| Existor Russian Federation. October 31 2012 18:35. Posts 3125 | Profile # |
StarCraft II: Heart of the Swarm Beta Patch 2.0.1 is now live. This update to the beta test includes a number of new systems, art updates, and changes to the look and feel of the game interface.
There are still several features and improvements coming to Heart of the Swarm, and this is not a final pre-release patch. Please read the full patch notes and related articles to learn all about what’s available in the beta test.
General
- New Menu Screens
- Revamped overall UI layout, art, and graphic style.
- More detailed information on these changes can be found here.
- Clans Support Added
- Clan tags are now pre-pended to character names of all players who join a clan.
- More detailed information on Clan Support can be found here.
- Leveling System
- Players now earn XP when playing Ranked and Unranked matchmaking games or when playing Custom Games on Blizzard melee maps.
- As players earn XP they will progress in level, with a maximum level of 20 for each race.
- Decals and portraits are rewarded through the leveling system.
- More detailed information on the leveling system can be found here.
- Physics effects on the battlefield have been greatly enhanced.
- Death animations have been updated for many units.
- Ragdoll physics now cause units to get blasted away from explosions more naturally.
- After being killed, units can now fall off cliff edges, into caverns, etc.
- Improved Score Screen and Added Stats
- Experience Tab: Added a Score Screen tab that tracks XP gains and leveling progress.
- Performance Tab: Now tracks gameplay performance stats such as Average Float and Combat Efficiency, and displays lifetime averages and values for the current match.
- Added a “Play Again” button to the post-game Score Screen.
- Race Report: Added a profile section that tracks performance by race for each matchup.
- Map Report: Added a profile section that tracks performance on each ladder map.
User Interface
- Custom Games
- Many drop-down filters are now consolidated into side navigation.
- Merged Join Game and Create Game screens into a single page.
- Moved all party displays and controls into the Party Chat window.
- Updated the Profile Summary screen to include progress UI for the new leveling system.
- Updated loading screens with new background images, more clearly displayed player names, and the overhead map.
- New Copy Link buttons have been added, which automatically copy certain pages in-game to the clipboard, allowing players to share them with others via clickable links in chat or on the web. When clicked, these links will navigate to the in-game page.
- In-Game UI Polish
- Moved the Main Menu and Help buttons above the command card.
- Achievements and Message Log menus are now accessible via the Main Menu.
- Added a Select Army Units button next to the Idle Worker button.
- Unit Status bar settings have been added to the Gameplay Options screen.
- Show Unit Status Bars – Damaged: Show only status bars for units that are below max health or energy.
- Team Colored Status Bars: Status bar border frames match each player’s team color.
Observer Mode
- Leader Panel
- Added Structure tab and Upgrades tab.
- Observers can now click Leader Panel icons to center the game camera on a unit or structure.
- Clicking multiple times cycles through units of the same type.
- Minimap
- Attacked units now flash white for the observer.
- Nuclear Launch and Nydus Canals now create pings on the minimap for observers.
- Versus Mode Side Toggle
- Added a hotkey (Control-X) that flips the side on which players appear in various parts of the UI when watching a 1v1 Versus Mode game.
- By default, the player with the leftmost start location will appear on the left in the user interface.
Balance Bug Fixes
- A full list of documented game and service bugs can be found in our Known Issues sticky in the Beta Bug Report forum.
I've started extracting some resources from the latest patch. Datamine page on pr3d.ru is in updating progress right now. WARNING! Here can be story spoilers! Some of background arts referring to some HotS campaign episodes, so I've warned you!
Last edit: 2012-11-01 14:07:03 |
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| Inex Bulgaria. October 31 2012 18:37. Posts 421 | Profile # |
| Woooow, 3.38GB. I can't wait to test the changes. HotS so far has been an incredibly fun ride. |
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| myRZeth Germany. October 31 2012 20:01. Posts 810 | Profile # | |
| | SOCKE |  |
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| Prillan Sweden. October 31 2012 20:10. Posts 149 | Profile # |
Nice, but you should really rename the thread.
It's Patch 2.0.1 not Balance Update 2.0.1. |
| | "Reality is frequently inaccurate." - Douglas Adams | |
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| MekTypro France. October 31 2012 20:15. Posts 335 | Profile # |
Does that mean WoL also get the update ?
This update is about clan and groups, right ? |
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| Lorch Germany. October 31 2012 20:22. Posts 2216 | Profile # |
On October 31 2012 20:15 MekTypro wrote: Does that mean WoL also get the update ?
This update is about clan and groups, right ?
WoL may get these changes at hots release but definitely not right now, and yes it's the clan thingie.
I really hope this huge update also brings some big changes to balance and the map pool, because if I have to play another 50 games on the shitty 4 player ice map that pretty much screams: "Look the dude who made steps of war is still working here!" I may smash my keyboard or smth.Last edit: 2012-10-31 20:27:43 |
| | Terran kids think stutterstepping and medivacdrops are difficult skills, so everything that can't stutterstep is "A move race". Pretty funny |  |
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| Prillan Sweden. October 31 2012 20:22. Posts 149 | Profile # |
On October 31 2012 20:15 MekTypro wrote: Does that mean WoL also get the update ?
This update is about clan and groups, right ?
Yes, eventually, but this is still a beta. They probably want people to test the features before they put it into WoL.
If you actually read the post you can see that it says:
If you're looking for information on some of the features being implemented in tomorrow's patch please take a look at some of our recent blog posts regarding UI changes, Leveling, and Clans. More extensive patch notes will be provided in the 'morrow.
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| | "Reality is frequently inaccurate." - Douglas Adams | |
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| exog Norway. October 31 2012 20:23. Posts 249 | Profile # |
I love patch notes |
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| Razac Netherlands. October 31 2012 21:01. Posts 78 | Profile # |
| Not sure if there will be actual "balance" changes. |
| | "What Is Dead May Never Die" |  |
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| birchman Sweden. October 31 2012 21:05. Posts 381 | Profile Blog # |
Really looking forward to this! Game on.  |
| | Oh, the usual. I bowl. Drive around. The occasional acid flashback. |  |
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| Lephex2.0 Germany. October 31 2012 21:16. Posts 43 | Profile # |
| i fell so helpless at Hots, please Pros, develop some builds pls !! xD |
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| Cracy Poland. October 31 2012 21:29. Posts 157 | Profile # |
On October 31 2012 21:16 Lephex2.0 wrote: i fell so helpless at Hots, please Pros, develop some builds pls !! xD
I am only Gold Toss and Mech Terran drives me crazy... And apparently that's the easy the counter part.
My main problem is playing mainly people from higher leagues... |
| | Oderint dum probent |  |
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| Tuczniak Czech Republic. October 31 2012 21:47. Posts 970 | Profile # |
| Yay, finally step forward. |
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| Blackrobe United States. October 31 2012 21:58. Posts 672 | Profile # |
| Will the UI customizing functionality be in this patch? |
| | "To make no mistakes is not in the power of man; but from their errors and mistakes the wise and good learn wisdom for the future." | |
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| xsnac Romania. October 31 2012 21:58. Posts 702 | Profile Blog # |
| can some1 tell me in how much hours exactly ? im from europe ..... |
| | i5@ 4,3ghz - 1,25 v |  |
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| virpi Germany. October 31 2012 22:05. Posts 1516 | Profile Blog # |
On October 31 2012 21:29 Cracy wrote: Show nested quote +On October 31 2012 21:16 Lephex2.0 wrote: i fell so helpless at Hots, please Pros, develop some builds pls !! xD
I am only Gold Toss and Mech Terran drives me crazy... And apparently that's the easy the counter part. My main problem is playing mainly people from higher leagues...
I know how you're feeling. I'm a platinum zerg atm and I'm running into lots of masters players, which is...challenging. on topic: I can't wait to test all the new features, I'm definitely looking forward to that patch! |
| | first we make expand, then we defense it. |  |
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| Inex Bulgaria. October 31 2012 22:29. Posts 421 | Profile # |
On October 31 2012 21:58 xsnac wrote: can some1 tell me in how much hours exactly ? im from europe .....
''...the beta environment will be coming down this evening around 19:00 CEST for a major update. We anticipate the downtime to be around 8 hours. ''
eu.battle.net
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| Chronos. United States. October 31 2012 22:37. Posts 712 | Profile # |
| Should be fun to test these things out. The whole UI and such when you start up Starcraft is the same in WoL as in the beta, now it will finally feel like the expansion when out of game. |
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| Achaia United States. October 31 2012 22:39. Posts 565 | Profile # |
| Wow so excited! All of the new features look amazing. HotS was mildly entertaining to play just because it was all the same stuff with a few new units/tilesets. With a completely revamped interface and lots of new features to play with I dare say I'll be spending more time playing around with HotS. Hopefully more of my friends will get invites soon. |
| | http://www.youtube.com/SCBattleGrounds |  |
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| Ethoex United States. October 31 2012 23:04. Posts 142 | Profile # |
| now I really really want a beta key. Blizz should make it an open beta so more people can give opinions instead of speculating. |
| | "We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill |  |
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