On October 16 2012 21:09 Warpish wrote: Blizzard don't be afraid to bring the Firebat to HotS. The Hellbat or whatever you want to call it is not a mech unit. It plays just like a bio unit.
Firebats can't transform. Firebats come from the same building that Marines do. Firebats can stim. Firebats share upgrades with Marines, not tanks. Firebats are not Hellbats.
Just because they're both units that can be healed by Medivacs and have AoE fire attacks doesn't mean they're the same unit.
On October 16 2012 21:09 Warpish wrote: A Medevac can heal an Hellbat but not an Hellion, there's absolutely no logic to this.
Come now, surely you see that there are plenty of illogical things in SC2 (and SC1 for that matter). Are you going to argue that SCVs should no longer be heal-able by Medivacs too?
On October 17 2012 06:55 Ry2D2 wrote: Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.
I kinda agree, but as you say, a capable Zerg would already have evo chambers out against cloaked rushes. This change won't affect a thing at the pro level for those builds, and I daresay it won't matter much in most of the higher leagues.
On October 17 2012 06:55 Ry2D2 wrote: Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place?
See my above points.
p.s. Why are people so giddy about Firebats anyway? From what I recall the only time they'd be seen in BW games was when doing an early bust of a Zerg's sunken colony wall, and far from a staple unit in pro games. But from the responses it sounds like the "Hellbat" is a crime against a much-loved ol' favorite.Last edit: 2012-10-17 07:25:46 |