is pretty much equal in that regards (+-10~ agility off the top of my head) to someone else, whose strengths lie entirely somewhere else, who grows at a constant rate, without the 5-6 level stagnation of 1.9 growth before a burst.
I mean, if her weak growth is supposed to counter balance the huge Agi bursts, doesn't that kinda just defeat the entire purpose?


No, first because her agi growth was always far ahead of every other hero, with only the buffed PL coming close. So she would still have more agility at 25. But more importantly because the gamechanging moments in a game are not at 25. Being much stronger at 16 is great if you want to finish the game or at lest get a huge lead around level 16.

There is a reason why midgame carries are more popular than super lategame carries, having your peak at 16 isn't really an issue. Drow has much bigger problems that make her a weaker pick, but that's just not it.

If you are thinking this game could use a Drow, but now PL can overshadow her with his increased agi growth, it won't happen. PL is a completelly diferent hero. And the comparison doesn't exist with other heros, because noone comes close to his agi growth. The issue is the lack of games you could use a Drow.
Last edit: 2012-10-01 01:35:21
Old Post

 
 climax   United States. October 01 2012 01:35. Posts 514
Profile Blog # 
Kunkka Buff, Sven Buff, and a SPIRIT BREAKER BUFF?!

This patch is so amazing. I'm so excited.
Twitter: @JonathanRosales
Old Post

 
 GreYMisT   United States. October 01 2012 01:38. Posts 4666
Profile Blog # 
Clockwork could become viable again with power ifs taking priority over force staff.

These changes are so exciting!!!
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Old Post

 
 Swampsteel   United States. October 01 2012 01:41. Posts 81
Profile # 
spirit breaker greater bash on magic immune!!!!!!!
Oh my glob!
Old Post

 
 wihlborg   Sweden. October 01 2012 01:53. Posts 43
Profile # 

Techies
- Armor increased by 6

Ohh myy
I LIEK CHOCOLATE MILK
Old Post

 
 Kentakky   Sweden. October 01 2012 02:06. Posts 714
Profile # 
Amazing patch, don't agree with 100% but like 95% and the new heroes (specially the guy who clones himself) is super fun.
My immune system is so strong that I have to get AIDS just to be normal.
Old Post

 
 hunts   United States. October 01 2012 02:26. Posts 1645
Profile # 
lvl death only 20% of max hp No more taking over half of someones HP bar with a lvl death in the early lvls The no lvl limit on eating creeps looks pretty amazing though.
"When the cold in my heart leaves it comes to an end, and quietly I'll go to sleep"
Old Post

 
 dezi   Germany. October 01 2012 02:27. Posts 1417
Profile Blog # 
Good patch, some things might a bit over the top but overall it's very nice and will change the meta and picking a lot - looking forward to the D2 patch
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Old Post

 
 MrCon   France. October 01 2012 02:27. Posts 20325
Profile # 

On October 01 2012 02:26 hunts wrote:
lvl death only 20% of max hp No more taking over half of someones HP bar with a lvl death in the early lvls The no lvl limit on eating creeps looks pretty amazing though.

The 20% of max HP is the bonus part
 
Old Post

 
 hunts   United States. October 01 2012 02:31. Posts 1645
Profile # 

On October 01 2012 02:27 MrCon wrote:

Show nested quote +


The 20% of max HP is the bonus part


I know. Just saying that at lower levels the bonus 250 is much more than 20%. This should scale much better into the late game though.
"When the cold in my heart leaves it comes to an end, and quietly I'll go to sleep"
Old Post

 
 MrCon   France. October 01 2012 02:33. Posts 20325
Profile # 

On October 01 2012 02:31 hunts wrote:

Show nested quote +



I know. Just saying that at lower levels the bonus 250 is much more than 20%. This should scale much better into the late game though.

Oh, yeah.
 
Old Post

 
 LoLAdriankat   United States. October 01 2012 02:37. Posts 3632
Profile Blog # 
The next 2 or so months will be fun to watch. I want to see if Alchemist will actually be respect banned against certain teams in CM, lol.
 
Old Post

 
 evilfatsh1t   Korea (South). October 01 2012 02:37. Posts 850
Profile # 
well the current metagame is gonna fade out
gonna revert back to hardcore ganking from europeans and turtling for 50mins to farm up medusa from the chinese
i love this patch
 
Old Post

 
 Imbajoe   United States. October 01 2012 02:40. Posts 443
Profile # 
this is huge

i don't even want to guess on the implications this has on pro dota but I can't wait to see it

hopefully we get a parity patch this week
i wear a kitten scarf
Old Post

 
 [17]Purple   United Kingdom. October 01 2012 02:51. Posts 1867
Profile # 
edit: wrong thread
Last edit: 2012-10-01 02:52:10
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Old Post

 
 CustomKal   Canada. October 01 2012 02:54. Posts 432
Profile # 

On October 01 2012 02:31 hunts wrote:

Show nested quote +



I know. Just saying that at lower levels the bonus 250 is much more than 20%. This should scale much better into the late game though.


Except that the damage of the initial is buffed. So its basically evened out at lower life percents now.

Either way I'm going to have so much fun giving my friend chilling touch at lvl 1 when he plays sf. Easiest souls of his life.
Last edit: 2012-10-01 02:58:14
 
Old Post

  TheYango   United States. October 01 2012 02:55. Posts 15721Profile # 

On September 30 2012 21:00 Fancy. wrote:

Show nested quote +




Afaik the only Orb-Effect that works on illusions is Diffusial Blade on a melee hero or did i miss something about OoV?

It's a bug in DotA 2 that illusions get OoV right now. Not a high priority fix because the item needs the help anyway, but has been acknowledged.

TBH I think it's more applicable on PL than on Spec.


On September 30 2012 21:30 Yoshi- wrote:

Show nested quote +



If you have no clue how sticky napalm is coded, don't even attempt talking about it.

Sticky napalm amplifies damage that is more than 33.
Old radiance only dealt 30, new radiance deals 33.75.
So New radiance gets amplified

If Icefrog didn't have the foresight to change the triggering damage for Batrider's Napalm, he's going to fix it in 6.75b.


On October 01 2012 02:54 CustomKal wrote:

Show nested quote +



Except that the damage of the initial is buffed. So its basically evened out at lower life percents now.

Either way I'm going to have so much fun giving my friend chilling touch at lvl 1 when he plays sf. Easiest souls of his life.

The initial damage got buffed by 25. That's not enough to make up for the difference between 275 bonus damage and 20% max HP at low levels.

Granted the other thing to keep in mind is that being able to have a hard camp creep's ability pre-6 is a massive boost to your burst damage at level 6.

Also, Chilling Touch is only 2 instances with a 50 second CD at rank 1, lol. It's more a usability fix of allowing someone to get rid of the AS debuff on creeps if they don't want it. The lower ranks are weak enough that it's really not worth giving up Cold Feet ranks for.
Last edit: 2012-10-01 03:10:39
Tongfu icon until xiao8's back on a ganker role.
Old Post

 
 bOneSeven   Romania. October 01 2012 03:13. Posts 589
Profile Blog # 
how the hell is lycan now supposed to jungle with 145 man costing 200 hp wolves ? O_O
Planet earth is blue and there's nothing I can do
Old Post

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