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Dota1, 6.77 Is Out!

Forum Index > Dota 2 General 1 2 3 4 5 6 7 8 9 10 11 12 All
 
 Zenniv   United States. December 15 2012 15:18. Posts 135
Profile # 
Sources: http://www.playdota.com/changelogs/6.77

Icefrog said 6.77 would be out before Christmas, and damn did he deliver fast ;O
Dota 2 should be updated in a couple days.

Hero Changes - DotA 6.77

Ancient Apparition
- Chilling Touch manacost rescaled from 140 to 110/120/130/140

Batrider
- Batrider can no longer attack while using Flaming Lasso + Show Spoiler +

Bounty Hunter
- Track no longer reduces armor

Centaur
- Movement speed decreased from 305 to 300
- Double Edge no longer interrupts channeling
- Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)

Clockwerk
- Agility growth increased from 1.2 to 2.3

Dazzle
- Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000

Doom Bringer
- Scorched Earth now also affects other units you control
- Doom now has too much armor! (+1)

Drow Ranger
- Trueshot Aura now only affects non-hero units within 900 range of Drow

Earthshaker
- Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5
- Aftershock damage increased from 25/45/75/115 to 50/75/100/125
- Enchant Totem cooldown decreased from 6 to 5

Enchantress
- Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110

Jakiro
- Ice Path damage from 100 to 25/50/75/100

Lycanthrope
- Base Int increased from 15 to 17
- Spirit Wolves armor increased by 1

Magnus
- Skewer no longer affects magic immune units
- Skewer cast range rescaled from 1200 to 600/800/1000/1200
- Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75

Medusa
- Stone Gaze cooldown decreased from 140/110/80 to 140/100/60

Mirana
- Moonlight Shadow duration increased from 11 to 15 seconds

Morphling
- Cast animation time decreased from 0.4 to 0.25

Necrolyte
- Reaper's Scythe stun/delay increased from 1 to 1.5 seconds

Omniknight
- Purification cast range rescaled from 400/500/600/700 to 700

Phoenix
- Sun Ray max range decreased from 1600 to 1300
- Sun Ray base damage decreased from 16/24/32/40 to 15/20/25/30
- Sun Ray now ends if you are stunned or silenced
- Fixed some Sunray lag issues

Puck
- Illusory Orb cooldown decreased from 13 to 12

Pugna
- Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6

Shadow Demon
- Shadow Poison cooldown decreased from 3 to 2.75

Slark
- Base agility increased by 6

Spectre
- Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)

Sven
- Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65
- Warcry duration decreased from 8 to 7 seconds

Templar Assassin
- Refraction manacost increased from 75 to 100

Terrorblade
- Movement speed increased by 5

Treant Protector
- Damage increased by 10
- Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10
- Overgrowth cooldown decreased from 80 to 70
- Living Armor damage instances increased from 6 to 7
- Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)

Undying
- Decay damage reduced from 40/80/120/160 to 20/60/100/140

Vengeful Spirit
- Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90

Viper
- Base strength increased by 3

Warlock
- Shadow Word cooldown decreased from 20 to 16

Weaver
- Shukuchi damage increased from 90/100/110/120 to 90/110/130/150

Winter Wyvern
- Arctic Burn cooldown decreased from 60/50/40/30 to 50/40/30/20
- Splinter Blast cooldown decreased from 8 to 7
- Fixed Arctic Burn vs Roshan

Zeus
- Strength growth increased from 1.8 to 2.3

Item Changes - DotA 6.77

Buriza-do Kyanon
- Crit multiplier decreased from 2.7 to 2.4
- Recipe cost decreased from 1200 to 1000

Crystalys
- Damage decreased from 35 to 30

Eye of Skadi
- HP bonus increased from 200 to 250
- MP bonus increase from 150 to 250

Shiva's Guard
- Freezing Aura's attack speed reduction increased from 25 to 30


Miscellaneous
* Harpy's Chain Lightning manacost reduced from 90 to 50



+ Show Spoiler +
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"Shooting someone that is reloading is like shooting a baby." - Puppey '13
Old Post

 
 Tsutchie   December 15 2012 15:29. Posts 466
Profile # 
damnnn batrider... huge nerf. on another note, is lycan looking at making a come back?
 
Old Post

 
 Tunga   United States. December 15 2012 15:29. Posts 53
Profile # 
Undying is now the best hero in the game.
Tunga uses Chainspell: Breakga Slowga Breakga Stonega III Breakga
Old Post

 
 itsthewoo   United States. December 15 2012 15:34. Posts 148
Profile # 
Drow nerf is mostly good. I still think she's got too much of an agility gain (basically makes it so that she doesn't even need a whole lot of farm in the early game), but this is still much better than how it was.
Old Post

 
 SnipedSoul   Canada. December 15 2012 15:46. Posts 1689
Profile # 

On December 15 2012 15:34 itsthewoo wrote:
Drow nerf is mostly good. I still think she's got too much of an agility gain (basically makes it so that she doesn't even need a whole lot of farm in the early game), but this is still much better than how it was.


Yeah, drow herself isn't too bad. It was her ability to passively push all the lanes at once that was the problem. She's still a very squishy hero with no escape.

I don't get the change to Jakiro's ice path. Its damage is not what makes it such a powerful ability.
 
Old Post

 
 Incze   Romania. December 15 2012 15:49. Posts 959
Profile Blog # 
Overall I'm happy with the patch. I like the buff to skadi, it's one of my favourite items.
I really really like the buffs to spectre, earthshaker and morphling
Religion: Buckethead
Old Post

  TheEmulator   Canada. December 15 2012 15:51. Posts 4963Profile Blog # 
Pretty interesting patch. I like a lot of the changes quite a bit.
Tiffany/KMK/Hyori/IU/Flash #1 | Sunny Hill/Epik High/Rainbow/Davichi!!! @TheEmulatorTL
Old Post

 
 wuhan_clan   December 15 2012 16:07. Posts 155
Profile # 
Surprise surprise! Treants gets a bunch of buffs again for like the 3rd patch in a row. Still won't get picked rofl.
 
Old Post

 
 PurgeGamers   December 15 2012 16:08. Posts 5
Profile # 
I like the aftershock adjustments a lot. I might try Fissure/Aftershock/Enchant/Aftershock now so you can get a 0.9 aoe stun and then move into a fissure max. It also helps with mana early quite a bit because fissure lv. 1 is less expensive(though less damage and mana and generally not worth it).
Old Post

 
 synapse   China. December 15 2012 16:13. Posts 6907
Profile Blog # 
Nerfs to drow/mag/sven, buff to morph... pretty much expected
I like the skadi buff :D
Mmmm butterfly... delicious.
Old Post

  yawnoC   United States. December 15 2012 16:14. Posts 2506Profile # 
Welp 3 of my better heros got buffs so I am a happy camper ^_^.

Batrider easy kills early is gone now but meh
GG
Old Post

  MrHoon  *   December 15 2012 16:23. Posts 8565Profile Blog # 
CLOCKWERKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK

mai waifu someday people will stop laughing at you
beepbeepboop
Old Post

 
 Itsmedudeman   United States. December 15 2012 16:26. Posts 8499
Profile Blog # 
Amazing balance changes. Maybe overdid it on bat though?
 
Old Post

 
 Zyrnak   United States. December 15 2012 16:35. Posts 118
Profile # 
Slark got buffed a good amount. Has better lasthitting and his core item (Skadi) got buffed as well. I wonder if he'll be picked once he's in CM
Old Post

 
 Erasme   France. December 15 2012 16:37. Posts 4064
Profile Blog # 
ouch
'Reading all your blogs make me feel warm inside, it's like I know you already and I hope you would like to know me too'
Old Post

 
 ReignSupreme.   Australia. December 15 2012 16:39. Posts 780
Profile # 

On December 15 2012 15:18 Zenniv wrote:
Poor weaver still not gonna get picked >.<, give something like urna-swarm back damit


Na'Vi ran weaver vs Netolic (Artstyle's team) yesterday
Last edit: 2012-12-15 16:39:52
[[ Stay Positive !~ ]] [[ twitch.tv/ReignSupr3me ]] [[ twitter.com/ReignSupr3me ]]
Old Post

 
 Garnet   Vietnam. December 15 2012 16:48. Posts 7450
Profile Blog # 
Templar Assassin
- Refraction manacost increased from 75 to 100

This may be too much...
Life's too short to be miserable.
Old Post

 
 Enzymatic   Canada. December 15 2012 16:48. Posts 853
Profile # 
Mag nerfed as an off-lane solo with this patch pretty hard.

Buriza crit dmg nerf/revert looks entirely directed at sven too, lol.
Last edit: 2012-12-15 16:49:40
"Who hired this awful fountain gunner? He can't hit shit." - Yiss
Old Post

 
 Enzymatic   Canada. December 15 2012 16:50. Posts 853
Profile # 

On December 15 2012 16:39 ReignSupreme. wrote:

Show nested quote +



Na'Vi ran weaver vs Netolic (Artstyle's team) yesterday



Na'Vi could run a 5 strength melee line-up against some of the mediocre teams and still win.
"Who hired this awful fountain gunner? He can't hit shit." - Yiss
Old Post

 
 Severedevil   United States. December 15 2012 16:53. Posts 4498
Profile Blog # 
Level one Aftershock is useful now? Fuck yeah!

...I kinda wish they'd buff Totem in a different direction, though. It's only used as an Aftershock delivery mechanism, with no incentive to sink extra points. I'd much rather it were +300% damage at all levels, and scale via decreasing cooldown.

And big Treant Protector buffs? Whelp, guess I've gotta play Dota.
My strategy is to fork people.
Old Post

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