yes it should be awfully difficult to defend that vs a strong 2 gate goon push. on the other hand i think this wall would kick ass in a 2v2 scenario with the ally helping you to fend off the early attacks while you get a quick cc at natural followed by a bunker if the attacks persist and then siege tanks.
rachmaninoff United States. August 30 2008 16:23. Posts 4
Well I just witnessed zerglings ran through the hole on the left side of the rax and on right side of supply when I did that wall. I tried to do this myself later but was unable to. Here is link to replay [url=http://uploading.com/files/ed69b275/0873%2B2x2dcre4%2BcsP%2BuLZ%2BkZ%2BUT.rep/] So could you propose something else? In 1.2 I used to make 3 supply and one hole was blocked with SCV but now It wont work..., and 3 SCV is a bit expensive to be kept idle (3 holes to cover). [url=http://imageshack.us/photo/my-images/27/18899734.jpg/]http://imageshack.us/photo/my-images/27/18899734.jpg]Rep in pic[/url] (click the pic and you will have access to all 4). I play 2/2 so I need to have zergling proof wall.
There is no zergling proof wall with 2 depots and 1 rax afaik. I think it is possible to wall with 3 depots and 1 rax - like 2 depots (where your scv is in the screenshot) top, then rax beneath and one depot to the right.
edit: I think I was wrong but there is a way to wall in zergling tight with a factory. Doesn't help if you go mms though. :D
and the fact that zerglings are 16x16 should help.
Basically, to be ling tight between two depots, they need to be vertical. So you could place a depot right below the gap in those two depots. Moreover, you need depot above or above-diagonal to rax.
and from the wiki link:
If it's critical that your wall doesn't allow enemy units to pass, as in a 2v2 where you scout twenty Zerglings/Zealots coming toward you and you just discovered your wall is not tight, the easiest way is to fix it with one or more SCVs. Place the SCV in the exact position where units get through. Select the SCV together with a Marine and click Hold Position. Optionally, use a second SCV to repair the first.
Last edit: 2012-03-16 21:22:42
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On March 16 2012 21:28 zensccc wrote: Yes, but like I said what am I spouse to do if lings get by where they should not? Is it some kind of error? How is it exactly with buildings and parts of terrain when we make wall. + Show Spoiler +
It should not have happened.
There is no error. This wall is just not ling tight. If you read the liquipedia link that has been posted you will understand better.
Last edit: 2012-03-16 21:39:27
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writer22816 China. March 16 2012 22:05. Posts 4772