| Limniscate United States. October 13 2012 05:39. Posts 74 | Profile # |
http://us.battle.net/sc2/en/forum/topic/6863526811
Cloaken Community Manager Greetings all -
We will be bringing the beta down shortly to make the following balance changes. Thanks again for all the great help you have contributed in testing Swarm; we look forward to receiving more of your input on the changes listed below. Hop in there, play a bunch of games and let us know!
Protoss Mothership Core When Purify is cast on a player’s Nexus, it now also grants detection to 13 range. Energize has been removed.
Oracle The cost of Entomb has been lowered from 100 to 75, while the duration has been increased from 50 to 60 seconds. Revelation has been changed to the following: This ability will now also work on buildings, granting 3 vision around every unit it hits. The duration has been increased from 45 seconds to 60 seconds, and the cost has been increased from 50 to 75. This ability will no longer grant detection. This ability will not affect cloaked targets, even if you have detection of them at the time. The button arrangement for this unit has been adjusted to list Void Siphon first and Entomb last.
Tempest This unit’s native bonus damage to massive units has been removed. This unit no longer requires a Fleet Beacon. We have added a new weapon upgrade called Quantic Reactor at the Fleet Beacon which will grant Tempest attacks +35 damage to massive units. Quantic Reactor costs 200/200. The cost of this unit has been changed from 300/300 to 300/200. The supply cost for this unit has changed from 6 to 4. The scale of this unit has been lowered from 1 to 0.9.
Sentry Hallucination no longer requires research.
Zerg Viper Viper acceleration has been increased from 2.125 to 3. The radius of Blinding Cloud has increased from 1.5 to 2.
Spore Crawler This unit no longer requires an Evolution Chamber.
Terran Widow Mine The setup time for this unit has been increased from 2 seconds to 3 seconds.
Battle Hellion This unit has been renamed to “Hellbat.”
David Kim's Thoughts + Show Spoiler + Mothership Core
Energize is mainly an ability that caters to the Oracle, so that Entomb can be cast twice at once, right when the Oracle comes into play. We felt that, rather than having to balance spell casters around this ability, it was better to just balance spells on their own. Energize seemed a bit limited, and on the design side, we felt it was not an interesting spell that has many viable uses.
Widow Mine
We’ve increased the Widow Mine setup time from 2 to 3 seconds. We wanted a change to the Widow Mine that makes it slightly more difficult to use them in combat, but we didn’t want to eliminate this usage. Our current goal for the Widow Mine is for them to be very all-around and usable in many key locations on the map, good on the defense, and good in combination with your army. We think the Widow Mine has great potential as the new core unit for the Terran, and we want to be extra careful in making sure that it remains a powerful option even when players start figuring out how to fight against them.
One issue we’re seeing, however, is all-in rushes using early Widow Mines are a bit too much, so we’re trying a couple of changes for the other races in order to help with this specific area:
Protoss Mothership Core’s Purify ability now also serves as a detector. Spore Crawlers now require Spawning Pool (not the Evolution Chamber).
Oracle
Because Energize is removed, we felt it’s necessary to improve Entomb in order to compensate for their reduced strength.
Revelation has been changed to be more of an army scouting option, due to Mothership Core Purify now being a detector.
Sentry
We’ve been getting a lot of feedback from lower-level Protoss players saying that gateway units are weak because Warp Gates are too good, Force Fields are too difficult to use, etc. We’ve also noticed that scouting in Heart of the Swarm is more important than ever due to new threats out there.
We’re comfortable with the current power level of gateway units and their fit in the Protoss arsenal. It’s not uncommon for mass Zealots or lots of Stalkers to do awesome things. Perhaps Sentries can be a bit difficult to utilize, but this is only because this unit revolves so much around good Force Field usage.
At this time, we feel that removing the research requirement on Hallucination is something we can try in the beta.
Tempest
We’re trying a new direction with the Tempest. With the Fleet Beacon requirement removed, it will be possible to use Tempests as long-range, low-DPS harassers in the mid-game. The counter to Tempests would be to kill the units that are spotting for the Tempest until air units come into play. This is a purely experimental change, so please take some time to play with it and give us your feedback.
Viper
Thanks to a lot of feedback from many of our beta participants, we’ve decided to increase the radius of Blinding Cloud. Please play with and against the new Viper, and let us know how it goes.
Thank you so much for playing the beta and helping us improve Heart of the Swarm. As always, we aren’t trying to solve every single issue and potential issue with this beta patch, and we hope to continue making Heart of the Swarm better and better with each update.
Last edit: 2012-10-13 14:07:56 |
|

|
| HelloSon United States. October 13 2012 05:40. Posts 387 | Profile # | |
| |
|
| Meatloaf Spain. October 13 2012 05:43. Posts 587 | Profile # |
lol at hellbat.
its still stupid healing mech if you ask me. hope it turns out for the better spectator wise... |
| |
|
| Lesrah Portugal. October 13 2012 05:44. Posts 99 | Profile # |
| Pretty big changes to toss |
|
|
| SarcasmMonster October 13 2012 05:47. Posts 2897 | Profile # |
+ Show Spoiler [polls] +Poll: First impressions of the M-core changesThumbs down (230) 57% Thumbs up (114) 28% No thumbs (62) 15% 406 total votes Your vote: First impressions of the M-core changes (Vote): Thumbs up (Vote): Thumbs down (Vote): No thumbs
Poll: First impressions of the Oracle changesThumbs down (189) 59% Thumbs up (71) 22% No thumbs (63) 20% 323 total votes Your vote: First impressions of the Oracle changes (Vote): Thumbs up (Vote): Thumbs down (Vote): No thumbs
Poll: First impressions of the Tempest changesThumbs up (284) 76% Thumbs down (51) 14% No thumbs (37) 10% 372 total votes Your vote: First impressions of the Tempest changes (Vote): Thumbs up (Vote): Thumbs down (Vote): No thumbs
Poll: First impressions of the Sentry changesThumbs up (253) 60% Thumbs down (129) 31% No thumbs (38) 9% 420 total votes Your vote: First impressions of the Sentry changes (Vote): Thumbs up (Vote): Thumbs down (Vote): No thumbs
Poll: First impressions of the Viper changesThumbs up (235) 73% Thumbs down (47) 15% No thumbs (41) 13% 323 total votes Your vote: First impressions of the Viper changes (Vote): Thumbs up (Vote): Thumbs down (Vote): No thumbs
Poll: First impressions of the Spore Crawler changesThumbs down (288) 68% Thumbs up (97) 23% No thumbs (37) 9% 422 total votes Your vote: First impressions of the Spore Crawler changes (Vote): Thumbs up (Vote): Thumbs down (Vote): No thumbs
Poll: First impressions of the Widow Mine changesThumbs up (237) 75% Thumbs down (48) 15% No thumbs (33) 10% 318 total votes Your vote: First impressions of the Widow Mine changes (Vote): Thumbs up (Vote): Thumbs down (Vote): No thumbs
Poll: First impressions of the Hellbat changesThumbs up (204) 58% No thumbs (78) 22% Thumbs down (68) 19% 350 total votes Your vote: First impressions of the Hellbat changes (Vote): Thumbs up (Vote): Thumbs down (Vote): No thumbs
|
| | MMA: The true King of Wings |
|

|
| papaz Sweden. October 13 2012 05:47. Posts 3739 | Profile # | |
| |
|
| TurboMaN Germany. October 13 2012 05:47. Posts 404 | Profile # |
| Big change to the Battle Hellion! LOLMAO Blizz |
| |
|
| Jinmaster United States. October 13 2012 05:47. Posts 36 | Profile # |
Spore w/o evo chamber? Wow. All them double starport banshee rushers vs Zerg gonna be salty!
Edit: why did they remove energize? It seemed like a cool ability.Last edit: 2012-10-13 05:49:03 |
|
|
| Zombo Joe Canada. October 13 2012 05:49. Posts 850 | Profile # |
This must be a joke of some sort.
Hellbat sounds awful, they should change it to Firebat, it seems more fitting. |
| | I am Terranfying. |  |
|
|
| GGzerG United States. October 13 2012 05:49. Posts 3515 | Profile Blog # |
Wow... The people were right... hallucination requiring no upgrade now is kind of crazy...also the spore crawler change umm... I am pretty happy I guess, but the widow mine will still be strong , I guess now you will have an extra second to kill it before it burrows, and it will be easier to stop the widow mine rushes since you won't have to build an evo chamber... interesting.....Also, hellbat? Haha, weird.
Hellion + Firebat = Hellbat ;DLast edit: 2012-10-13 05:50:45 |
| | http://cafe.daum.net/everguild @ Fish... ~Fish SPECIAL LEAGUE CHAMPIONS! :) *RIP Violet, RIP n.Die_aSam* |  |
|
|
| Aquila- October 13 2012 05:50. Posts 290 | Profile Blog # |
On October 13 2012 05:39 Limniscate wrote:
Spore Crawler This unit no longer requires an Evolution Chamber.
Why? Can someone explain this? Evo chamber is super cheap, Terran also needs ebay for turrets, what was the problem that they changed it?
Ah I see because of the mine I guess?Last edit: 2012-10-13 05:50:33 |
|
|
| AndAgain United States. October 13 2012 05:50. Posts 2486 | Profile # | |
| | All your teeth should fall out and hair should grow in their place! |  |
|
|
playa United States. October 13 2012 05:50. Posts 598 | Profile # |
| DT strats are no longer viable against Zerg because they don't know how to properly balance the widow mine? Nice. Throw enough random darts, I'm sure you're bound to eventually hit near the middle. Prepared to wait two years + for this beta to end. The only question is when will the changes tempt me to play it again. At this rate, probably never. Last edit: 2012-10-13 05:51:03 |
|
|
| ranjutan United States. October 13 2012 05:50. Posts 633 | Profile # |
hahaha Hellbat. Besides the name, though, I don't think it's that great
I'm not sure what purpose the Voidray will serve in this new world where you can make Tempests as soon as you get a Stargate.
Seems like the new Purify will be pretty good for non-robo play. I like it.
This spore thing seems like a terrible idea, but this is beta, I'm sure they'll change it back before long.Last edit: 2012-10-13 05:51:39 |
| | http://i53.tinypic.com/1r3j0p.gif |  |
|
|
| kcdc United States. October 13 2012 05:52. Posts 2311 | Profile Blog # |
| Tempest no longer requires fleet beacon and costs 100 less gas. Tempest harass just went from completely useless to.....I'm not sure what. How does Zerg prevent tempest harass at 9 minutes? Do they just stop mining until they get a spire? |
|
|
| SpiZe Canada. October 13 2012 05:52. Posts 2293 | Profile # |
Hellbat ?
Is this a joke or what ? This name is so bad  |
| | 7th/8th LAN ETS 2012 |  |
|
|
| GGzerG United States. October 13 2012 05:53. Posts 3515 | Profile Blog # |
On October 13 2012 05:50 playa wrote: DT strats are no longer viable against Zerg because they don't know how to properly balance the widow mine? Nice. Throw enough random darts, I'm sure you're bound to eventually hit near the middle. Prepared to wait two years + for this beta to end. The only question is when will the changes tempt me to play it again. At this rate, probably never.
Making the spore crawler not require a evo chamber isn't going to really effect the effectiveness of a Dark templars in PvZ, Are you just 1 base DT rushing Zergs, and crossing your fingers hoping you win? DT's are not very effective vs Zerg ever in my mind, this change isn't going to change much vs P I don't think
|
| | http://cafe.daum.net/everguild @ Fish... ~Fish SPECIAL LEAGUE CHAMPIONS! :) *RIP Violet, RIP n.Die_aSam* |  |
|
|
| raf3776 United States. October 13 2012 05:53. Posts 1860 | Profile Blog # |
| wow big changes.. no evo chamber requirement. Tempest change might actualy be really good. but energize leaving makes me sad... it had so much potential |
| | WWJD (What Would Jaedong Do) |  |
|
|
| AndAgain United States. October 13 2012 05:55. Posts 2486 | Profile # |
| Protoss does have issues with scouting in WoL, but I think no research hellu is a little excessive. It's almost giving perfect information for the whole game. |
| | All your teeth should fall out and hair should grow in their place! |  |
|
|
| Jinmaster United States. October 13 2012 05:55. Posts 36 | Profile # |
| Maybe we will see tempest and oracle seiging mineral lines while toss turtles on two bases. |
|
|
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 Next All |
|