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| lefix Germany. December 16 2012 06:03. Posts 944 | Profile # |
![[image loading]](http://i.imgur.com/iFgpR.jpg)
Hello Team Liquid community!
Many mapmakers have been losing motivation due to the fact that maps are usually quickly forgotten, once dropped from the first page of the custom map subforum - often without ever being played at all. At the same time, people have started complaining about the staleness of map pools and many have been asking for new maps, even though they already exist, hundreds of them. So, in an effort to give community maps more attention, a few people from the TL mapmaking community have been working on this small project over the past couple of months.
We thought it would be nice to have a database to keep track of all these maps. And since all the large existing databases (TLPD, SC2ranks, etc) seemed to focus more on statistics and numbers, we ended up making our own, with all the map relevant information:
www.sc2melee.net
![[image loading]](http://i.imgur.com/BaiQw.jpg)
We are still working on adding advanced search/filtering/sorting options and other features, but we felt now would be a good time to begin public beta and get first user ratings on the maps (To avoid manipulation, you must register to vote). We are look forward to hearing your feedback!
Edit 1: To all the people interested in playing some community maps, please join the ingame channel ‘MeleeMapTesting’ in Wings of Liberty or the group ‘Melee Mapmaking' in Heart of the Swarm Beta to find other players! (ProTip: leave some replays on drop.sc or a similar site to make mapmakers happy )
Edit 2: If you are running a tournament and looking for map pool additions, we strongly recommend double checking the maps to make sure they are updated/available on the required server and/or getting in touch with the map authors to avoid any trouble! Some of the information provided on this website might not be up to date!
Edit 3: Follow https://twitter.com/sc2meleenet on Twitter if you'd like to be informed about any new map additions to the database!
Now please go and check out sc2melee.net! Or go directly to the map list at sc2melee.net/maps/
hf!Last edit: 2012-12-16 20:00:35 |
| | Map of the Month | The Planetary Workshop | SC2Melee.net |
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| SigmaFiE United States. December 16 2012 06:08. Posts 288 | Profile Blog # | |
| | Dream Forge Maps -- http://dreamforgemaps.net/ -- admin@dreamforgemaps.net -- Team Leader -- Twitter: @SigmaFiE |  |
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| Killcycle United States. December 16 2012 06:25. Posts 167 | Profile # |
This is awesome! I love when a community comes together and does cool shit for the rest of us. Makes me feel lazy :> but this is something definitely desired, and hopefully will become a useful and relied upon tool in the future.
It looks great and seems easy to navigate - i'm not lost at all, and all the relevant information seems to be at hand without any work! Well done gentlemen, well done.
A few notes, though:
From what it seems, there's just one aggregate score for each map - do you plan on giving a map multiple rating categories, such as design vs balance vs aesthetics or something like that? Or some kind of weighted ranking system for users in which users' feedback on maps (maybe in just one category like balance) are weighted by their relative rank on b.net?
I just don't want the system to be bogged down by inaccurate or un-informed ratings 
Again, awesome work. This kinda stuff (almost) makes me want to switch from C++/C# to web design. :> |
| | I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see. |
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| wrl United States. December 16 2012 06:34. Posts 205 | Profile # |
I think multiple categories of voting is definitely a good idea, but there are many concerns. First, 'balance' is a bad category because nobody voting on these maps will analyze them for enough time to really get a good idea how the balance plays out. Second, aesthetics are impossible to judge without closeup/ingame shots which the site does not have (yet).
I would like to see integrated tournament results for maps |
| | It's funny; I dream a lot, but I'm not a very good sleeper. |
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| iamcaustic Canada. December 16 2012 06:38. Posts 805 | Profile Blog # |
It's finally live! :o
EDIT: Making this post less garbage. Anywho, I think the wording of the rating system could be more standardized instead of using words like "fixable" (what does this really mean for the average user?). I already provided my feedback in the TL mapmaker chat. Hopefully you read it lefix. ^^;;Last edit: 2012-12-16 06:41:06 |
| | Founder and SC2 Mapmaker for the Galaxy mapmaking team || @iamcaustic || @galaxyesports || galaxyesports.com |  |
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| Gfire United States. December 16 2012 06:42. Posts 1479 | Profile # |
On December 16 2012 06:34 wrl wrote: I think multiple categories of voting is definitely a good idea, but there are many concerns. First, 'balance' is a bad category because nobody voting on these maps will analyze them for enough time to really get a good idea how the balance plays out. Second, aesthetics are impossible to judge without closeup/ingame shots which the site does not have (yet).
Yeah, and with constant metagame and patch changes, the level of balance for a map changes over time.
Nice to see this brought to the public. I was hesitant to spread the word about it before, but now I'll encourage people to rate the maps. Especially when there's so much discussion going on all over the place about proleague maps. |
| | ESV Mapmaking Team -- @TheGfire |
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| crbox Canada. December 16 2012 06:47. Posts 872 | Profile # |
Great initiative, I hope Blizz takes a look at this  |
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| lefix Germany. December 16 2012 06:52. Posts 944 | Profile # |
I'd also like to ask everyone to be reasonable when rating maps. This isn't Reddit where you up and downvote maps by giving them 10s and 1s. Although I won't stop anyone from doing so. I cannot tell anyone what they must like Last edit: 2012-12-16 09:02:46 |
| | Map of the Month | The Planetary Workshop | SC2Melee.net |
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| ulfryc Germany. December 16 2012 06:54. Posts 104 | Profile # |
Looks awesome!
But it would be cool if you could change your vote for a map, if you missclicked on the bar. |
| | Train Hard Go Pro! |  |
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| Gfire United States. December 16 2012 06:58. Posts 1479 | Profile # |
It would be nice to be able to sort the map list by more than just rating. At least sorting based on release would be good.
Does sc2melee have a twitter? Actually, it would be cool to have something that tweeted whenever a new map was added. |
| | ESV Mapmaking Team -- @TheGfire |
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| lefix Germany. December 16 2012 06:59. Posts 944 | Profile # |
On December 16 2012 06:54 ulfryc wrote: Looks awesome!
But it would be cool if you could change your vote for a map, if you missclicked on the bar.
That's something we are also working on. That feature is supposed to be included in in the next update of the rating plugin we are using. However that update has been long overdue  Hopefully we can add it ourselves somehow.
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| OxyGenesis United Kingdom. December 16 2012 06:59. Posts 278 | Profile # |
On December 16 2012 06:54 ulfryc wrote: Looks awesome!
But it would be cool if you could change your vote for a map, if you missclicked on the bar.
This feature will be coming with a future update. I'm the web designer/developer that worked with lefix on the site, really happy it's finally been released :D
EDIT : Beaten to the punch!Last edit: 2012-12-16 07:02:13 |
| | Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net |  |
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| Meerel Germany. December 16 2012 07:08. Posts 269 | Profile # |
| great work, i hope its used when tournaments choose maps |
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| lefix Germany. December 16 2012 09:30. Posts 944 | Profile # |
On December 16 2012 06:58 Gfire wrote: It would be nice to be able to sort the map list by more than just rating. At least sorting based on release would be good.
Does sc2melee have a twitter? Actually, it would be cool to have something that tweeted whenever a new map was added.
That's actually a nice idea! I went ahead and created a new twitter account: https://twitter.com/sc2meleenet
On the other thing. Currently you can only sort maps by rating or the order they were added. We have however many more search/filtering options planned. Like showing only maps of a particular mapmaker or a only maps published on NA server, etc. You'll also be able to display only 1v1, 4 player or hots maps or whatever you are looking for. But for now you can only use the Standard search, which already let's you search for a particular mapmakers, or team (i.e. search for "ESV" to find all ESV maps) Long story short: We still have lots of work ahead of us 
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| RFDaemoniac United States. December 16 2012 10:28. Posts 330 | Profile # | |
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| Killcycle United States. December 16 2012 10:33. Posts 167 | Profile # |
On December 16 2012 06:34 wrl wrote: I think multiple categories of voting is definitely a good idea, but there are many concerns. First, 'balance' is a bad category because nobody voting on these maps will analyze them for enough time to really get a good idea how the balance plays out. Second, aesthetics are impossible to judge without closeup/ingame shots which the site does not have (yet).
I would like to see integrated tournament results for maps
With weighted votes, the effect could be mitigated - and plus, in every TL map thread that gets decent hits, the main concern is always openness, availability of thirds, etc - which are all balance oriented concerns. I think it would work fine, especially if it's not the sole determining category.
Perhaps not balance, then, just racial favoring? We know some maps are better for some races than others, and coupled with the mentioned ability to change your vote later, it could work.
It also could fail, that's true. But at least multiple categories would differentiate votes from being high because of extraneous things like looks while taking no consideration on balance, or vice versa.Last edit: 2012-12-16 10:37:15 |
| | I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see. |
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| Uvantak Uruguay. December 16 2012 10:46. Posts 303 | Profile # |
| Lefix this page is Awesome!!! i really hope this gives the mapmakers an edge to make their maps more known ^^!! |
| | I'm Kantuva | Mapmaker | To find any of my maps search them by KTV |  |
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| lefix Germany. December 16 2012 11:07. Posts 944 | Profile # |
On December 16 2012 10:33 Killcycle wrote: Show nested quote +On December 16 2012 06:34 wrl wrote: I think multiple categories of voting is definitely a good idea, but there are many concerns. First, 'balance' is a bad category because nobody voting on these maps will analyze them for enough time to really get a good idea how the balance plays out. Second, aesthetics are impossible to judge without closeup/ingame shots which the site does not have (yet).
I would like to see integrated tournament results for maps
With weighted votes, the effect could be mitigated - and plus, in every TL map thread that gets decent hits, the main concern is always openness, availability of thirds, etc - which are all balance oriented concerns. I think it would work fine, especially if it's not the sole determining category. Perhaps not balance, then, just racial favoring? We know some maps are better for some races than others, and coupled with the mentioned ability to change your vote later, it could work. It also could fail, that's true. But at least multiple categories would differentiate votes from being high because of extraneous things like looks while taking no consideration on balance, or vice versa.
I guess in theory it'd be nice to have seperate ratings for balance, visuals, etc. But quality in general is hard to rate except for a handful maps that you are already familiar with (aka have seen the map ingame).
I like to think of the ratings more of a popularity vote, which is also interesting to see. And it's alot more fun to look through the list when you can rate maps at the same time :D
Last edit: 2012-12-16 11:13:54 |
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| Killcycle United States. December 16 2012 11:17. Posts 167 | Profile # |
On December 16 2012 11:07 lefix wrote: Show nested quote +On December 16 2012 10:33 Killcycle wrote: On December 16 2012 06:34 wrl wrote: I think multiple categories of voting is definitely a good idea, but there are many concerns. First, 'balance' is a bad category because nobody voting on these maps will analyze them for enough time to really get a good idea how the balance plays out. Second, aesthetics are impossible to judge without closeup/ingame shots which the site does not have (yet).
I would like to see integrated tournament results for maps
With weighted votes, the effect could be mitigated - and plus, in every TL map thread that gets decent hits, the main concern is always openness, availability of thirds, etc - which are all balance oriented concerns. I think it would work fine, especially if it's not the sole determining category. Perhaps not balance, then, just racial favoring? We know some maps are better for some races than others, and coupled with the mentioned ability to change your vote later, it could work. It also could fail, that's true. But at least multiple categories would differentiate votes from being high because of extraneous things like looks while taking no consideration on balance, or vice versa.
I guess in theory it'd be nice to have seperate ratings for balance, visuals, etc. But quality in general is hard to rate except for a handful maps that you are already familiar with (aka have seen the map ingame). I like to think of the ratings more of a popularity vote, which is also interesting to see. And it's alot more fun to look through the list when you can rate maps at the same time :D
You want people to submit replays, yes? Make it a requirement to submit a replay before rating on balance? Hahaha
I jest. (mostly?)
I guess I'm just a data guy - I love having different things to search and categorize by.
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| | I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see. |
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| Quakecomm United States. December 16 2012 12:40. Posts 143 | Profile # |
| So awesome! I was waiting for something like this! I love maps but I feel maps sometimes don't get the love they deserve from the community as a whole. I'm glad that now, thanks to you sir, they will. |
| | Don't you wish you weren't reading this? |  |
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