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I was thinking about chess and I began thinking of creating a starcraft chess set. I was thinking 1 could be created for each of the three races.
Be the logic of starcraft, all would have to be ground units with a non-suicide attack (so they have the ability to capture every other piece and remain alive.)
For zerg I was thinking:
Pawn: Zergling Queen: not sure King: Kerrigan(or queen if someone thought of a better king) Knight: lurker (different way of attacking than the other pieces.) Bishop: hydralisk Rook: ultralisk
blahblah anyone care to share ideas and zerg/other races.
this thread is dumb, but should be fun.
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Braavos36362 Posts
its tough because movement and strength in chess is very linear, as in queen is just better than bishop and rook
while in starcraft units have strengths and weaknesses rather than one being just better than the others
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Terran:
Pawn: Marine Queen: Regular Kerrigan King: Duke (Battlecruiser) Knight: Raynor (Vulture) Bishop: Goliath Rook: Tank
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Proto:
pawn: Zealots rooks: Reavers Knights: Goons (or DT's) Bishops: Temps Queen: Tassadar King: Zeratul
~LoA
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Protoss: Pawn: Probe Queen: Carrier King: Arbiter Knight: Corsair Bishop: Shuttle Rook: Archon
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On November 14 2006 21:31 Hot_Bid wrote: its tough because movement and strength in chess is very linear, as in queen is just better than bishop and rook
while in starcraft units have strengths and weaknesses rather than one being just better than the others
chess' piece are very arbitrary in point value. A bishop isn't exactly a warrior compared the slightly less valuable knight. In making a starcraft set its the same way, although there would be some association between piece type's point value and its power in starcraft, they do not have to be directly proportional.
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On November 14 2006 21:32 Cbreaker wrote: Terran:
Pawn: Marine Queen: Regular Kerrigan King: Duke (Battlecruiser) Knight: Raynor (Vulture) Bishop: Goliath Rook: Tank
siege tank couldn't capture battlecruiser ;ox
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Calgary25938 Posts
You also have to pick pieces that can fit on a chess board, and are mostly vertical. Meaning a units like Tanks and Ultralisks probably would not work.
Pawn: Probe Knight: Zealot Bishop: Scout Rook: Dragoon Queen: Dark Templar King: High Templar
Protoss heroes don't really look too unique.
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Zerg - just changed queen and king Pawn: Zergling - expendable light infantry Queen: Kerrigan - all-powerful and female, although Queen unit may be better for consistency King: Overlord - slow and fat, not very useful, and commands army; or the obvious Cerebrate ;o Knight: Lurker - attack mechanism, as stated Bishop: Hydralisk - ranged fire Rook: Ultralisk - power ground
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You cannot have air units as pieces unless every unit can kill air.
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Protoss
Pawn: Zlot (Pretty self explainitory) Rook: Archon (Protoss power house) Knight: Templar(One ht one dt) (They're like knight rank i guess) Bishop: Corsairs (Moves really fast and scouting w/e) King: Arbitor (The castle move w/ rook is like recall) Queen: Carrier (Insta win!)
Zerg: Pawn: Ling! Rook: Ultralisk Knight: Hydras Bishop: Mutalisk Queen: Zerg queen King: Overmind
Terran: Pawn: SCV (marines are range T_T) Rook: Tankz0rs! (Needless to say, tanks are linear and powerful) Knight: Goliath (counters carriers ^^) Bishop: VUlture, look at the movement... Queen: BC! King: Floating CC
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They already have Starcraft Chess UMS, I forget what units they use for the pieces, but it works pretty well and is good just for the creative factor.
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Hahaha the floating CC for Terran King is awesome.
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United States20661 Posts
Protoss: Pawn: Zealot Knight: Dark Templar Bishop: High Templar Rook: Dragoon King: Zeratul Queen: Raszagal...?
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anyone care to explain how the pieces are gona fly.
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On November 14 2006 22:11 gameguard wrote: anyone care to explain how the pieces are gona fly.
Look at the clear base pieces for flying units in Warhammer.
Also: why don't people read the thread before they post something illogical? Vultures can't kill BCs, probes can't kill carriers, etc.
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their already is a starcraft chess set ><
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I actually designed a chess set for a friend's software program...
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Pawn: Zergling / Zealot / Marine Knight: Fenix / Jim Raynor / Hunter Killer Rook: Dark Templar / Siege tank / Lurker -- Ultralisk Bishop: High Templar / Goliath / Lurker -- Ultralisk Queen: Kerrigan King: The Overmind: // Tassadar or Zeratul.. But Zeratul is faster than Tassadar. So, Tassadar.
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