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Chrono Trigger Mafia
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TheChronicler
Macedonia260 Posts
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TheChronicler
Macedonia260 Posts
On November 20 2012 03:21 kushm4sta wrote: Noooo 3sr he is my friend. Boot the smurph instead. He tried to get into ponies mafia...cancelled. He tried to get into Cold war...never started And now he tries this game and he gets booted. Really unfair imo. He wants to play a big game that's why he's not doing a newbie. As sorry as I feel for your friend, why would he take priority over me? I tried to get into another game on my smurf but it didn't start (LVIII) so while I sympathize with your friend, your reasoning is weaksauce. I even signed up fairly early, so again, why would you try to boot me? I seriously can't think of a reason other than you don't want to play against someone with no meta. | ||
TheChronicler
Macedonia260 Posts
On November 20 2012 04:50 Foolishness wrote: Could've sworn it was 12,000 BC, not 12,000,000 BC..... It is | ||
TheChronicler
Macedonia260 Posts
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TheChronicler
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##wherethebitchesat | ||
TheChronicler
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TheChronicler
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##Buy: Revive | ||
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TheChronicler
Macedonia260 Posts
On November 21 2012 11:59 Oatsmaster wrote: random fluff post, Lotta Brazilians :O Useless. Don't post like this. On November 21 2012 12:14 Clarity_nl wrote: I do not have any kind of read on anyone yet. He would be a good choice because if he's scum it'll show comparatively to his town play. Who is he? I'm assuming Hapa. ---------------------------------------------- I'd like to be the party leader. I'm an unknown (hopefully) and no one will make stupid bullshit meta reads on the leader that would probably be worse than a coin flip. That's pretty much the only reason I want to lead. I don't even want to pick who will be the three on my team, which takes me to the next part of my pitch, and something I hope whoever is leader uses. If I'm leader I don't want to choose the three people with me. I want to choose three people to choose three people who will be on the team. They can choose themselves if they'd like. Why do this? Because it gets us more information. If I'm not chosen leader I'd like the person who IS chosen to implement this system. We still get information from who the leader chooses, AND we get information based upon who the three chosen people choose. | ||
TheChronicler
Macedonia260 Posts
On November 21 2012 12:27 Clarity_nl wrote: What in the actual fuck. Sure it's information but it's information impossible to decipher. Odds are you'll hit a scum somewhere in your massive pit of chaos but how will you tell the difference between him and the townie who just happened to get it wrong. Scum will have to choose another person or risk showing their hand and causing the event to fail. Town can freely choose themselves since they know they'll only help with the event. Doesn't seem chaotic to me. Why is it seeming chaotic to you? | ||
TheChronicler
Macedonia260 Posts
On November 21 2012 12:31 Clarity_nl wrote: Because you're throwing a second layer of wifom into the mix. I'll take the information given by that choice over information given by a leader choosing based on his "reads". Seems pretty simple to me. Do you want information from the choice of one person, or do you want information given from the choices of three people (four, kind of, since you still get information from who the leader chooses)? | ||
TheChronicler
Macedonia260 Posts
On November 21 2012 12:32 Oatsmaster wrote: Thanks for the confidence boost... ---------------------------------------------- All this does is show us that you have no confidence in your reads... Also passing the blame if town fails the mission you are leading by saying you didnt pick the party members.. Suspicious behavior You have confident reads this early? I'm taking the decision given to one person and spreading it to four. Leader can say who he's picking and give his reasons why (if he wants to), and then the three chosen can choose who they want on the team and give their reasons why (if they want to) That gives us four times the information. How is this bad? Because you have to put more effort into the game and keep track of what people are doing? | ||
TheChronicler
Macedonia260 Posts
On November 21 2012 12:35 Acrofales wrote: So you want to be as unaccountable as possible. I want you to explain what USEFUL information you think we can gain from this plan? It gives us more sources of information, but less information about more things. Seems to confuse matters. How do you plan to put this "extra" information to good use? I don't want to be as unaccountable as possible. If you think it's a better idea then why not have it go leader chooses three > three choose 3 others, can't choose themselves. Leader will want to choose people who he has certain reads on, since he will want the event to succeed, and those three will want to choose someone they have a certain read on. We get information from all the choices, and avoid the problem where everyone will just choose themselves. | ||
TheChronicler
Macedonia260 Posts
On November 21 2012 12:41 marvellosity wrote: i wonder how long we can discuss this infinitely awful idea for. Respond to my modified version? | ||
TheChronicler
Macedonia260 Posts
On November 21 2012 12:44 Oatsmaster wrote: You are really not making sense Chronicler.. So the leader has to crapshoot 3 people that he thinks will pick town players? This just makes it harder to complete the task successfully. Also, as Prome already pointed out, 1 mafia may cause the party to fail and since 3 people are picking 3 other people, it is more likely that they will pick a scum... So... what if the leader is scum and we do it your guys' way? I even said if I'm not elected I want the person elected to use my way of doing it. I think we have better odds if we spread the party choice amongst more people than if we have it rest with a single person. | ||
TheChronicler
Macedonia260 Posts
On November 21 2012 12:45 marvellosity wrote: if i'm leader and i choose my strongest 3 townreads, why the fuck do I want people who aren't strong reads on my team? I chose those 3 people for a reason. People will be discussing who should potentially be in any party anyway. No-one is prevented from doing this, so giving them some arbitrary power to choose doesn't add anything. When it comes down to it, you want the 4 people likeliest to be townie in the party. Again, what if the leader is scum.... | ||
TheChronicler
Macedonia260 Posts
On November 21 2012 12:47 marvellosity wrote: TheChronicler, take a moment, sip a glass of wine, and ponder why every single person who has read your idea has thought it terrible. It's either because you're a genius, transcended on a plane above any of us mere mortals, or your idea is bad. Alright, it's probably just bad. I just wanted to spread it out b/c I don't want to elect a scum person and have them controlling everything. | ||
TheChronicler
Macedonia260 Posts
On November 21 2012 12:49 marvellosity wrote: then we make sure we don't elect a scum person. can't be that hard to make just one or two very likely town reads, no? ^^ I figured I'd add in a system that got us as much information as possible. I never expected to be elected since I'm on a smurf, but I really wanted my idea to be used because I think there's a good enough chance we don't get a townie elected (I've lynched enough townies d1 not to be overly confident in my d1 reads) | ||
TheChronicler
Macedonia260 Posts
On November 21 2012 13:30 Oatsmaster wrote: Did not see the 'when' sorry. Also about the Keir thing with marv. He said that if he did think marv was scum he wouldnt vote him Then he said that he would have to be sure that marv was town to vote him. They are the same in my opinion, Keir has the confidence that he will either have a town or scum read on marv by the end of the day, not a null read I think you're reading that wrong. Think marv is town = will vote Thinks marv is scum = will not vote Unsure of marv = will not vote You're not considering the possibility of #3 in your reasoning. You're saying Keir will have the confidence, but he hasn't said that at all. Following quote sums it up. On November 21 2012 13:22 Keirathi wrote: What is there to explain? Both of those things you bolded say the exact same thing :o ------------------------------------------ On November 21 2012 13:32 iamperfection wrote: also by the way i have a town read on Dienosore no nooby scum gonna come in here like that. Is there a reason everyone feels the need to shout their town reads this game? ------------------------------------------- On November 21 2012 13:36 Hopeless1der wrote: Greetings all. You'll notice that we're currently in 600 AD Guardia. You're also playing a themed game hosted by none other than Greymist. Please keep that in mind. (Hi Mementoss, you're cool too). Basic vote mechanics for this game seem to boil down to -identify town -vote town to lead the party -Profit -Kill Mafia/Lavos -More Profit What are people's thoughts on claiming that their character belongs to the 600 AD era and selecting the leader based on that. (YOU ONLY CLAIM "600 AD") Possibly selecting the entire party from within the era, assuming enough of a pool emerges. I linked Chronopedia above in case anyone feels the need to check it out. ~17ish native characters from 600 AD. I think our hidden numbers are influenced by the current era, and events can have varying degrees of success or failure depending on which specific players (not just town or scum) are in the party. Come play the setup speculation game with me please! How about we don't speculate on setup. What is speculating going to do? It's just an opportunity for scum to mislead us when they shouldn't have that opportunity. | ||
TheChronicler
Macedonia260 Posts
It's anti-town to give scum information they can use. You just told scum your town read (assuming you're town). Now scum will value killing your town read higher than they would have. Way to go. | ||
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