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| SyntechiTV October 23 2012 11:13. Posts 53 | Profile # |
Over the last month or so, i have been trying to play Jakrio alot more, and with the recent patch's even more so. What i have noticed is that Jakiro has potential to be hugely successful in any duel/tri lane. With his Ice path being a 70 mana cost stun that starts off at 100 damage, he has the ability to have a somewhat spammable stun, not mention the buff of walking into the path forces a stun on them as well now. The Q-and R of Jakrio allows for good solid damage in the early game without alot of items or farm allowing him to even play a roamer of sorts.
TLDR?
Do you think Jakrio is a top tier support after this latest patch? Why or why not?
-Hodgy.
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| CcCFlu Switzerland. October 23 2012 11:29. Posts 67 | Profile # |
he's like a ranged earthshaker now and his path doesnt even block allies so yeah jakiro is one of the best supporters right now |
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Kupon3ss United States. October 23 2012 11:34. Posts 2764 | Profile # |
He is indeed one of the best supports in the version, but with the slight nerf in .76 as well as the impending fix to the following bug
http://dev.dota2.com/showthread.php?t=59532
he will be marginally harder to use and likely be in the spot where he's a top support, but not so powerful as well as easy to use that it has the highest winrate in pubs |
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| Ack1027 United States. October 23 2012 12:31. Posts 7017 | Profile Blog # |
That shits kinda messed up cuz one of the features of many heroes like earthshaker in dota 1 is being able to hit someone no matter how fast or what angle they were running if you could target them with fissure. But in dota2 you must always always aim.
Weird that it got through for Jakiro cuz it seems like they got rid of this targeting aspect very purposefully.
Anyway glad it will be uniform now. |
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| theaxis12 United States. October 23 2012 14:15. Posts 275 | Profile # |
Jaki is my favorite Hero, and he is definately a top tier support. The 50% attk speed reduction is OP especially vs. towers. I have spit push rax down as a solo jakiro while my team is keeping them occupied. The stun has sick range and with 4 points is has decent duration. It is mostly good for setting up other Hero's spells as well as zoning during a battle. The ulit has rediculously low CD so you can use it a ton. Everything about him is amazing  |
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| anatem Romania. October 23 2012 15:06. Posts 1322 | Profile # |
On October 23 2012 11:34 Kupon3ss wrote:He is indeed one of the best supports in the version, but with the slight nerf in .76 as well as the impending fix to the following bug http://dev.dota2.com/showthread.php?t=59532he will be marginally harder to use and likely be in the spot where he's a top support, but not so powerful as well as easy to use that it has the highest winrate in pubs
only low level pubs target players with it, and at that level even if you do target them instead of the ground, they won't always dodge.
he's still be top tier even with 6.76; the rework of ice path alone guarantees he'll be picked in competitive sometimes, even without the other 6.75 buffs that make him borderline op, as there are few other supports worth picking up more. |
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| meijin United States. October 23 2012 15:15. Posts 91 | Profile # |
On October 23 2012 11:29 CcCFlu wrote: he's like a ranged earthshaker now and his path doesnt even block allies so yeah jakiro is one of the best supporters right now
not to mention a shorter cooldown and half the mana cost of fissure. ice path is gonna get nerfed. |
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| DreadKnight United Kingdom. October 23 2012 15:40. Posts 114 | Profile # |
On October 23 2012 11:34 Kupon3ss wrote:He is indeed one of the best supports in the version, but with the slight nerf in .76 as well as the impending fix to the following bug http://dev.dota2.com/showthread.php?t=59532he will be marginally harder to use and likely be in the spot where he's a top support, but not so powerful as well as easy to use that it has the highest winrate in pubs
What the fuck I didn't even realise you could just target people with it and that happen. I've been targeting the ground! Don't miss that many to be fair though so I doubt it'll be THAT big of a deal when / if it gets changed.
As to the OP, a lot of the reason Jakiro is so strong too is that all the buffs over the years have just added up, and the Ice Path change just gave him a crazy good CC. He's relatively tanky, pushes / counterpushes stupidly well & liquid fire is fairly insane too... Dual Breath is a sweet nuke too with a slow.
He'll remain top tier for sure after the nerf in 6.76.Last edit: 2012-10-23 15:41:13 |
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| nttea Sweden. October 23 2012 17:55. Posts 4062 | Profile Blog # |
Very tanky! my fauvorite support to play against enemy bounty hunter team  |
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| Kazeyonoma United States. October 24 2012 02:07. Posts 2232 | Profile Blog # |
yeah he's always been good but the walk into icepath post cast is really what made him good this patch. it used to be really hard to land the icepath before and now it's like, you can just strategically place it and force people to NOT walk into it. makes it very idiot proof, unlike fissure which blocks out your teammates. combined with the spammability of it, his high nuke capabilities (that has a slow component!), good push power with liquid fire, and his ult that combines well with any type of aoe team fight with initiation (naga, tide, etc) he is very potent.
The cake on top is he has one of the best stat gains for an int hero in the game, making him very durable, while being ranged. Normally high str int heroes are reduced to low attack range or melee.
He's like... Crystal Maiden, in that he has a high damage nuke with slow, a disable 2nd skill (but better because it's an actual disable, and has aoe capabilities, and got buffed), has a very useful passive, and an aoe nuke that has some ramp up time (but is more reliable than CM's random explosions). Actually as a CM fan myself, I'm surprised I haven't transitioned to him permanently... hahaLast edit: 2012-10-24 02:09:18 |
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| Unleashing Denmark. October 24 2012 02:37. Posts 2382 | Profile # |
His new icepath is crazy strong and i'm glad it's getting nerfed in 6.76 already, it's on a low cooldown with barely any mana cost and a sick good disable + path-blocker. Ontop of that his ulti has a low cooldown and good damage, his passive is fucking amazing for pushing and his stats are amazing too.
He even has a 60+% winrate in pubs x_X higher than old treant brotector.Last edit: 2012-10-24 02:39:41 |
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| BadAim Norway. October 24 2012 10:00. Posts 204 | Profile # |
I feel ya, been seeing alot of THD in the pro scene lately. And please please please NEVER refer to the hero skills as Q, R, W and such, ever again.
Don't dumb down the game I love so much  |
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| superstartran United States. October 24 2012 20:00. Posts 1307 | Profile # |
| Jakiro is hands down the best support in the game for various reasons. He is a team fight monster, excellent laner, and has excellent HP for a support hero. It's easy to farm with him on top of everything compared to most supports, so he can get support items like Mek with relative ease. |
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TheYango United States. October 24 2012 20:31. Posts 15693 | Profile # |
On October 24 2012 10:00 BadAim wrote:I feel ya, been seeing alot of THD in the pro scene lately. And please please please NEVER refer to the hero skills as Q, R, W and such, ever again. Don't dumb down the game I love so much 
Honestly, it's really stupid to be resistant to this. For the purpose of communication, it's the most sensible way--legacy key users know what the order of the skills is, while conversely QWER users don't know the legacy assignments. And referring to skills always by name is long to type out. |
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| mordk October 25 2012 07:41. Posts 7012 | Profile Blog # |
On October 24 2012 20:31 TheYango wrote: Show nested quote +On October 24 2012 10:00 BadAim wrote:I feel ya, been seeing alot of THD in the pro scene lately. And please please please NEVER refer to the hero skills as Q, R, W and such, ever again. Don't dumb down the game I love so much 
Honestly, it's really stupid to be resistant to this. For the purpose of communication, it's the most sensible way--legacy key users know what the order of the skills is, while conversely QWER users don't know the legacy assignments. And referring to skills always by name is long to type out.
Using the QWER terminology is like referring to heroes as champions.
Seriously though, I just find it weird to use the QWER thing, not used to it.
Also, I feel one of the biggest things for THD is his tankyness, he just doesn't feed carries as much as other good supports, and doesn't have to use money in survivability so he can use it in hard support items. Plus in this pushing heavy metagame he fits like a glove. In a more gank oriented meta he probably wouldn't be as good, but we haven't seen that in ages.Last edit: 2012-10-25 07:42:48 |
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| Genovi Sweden. October 25 2012 16:57. Posts 371 | Profile # |
| I decided to try him out only recently as I was not the biggest THD fan in dota 1. I have to say that while the new icepath is insanely good his major problem is still that he feels like driving a buss... Turnrate and cast time are absolutely horrific still :/ |
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| Vaelone Finland. October 25 2012 17:33. Posts 1840 | Profile # |
On October 25 2012 16:57 Genovi wrote: I decided to try him out only recently as I was not the biggest THD fan in dota 1. I have to say that while the new icepath is insanely good his major problem is still that he feels like driving a buss... Turnrate and cast time are absolutely horrific still :/
I have to agree that moving around as a Jakiro feels like such a chore for some reason. Otherwise really fun support hero and Ice Path too good.
So far I've only had one painful early game when I was laning with Void against potm and Jugg, potm had easily the best or luckiest arrows I've seen so far in the games I've played in, so I proceeded to feed 0-5 during the laning phase, arrow hit was guaranteed death and it felt like Jakiro was easy target for them and my boots were running pretty late due to deaths so everytime Jugg got near me was was gg. Of course our top lane being Russian Tiny/Dazzle combo that both built Vlads wasn't helping.
However I only died twice during the remainer of that 50 min game that we were losing for most of the part but won in the end with me going 3-7-12, mostly carried by Huskar having a good game but win is a win. It's hard to do poorly on this hero atm. |
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| Ramiz1989 October 25 2012 17:50. Posts 1212 | Profile # |
On October 25 2012 16:57 Genovi wrote: I decided to try him out only recently as I was not the biggest THD fan in dota 1. I have to say that while the new icepath is insanely good his major problem is still that he feels like driving a buss... Turnrate and cast time are absolutely horrific still :/
Yes, because hero has to have some sort of drawback to not be completely overpowered. He has very high hp for support hero, high str and int gain, and his spells are amazing for pushing/ganking/anti-pushing, he is support for everything. Just a buff to the turn rate to the Bat Rider made that hero from solid to the best solo hero in the game. The reason why Jakiro isn't ridiculously overpowered is because of his turn rate, cast animation and low range for a int support hero. |
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| 13_Doomblaze_37 United States. October 25 2012 23:55. Posts 699 | Profile # |
On October 25 2012 17:50 Ramiz1989 wrote: Show nested quote +On October 25 2012 16:57 Genovi wrote: I decided to try him out only recently as I was not the biggest THD fan in dota 1. I have to say that while the new icepath is insanely good his major problem is still that he feels like driving a buss... Turnrate and cast time are absolutely horrific still :/
Yes, because hero has to have some sort of drawback to not be completely overpowered. He has very high hp for support hero, high str and int gain, and his spells are amazing for pushing/ganking/anti-pushing, he is support for everything. Just a buff to the turn rate to the Bat Rider made that hero from solid to the best solo hero in the game. The reason why Jakiro isn't ridiculously overpowered is because of his turn rate, cast animation and low range for a int support hero.
Bats turn rate is insignificant, the fact that his strength growth got buffed by .7/level is why hes so strong now, and also why its getting nerfed when the patch comes out today.
Jakiro went from a hero with very strong push/antipush to very strong push/antipush + strong disable, making him much more powerful. I wouldn't even get icepath until level 10 before the patch because it used to be so awful compared to liquid fire and dual breath. |
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| RickOrShay New Zealand. October 26 2012 00:18. Posts 128 | Profile # |
| Upcoming Jakiro nerfs were deserved, will still be good after the nerf and hopefully still see similar competitive play(as opposed to before the patch). Last edit: 2012-10-26 00:18:15 |
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