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| Daedalus SEA December 16 2012 18:32. Posts 50 | Profile # |
TLyN’s Guide to Undying
Undying the Almighty Dirge![[image loading]](http://www.dota2wiki.com/images/0/0d/Undying.png)
Introduction
Another corpse... on the battlefield.
Undying is a very versatile melee hero who functions mainly as a tank, pusher and initiator. He can however, support his team or even semi-carry in certain situations. He is NOT a carry because his skills don’t scale as well as other carries into the late game. He is by far my favourite hero. What I find retarded(and good) is that Undying’s base Intelligence is MUCH HIGHER than his base strength. His strength gain is only 0.1 higher than his intelligence gain meaning he functions a lot like a durable intelligence hero and at level 25 his strength is only a mere 2.5 higher than his intelligence(Smart zombies!). He is a beast that rips apart heroes like Broodmother but care must be taken against heroes like Earthshaker. My guide will cover skill builds, item builds, laning, reasoning behind them and what to do in each stage of the game.
Stats
My tomb is sundered.
+ Show Spoiler +Strength: 22 + 2.1 Agility: 10 + 0.8 Intelligence: 27 + 2.0 Movement Speed: 310 Turn Rate: 0.6 Sight Range: 1800/800 Attack Range: Melee Base Attack Time: 1.7
Skill Build
All will die.
+ Show Spoiler + DecayUndying saps the life from enemy Heroes in an area, dealing damage and stealing Strength for the duration. Range: 625 Radius: 325 Duration: 25/30/35/40 Strength Stolen: 4 Damage: 20/60/100/140 Cooldown: 10/8/6/4 Mana: 70/90/110/130 + Show Spoiler +For skills you will want to take a point in Decay at level 1. The reason behind this is because Decay is one hell of a harassment tool. At level 1 it removes 4 strength temporarily and does 20 damage. That means your opponents’ maximum HP and health regeneration has been reduced. You also gain that strength for yourself and therefore can tank more and hit harder to harass or farm in lane. I typically would not get anymore points into Decay until you have maxxed out your other skills because it only adds an additional 40 damage and increases the duration of the steal(which is more than enough at level 1) and decreases cooldown(which can be pretty darn good but I prefer getting Soul Rip because you likely won't be spamming Decay in large amounts after the laning phase until the mid-late game teamfights occur. Its up to you). Soul RipRedirects the flow of energy through a target friendly or enemy unit, healing or damaging it depending on how many units are near Undying. Each counted unit takes damage. Range: 650 Radius: 975 Maximum Units: 5/10/15/20 Heal/Damage per Unit: 25 Cooldown: 25/20/15/10 Mana: 50/75/100/125 + Show Spoiler +Soul Rip is a great nuke/heal. It allows Undying to really aid his teammates. Getting this at level 2 is great as it pretty much removes the need to use Tangos and Healing Salves in lane. It also allows you to heal your lane partner very well. Getting another point into Soul Rip is very important at level 3 because Level 1 Soul Rip isn’t very effective being able to absorb only 5 souls (125 damage/heal). Leave Soul Rip at level 2 to max out your other beastly skill. Max out Soul Rip after you have maxxed out Tombstone to get a ridiculous heal/nuke in teamfights. I usually use it solely as a healing tool because it is much more important(to me anyway) to heal your carry/teammate who is getting beaten up than nuking an enemy. In the image you can notice that I heal my ally, Ogre Magi with 250 HP, which prevents him from dying to the impending Broodmother's Spawn Spiderlings and 2 auto-attacks. Ogre Magi escapes with 50 HP in the end. A feat that would have been impossible without the heal.I have healed a lot of carries/teammates who were otherwise dead and the carries were able to kill everyone due to being out alive longer than normal. TombstoneSummons a tombstone at the target point. Zombies will frequently spawn next to every enemy unit in the area around the Tombstone, and attack them. Zombies have the Deathlust ability, which causes their attacks to slow the target, and if the target reaches below a certain amount of health, increases the attack and movement speed of the zombie. Range: 600 Radius: 400/600/800/1000 Duration: 15/20/25/30 Spawn Interval: 3 Hit points: 200/400/600/800 Cooldown: 60 Mana: 120/130/140/150 + Show Spoiler +Tombstone is what makes Undying shine. It’s a building which spawns zombies! How cool is that? Zombies however are very weak in comparison with pretty much every creep in the Universe of Dota. What makes them so valuable is that they spawn very quickly and can achieve large numbers on the battlefield as well as having a stackable slowing debuff that can be applied to enemies. Zombies also begin to attack much faster should an enemy’s health reach a certain threshold. The slowing debuff is the most important as it can turn the tides of battle clearly in your team’s favour. Slow enemies can’t escape and the extra bits of damage the zombies are doing can really screw up your opponents. You will want to put skill points into this as soon as level 4. Max this skill out ASAP because it increases its radius(MOAR ZOMBIES ON ALL OF YOU), duration(EVEN MOAR ZOMBIES!), tombstone health(You can’t kill this shit!) and deathlust threshold(Zombies attack faster much earlier!). Flesh GolemUndying transforms into a horrifying flesh golem that possesses a Plague Aura. This aura slows all enemy units within 750 range and amplifies the damage they take; the closer to Undying, the more damage. When a plagued unit dies, Undying is healed equal to a percentage of his maximum health. Radius: 750 Duration: 30 Maximum Damage Amplification: 20%/25%/30% (25%/30%/35%*) Minimum Damage Amplification: 5%/10%/15% (10%/15%/20%*) Amount Healed on Hero Death: 6% (10%*) Amount Healed on Non-Hero Death: 2% (3%*) Movement Slow: 9% Cooldown: 75 Mana: 100 *With Aghanim's Scepter. + Show Spoiler +Flesh Golem is Undying’s ultimate ability. You will get this whenever possible(levels 6, 11 and 16) as it can help a lot in teamfights. This skill makes Undying very difficult to kill in teamfights as it heals a percentage of health of whatever that died near him(Undying doesn’t need to deal the killing blow to heal). He also slows enemies around him by a certain percentage(9%) and amplifies their damage taken depending on their distance from him. So this means you will want to wade into the fight and literally be as close as possible to your enemies to maximize your Ultimate’s effectiveness. Place skill points into your stat bonus last. Basically the general skill build is the following: + Show Spoiler +1. Decay Level 1 2. Soul Rip Level 1 3. Soul Rip Level 2 4. Tombstone Level 1 5. Tombstone Level 2 6. Flesh Golem Level 1 7. Tombstone Level 3 8. Tombstone Level 4 9. Soul Rip Level 3 10. Soul Rip Level 4 11. Flesh Golem Level 2 12. Decay Level 2 13. Decay Level 3 14. Decay Level 4 15. Stats 16. Flesh Golem Level 3 17. Stats 18. Stats 19. Stats 20. Stats 21. Stats 22. Stats 23. Stats 24. Stats 25. Flesh Golem Level 4...no just kidding, its Stats
Item Builds (ALWAYS CARRY A TP SCROLL UNTIL YOU GET YOUR BOOTS OF TRAVEL)
Bury it with me.
+ Show Spoiler +Starting ItemsSince naturally you would start with 603 gold, you will want to start with the usual regenerative items. (If you randomed Undying, tell your team you will buy the wards/courier and use the extra money from Randomisation to buy it with the default starting items listed below.) 1 set of Tangos (To heal yourself if you take too much damage/Give it to your lane partner since you are much more tanky) [90 Gold]2 Clarity Potions (To spam Decay) [100 Gold]1 Stout Shield (Helps you tank so that you can harass without much worry) [250 Gold]Now you will have around 160 gold left to spend. If your supports did not buy a courier/wards, PLEASE buy them. Buy either one. Don’t buy both or you won’t have enough money to buy the starting essential items. If your supports are good boys/girls and they bought both already, spend the remainder of your money on: 1 Healing Salve (For emergencies or healing your lane partner) [100 Gold]1 Clarity Potion/Ironwood Branch (For more Decay spams or to simply get a little extra stats) [50/53 Gold]![[image loading]](http://www.dota2wiki.com/images/thumb/9/91/Tango.png/50px-Tango.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/d/d7/Clarity.png/50px-Clarity.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/d/d7/Clarity.png/50px-Clarity.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/b/bf/Stout_Shield.png/50px-Stout_Shield.png) + ![[image loading]](http://www.dota2wiki.com/images/thumb/9/9c/Healing_Salve.png/50px-Healing_Salve.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/d/d7/Clarity.png/50px-Clarity.png) or ![[image loading]](http://www.dota2wiki.com/images/thumb/5/50/Animal_Courier_%28Radiant%29.png/50px-Animal_Courier_%28Radiant%29.png) or ![[image loading]](http://www.dota2wiki.com/images/thumb/6/69/Observer_Ward.png/50px-Observer_Ward.png) or ![[image loading]](http://www.dota2wiki.com/images/thumb/9/9c/Healing_Salve.png/50px-Healing_Salve.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/e/eb/Iron_Branch.png/50px-Iron_Branch.png) Now you are all set for the start of the game! Early gameYou will want to aim for the following items first while in lane. You can purchase most of them from the Sidelane shops. 1 Sage’s Mask (Greatly increases your mana regeneration to allow MOAR Decay spams for a very cheap price too! Really pisses off the enemy laners. ^^) [325 Gold]1 Boots of Speed (A faster zombie is a sight to be terrified of) [450 Gold]1 Ring of Protection (To complete your Ring of Basillius together with your Sage’s mask. You will have to buy this from your home base since the Sidelane shops don’t sell cheap ass silver rings.) [175 Gold]1 Energy Booster (To turn your Boots of Speed into Arcane Boots. Allows you to have unlimited mana….in a way.) [1000 Gold]1 Flying Courier (Buy this if you achieve first blood/Your support didn't get it yet or they don't plan to/Make sure your carries don't buy it.) [220 Gold]![[image loading]](http://www.dota2wiki.com/images/thumb/9/99/Sage%27s_Mask.png/50px-Sage%27s_Mask.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/0/07/Boots_of_Speed.png/50px-Boots_of_Speed.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/2/2f/Ring_of_Protection.png/50px-Ring_of_Protection.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/a/ad/Energy_Booster.png/50px-Energy_Booster.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/9/90/Flying_Courier_%28Radiant%29.png/50px-Flying_Courier_%28Radiant%29.png) Which will result in.. ![[image loading]](http://www.dota2wiki.com/images/thumb/1/15/Arcane_Boots.png/50px-Arcane_Boots.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/a/a4/Ring_of_Basilius.png/50px-Ring_of_Basilius.png) With these items in your inventory you are good to go for the rest of the laning phase. (Note: You can leave your Sage's Mask on its own if you want more mana regeneration. Upgrading it to a Basilius is completely optional. Choose either, more armor + early pushing power/giving some extra mana regeneration to ally: Ring of Basilius OR keep all the mana regeneration for yourself to allow more spell spam: Sage's Mask. Mid-Late gameMoving on the mid-late game, you will of course need better items to handle the increasingly more stubborn enemies(carries). If things are going well..+ Show Spoiler +Undying’s default item build according to your recommended item list says Vanguard is a core item. I agree that Vanguard is a great item as it allows you to upgrade your Stout Shield but why do that when you can have Bloodstone. Vanguard gives a you a health boost and good health regeneration as well as being able to block 40 damage 70% of the time. This is pretty sweet but you can always go for the more manly man item Bloodstone. Why do I say this? Well, Bloodstone scales with the game as it refills with charges that increase mana regeneration(Literally unlimited mana), reduces gold lost upon death and reduces respawn time. Furthermore, if you die in combat(which usually is in teamfights) you will heal all allies within a large 1675 range with 400HP + 30 more for each charge in your Bloodstone. Even dead, you still get experience at the point you died(which would be in the middle of the teamfight). Besides that Bloodstone makes you even tankier than ever granting you 500 HP and 9 HP regeneration as well as a ridiculous 400 Mana. Get the parts of the item in the order as shown below. Therefore you should be aiming for: 1 Ring of Health (To build your Perseverance) [875 Gold]1 Void Stone (To build your Perseverance) [875 Gold]Once you have your beautiful regeneration, you should save for: 1 Point Booster (Get this first because it gives both a boost to your maximum Health and Mana) [1250 Gold]1 Vitality Booster (The final piece. Gives you a great Health boost but get this last.) [1100 Gold]![[image loading]](http://www.dota2wiki.com/images/thumb/0/0d/Point_Booster.png/50px-Point_Booster.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/d/d0/Ring_of_Health.png/50px-Ring_of_Health.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/c/c2/Void_Stone.png/50px-Void_Stone.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/6/65/Vitality_Booster.png/50px-Vitality_Booster.png) Now you will be wondering, “Isn’t there an Energy Booster needed too?” The answer? Your Arcane Boots! Disassemble it in your inventory and pick up the Energy Booster and congratulations! You have a Bloodstone! (Don’t forget to pick up your boots too buddy.) Even with normal Boots of Speed you still outrun quite a few heroes because of Undying’s base movement speed of 310. This leaves you with.. ![[image loading]](http://www.dota2wiki.com/images/thumb/0/00/Bloodstone.png/50px-Bloodstone.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/0/07/Boots_of_Speed.png/50px-Boots_of_Speed.png) At this stage you will need to think of getting even faster in order to fight or defend. Therefore you should now save up for a Boots of Travel. Yeap you heard me right. You’re gonna be the fastest zombie in the world with the ability to counter push other lanes at will. The only thing you will need is the recipe since you already have the Boots of Speed. 1 Boots of Travel Recipe [2000 Gold]![[image loading]](http://www.dota2wiki.com/images/thumb/d/d8/Boots_of_Travel.png/50px-Boots_of_Travel.png) Use this effectively to counter push any lanes your opponent’s are trying to push. Use it to teleport and defend towers by dropping Tombstone. ![[image loading]](http://i.imgur.com/JaVAT.jpg) You can see I use tombstone to screw up a push from Broodmother, Omniknight and Axe. If they stay too long they risk being caught by my team due to zombies' powerful slow debuffs. Use it to get to the fight again should you fall in battle. Together with Bloodstone’s lowered death timer, you can get back into the thick of things very quickly which can mean a huge difference in victory or defeat. You may now need to think about upgrading that Ring of Basillius of yours into a Vladimir’s Offering. Before doing so, PLEASE check over with your team to see if anyone ELSE has bought it. If someone already has this item, SKIP IT as multiple Vladimir's Offerings DO NOT stack. 1 Morbid Mask (Lifesteal mmmmmmmhmm!) [900 Gold]1 Ring of Regeneration (Nothing much to say, gives Health regeneration) [350 Gold]1 Vladimir’s Offering Recipe [300 Gold]![[image loading]](http://www.dota2wiki.com/images/thumb/8/86/Vladmir%27s_Offering.png/50px-Vladmir%27s_Offering.png) If things are not going so well...+ Show Spoiler +One of the few items you can get even before your Arcane boots is Urn of Shadows. This item gives you a pretty decent Strength boost and the heals/damage you can get out of it will be nice. Since as stated by people Undying can get into situations where he simply doesn't have enough mana, you can opt for Soul Ring. Soul Ring is perfect for Undying because it is not only cheap, his 2 skills, Decay and Soul Rip, can compensate for your health loss due to Soul Ring. Why do I say this? Soul Ring's effect is that it removes 150 HP to grant you 150 Mana temporarily. Since your Soul Rip will likely be Level 2 already, you can easily regain the lost 150 HP because at Level 2 you can heal for 250 HP! And Soul Rip at Level 2 only costs a measly 75 mana! Therefore you are getting a free 70 mana Decay off! 1 Ring of Regen (2 HP regeneration) [350 Gold]1 Sage's Mask (Mana regeneration never hurt anybody) [325 Gold]1 Soul Ring Recipe [125 Gold] ![[image loading]](http://www.dota2wiki.com/images/thumb/d/d4/Soul_Ring.png/50px-Soul_Ring.png) You can skip your Ring of Basillius and build your Sage's Mask into a Soul Ring instead! Support UndyingAs a support Undying you should(!) get wards. Be it Observer or Sentry depending on the risk of invisible enemies. Ward the river, the runes, Places which you currently feel uncomfortable and have 0 vision. A very good item on a support based Undying is Veil of Discord. Personally it is an interesting item because of its active ability. Its active ability allows you to weaken enemy heroes and make them softer against magical damage. This includes Decay and Soul Rip! Coupled together with Flesh Golem your enemies will melt very quickly. The item also gives a nice boost of 12 to your overall Intelligence as well as HP regeneration and ARMOR which is always good for your extremely low armored Zombie. Did I also mention that it is pretty darn cheap compared to other expensive items? I however wouldn't recommend this for a team that relies almost entirely on auto attacks as it pretty much makes the active ability lame. 1 Helm of Iron Will (Gives you decent armor and health regeneration) [950 Gold]1 Robe of the Magi (Gives an increase in your mana pool and mana regeneration) [450 Gold]1 Veil of Discord Recipe [1250 Gold]![[image loading]](http://www.dota2wiki.com/images/thumb/3/30/Helm_of_Iron_Will.png/40px-Helm_of_Iron_Will.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/d/d4/Robe_of_the_Magi.png/40px-Robe_of_the_Magi.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/1/12/Recipe_Scroll.png/40px-Recipe_Scroll.png) Which gives you.. ![[image loading]](http://www.dota2wiki.com/images/thumb/f/f0/Veil_of_Discord.png/50px-Veil_of_Discord.png) I would also recommend Mekansm if your team lacks one. Mekansm is like the ultimate troll item. "Oh I'm just going to kill this low HP Drow Ranger and then his team is screwed over!" NOPE MEKANSM. Mekansm is a cheap item because its parts are very low in cost so you can definitely build one. 2 Ironwood Branch (You can upgrade your old branches assuming you had any) [106 Gold]1 Ring of Regen (2 HP regeneration) [350 Gold]1 Headdress Recipe [200 Gold]1 Chainmail (A nice boost to your low default armor) [550 Gold]1 Buckler Recipe [200 Gold]1 Mekansm Recipe [900 Gold]Obtaining the Buckler and Headdress separately instead of buying all the ingredients and recipe last allows you to benefit from having either one of the item's aura/ability. ![[image loading]](http://www.dota2wiki.com/images/thumb/e/ea/Headdress.png/50px-Headdress.png) ![[image loading]](http://www.dota2wiki.com/images/thumb/7/74/Buckler.png/50px-Buckler.png) Which will turn into this! ![[image loading]](http://www.dota2wiki.com/images/thumb/b/b8/Mekansm.png/50px-Mekansm.png) Items like Pipe of Insight, Drums of Endurance, and Blademail are also decent support items. They are listed as situational below. With these items your core is pretty much complete. Now you will think about getting some situational items depending on the flow of the game. My suggestions are: + Show Spoiler +- Vanguard (Get this early on if you are desperate getting shut down or killed a lot and can’t be man enough to grab the epic as hell Bloodstone. I personally hate it.) [2225 Gold] - Pipe of Insight (Get this if the enemy team has heavy amounts of spellcasters and nukers.) [3628 Gold] - Drums of Endurance (Situational. You may opt for it as it is quite cheap and is nearly as good as Aghanim's Scepter without the Ultimate upgrade.) [1725 Gold] - Assault Cuirass (If your team in general suffer from a lack of armor or you want yourself and your team to become madmen. This item covers Undying's prime weaknesses, his low Agility gain which results in low armor and attack speed.) [5350 Gold] - Blademail (To combat carry heroes with a dependency on auto attacks. Cheap.) [2200 Gold] - Shiva’s Guard (To become an even bigger boss in teamfights. Gives you a lot of armor to tank and the active ability helps tons.) [4700 Gold] - Aghanim’s Scepter (Not really worth the money. I wouldn’t recommend getting it unless you are really winning the game and have nothing better to spend on.) [4200 Gold] - Heart of Tarrasque (The ultimate Strength hero item. Nuff said.) [5500 Gold] - Refresher Orb (WHY THE FUCK WOULD YOU...to double ulti..? Do you become a bigger zombie? Do you get to become the final boss of Resident Evil 2 which is a lump of meat that goes around clubbing shit? - SingSing[16/12/2012] Nope.) [5300 Gold] - Sentry Wards/Dust of Appearance (You absolutely need this when going up against invisible dependent heroes like Slark/Rikimaru/Bounty Hunter) [200/180 Gold] - Black King Bar (If you are getting shutdown pretty quickly by spells opt for this early.) [3900 Gold] - Divine Rapier (Because fuck da police. Buy this only if you have enough gold to go to the Bahamas for a 2 month luxury holiday and back and buy a Ferrari without installments. At this point you've probably figured that I'm trolling with this one and the Refresher.) [6200 Gold]
Early Game (Which lane do I pick?)
First blood! They sing the song of death!!
+ Show Spoiler +Picking your lane is always a challenge if you are a beginner. Have no fear. Undying is very versatile and can control any of the three lanes. The Safe Lane (Dire Top/Radiant Bottom) + Show Spoiler +Only go for this if your team lacks a carry(This would suck. End the game fast.) or support with good lane control/stuns. You can fill this role thanks to Decay to harass enemies and Soul Rip to aid your carry. You should also pull the creep camp to your wave to deny enemy heroes experience. DO NOT let your carry pull. They should stay in lane and fight under the protection of the tower. He/She is MUCH more important than you so give them the majority of the farm and deny whenever possible to be the ultimate baller in the history of zombies. The Hard Lane (Dire Bottom/Radiant Top) + Show Spoiler +Possibly the best lane Undying can go for. Because of Decay and Soul Rip, enemy harass on you is nothing. Your harass on the enemy team’s carry is going to really put a wrench in their pants (Assuming they have any pants. {See Wisp}). If you have a carry in hard lane with you let him have most of the farm and apply the strategy as above. Note: Buying wards can help you BLOCK the enemy’s pull by placing the ward within sight range of the pulled creep camp. This will make sure they do not deny your precious experience and/or gold. The Middle Lane (Dire Middle/Radian-WTF am I writing) + Show Spoiler +Not the best lane for Undying to be honest. A lot of other heroes are better at mid but if your team decides to go full retard and pick 4 melee carries with close to 0 lane control then you may have no choice but to take mid. Use Decay to the best of your ability and get a Bottle as soon as possible to get runes and consistently be more annoying. + Show Spoiler +Tip: Try to get Decay to hit all enemy heroes in the lane. It maximizes its effectiveness. You can get first blood very easily if you decay spam a few times and have a stunner as your lane partner. Have them stun your opponent once you have let off 2-3 decays on them and punch them to death with your strengthened rotting hands. And if you're really lucky...![[image loading]](http://i.imgur.com/KgxhD.jpg) Note: Do NOT attempt to jungle. Undying's skills are much better suited in lane and he is horrible in the jungle.
Mid-Late Game
Dead grow stronger.
+ Show Spoiler +You will want to be roaming and be together with your team to help them out should a teamfight break out. Counter push any lanes that are threatening your precious towers with Tombstone.
Getting Chased/Ganked When Alone Sometimes a lack of warding or simply not being very attentive can get you into sticky situations where enemies try to gank you 2 on 1 or so. Undying lacks an escape mechanism like Anti-Mage/Queen of Pain's Blink. So there is only one thing to do. Run as fast as your rotting bony legs can carry you. Undying has a pretty high base movement speed so you can outrun a lot of heroes with even just Boots of Speed. In desperation you can use Tombstone to slow down your pursuers(You can also use this to help a teammate escape). The zombies will help you slow down the gankers and the tombstone itself can be used to clear a path through trees to create an escape route(Thanks to Firebolt145 for this!). If they can however catch up to you before you can reach the safety of your friends or towers and whack you several times you must use Soul Rip on yourself. Double-click or double tap the hotkey W to do so(Make sure you have double-click to cast on self turned on in your settings) and immediately continue running as you will have wasted a little time casting Soul Rip. Try to cast it when your creep wave approaches you or when running past neutral creep camps. The minimum cooldown on Soul Rip at Level 4 is 10 seconds so don't waste it until the time is right. Also if possible, try and run to hide between trees and then quickly use a TP Scroll(If you have one) to get out of there!
Teamfights Drop your Tombstone in a location that is hidden/protected but as close as possible to the enemy team. (Example: High ground/By trees/Against a cliff) Do this IMMEDIATELY. Then you will want to get close to the enemy team so they will all see you and then I want you to pop off your Ultimate. This is very important(not really) as it has a psychological terror effect on the opposing players(Hopefully). Now you are going to want to wade into your opponents spamming Decay on as many of them as possible. Use Soul Rip to heal your teammates and yourself. Let off Shiva’s Guard/Pipe of Insight/Blademail early on too(If you have one). The fight should tip very well in your favour if you do this correctly. If things didn’t turn out so well…..that means your carry probably isn’t very farmed. Or your team sucks and didn’t play their roles properly because that is about all you can do.
Conclusion
Blight will spread. More will join.
I hope my guide has helped you all. It is pretty long winded but bear with me as it is after all my first guide. If you did everything right you should get messages like these. + Show Spoiler + Awwwww yeah!
Feedback is appreciated! Thanks and go pwn some noobs with Undying already! 
Last edit: 2013-01-30 14:26:36 |
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| DucK- Singapore. December 16 2012 19:31. Posts 259 | Profile # |
| You generally do not want your Ulti at 6, because you usually shouldn't have the mana to support it. It's quite common to get it at 8 instead. |
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| Daedalus SEA December 16 2012 19:40. Posts 50 | Profile # |
On December 16 2012 19:31 DucK- wrote: You generally do not want your Ulti at 6, because you usually shouldn't have the mana to support it. It's quite common to get it at 8 instead.
That is true in a certain way. However you should almost definitely have your Arcane Boots by then which solves your early-mid game mana issue. Not to mention at Level 6 Undying himself without Mana boosting items has 481 mana in his mana pool. At 100 mana as well as being non spammable, Flesh Golem is fine being obtained at Level 6. Since your Decay is 70 manacost, and Tombstone is 130 and Soul Rip is 75 you have plenty of mana to use one of each and still be able to spam an extra Decay. You could of course delay it and get it at 8, instead opting to max out Tombstone first but I much prefer Flesh Golem first since Tombstone isn't used tons in the early game. Flesh Golem helps when your middle teammate ganks early.Last edit: 2012-12-16 19:54:29 |
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| Firebolt145 United Kingdom. December 16 2012 21:25. Posts 12320 | Profile # |
A lot of people that look for guides on heroes need some spoonfeeding on exactly what skill build to follow. You really should include a very basic cookie cutter skill build. Basically something like: + Show Spoiler +1) Decay 2) Tombstone 3) Soul Rip 4) Tombstone etc
I also feel that the max Decay + max Tombstone before getting any points in Soul Rip. The reason max Decay is so strong is because of the decreased cooldown to only 4 seconds. It's obviously situational though; if you're in a lane where you or your lane partner are taking heavy harass it can be important to get a point of Soul Rip early.
Regarding items, I firstly feel that saying '1 Flying Courier (DO THIS ONLY IF YOU BOUGHT THE COURIER IN THE FIRST PLACE. IF NOT, LET YOUR SUPPORT BUY IT.)' is incredibly wrong. There is no rule that no one else on the team should upgrade the courier except the 5th position support. I in fact almost always upgrade it if I'm the one who gets first blood gold, irregardless of what position I am (except 1st carry).
Also I'm not sure about putting a straightforward Arcane boots -> Bloodstone -> Boots of Travels is a good idea at all. This item build is excellent if you're doing extremely well, but if you're not doing extremely well or you're forced to be a support Undying, this build is very poor. You should offer an alternative build for people to follow when they aren't able to be a 2nd or 3rd position Undying or the game is simply not going too well.
Having Vanguard in your suggested item list is just such a big no-no to me. It's just such a horrible item now in terms of cost-efficiency. Getting a naked vitality booster is pretty much just as good, and you can upgrade that to a Heart later if needed.
Why do you include Refresher Orb in your suggested item list if you're just going to say 'Not worth getting.' straight after that?
You also may want to mention that Tombstone destroys all trees around it so you can't exactly just hide it in them. You can also use it to create little shortcuts through the forest though! ^_^
In teamfights, you really should emphasise the importance of using Soul Rip as a heal for teammates. That's a pretty big deal.
Anyway, in general it's a decently good guide since it covers a good deal of Undying. My post may seem a little negative but that's because I just went through it to pull out everything I think that could be improved.
Adding it to the guide index ~ |
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| Daedalus SEA December 16 2012 23:06. Posts 50 | Profile # |
On December 16 2012 21:25 Firebolt145 wrote:A lot of people that look for guides on heroes need some spoonfeeding on exactly what skill build to follow. You really should include a very basic cookie cutter skill build. Basically something like: + Show Spoiler +1) Decay 2) Tombstone 3) Soul Rip 4) Tombstone etc I also feel that the max Decay + max Tombstone before getting any points in Soul Rip. The reason max Decay is so strong is because of the decreased cooldown to only 4 seconds. It's obviously situational though; if you're in a lane where you or your lane partner are taking heavy harass it can be important to get a point of Soul Rip early. Regarding items, I firstly feel that saying '1 Flying Courier (DO THIS ONLY IF YOU BOUGHT THE COURIER IN THE FIRST PLACE. IF NOT, LET YOUR SUPPORT BUY IT.)' is incredibly wrong. There is no rule that no one else on the team should upgrade the courier except the 5th position support. I in fact almost always upgrade it if I'm the one who gets first blood gold, irregardless of what position I am (except 1st carry). Also I'm not sure about putting a straightforward Arcane boots -> Bloodstone -> Boots of Travels is a good idea at all. This item build is excellent if you're doing extremely well, but if you're not doing extremely well or you're forced to be a support Undying, this build is very poor. You should offer an alternative build for people to follow when they aren't able to be a 2nd or 3rd position Undying or the game is simply not going too well. Having Vanguard in your suggested item list is just such a big no-no to me. It's just such a horrible item now in terms of cost-efficiency. Getting a naked vitality booster is pretty much just as good, and you can upgrade that to a Heart later if needed. Why do you include Refresher Orb in your suggested item list if you're just going to say 'Not worth getting.' straight after that? You also may want to mention that Tombstone destroys all trees around it so you can't exactly just hide it in them. You can also use it to create little shortcuts through the forest though! ^_^ In teamfights, you really should emphasise the importance of using Soul Rip as a heal for teammates. That's a pretty big deal. Anyway, in general it's a decently good guide since it covers a good deal of Undying. My post may seem a little negative but that's because I just went through it to pull out everything I think that could be improved. Adding it to the guide index ~
Thanks for the feedback man. Yeah I do agree it is a fairly straight build which may not fit in certain situations. Hm I sorta agree with your Flying Courier bit. I haven't always been a very dominant player so I usually listen to what my buddies tell me and I usually buy the flying courier if I bought the courier initially. I will update the guide whenever I can with better build orders. Yeah I usually don't use Vanguard 90% of the time but my buddies insist that Vanguard is way better than Bloodstone(Dunno why). The Refresher Orb bit is a troll. Yeah thanks for mentioning the Tombstone bit! I need to add an extra bit on placement of it. There are cool places to put it like on the cliff where no one will see it near Roshan. I probably should also have mentioned that dropping it can save a teammates life from chasing enemy heroes. I did emphasise importance of using Soul Rip as a heal. It is much better to reserve it for heals than nuking. I only use it to nuke in desperation(Example: People running away with very low HP and Decay is on cooldown) Thanks again man! ^^ |
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| Firebolt145 United Kingdom. December 16 2012 23:07. Posts 12320 | Profile # |
Yeah I usually don't use Vanguard 90% of the time but my buddies insist that Vanguard is way better than Bloodstone(Dunno why).
Your friends are very wrong there, vanguard is right next to rod of atos as 'worst items in the game atm'. |
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| DucK- Singapore. December 17 2012 00:20. Posts 259 | Profile # |
| Bloodstone is so awesome on Dirge. I'm fine with Ulti at 6, but it's usually much better to get it at 8. There's really not much need for it because you shouldn't have clashes at that time. Really dependent on the game. I prefer Decay Rip Rip Tomb Tomb Tomb Tomb Ulti. That's my usualy skill build, maxing Decay first before Rip. |
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| Vertical Indonesia. December 17 2012 01:08. Posts 963 | Profile # |
is aganim bad for him ? i always go aghanim 1st with him and still own what should be his 1st item ? considering bloodstone is only for best best best scenario |
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| Daedalus SEA December 17 2012 01:47. Posts 50 | Profile # |
On December 17 2012 01:08 Vertical wrote: is aganim bad for him ? i always go aghanim 1st with him and still own what should be his 1st item ? considering bloodstone is only for best best best scenario
Well assuming you already have your Arcane Boots and whatnot, I would usually recommend an item that generally makes him tankier and increases his regen a bit. You don't really need to focus on damage items for Undying because your presence in teamfights is good enough. You want to last longer and help your team as much as possible. To do this you need to spam your skills and have items that benefit your team. It depends on the flow of the game. Aghanim's first is alright but I wouldn't recommend it because there are better ways for you to help your team and yourself own. You can get items such as:
Pipe of Insight first if you facing a ton of spellcasters. It helps a lot more than Aghanim's does in certain scenarios. Mekansm works too but its better off on another support like Vengeful Spirit so you can get the Pipe. Getting Vladimir's Offering first isn't too bad as it gives you decent regeneration and lifesteal but usually you don't need it early on. You can upgrade it much later from your Ring of Basillius. Drums of Endurance are also a decent choice if your team doesn't already have one. Increases movement speed and attack speed as well as +9 to all stats makes it almost as good as Aghanim's without the Ultimate upgrade. As what Firebolt145 said, a naked Vitality Booster also can be a good choice to tank up. Or opt for a Perseverance. You can always delay your Bloodstone.
All in all there are many "1st items" for Undying. It all depends on the pace of the game.Last edit: 2012-12-17 01:48:51 |
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| KurtistheTurtle United States. December 17 2012 03:50. Posts 1786 | Profile Blog # |
nice guide. I'm gonna hop in here because I've been playing him a bit recently
On December 16 2012 21:25 Firebolt145 wrote:
I also feel that the max Decay + max Tombstone before getting any points in Soul Rip. The reason max Decay is so strong is because of the decreased cooldown to only 4 seconds. It's obviously situational though; if you're in a lane where you or your lane partner are taking heavy harass it can be important to get a point of Soul Rip early.
Two levels in soul rip = 10x units nearby, which is the max you're gonna get in a laning-phase fight. That's a 250 damage nuke or heal for 75 mana, at level 3. That's HUGE! too good to pass up for staying power and/or nuking power.
secondly, early on undying's mana pool can't sustain higher levels of decay + tombstone + soul rip + possibly ult. even with arcane boots, he just can't do it, so maxing out decay quickly is unfeasible where the soul rip is extremely mana effective at that point in the game
third, tombstone should generally be maxed out before his ult. at max tombstone, zombies spawn in 1300 aoe, which is the best countergank there is, and this doesn't exacerbate the mana problem. depending on your laning, getting his ult at 6 could sometimes be good. here's how you know: at level 1 the damage amplify is 20% when you're right next to them. if 20% of their max life was missing and you could nuke them down quickly, but only with the ult, then its worth skilling.
ex: you're laning with lion against a high str char (centaur), calculate the damage you'll do by subtracting 20% of centaur's max life. if a lion stun/finger + your decay/soulrip/right click can burst him down, its worth it. otherwise, if you're not gonna get the kill, its better to level tombstone for mana management/antigank |
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| Stratos.FEAR Canada. December 17 2012 09:35. Posts 688 | Profile # |
| guide is legit, turned the tides of a very close game using this strat |
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| Erasme France. December 17 2012 09:49. Posts 4061 | Profile Blog # |
On December 16 2012 23:07 Firebolt145 wrote: Show nested quote +Yeah I usually don't use Vanguard 90% of the time but my buddies insist that Vanguard is way better than Bloodstone(Dunno why).
Your friends are very wrong there, vanguard is right next to rod of atos as 'worst items in the game atm'.
rod is so underestimed .. undying is a baller, really fucking hard to kill. I would too delay your ultimate til level 8 for tombstone, it's such an amazing skill  |
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| Cyx. Canada. December 17 2012 11:11. Posts 293 | Profile # |
On December 17 2012 09:49 Erasme wrote: Show nested quote +On December 16 2012 23:07 Firebolt145 wrote: Yeah I usually don't use Vanguard 90% of the time but my buddies insist that Vanguard is way better than Bloodstone(Dunno why).
Your friends are very wrong there, vanguard is right next to rod of atos as 'worst items in the game atm'.
rod is so underestimed .. undying is a baller, really fucking hard to kill. I would too delay your ultimate til level 8 for tombstone, it's such an amazing skill 
Rod of atos is super underrated - it's one of my first items on OD every time I play him and I consider it on most other int heroes at some point. Obviously for most supports it's a bit of a luxury but a lot of 3rd positions, especially ones who like to build mek, or even 2nd positions can use it - it's a pretty good slow for a hero with no or few built-in disables, and it gives a lot of mana, damage and health on int heroes.
Atos on a sidelane windrunner is pretty awesome too after force - in the case that you don't feel like going sheep (not having a great game, your mid already has one and you don't really need two) or mek (your 4th position is buying it), the health is always nice on pretty much anyone and the extra int + cc which can be used to position shackles pretty nicely works great for her. There are a few other heroes I like buying it on but it's pretty situational for most of them.
Not to derail the post by talking about atos too much though. I do really love the bloodstone build but I agree with what most people are saying - you maybe shouldn't present it as your go-to build considering against anyone who's harassing you or shutting you down well in the sidelane, you're not going to get the farm and kills required for bloodstone to really have its effect. If you're playing support undying you'll never be able to afford a bloodstone either - I'd only really think bloodstone is the best item to get if you're a mid or a safelane farmer, where you're more likely to have uninterrupted farm. Bloodstone's a really expensive midgame item.
Guide would be a bit nicer if there were a more detailed section on the support undying in there too - he's really strong as a trilane support or as a dual-lane support with a ranged carry (and even some melee carries).
Otherwise, a pretty sick guide overall, I learned a couple things about undying from it so that's always nice =) |
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| PinkEmu Australia. December 17 2012 14:29. Posts 11 | Profile # |
Not a fan of this guide. Although i could say that about most guides on heroes that i have extensively researched. Who is going to make a guide that covers loads of situations, covers all items of use to the hero and explains when and when not to get etc etc? Maybe i just don't like is that you're talking up Bloodstone and Boots of Travel is amazing items for Undying when they really don't actually come into play when Undying should normally dominate.
What i can say though, is the skill build is very good. So many people look at Decays face value and just get moist. Putting more than 1 level in it (Right away) is HIGHLY situation.
And if people get past decay they see soul rip and get moist again, when really you often won't have enough units in area to take advantage of its higher level. Leaving tombstone to be maxed first. Again though, that's situational, albeit the most common i would say.
What you've done mathematically does the most damage and really uses Undying strong hitting power at levels 3-5 and keeps his mana issues in check even without an arcane boots.
Even pros i see play Undying "Incorrectly" in terms of skill build.
Good to see people putting time and effort into making guides on TL though  Last edit: 2012-12-17 14:36:37 |
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| Daedalus SEA December 17 2012 15:02. Posts 50 | Profile # |
On December 17 2012 09:35 Stratos.FEAR wrote: guide is legit, turned the tides of a very close game using this strat
Glad it turned out for you!
On December 17 2012 11:11 Cyx. wrote: Show nested quote +On December 17 2012 09:49 Erasme wrote: On December 16 2012 23:07 Firebolt145 wrote: Yeah I usually don't use Vanguard 90% of the time but my buddies insist that Vanguard is way better than Bloodstone(Dunno why).
Your friends are very wrong there, vanguard is right next to rod of atos as 'worst items in the game atm'.
rod is so underestimed .. undying is a baller, really fucking hard to kill. I would too delay your ultimate til level 8 for tombstone, it's such an amazing skill 
Rod of atos is super underrated - it's one of my first items on OD every time I play him and I consider it on most other int heroes at some point. Obviously for most supports it's a bit of a luxury but a lot of 3rd positions, especially ones who like to build mek, or even 2nd positions can use it - it's a pretty good slow for a hero with no or few built-in disables, and it gives a lot of mana, damage and health on int heroes. Atos on a sidelane windrunner is pretty awesome too after force - in the case that you don't feel like going sheep (not having a great game, your mid already has one and you don't really need two) or mek (your 4th position is buying it), the health is always nice on pretty much anyone and the extra int + cc which can be used to position shackles pretty nicely works great for her. There are a few other heroes I like buying it on but it's pretty situational for most of them. Not to derail the post by talking about atos too much though. I do really love the bloodstone build but I agree with what most people are saying - you maybe shouldn't present it as your go-to build considering against anyone who's harassing you or shutting you down well in the sidelane, you're not going to get the farm and kills required for bloodstone to really have its effect. If you're playing support undying you'll never be able to afford a bloodstone either - I'd only really think bloodstone is the best item to get if you're a mid or a safelane farmer, where you're more likely to have uninterrupted farm. Bloodstone's a really expensive midgame item. Guide would be a bit nicer if there were a more detailed section on the support undying in there too - he's really strong as a trilane support or as a dual-lane support with a ranged carry (and even some melee carries). Otherwise, a pretty sick guide overall, I learned a couple things about undying from it so that's always nice =)
Thanks for your reply! I will update more on a Support based Undying soon! 
On December 17 2012 14:29 PinkEmu wrote:Not a fan of this guide. Although i could say that about most guides on heroes that i have extensively researched. Who is going to make a guide that covers loads of situations, covers all items of use to the hero and explains when and when not to get etc etc? Maybe i just don't like is that you're talking up Bloodstone and Boots of Travel is amazing items for Undying when they really don't actually come into play when Undying should normally dominate. What i can say though, is the skill build is very good. So many people look at Decays face value and just get moist. Putting more than 1 level in it (Right away) is HIGHLY situation. And if people get past decay they see soul rip and get moist again, when really you often won't have enough units in area to take advantage of its higher level. Leaving tombstone to be maxed first. Again though, that's situational, albeit the most common i would say. What you've done mathematically does the most damage and really uses Undying strong hitting power at levels 3-5 and keeps his mana issues in check even without an arcane boots. Even pros i see play Undying "Incorrectly" in terms of skill build. Good to see people putting time and effort into making guides on TL though 
Thanks for your feedback man! Yeah the item build is kinda strict and can be hard to build to but they do pretty well for Undying I feel. And about the pros....last night Sing Sing played Undying and literally DIDN'T get any points in Tombstone and said that Undying starts off good then drops to an all low very quickly. This isn't very true because of Tombstone being able to dominate for a long time. However he may just have been trolling since his item builds were very strange and he usually trolls pubs. |
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| Meta United States. December 17 2012 15:38. Posts 5802 | Profile Blog # |
| I love this hero, I usually get tombstone at level 1 though. Generally the spell you get at level 1 doesn't matter because you don't want to start using your mana that early, but if you really need to use a spell (defensively or whatever), you want to use tombstone. It's just so, so good at level 1. |
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| PinkEmu Australia. December 17 2012 15:48. Posts 11 | Profile # |
@ OP
Yea i was watching Sing Sing play Undying as well. And he openly said that his build was horrible. Both items and skills. |
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| Mithhaike Singapore. December 17 2012 18:09. Posts 771 | Profile Blog # |
I love the Undying too. What i want to say is tombstone 1st skill is actually good & legit.
Why? Zombies slow.
If your lane has a slow/stun ally,its a guaranteed first blood ALWAYS. For my undying i play it as a support Roamer. I go gank whenever tombstone is off cooldown just because of how amazing it is. My build is as follows:-
1) Tombstone 2) Decay 3) Tombstone 4) Soulrip 5) Tombstone 6) Soulrip 7) Tombstone
Then i max out decay after the 2 points in soulrip.
some examples of this undying. Match 50890510 Match 68488686 Match 51594953
I apologize for the older replays. Been quite some time since i used Undying. Please do take a look and see how the 1st point Tombstone is just amazing. |
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| Laserist Turkey. December 17 2012 19:07. Posts 412 | Profile # |
Undying is not about farming items and using them. Game sense & knowing the abilities of this hero is the key. This is why undying is so potent and banned occasionally. Other than that, I prefer stat items over bloodstone generally. Don't listen others, Undying performs better if he stays in fights. After arcane boots, I prefer vanguard & pipe sometimes and decay their ass of. If you can land a few good decay. IT is normal to gain 30+ str in a fight. Enemy thinks you have no hp but instead with %30 hp pool, you are already stronger than them. |
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| Daedalus SEA December 17 2012 19:13. Posts 50 | Profile # |
On December 17 2012 15:38 Meta wrote: I love this hero, I usually get tombstone at level 1 though. Generally the spell you get at level 1 doesn't matter because you don't want to start using your mana that early, but if you really need to use a spell (defensively or whatever), you want to use tombstone. It's just so, so good at level 1.
It can be viable but Decay is fine being spammed early on because of its relatively low manacost and cooldown. Undying's high Intelligence and Intelligence gain also are good for this in particular. Tombstone first I feel doesn't provide a lot since its AOE is quite small and enemies can escape it if you lack proper support from a stunner or so.
On December 17 2012 19:07 Laserist wrote: Undying is not about farming items and using them. Game sense & knowing the abilities of this hero is the key. This is why undying is so potent and banned occasionally. Other than that, I prefer stat items over bloodstone generally. Don't listen others, Undying performs better if he stays in fights. After arcane boots, I prefer vanguard & pipe sometimes and decay their ass of. If you can land a few good decay. IT is normal to gain 30+ str in a fight. Enemy thinks you have no hp but instead with %30 hp pool, you are already stronger than them.
He isn't. I never said he was. Undying is good enough by himself with very little farm. You won't be farming creeps much as you will be giving the majority to your carry or so. You gain gold mainly from teamfights and waiting. It is quite common for the game to be over before I can get items besides my Bloodstone or Pipe or whatnot.
On December 17 2012 18:09 Mithhaike wrote: I love the Undying too. What i want to say is tombstone 1st skill is actually good & legit.
Why? Zombies slow.
If your lane has a slow/stun ally,its a guaranteed first blood ALWAYS. For my undying i play it as a support Roamer. I go gank whenever tombstone is off cooldown just because of how amazing it is. My build is as follows:-
1) Tombstone 2) Decay 3) Tombstone 4) Soulrip 5) Tombstone 6) Soulrip 7) Tombstone
Then i max out decay after the 2 points in soulrip.
some examples of this undying. Match 50890510 Match 68488686 Match 51594953
I apologize for the older replays. Been quite some time since i used Undying. Please do take a look and see how the 1st point Tombstone is just amazing.
Hm looks interesting. I will look into it a little more. Come to think of it, any lane partner with a reliable stun/very good slow is usually an easy first blood for Undying regardless of build. Thanks for your time in giving me the Match IDs! ^^
Last edit: 2012-12-17 19:19:59 |
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