Oh yeah ! Need to read about Crono Trigger though...
Chrono Trigger Mafia
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Djodref
France3332 Posts
Oh yeah ! Need to read about Crono Trigger though... | ||
Djodref
France3332 Posts
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Djodref
France3332 Posts
On November 20 2012 10:15 Mementoss wrote: Nah, you were one of the exotic dancers that went home with Toad ## Falcon Punch in Acrofales belly (it's for the sake of birth control of, no harm feelings ofc) | ||
Djodref
France3332 Posts
## Put 200G in the bank the collect the interests in the future ! | ||
Djodref
France3332 Posts
On November 21 2012 13:01 Z-BosoN wrote: Well, I took some time to check out how resistance works. Apparently, the rest of the non-party members have no control over the success or fail of an event. The party they chose solely determines that. The less scum, the higher the chances of success. In this game, however, things seem a bit different. I'm thinking scum have negative numbers associated with them, while towns have positive numbers, and the sum of these overall values will determine the success/failure of an event. However, in the OP, it says that there are other different and hidden factors that will contribute to determining the outcome of a mission. Without considering these hidden factors, and thinking solely on the "overall sum" as the determinant factor in succeeding or failing a mission, then there should be some logic behind the numbers appearing, and we will find this out when people start dying (if they show at death). Since we are in the beggining of the game and little is known, then we should consider that the associate value is equal amongst all people. We want to thin out and gain as much information as possible. Of course it would be ideal to have all members be town and automatically win the missions until the rest of the game. So what? We choose our team to gain information. We expect our leader to give reasoning as to why he thinks every single member he has chosen is town. This will gain us a lot of information, as depending on the outcome of the event, people will be able to thoroughly judge the decisions the party leader made. It puts people's heads on the line as to precise thought, and it should be very easy to pick up on "bad cases" should scum actually win. So I move that we vote a strong player capable of making town reads, but who is also distinguishable and easier to pin down as scum. As I read before I post this, I just realized that I may be repeating a lot of what's been said so... bleh That being said, I'm thinking we should actually vote sandroba. I've heard he is a capable player and a few people have mentioned that he is easier to pin down when scum. We then impose that he gives us every single line of thought on why he's chosen the party members (trying to choose town of course), and play on based from the result of the mission and from the assumptions I've made earlier on. If he's scum, we should be able to catch him on these grounds. I guess this makes sense.. anyone? @ Z-Boson Just out of curiosity, have you ever played with sandroba or are you familiar with his meta ? Sorry if you did answer this already, I did not catch up with the whole thread already. | ||
Djodref
France3332 Posts
On November 21 2012 14:10 Z-BosoN wrote: @Djodref I've never played with sandroba nor am I familiar with his meta. There are a lot of people here that are though (lots of vets), so I'm taking an overall town perspective. This is an assumption of course, but I think it's a fair one. @ Z-Bo So you would feel comfortable to vote as a party leader someone you are not really familiar with ? Do you like sandroba plan or do you trust his analytical skills ? | ||
Djodref
France3332 Posts
As a party leader, would you give the town more reasoning for your town reads on your party members than you did for your town reads in our Looney Game ? If you promise to do so, I would like to elect you as a party leader. I liked your idea the best so far, it really looked like you had the town best-interest in mind, and I trust your analytical skills. I would appreciate if you chose vocal players in your team. | ||
Djodref
France3332 Posts
I'm relatively new in these forums but I think I have good instincts to find the scum so I think I would be a nice party leader. If anybody would like to elect me as a party leader, I would like to let you know that I have usually correct reads on new town players. Right off the bat, I would have Clarity and Iamp in my team right now because they are as involved in this game that their usual townie selves. I don't know yet for the third member. Of course, these reads are subject to change but I would pick them if I had to choose right now. | ||
Djodref
France3332 Posts
On November 21 2012 14:37 goodkarma wrote: This is a much better post than dinosaur guy, but again: Who would you propose as an alternative if you weren't to get elected? We are going to go nowhere if everyone just votes for themselves. @ gk I'm thinking at sandroba right now. I would like him to answer some of my questions first of course. For your information, I'm a little familiar with his meta and I've played a game with him. Truth being told, Hiro and me decided to kill him N1 so I didn't interact with him so much but enough to know that mafia players shit their pants when he is town I've stated it before but I don't mind to restate it again. I think that his plan would protect the town interests the best. I think the members of elected party are going to be put at risk after the resolution of the event because they are going to get closer to confirmed town players if everything go well. So we might as well let sandroba chose other players than the ones that are eventually prove themselves town just because they rock at it. I trust him to get good reads in our first day. His idea is good but that doesn't make him necessarily town so I need more from him. @ sandroba Do you have any early reads that you would like to share with us ? @ everyone In fact, I think that it is important for every player that wants to be the party leader to give us frequent and updated reads on the players. I expect constructive posts and great activity from these players. | ||
Djodref
France3332 Posts
You may have no read on Sandroba but you may have an opinion about how he plans to choose his party members. I would like to hear this opinion. In my personal case, the fact that sandroba's plan seems to have been thought out carefully and in the town interests makes me lean town on him. Of course, this is a very early read that I'm going to re-assess when the time comes to elect our leader. I would also like to know if you have any personal idea for the best way to chose your potential party members. Do you have any early town read by the way ? @ everyone I would prioritize as party members new players which I can have a town read on. I've been playing in the newbie games for a while so this is something I became good at. It can be tricky because they can look scummy because of clumsy posts and silly ideas but you can generally see if they are genuine and honest in their posting. If I cannot establish these reads, I'm familiar with a good number of players of this game, so I'll be able to discern good guys in the crowd to establish a party that is going to resolve the current event with great success ! I'm planning to be very active and I'll be open to discuss my reads on everyone, I'm not going to stick with only 3 players. But I would keep the last decision for myself | ||
Djodref
France3332 Posts
On November 21 2012 14:35 Dienosore wrote: I believe in democracy. I would open up the party selection process to everyone in the game by making a poll and taking the top two choices. So you don't want to take the responsibility for the party members. By the way, you would have to take the top three choices. The other thing is that we have to use the resolution of the event to get information on the players composing the party. What good would it be if we get confirmation on players that everybody already think are town ? Any town reads so far by the way ? | ||
Djodref
France3332 Posts
On November 21 2012 15:26 goodkarma wrote: Keir brings up a couple good points. Perhaps our host could explain?: Are chosen party members kill-immune? If not, what happens if scum kill a party member? My guess is that you are not going to get the answer of your question Anyway, I could see now at least two ways for scum to influence the resolution of the event.
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Djodref
France3332 Posts
On November 21 2012 15:29 Oatsmaster wrote: Djo, Sandro's idea doesnt really make that much sense now with new info. I dont see how you can confirm new players when you either succeed or fail based on hidden point values. I think that the best way of choosing a leader is someone who is experienced enough to make accurate reads and for that leader to choose the 3 highest town reads with him. I think that this is the best tactic FOR NOW @ Oastmaster The purpose of sandroba, who is a player with usually good D1 reads when he is town, is not to confirm new players. He is going to chose them among his town reads to secure a good outcome of the event but he plans to chose new players with town reads to protect the other good and experienced town players by excluding them for the party. In this case, the mafia is going to be confronted to a choice. Either they are going to attack the party, either they have to attack the experienced town players outside the party. I can assure you that if sandroba is indeed town, half of the scum players are already shitting their pants in the mafiaQT and are spamming "overkill sandro D1 noaw". Or they do it for a town marv or a town Hapa or some other players who are intrinsically dangerous for the mafia when they are town. | ||
Djodref
France3332 Posts
On November 21 2012 15:44 Oatsmaster wrote: Dont guess Djo, how could you know how mafia KPs work in this setup. Does scum have to send in actions before they know who the party leader is? or after the whole party is made? I think you misunderstand me. My point is that we should focus on completing the tasks since that is the only way town gets an advantage. The best way to complete the tasks is the send the 4 towniest players @ Oatsmaster I don't know, I'm just guessing. I'm sorry but we have to try to figure how this game works because the mafia has certainly more information than us. But mafia needs to be able to influence the outcome of the events somehow for sure because otherwise the game wouldn't be balanced. Either they can infiltrate the party or threaten the party. They must have have a way to threaten the party members somehow, don't you agree ? It is not going to far into speculating than to say that. In my opinion, the party members are put at risk, so we are better not sending the towniest players because they are most likely to be our best players and we should better keep them for the future of the game. | ||
Djodref
France3332 Posts
So, his real decision is in fact secret and communicated to the hosts only via PMs, right ? Do the players get the confirmation that they were indeed in the party after the resolution of the event ? | ||
Djodref
France3332 Posts
On November 21 2012 16:06 Oatsmaster wrote: lol Djo after the first cycle Im sure we will know more about the game and how to play it. So what do you propose we do to pick the party members. In my opinion, town's goal is to COMPLETE the first task. @ Oats If I'm right, we have to totally trust the party leader for picking the right party members because I don't think we are going to have any way to check for sure that they were in the party after the resolution. I'm realizing that we must absolutely not screw up the election of the party leader, party members come only after that but I've already explained how I would personally chose them if I get to be elected. | ||
Djodref
France3332 Posts
I don't know if I'm going to get the answers from my latest questions to the hosts but I know believe that the best way for the party leader to chose his party members is to do it in complete secrecy. The next day, I would reveal the members if the event resolves in a failure and I would not reveal them if the event resolves in a success. I'm going to base my election campaign on this plan. In a battle of information, you should give the least possible clues to your enemy. Of course, it would mean that you have to totally trust me on this one. Trust me on the fact that I'm town and trust me on my reads ! I'm ok if people would rather townhunt than scumhunt but I think I'll spend the rest of my day scum hunting rather than town hunting and of course promoting my own election ! I'm totally open to discuss the validity of my plan and if anyone has some ideas to contribute to it ##Vote: Djodref Djodref for party leader ! Trust me, I'm town and I have good intuition. I'll take my responsibilities in case of failure, I'll keep the info outside of mafia reach in case of success ! I'll give you everything in due time and I'm promoting traditional scum hunting for day ! | ||
Djodref
France3332 Posts
On November 21 2012 18:20 Clarity_nl wrote: They..... use certain verb tenses and pronoun connotations.....Asking questions a scumlord would ask? Can someone please give me a read on Dieno or tell me I should ignore him, I really want to move on from him but every time I think his idiocy stopped it returns with renewed ego. @ Clarity I think town. If he had a scumteam, they wouldn't let him post like this. Or they would already prepare to bus him. So you shouldn't go after him imo. The best thing to do is to show him where he is wrong and try to help him to contribute in a better way. He wants to post and we should just encourage him to post better. | ||
Djodref
France3332 Posts
On November 21 2012 11:17 sandroba wrote: I hereby declare I want to lead you simpletons to victory. My party selection will be as following: I will choose 3 of the less known players who I read as town at the end of the day to compose the party. The reasoning is that this mechanic will greatly favor town in attempting to confirm players. This is better done for players less likely to get shot for 2 reasons: 1) They have less meta information available on them therefore harder to read. 2) Vets/Well known players are likely to get killed n1 if they are town, even more so given a successful mission, mitigating some of the advantage town might get. This serves to both preserve the good/known players and to keep the confirmed/likely town around longer. I'd like everyone to chime in on this subject of party selection and help come to the optimum way of doing things. @ sandro What do you think about not publicly announcing the party members D1 but to reveal them after the resolution of the event ? | ||
Djodref
France3332 Posts
On November 21 2012 17:34 Dienosore wrote: In an effort to gain your trust so that I can become the first leader, I have two solid scum reads that I feel need to be shared. Djodref: Supports sandroba, though he (weakly) nominated himself. Wants Clarity and Lamp on his team. Has asked a few times to different people what their reads are. Maybe mining for info? Said "I don't think it would be fair for the scum team not being able to kill the party members" Also, put out a hit on a town marv and town Hapa for being dangerous to the mafia. I'd say 80% sure he is scum <snip> @ Dieno Could you please explain what are my motivations as a mafia player for my play ? For your information, my candidature is now based on an original plan. | ||
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